While this is a bug, its hardly known at all to many players, and this thread is simply to spread awareness concerning a big problem with our profession.
As rangers we have several abilities and traits that give our pets quickness.
“We Heal As One”
But for those who don’t know, currently quickness will only increase the attack speed of regular attacks from devourer, spider, smokescale, bristleback or wyvern pets. On any other pet, quickness does not increase regular attack speed.
That’s 41 out of 52 of our pets that gain nothing from quickness!
I’ve only tested two of the new pets, the Sand Lion and Cheetah, and they aren’t affected either.
This further reduces the chances of people picking up pets that are already considered under powered compare to top tier pets.
In PvP our targets are obviously alot more mobile than PvE so getting hits in fast is VERY important. But the majority of our pets attack too slow and therefore don’t manage to hit anything for the most part, and quickness would help this quite abit.
Zephyr’s Speed is a great idea of a trait! Switch out your pet and give it quickness, allowing it to use those essential abilities like dazes and knockdowns right when you need them…except it fails to work when your pet doesn’t benefit from a powerful boon that your specialized in pumping out.
Its a MAJOR PROBLEM to anyone specializing in Beast Mastery, because it really hinders what we can pull off with our pet and with our Ranger as a whole. Putting traits into this line lowers our Rangers damage/survivability compare to other trait lines. And when you do throw your traits in here, you need that increased reaction time and damage, when your giving up so much. Those Taunts/Blinds with F2 are sometimes essential to get off. And when you have a Grandmaster trait that gives your pet such a powerful boon and it doesn’t even affect it, its extremely frustrating for one, underwhelming, and unhelpful.
I have been pushing this for ages, now please fix this Anet. Give our pets some love for once.