What about divided one episode's content into several updates? — Guild Wars 2 Forums
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What about divided one episode's content into several updates?

No matter how much content you launched, we will clear out all the achievement and collection as soon as possible. What about divided the content into several parts for on-going updates, and we'll be motivated to play the game.

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  • That was season one basically

  • @Teraphas.6210 said:
    That was season one basically

    Yeah that's what I mean, now that they have done all the content for one episode, they don't have to let out all at a time.

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    I'd love to see things like fractal releases and perhaps even raid releases "in between" episodes, unless they are specifically related to the content in one way or another. It would not only provide some form of bridge between the LS releases but also feel like the game isn't just this "play a couple days every 3 months" maybe as it is to some right now.

    But I would never want to go back to Season 1. It's way more stressful to release content like that and the smaller scope of those would feel extremely unsatisfying to play. We already live in a world where only one content creating team delivers on a scope that meets most of the expectations. I don't need my monthly or whatever disappointment.

    I rather choose death.

  • Cronos.6532Cronos.6532 Member ✭✭✭

    Would only work if we didn't get a new zone with each release. Better idea is to continue LWS4 and LWS5 as-is, but re-release LWS1 as permanent content over several updates on the side.

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  • @FlameFenbi.8520 said:
    No matter how much content you launched, we will clear out all the achievement and collection as soon as possible. What about divided the content into several parts for on-going updates, and we'll be motivated to play the game.

    The vast majority of people don't seem to be in that much of a hurry. I prefer to have them all available to me, to allow me to decide the pace at which I complete them.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    Episodes are relatively small content drops. I dont see the benefit of spreading that thinner over a lnger period. Im not a fan of the episodic format as it s, but this doesnt sound like something good for the game or that would solve any perceived problems.

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • @MatthewMedina.5419 said:
    meaning that there's NEVER a time where we're not in "shipping" mode,

    AKA, Season 1

    As a player, I loved the vibrancy of a world that was changing every few weeks. I was never quite able to imagine (let alone understand) how you guys found time to do things like, you know, sleep or eat or take a weekend off, when there were sometimes 5-6 content updates over three months, sometimes more.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Narcemus.1348Narcemus.1348 Member ✭✭✭
    edited September 26, 2018

    Ha! I have to say, I personally hated it. It was demanding and time consuming making sure that I did everything I could over the course of 2 weeks knowing that after that period of time it would be gone. To this day I still feel a little resentment that I was never able to find a group good enough to beat the Aetherblade hideout.