Hazor.3140 Posted October 20, 2018 Share Posted October 20, 2018 So, I was trying to decide between human and charr for my guardian and noticed a significant damage difference when using whirling wrath, so I decided to test it out:Build used was: http://gw2skills.net/editor/?vVAQFAREtCxi/QZFAf7dm9gV4FKH+pf8D-jpQSgAA7PAWGAAI used berserker and pack runes to reach at least 50% crit chance to get 100% with retaliation, then used "Stand Your Ground" to get the retalation buff and used whirling wrath on the big golem on the mists.I deliberately unequipped sigils and the other weapon to try to avoid any kind of possible bug related to that. Tried several times on each character to the same results.Charr: https://puu.sh/BOdPa/baa33284a1.mp4Human: https://puu.sh/BOdME/d8ec57b59f.mp4Human does 1,5k ~ 3k more damage EVERY time.I tried moving the charr around to see if I was missing the hitbox center.Also I noticed human damage pops out at a consistent speed while charr damage goes in pairs, if that makes sense. On the above example, human hit 14 times and charr hit 10 times.Also tried counting projectiles without hitting the golems but indeed I only see 7 for both races.I can only imagine this is even worse for smaller monsters. Am I doing something wrong here or is this a bug? Link to comment Share on other sites More sharing options...
Derm.4932 Posted October 20, 2018 Share Posted October 20, 2018 Test it on another player. It's actually the same damage but it doesn't display the correct amount to the attacker. The one getting hit should see the proper amount of damage taken tho - at least that's how it was a few years ago. Link to comment Share on other sites More sharing options...
Opopanax.1803 Posted October 20, 2018 Share Posted October 20, 2018 Report as bug! Link to comment Share on other sites More sharing options...
Math.5123 Posted October 30, 2018 Share Posted October 30, 2018 Human female meta isn't only because of good looking armors you know. Link to comment Share on other sites More sharing options...
Eruaph.4039 Posted October 31, 2018 Share Posted October 31, 2018 Whenever I am transformed into a charr in the urban battleground fractal I always do feel like the animation of whirling wrath and the actual hits/damage being applied seems a bit off with the timing. Link to comment Share on other sites More sharing options...
Sigfodr.9576 Posted November 1, 2018 Share Posted November 1, 2018 I am going to assume its a male human. If so, its a old old old bug, will prob never be changed Link to comment Share on other sites More sharing options...
Zephyron.7081 Posted November 1, 2018 Share Posted November 1, 2018 How about Norn? Is the largest Norn producing the same amount of damage as a human or Char? Link to comment Share on other sites More sharing options...
Sigfodr.9576 Posted November 2, 2018 Share Posted November 2, 2018 @Zephyron.7081 said:How about Norn? Is the largest Norn producing the same amount of damage as a human or Char?Assuming its the old bug that he have noticed. Then no, only male human do more dmg then all other (and only on that 1 skill). Link to comment Share on other sites More sharing options...
Zephyron.7081 Posted November 2, 2018 Share Posted November 2, 2018 So male human does more dmg than say, Sylvari? What is this bug? Is it related to hit boxes? If so, wouldn't the sylvari models and Asura models do just as much dmg as the human models? Link to comment Share on other sites More sharing options...
Sigfodr.9576 Posted November 3, 2018 Share Posted November 3, 2018 I nolonger remember the reason behind the bug. But its been like this since game came out, human male only do more dmg then others with whirling wrath. If I remember correctly, they hit 1 extra time = more dmg. It is however the only skill where this bug appear. So all in all its not off huge importens. Link to comment Share on other sites More sharing options...
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