Costume Brawl issues — Guild Wars 2 Forums

Costume Brawl issues

Kunzaito.8169Kunzaito.8169 Member ✭✭✭
edited October 19, 2018 in Guild Wars 2 Discussion

Alright, I get it, the devs have way bigger fish to fry, and costumes/costume brawling are basically an abandoned limb of content that really only get used a couple of weeks a year during Halloween...

...That said, EVERY year this stuff bothers me so I figure I might as well say something and see if the festivals team takes note and does anything. Probably all of these issues have been known and reported for years, but:

  1. The biggest issue isn't really a bug, but it's very well known that a couple of the toys have just grossly disproportionate power to dominate the brawl. After MKS (which is the easiest time to try to rack up a few brawl wins) if one or two people have the axe toy they can effectively stop everyone else from ever winning as long as they want to. The boxing gloves can be pretty bad too, but the axe is by far the worst. In years past some people would hang out at the forge to deliberately troll people trying to trade for the dailies, but I've seen less of that fortunately.

  2. Any of the costume brawl skills that inflict daze also put your character in combat, resulting in you being unable to use any skills until another brawler hits you or you manually re-enter the brawl.

  3. The behavior of the hit stacks is either bugged or extremely punishing. If you get knocked out, you lose some (all?) of your hit stacks, making you have to start all over again. It's almost unavoidable to get knocked out (see point 1 above), so simply making it so that hit stacks can only increase would make it fairer and more fun.

It used to be that you could easily rack up 10-20 "wins" in the MKS mosh pit, and that was really fun and a simple way to bump up your brawler achievement in a non-grindy way. Now that's pretty much impossible without the axe toy, given the issues above. I hope they could take a little pass at this before next Halloween, or maybe throw Costume Brawling back into the dailies. Nobody wants to brawl anymore and that's kinda sad.

Comments

  • I don't think the costume brawl skills were ever meant to be balanced. They are just silly toys to pass the time while sitting around in town talking to friends. If you really want to have fun with the toys then stick with friends and/or guildies and have your own little costume tournament.

  • Kunzaito.8169Kunzaito.8169 Member ✭✭✭

    Balancing all the toys/transformations is not the same thing as reigning in a clear outlier that negatively affects a lot of players in a situation that is meant to be fun.

    And regardless if they do anything about the axe, if they address the other two problems, which are clearly bugs, it still improves the situation greatly for this little diversion as a whole.

  • @Kunzaito.8169 said:
    1. The biggest issue isn't really a bug, but it's very well known that a couple of the toys have just grossly disproportionate power to dominate the brawl. After MKS (which is the easiest time to try to rack up a few brawl wins) if one or two people have the axe toy they can effectively stop everyone else from ever winning as long as they want to. The boxing gloves can be pretty bad too, but the axe is by far the worst. In years past some people would hang out at the forge to deliberately troll people trying to trade for the dailies, but I've seen less of that fortunately.

    This is still a constant problem after the Mad King Says event. When a dozen people are spamming the axe, knocking everyone out and completely resetting their costume brawl progress, it makes what should be a fun brawl very disappointing, sometimes taking me 15 to 20 minutes to get something done that should be done in a minute or two.

    One person in particular I noticed continuing to axe everyone, even after repeated requests to stop, so I submitted a verbal abuse report for lack of a better way of reporting this kind of abuse. I don't know how support is going to figure out what my report was for other than posting about it.

  • @evilsofa.7296 said:

    @Kunzaito.8169 said:
    1. The biggest issue isn't really a bug, but it's very well known that a couple of the toys have just grossly disproportionate power to dominate the brawl. After MKS (which is the easiest time to try to rack up a few brawl wins) if one or two people have the axe toy they can effectively stop everyone else from ever winning as long as they want to. The boxing gloves can be pretty bad too, but the axe is by far the worst. In years past some people would hang out at the forge to deliberately troll people trying to trade for the dailies, but I've seen less of that fortunately.

    This is still a constant problem after the Mad King Says event. When a dozen people are spamming the axe, knocking everyone out and completely resetting their costume brawl progress, it makes what should be a fun brawl very disappointing, sometimes taking me 15 to 20 minutes to get something done that should be done in a minute or two.

    One person in particular I noticed continuing to axe everyone, even after repeated requests to stop, so I submitted a verbal abuse report for lack of a better way of reporting this kind of abuse. I don't know how support is going to figure out what my report was for other than posting about it.

    You would have to submit a ticket to the CS Team describing the issue, if you wanted to make the Support Team aware.

    Good luck.

  • @evilsofa.7296 said:
    sometimes taking me 15 to 20 minutes to get something done that should be done in a minute or two.

    That sounds like a problem you can solve easily without ANet doing a thing: ask for someone to brawl in the during the 22 hours of the day in which Mad King Says isn't taking place. I've joined more than a few people asking and it's never a problem, especially if we party up and waypoint to, well, anywhere in LA. Often we get a couple of other folks who also want to trade blows.

    One person in particular I noticed continuing to axe everyone, even after repeated requests to stop,

    I can't imagine that the sort of person who hasn't already stopped after the first or second 'spin' would change their behavior, because someone asked (nicely or not). Like any form of trolling, it's best to ignore until they get bored.

    I submitted a verbal abuse report for lack of a better way of reporting this kind of abuse.

    It's not any form of abuse; it's just some person having too much fun from overusing an overpowered skill. And getting more fun by triggering those who don't think it's funny and can't stop chastising the troll publicly.

    I don't know how support is going to figure out what my report was for other than posting about it.

    They won't. If you want to report anything that isn't going to be obvious, file a support ticket, where you can explain the issue as you see it. That goes for trolling (I know, right above I said it's not abuse, but... well ANet might agree with you rather than me). It also goes for 90% of inappropriate character names: even support staff trained to spot naughty words masquerading as foreign names aren't going to see what you see.

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