TheBravery.9615 Posted October 21, 2018 Share Posted October 21, 2018 Hypothetically. Which ones do they nerf, which one do they buff? Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted October 21, 2018 Author Share Posted October 21, 2018 imo..Nerf: Deadeye, Holosmith, MirageBuff: Scrapper, Berserker, Renegade Link to comment Share on other sites More sharing options...
FtoPScrub.5476 Posted October 21, 2018 Share Posted October 21, 2018 What they should nerf: Holosmith, Mirage, SoulbeastWhat they will realistically do? Probably only minor, inconsequential shaves to Mirage and Holo. Soulbeast will probably be the next monkey spec for awhile because it takes them 6 months to address overtuned specs. In addition, there will probably be some token buffs to underused specs that don't change anything. Once every 5 balance patches they'll actually put some decent buffs into a spec that causes it to be viable but not meta. The meta will see almost no change at the end of the day. Link to comment Share on other sites More sharing options...
Megametzler.5729 Posted October 21, 2018 Share Posted October 21, 2018 Nerf: ele (in general), revenant, scourgeBuff: mirage, spellbreaker, deadeyeExplanation: Holo is already strong enough, but they might buff pistols for build diversity. Link to comment Share on other sites More sharing options...
Silence.3702 Posted October 21, 2018 Share Posted October 21, 2018 Anet's mindwell, Deadeye Mirage and spellbreaker are way too strong comparing to other class,we do need to adjust these classes in order to have a more healthly competetive pvp scenceSo lets nerf ele Link to comment Share on other sites More sharing options...
Felipe.1807 Posted October 21, 2018 Share Posted October 21, 2018 Nerf : Mirage, Holosmith, Deadeye(basically the easy acess to stealth)Buff: Berzerker, Dragon Hunter...and i dont know, maybe Tempest or Renagade Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 21, 2018 Share Posted October 21, 2018 Nerf: Holosmith, Mirage, DeadeyeBuff: All core except guardian, Tempest, Renegade.@"Megametzler.5729" said:Nerf: ele (in general) Link to comment Share on other sites More sharing options...
Toron.4856 Posted October 21, 2018 Share Posted October 21, 2018 @Megametzler.5729 said:Nerf: ele (in general), revenant, scourgeBuff: mirage, spellbreaker, deadeyeExplanation: Holo is already strong enough, but they might buff pistols for build diversity.nice reverse psychology there^ Link to comment Share on other sites More sharing options...
Stallic.2397 Posted October 21, 2018 Share Posted October 21, 2018 Definitely nerf Ele. They're performing way better than expected. Buff mirage, Firebrand, Holo. Lets keep the meta exactly the same Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted October 21, 2018 Share Posted October 21, 2018 Weaver sustain is a bit overperforming, so we decided to shave its damage output by 38%. Additionnaly we'll increase cooldown of riptide and earthen vortex by 2s. Some skills are still underused, so we felt increasing shatterstone by 17% would bring more diversity and help dps specs.Spellbreaker: adjusted tooltip to match actual effects of full counter. FC is now permanent and can be activated anytime.Back on topic:Nerf: Weaver, Firebrand, DruidBuff: Deadeye, Holosmith, ReaperUntouched: Scourge, Mirage, SpellbreakerEdit: oh forgot about Revenant. Nevermind. Link to comment Share on other sites More sharing options...
Kako.1930 Posted October 21, 2018 Share Posted October 21, 2018 Nerf all ele builds and renegade, buff everything else, but give mirage and spell breaker the biggest and most effective buffs since they clearly need it the most. /sarcasm Link to comment Share on other sites More sharing options...
Arlette.9684 Posted October 21, 2018 Share Posted October 21, 2018 @Megametzler.5729 said:Nerf: ele (in general), revenant, scourgeBuff: mirage, spellbreaker, deadeyeExplanation: Holo is already strong enough, but they might buff pistols for build diversity.Pretty much this! Link to comment Share on other sites More sharing options...
Bossun.2046 Posted October 22, 2018 Share Posted October 22, 2018 Nerf: Condi mirage, infinity stealth Deadeye and one shot Soulbeast.Buff: Scrapper, Ele in general, just not condi weaver and Renegade. Link to comment Share on other sites More sharing options...
StabbersTheThird.6053 Posted October 22, 2018 Share Posted October 22, 2018 Buff ReaperNerf Everyone elseReason? People won't stand still when I punch them with my scythe QQ Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 22, 2018 Share Posted October 22, 2018 If it's a balance change on the scale of the last patch, I'd say:Nerf: core necro (They are probably still not fine tuned for the recent change to death perception), core elementalist (due to some unknown potential in air magic), spellbreaker (move unblockable effect of full counter onto revenge counter and move bonus damage of revenge counter onto Attacker insight while reducing this bonus to 15%)Buff: herald (bug fix), core ranger (bear patch, Bear skill bite now have 200 range instead of 130), core engineer (increase no scope ferocity bonus to 180 from 150) Link to comment Share on other sites More sharing options...
Noha.3749 Posted October 22, 2018 Share Posted October 22, 2018 Nerf: Mirage, Spellbreaker, DeadeyeBuff: Scrapper, Coreengi (poor kits), Revenant(clunky to play..) Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 22, 2018 Share Posted October 22, 2018 Theres a sick and twisted side of me that wishes anet buffed Mirage, Holo, Dead Eye and SpellBreaker as requested. Link to comment Share on other sites More sharing options...
geist.4126 Posted October 22, 2018 Share Posted October 22, 2018 Pretty much this:Nerf: Deadeye, Holosmith, MirageBuff: Scrapper, Berserker, Renegade Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 22, 2018 Share Posted October 22, 2018 @sephiroth.4217 said:Theres a sick and twisted side of me that wishes anet buffed Mirage, Holo, Dead Eye and SpellBreaker as requested.There is no request, the setup is: Anet decide to nerf 3 specializations and and buff 3 specializations, which one will it be? The question is not: which specializations need nerf or buff, chose 3 of each. Link to comment Share on other sites More sharing options...
Math.5123 Posted October 22, 2018 Share Posted October 22, 2018 Nerf: Spellbreaker (rampage) Holosmith (Rampage) BoonbeastBuff: DH, Berserker, core rev Link to comment Share on other sites More sharing options...
Faffin.6741 Posted October 22, 2018 Share Posted October 22, 2018 It's obvious that Holosmith, Mirage, and Deadeye are the most powerful classes at the moment. Anybody who says different probably plays one.Hard to pick for buff. I'm not sure Scrapper and Ele need a buff unless they sacrifice sustain for it, and have no idea about Revenant at all. No other classes need buffing AFAIK. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted October 22, 2018 Share Posted October 22, 2018 Nerf: Firebrand, Holosmith, Mirage. How has nobody ITT even entertained the possibility that Firebrand is still too good a support? I know nobody can tell because this game has devolved into solo queue for the most part, outside one day a month. Honestly, if I were only picking three professions, the nerfs I would suggest to those 3 would not be large.. just shaves.Buff: Tempest, Scrapper, Ventari Herald.Supports should be uniquely useful and good in different scenarios, or vs. different damage types. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 22, 2018 Share Posted October 22, 2018 @Dadnir.5038 said:@sephiroth.4217 said:Theres a sick and twisted side of me that wishes anet buffed Mirage, Holo, Dead Eye and SpellBreaker as requested.There is no request, the setup is: Anet decide to nerf 3 specializations and and buff 3 specializations, which one will it be? The question is not: which specializations need nerf or buff, chose 3 of each.What?That clearly went over your head. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted October 22, 2018 Share Posted October 22, 2018 @Chaith.8256 said:Nerf: Firebrand, Holosmith, Mirage. How has nobody ITT even entertained the possibility that Firebrand is still too good a support? I know nobody can tell because this game has devolved into solo queue for the most part, outside one day a month. Honestly, if I were only picking three professions, the nerfs I would suggest to those 3 would not be large.. just shaves.Buff: Tempest, Scrapper, Ventari Herald.Supports should be uniquely useful and good in different scenarios, or vs. different damage types.Its hard to co-ordinate with randoms in solo queue... Being the support usually means following your team off point or being left alone on a point. Link to comment Share on other sites More sharing options...
Chaith.8256 Posted October 23, 2018 Share Posted October 23, 2018 @sephiroth.4217 said:@Chaith.8256 said:Nerf: Firebrand, Holosmith, Mirage. How has nobody ITT even entertained the possibility that Firebrand is still too good a support? I know nobody can tell because this game has devolved into solo queue for the most part, outside one day a month. Honestly, if I were only picking three professions, the nerfs I would suggest to those 3 would not be large.. just shaves.Buff: Tempest, Scrapper, Ventari Herald.Supports should be uniquely useful and good in different scenarios, or vs. different damage types.Its hard to co-ordinate with randoms in solo queue... Being the support usually means following your team off point or being left alone on a point.Yeah, that was my point as well - Solo queue leaves the skilled support playstyle utterly high and dry. However, I think its an area of the game that should be priority to balance, even if only 20 players are forming teams and somewhat playing correctly. Link to comment Share on other sites More sharing options...
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