Hi! So.. Basically, after playing GW2 since release(Absolutely love it). The past year I have went on the search for other MMO's that were as good as GW2.. But obviously met with disappointment, I in-return, found an MMO that made me realise what the next GW game could well and truly benefit from, to become the actual NUMBER ONE MMO of all time!
Some of you may be aware of an MMO called Black Desert Online(BDO)?
It's a pretty cool game to say the least.. Graphically intense, very competitive, really good combat, openworld..
The problem is, it has absolutely no community content, aside from its PvP, an about 5 world bosses.. It has a REALLY BAD RNG Pay to win system, that has people spending large amounts of money, an still failing to get the stuff that they desire. You could also do a months shopping with the amount of money they ask for a digital costume. And they just generally don't listen to their community AT ALL, and keep losing more an more active players each month.
But despite all of this.. They do have things i know GW3 would be absolutely amazing to play with.. First i'll list what i love about GW2, followed with what i personally think GW3! would benefit from.
The things i love the most about Guild Wars 2 is.. Their developers and staff FULLY listen to their community, have monthly conversations with them on Reddit an forums. Add things into the game that are asked for. Put more than 1 players skin into the game that's won a design competition. And work REALLY hard to make the utmost BEST environment and content for their community..
On top of that.. The game is free to play with buyable expansions, but you get the seasonal episodes+extra maps for free after purchase. An actual good story with amazing lore. Has no ridiculous RNG system. Has pay to win when it comes down to crafting(items, armour, weapons, etc).. But, its no where near as bad as BDO, because theres no RNG system. So you actually get what you're paying for, an its much cheaper and COMPLETELY understandable. Because the DEV's and their families have to eat somehow, right?
But with all this aside.. Heres what i think GW3 would highly benefit from.. Keep in mind that these are just my personal opinions and that anything that might sound complicated could easily be worked around with creativity and ideas!
-A Playerkill system. You have PvP for smallscale, and WvW for largescale.. Even though both of these are fun.. It would add so much more depth to the game if say maybe you added an extra mastery point to the mix that made Playerkilling OPTIONAL? with like a tiny PvP bonus added, so that people who choose not to upgrade this mastery WOULDN'T feel left out in content.. It would also be much more exciting to be traveling across a map and happen to stumble upon parties fighting each other to settle differences an such. It just adds much more depth an intensity to the world map itself, an brings a much more real and immersive feeling to the in-game world, in my opinion!
-An open world map.. I know this one has been regularly talked about and considered. I just want to add my approval to the idea of an open world guild wars environment! It would indeed be THE MOST immersive world in MMO history if this was to happen in a future GW game.
-"Waypoints". These allow you to fast travel to any Waypoint location that you've encountered on your travels.. The reason this bothers me, is because it kind of(for me) takes away the essence of what it feels like to journey and explore the in-game world with friends, or on your own. Because there's literally like 3-7 Waypoints on every map segment. Once you've got to a location an looked at everything just once.. You just end up fast traveling half way across the world to go and collect something, because its fast and easy. Totally missing out on sooo much scenery and activity on the way. I'm not saying eliminate Waypoints completely.. I'd be completely fine if waypoints were limited to cities only.. This way, with an open-world, You would literally be forced to travel more. Experiencing a vast Beautiful world that shouldn't go to waste!
-Lastly, Combat System.. Its not rubbish, its really good and flexible for a MMO. But obviously, time is moving forward. And if you haven't seen it yet, BDO has set the benchmark for a very diverse and dynamic Combat System.. I think this is where a lot of people may disagree. But i know most of you that disagree, is purely due to how buggy, desync, an unbalanced BDO combat is. I personally agree that its trash in that sense and that it could be better. But i also know that some of you just don't like change.. But I think if anyone could pick up from where BDO attempted a very dynamic Combat System, an succeed? It's definitely the Guild Wars DEV's. They show absolutely nothing but promise, every single time. GW2 was a big change from GW1 and everybody LOVED it. So i just know Guild Wars DEV's can set a Benchmark for future MMO's if they consider going as diverse and dynamic as it gets with their Combat System!
So, yeah.. I'm hoping all of these points can be changed in the next upcoming guild wars game(If there is one) because it would literally be the perfect MMO ever created. And i could finally rest easy
Let me know what you lot think? Maybe we can even get this to stand out and taken in to consideration!