Shatter mesmer revival?
Don't know if this is a bug, but I hope its a feature because otherwise this trait and skill are near poop tier as far as I can tell. Am I the last person to know about this? I can't find any info anywhere on whether this is desired behavior:
Equip Torch, Illusions -> Escape Artist trait, Skill -> Veil
Skill rotation ->
Create 2 clones, Cast The Prestige for Trait to create the third. Attack and discard stealth to be Revealed.
Cast Continuum Split, Cast Veil. Walk back and forth across Veil while Revealed to create 3 clones. Trait continues to trigger even if Revealed prevents Stealth application. Shatter.
Walk back and forth for 3 more. Shatter again.
Continuum Split resets you. Cast Veil again. Fire 2 or 3 more 3xclone shatters. Faster clone generation possible with Chrono -> Illusionary Reversion and a Scepter main hand
Domination 3-2-2 for more damage
Inspiration 1-2-3 for AoE/Self heal/Survival. The traits don't give what I would call significant heal but I'm not geared for it so I can't judge.
Helpful Chrono traits: 2-2-2
If you are Crippled, Chilled, Immobilized, Pushed Knocked back during the attempt or forced to move by an AoE its likely wasted or reduced, leaving you with a 72s cooldown.
It works best at close range because clones do need time to run to their target to pop, and Veil doesn't last forever. Also means if a target just runs away, stealths itself or is extremely mobile and jumps around all over the place (like Kourna meta Warden Amala) your Veil will run out before the Shatter is used as your clones run around chasing forever, For those reasons, I don't expect this to make waves in PvP or WvW but I don't play those so what do I know (tl;dr Anet pls don't nerf )
Kinda wish I had some mesmer friends to also cast Veil and...do silly things.