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Dagger Weaver even clunkier - please revert.


kornfanxxx.9143

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Sorry but these dagger changes, while the damage changes are great - the increased cooldowns on the dual skills have made the weapon set more difficult to use.

Plasma burst - Increased cooldown & cast time has made blasting fire field combos whilst fighting much more difficult. it went from reliable to awkward and punishing since itsniche in my eyes was utilizing it as a fast blast finisher in steam surge or ring of fire to land damage & provide utility, followed quickly by Katabolic wind & frozen burst. now I can't double blast steam surge, period. and blasting burning speed & ring of fire is less rewarding due to increased cast times.

Mud Slide - while extremely awkward & clunky to use to begin with, it's unblock-able CC was the only redeeming aspect of the skill. now I dont even attune in water/earth anymore.

I just dont understand why the buffs to dagger were so backhanded.

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