I missed LWS1, so I don't know if this was addressed there, but up till this episode I always thought that Taimi's illness was non-fatal. Just something that limited her mobility quite severely and made her frail in general. And in fact, up till now, it seemed like she was actually getting better. But then we are blindsided by the fact that her illness is fatal. I'd just like to know what exactly it is, unless you can't say because its undecided/a spoiler for upcoming content, then that's fine but I would like to know which one if possible.
That deadeye boss. The fight was extremely well done, but it reminded me just how kitten much I hate thieves in general, so I really hated it. Anyway, I thought it was really cool that we got a boss in game that used a playable professions weapon skills, and got a stronger profession skill to go along with it. This was amazing! Is it possible to get more bosses like this in the future for other classes? I know that we have generic guards/mesmers/eles/warriors all over the place, especially in LWS3 maps. But I can't think of any other bosses built this way off the top of my head, where they have a full weapon skillset from 1 profession, but also have a stronger profession mechanic to back it up. All of the enemies previously mentioned still only seem to have 1 or 2 attacks, and at least for the white mantle mesmers they are attacks that playable mesmers don't have access to (multiple mind stabs at once, have to kill clone before can kill mesmer etc...)
Eyyyy I unlocked signatures