Solid Ocean can we get a boss fight? — Guild Wars 2 Forums

Solid Ocean can we get a boss fight?

phs.6089phs.6089 Member ✭✭✭✭
edited November 4, 2018 in Fractals, Dungeons, and Raids

Can we get the boss fight changed to somewhat/ something, please.
To say it's boring would compliment it.
It's the Spirit Watch of Fractals.
there I said it. i dunno how to put it more politely :)

Va'esse deireádh aep eigean, va'esse eigh faidh'ar

<1

Comments

  • Grogba.6204Grogba.6204 Member ✭✭✭

    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

  • thrag.9740thrag.9740 Member ✭✭✭

    No thanks, I saw how Anet "improved" molten duo, not a fan. If Anet were to have taken molten duo, and kept it as a single boss fight, but ramp up the difficulty or maybe add some mechanics (similar to a raid boss) I would have liked that. But if improvements mean adding a bunch of boring ads, no thanks, I'd rather just clear solid ocean for my daily and move on to other content like raids.

  • Hope they dont change it. Was the first real boss with actual mechanics. I love it for the nostalgia and seeing how far boss design has come.

  • phs.6089phs.6089 Member ✭✭✭✭
    edited November 4, 2018

    @zombyturtle.5980 said:
    boss with actual mechanics.

    yawls, you serious? :)

    Va'esse deireádh aep eigean, va'esse eigh faidh'ar

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @phs.6089 said:

    @zombyturtle.5980 said:
    boss with actual mechanics.

    yawls, you serious? :)

    To be fair it does have different mechanics than most boss fights which is mostly DPS. Id rather them keep it as is, the changes they made to other boss fights are extremely boring, they just made the fractal last longer.

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Grogba.6204Grogba.6204 Member ✭✭✭

    Solic Ocean is ancient (November 2012!). At the time it was fairly advanced mechanics wise, compared to the rest of the game.

  • phs.6089phs.6089 Member ✭✭✭✭
    edited November 4, 2018

    I believe in Anet's creative team! Surely they can come up with mech that is interesting and doesn't put you to sleep. :)

    Va'esse deireádh aep eigean, va'esse eigh faidh'ar

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @phs.6089 said:
    I believe in Anet's creative team! Surely they can come up with mech that is interesting and doesn't put you to sleep. :)

    Previous cases (with the possible exception of Swamp, but that one started at sleep-inducing levels) do not seem to back that up.

    Personally i quite like jade maw, and it also has a big sentimental value to me. I'd rather it remained as it is. I definitely wouldn't want another molten boss style rework.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Hex.2579Hex.2579 Member ✭✭✭

    i really want a boss fight or at least fasten up the whole process. it's just like it doesn't matter how much dps you deal, you're going to spend that much time anyways. lol

  • For me, all fractal reworks were great. Only "bad" thing for me was that fractal 40 farm was removed but molten boss is much better fractal now. On the other hand solid ocean is the one I hate the most because there is no reward for skill and strategy. You just run to the end, afk and get loot.

    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

  • cryorion.9532cryorion.9532 Member ✭✭✭

    Please no :(
    Molten Boss, Swamp and Mai reworks are terrible. They literally just added 875421687 more mobs to fight with more gated parts... so... much... fun...
    These reworks was probably the worst thing that happened to fractals.
    I really miss old Mai Trin. The orb phase was actually fun :)

  • Henry.5713Henry.5713 Member ✭✭✭✭
    edited November 5, 2018

    I'd expect them to add DPS phases (can't have interesting bosses without at least three phases, right?), interrupted by "crystal throwing" phases to break some shield, and or a ton of trash mobs, and possibly forcing us to kill all of the trash on the way. If it is anything along those lines then I very much prefer it's current form.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @Grogba.6204 said:
    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

    Nah man this is what fractals are supposed to be, ppl love them trash infested fractals : ^)

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @ButcherofMalakir.4067 said:
    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

    I hate deepstone because it's long, but also because the fights aren't fun outside the spider queen and maybe the shadow minotaur. And having to activate those orbs of light? Ugh

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @zealex.9410 said:

    @Grogba.6204 said:
    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

    Nah man this is what fractals are supposed to be, ppl love them trash infested fractals : ^)

    And that's why everyone just skips all the trash. They love those mobs too much to kill them.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Grogba.6204Grogba.6204 Member ✭✭✭

    @Turkeyspit.3965 said:

    @ButcherofMalakir.4067 said:
    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

    I hate deepstone because it's long, but also because the fights aren't fun outside the spider queen and maybe the shadow minotaur. And having to activate those orbs of light? Ugh

    You know why I love 99cm and 100cm? Absolute silence

    GODS, the next time I see Kai and Torin I gag them personally. The drama wouldn't even so bad if both wouldn't need to finish their lines before advancing the fractal GRAAAH

  • lodjur.1284lodjur.1284 Member ✭✭✭

    @phs.6089 said:
    Can we get the boss fight changed to somewhat/ something, please.
    To say it's boring would compliment it.
    It's the Spirit Watch of Fractals.
    there I said it. i dunno how to put it more politely :)

    Nah they only change fractals that are beloved such as molten boss to be awful, changing a hated fractal would be a bit backwards don't you think?

    Ögonen omges av vita och svarta penseldrag som gör att de ser större ut än vad de egentligen är. Baksidan av lodjurets öron kantas av svart päls som slutar i den karaktäristiska tofsen högst upp på örat. Lodjurets svans är kortare än de flesta andra kattdjurs.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @Zhaid Zhem.6508 said:
    Yes pls, put a boss like The Voice where you can't even finish your burst andyou spend your time to run on every corners every 10% life.
    Absolutely frustrating.
    Aquatic and solid Ocean are fine like they are. I would like more fractals, more challenge/diversity but I like to chill too and these ones are like a free reward, a moment of relaxation after cm.

    Aside from the dolphin / light weed segment of Aquatic, I actually really like it for 2 reasons:
    1- Daily Ornate Rusted Key
    2- Guardian Trident is downright broken OP - I don't even know what my secondary aquatic weapon is, I've never used it. If underwater content was in any way relevant, I'm sure my trident would get hit with the nerfbat.

    The only thing I hate about Ocean is that a lag spike can really ruin your day, and you're torn between standing still holding a crystal and doing nothing, and gambling that you will be able to snag one while DPS'ing soon as the icon pops over your head.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    You get the daily key from 99cm aswell

  • Blue.1207Blue.1207 Member ✭✭✭

    If they make the challenge more difficult at LEAST up the rewards.

  • Draco.9480Draco.9480 Member ✭✭✭

    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.
    i think deepstone is just boring long design and i don't like it. i like twilight oasis, nightmare, shattered observatory.

  • Talindra.4958Talindra.4958 Member ✭✭✭✭
    edited December 10, 2018

    Solid ocean is classic. Keep as is pls ☺️
    Don't waste time retouch old map. Just make new ones. They are fraction of memories in the mist right.. hope one day we have 100 diff fractal maps.

    Death is Energy [DIE] in EU
    Envoy's Herald, CoZ, VitV, DD, SS, The Eternal, LNHB, Champion Magus, Champion Phantom, Wondrous Achiever etc.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Talindra.4958 said:
    Solid ocean is classic. Keep as is pls ☺️
    Don't waste time retouch old map. Just make new ones. They are fraction of memories in the mist right.. hope one day we have 100 diff fractal maps.

    Well after 25 we will have to make a new mist door since there have to be t1-4 of each fractal.
    They are staged like that to teach people the mechanics after all.

  • If anything needs a rework, rework molten furnace first. Completing solid ocean takes like 6 to 10 minutes when I solo it on tier 4, depending on the instability.
    The time gate of the molten furnace drill tunneling portion alone takes over 5 minutes by itself regardless of whether its a full party or solo. With the only notable 'mechanic' there being mining those mithril ore and dropping a boulder over a geyser. It would be great if they could just start the fractal at the trap portion and make the boss fight harder.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited December 10, 2018

    @Linken.6345 said:

    @Talindra.4958 said:
    Solid ocean is classic. Keep as is pls ☺️
    Don't waste time retouch old map. Just make new ones. They are fraction of memories in the mist right.. hope one day we have 100 diff fractal maps.

    Well after 25 we will have to make a new mist door since there have to be t1-4 of each fractal.
    They are staged like that to teach people the mechanics after all.

    There's nothing that requires a specific fractal level number. They could easily have 100 fractals per tier (400 total fractal levels), and it would be no problem as long as they would not increase the agony resistance requirements for each tier (so, new levels 100, 200, 300 and 400 would have the same requirements as levels 25, 50, 75 and 100 now).

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Draco.9480Draco.9480 Member ✭✭✭

    @Astralporing.1957 said:

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    i guess you never know how to speed run it. and i bet you always die to the champ there.

  • Talindra.4958Talindra.4958 Member ✭✭✭✭

    @Linken.6345 said:

    @Talindra.4958 said:
    Solid ocean is classic. Keep as is pls ☺️
    Don't waste time retouch old map. Just make new ones. They are fraction of memories in the mist right.. hope one day we have 100 diff fractal maps.

    Well after 25 we will have to make a new mist door since there have to be t1-4 of each fractal.
    They are staged like that to teach people the mechanics after all.

    They can always change the system 🤣 I let them dig their brain lol

    Death is Energy [DIE] in EU
    Envoy's Herald, CoZ, VitV, DD, SS, The Eternal, LNHB, Champion Magus, Champion Phantom, Wondrous Achiever etc.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Draco.9480 said:

    @Astralporing.1957 said:

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    i guess you never know how to speed run it. and i bet you always die to the champ there.

    assuming player skill level based on what fractals they do or do not like is..not a effective method.

    I like SO, and hate TO. I like Solid Ocean, and hate Deepstone. Why do i like solid ocean and hate deepstone? neither is hard, but solid ocean is short, where deepstone is long. Not every fractal needs to be a mini raid, thankfully anet knows this, and hopefully if Solid Ocean is revamped, they leave the boss fight alone.

    The new Molten Alliance boss is annoying simply due to the length they added, the main boss wasnt even changed. All they "Improved" it with was making it longer to the average group(the largest portion of the playerbase). Its still /easy/ to do.

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Talindra.4958Talindra.4958 Member ✭✭✭✭

    Ye I like short fractal too xD

    Death is Energy [DIE] in EU
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  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    Yeah gotta admit it is a pretty dull fight tbh..

    The most eventful part of it in my experience is hoping that my group listens to me when I say don't kill the last crystal golem or it mass spawns tentacles XD
    I never know if they're going to listen and give us some nice recovery time or run in YOLO SWAG style and get us swamped by sushi.

    The rest of the time it's pretty much standing around yelling pick me pick me so I can do a skill XD

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited December 10, 2018

    @Draco.9480 said:

    @Astralporing.1957 said:

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    i guess you never know how to speed run it. and i bet you always die to the champ there.

    I know how to speed run it, and don't die. It's just what's the point of the change if you're going to skip it anyway? It only makes the whole more annoying.

    By the way, you advising me to skip the trash mobs speaks volumes about your own opinion of those changes.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Taygus.4571Taygus.4571 Member ✭✭✭

    SO is very nostalgic for me.

    It was one of my first experiences in fractals, and at the time it was unique. It made me want to play fractals more.

    I like that it's very chill and easy going. It's like a break from the tension xD.

    Not every fractal needs to be long and involved, in fact I want more thats like SO. Shorter and straight to the main boss and not with so much going on.

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭

    @Teratus.2859 said:
    Yeah gotta admit it is a pretty dull fight tbh..

    The most eventful part of it in my experience is hoping that my group listens to me when I say don't kill the last crystal golem or it mass spawns tentacles XD
    I never know if they're going to listen and give us some nice recovery time or run in YOLO SWAG style and get us swamped by sushi.

    The rest of the time it's pretty much standing around yelling pick me pick me so I can do a skill XD

    You know that if you're getting into the 2nd phase - after killing all jade colossi - every further tentacle you kill will damage the boss, right? That's why you shouldn't wait with crystals in your hands and instead be active because you are faster that way!
    In fact I really hate those players, they lack knowledge and extend a simple and short fractal.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    @Vinceman.4572 said:

    @Teratus.2859 said:
    Yeah gotta admit it is a pretty dull fight tbh..

    The most eventful part of it in my experience is hoping that my group listens to me when I say don't kill the last crystal golem or it mass spawns tentacles XD
    I never know if they're going to listen and give us some nice recovery time or run in YOLO SWAG style and get us swamped by sushi.

    The rest of the time it's pretty much standing around yelling pick me pick me so I can do a skill XD

    You know that if you're getting into the 2nd phase - after killing all jade colossi - every further tentacle you kill will damage the boss, right? That's why you shouldn't wait with crystals in your hands and instead be active because you are faster that way!
    In fact I really hate those players, they lack knowledge and extend a simple and short fractal.

    Actually I did not know that and in all the years I've been playing fractals not a single person has ever mentioned it xD
    That's kinda funny really hahaha

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Vinceman.4572 said:

    @Teratus.2859 said:
    Yeah gotta admit it is a pretty dull fight tbh..

    The most eventful part of it in my experience is hoping that my group listens to me when I say don't kill the last crystal golem or it mass spawns tentacles XD
    I never know if they're going to listen and give us some nice recovery time or run in YOLO SWAG style and get us swamped by sushi.

    The rest of the time it's pretty much standing around yelling pick me pick me so I can do a skill XD

    You know that if you're getting into the 2nd phase - after killing all jade colossi - every further tentacle you kill will damage the boss, right? That's why you shouldn't wait with crystals in your hands and instead be active because you are faster that way!
    In fact I really hate those players, they lack knowledge and extend a simple and short fractal.

    ...i never noticed that either...jfc why does everyone stand around with crystals! O_O

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Talindra.4958Talindra.4958 Member ✭✭✭✭
    edited December 11, 2018

    @Teratus.2859 said:

    @Vinceman.4572 said:

    @Teratus.2859 said:
    Yeah gotta admit it is a pretty dull fight tbh..

    The most eventful part of it in my experience is hoping that my group listens to me when I say don't kill the last crystal golem or it mass spawns tentacles XD
    I never know if they're going to listen and give us some nice recovery time or run in YOLO SWAG style and get us swamped by sushi.

    The rest of the time it's pretty much standing around yelling pick me pick me so I can do a skill XD

    You know that if you're getting into the 2nd phase - after killing all jade colossi - every further tentacle you kill will damage the boss, right? That's why you shouldn't wait with crystals in your hands and instead be active because you are faster that way!
    In fact I really hate those players, they lack knowledge and extend a simple and short fractal.

    Actually I did not know that and in all the years I've been playing fractals not a single person has ever mentioned it xD
    That's kinda funny really hahaha

    Lol kill stuff and chit chat.. and giggle at those that go down without crystal and not dodge .. pick up a banner and throw it right on top of crystal when a person about to pick it up.. :p I like this fractal as it is.

    Death is Energy [DIE] in EU
    Envoy's Herald, CoZ, VitV, DD, SS, The Eternal, LNHB, Champion Magus, Champion Phantom, Wondrous Achiever etc.

  • @OpiumRagDoll.1086 said:
    If anything needs a rework, rework molten furnace first. Completing solid ocean takes like 6 to 10 minutes when I solo it on tier 4, depending on the instability.
    The time gate of the molten furnace drill tunneling portion alone takes over 5 minutes by itself regardless of whether its a full party or solo. With the only notable 'mechanic' there being mining those mithril ore and dropping a boulder over a geyser. It would be great if they could just start the fractal at the trap portion and make the boss fight harder.

    Thank you, I was going to say this too. This is by far the most boring Fractal. I have fallen asleep waiting for the drill to move and the boss fight isn't much more exciting.

  • Draco.9480Draco.9480 Member ✭✭✭

    @Dante.1763 said:

    @Draco.9480 said:

    @Astralporing.1957 said:

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    i guess you never know how to speed run it. and i bet you always die to the champ there.

    assuming player skill level based on what fractals they do or do not like is..not a effective method.

    I like SO, and hate TO. I like Solid Ocean, and hate Deepstone. Why do i like solid ocean and hate deepstone? neither is hard, but solid ocean is short, where deepstone is long. Not every fractal needs to be a mini raid, thankfully anet knows this, and hopefully if Solid Ocean is revamped, they leave the boss fight alone.

    The new Molten Alliance boss is annoying simply due to the length they added, the main boss wasnt even changed. All they "Improved" it with was making it longer to the average group(the largest portion of the playerbase). Its still /easy/ to do.

    that's the problem, you look at fast rewards and not the experience itself. i hate both solid ocean and deepstone equally. both are boring. 1 is short and other is long. what i prefer for rewards? maybe solid ocean cuz faster but it's still bad. molten duo was really great so people should stop farming relics. it's not meant to be farmed. they did a good job. you can make it faster by stealthing. lure first and 2nd elite to one spot, kill 'em with aoe, move on to champ, kill it. then you have to clean only 3 packs of mobs. that's it. not that long. quite fast tbh. also people should really know how to do proper rotation to kill it fast.

  • Draco.9480Draco.9480 Member ✭✭✭

    @Astralporing.1957 said:

    @Draco.9480 said:

    @Astralporing.1957 said:

    @Draco.9480 said:
    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.

    ...It's exactly the "improvements" like in molten duo that i don't want to see.

    i guess you never know how to speed run it. and i bet you always die to the champ there.

    I know how to speed run it, and don't die. It's just what's the point of the change if you're going to skip it anyway? It only makes the whole more annoying.

    By the way, you advising me to skip the trash mobs speaks volumes about your own opinion of those changes.

    it's all the point to have few ways to do it. either kill all, or skip mobs. what's the problem. you make it fast enough by skipping which is an option people prefer.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Draco.9480 said:
    it's all the point to have few ways to do it. either kill all, or skip mobs. what's the problem. you make it fast enough by skipping which is an option people prefer.

    Yes, precisely. They do prefer it. Your "spot on improvements" end up as something players would rather avoid. What message do you think does that send?

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • I dont mind chill fractals that I can relax after CMs and the other dailies, it's nice, it's okay - you don't need to change it.

  • Draco.9480Draco.9480 Member ✭✭✭

    @Astralporing.1957 said:

    @Draco.9480 said:
    it's all the point to have few ways to do it. either kill all, or skip mobs. what's the problem. you make it fast enough by skipping which is an option people prefer.

    Yes, precisely. They do prefer it. Your "spot on improvements" end up as something players would rather avoid. What message do you think does that send?

    i don't understand your logic. people that get creative like stealth gives 'em the option to make it faster. it's part of an obsticle. while beginners don't know that options and do it the long way. i bet you don't even stealth. you still have to kill stuff and not speed fest it completely and farm boxes. there should be few ways to do it. not only 1 way.
    and besides that you completely strawmanned the argument. what they did was great and prevent farmers from farming so now you don't see those 40 farms anymore.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Draco.9480 said:
    it's all the point to have few ways to do it. either kill all, or skip mobs. what's the problem. you make it fast enough by skipping which is an option people prefer.

    Yes, precisely. They do prefer it. Your "spot on improvements" end up as something players would rather avoid. What message do you think does that send?

    Pretty much this, it was the same way with dungeons and it left a bad taste in my mouth. No group did everything in a dungeon, they skipped a large part of it because it was faster.

    @Draco.9480 said:

    @Astralporing.1957 said:

    @Draco.9480 said:
    it's all the point to have few ways to do it. either kill all, or skip mobs. what's the problem. you make it fast enough by skipping which is an option people prefer.

    Yes, precisely. They do prefer it. Your "spot on improvements" end up as something players would rather avoid. What message do you think does that send?

    i don't understand your logic. people that get creative like stealth gives 'em the option to make it faster. it's part of an obsticle. while beginners don't know that options and do it the long way. i bet you don't even stealth. you still have to kill stuff and not speed fest it completely and farm boxes. there should be few ways to do it. not only 1 way.
    and besides that you completely strawmanned the argument. what they did was great and prevent farmers from farming so now you don't see those 40 farms anymore.

    Again, you are assuming that somebody doesnt know how to do something.

    Theres no obstacle to tackle when you can run past anything and not fight it.

    Yes, you can stealth, but stealthing and skipping everything nullifies the change so what was the point of the change? On top of that, if a group can skip they will always skip, theres no question about not doing it, it becomes the only way to do the content.

    and there was no strawmanning of their argument.

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Draco.9480 said:
    and besides that you completely strawmanned the argument. what they did was great

    Yes, it was so great that you already assuming that everyone with skill/knowledge will be skipping it. And that someone not skipping it must be a beginner. It speaks volumes about how you really think of that part of the fractal - it's something you'd rather avoid yourself, and you do think that everyone else will think the same.
    Definitely a mark of a great design.

    @Dante.1763 said:
    Theres no obstacle to tackle when you can run past anything and not fight it.

    Yes, you can stealth, but stealthing and skipping everything nullifies the change so what was the point of the change? On top of that, if a group can skip they will always skip, theres no question about not doing it, it becomes the only way to do the content.

    Basically this.

    and prevent farmers from farming so now you don't see those 40 farms anymore.

    If you haven't noticed, people still farm that fractal. They just farm the trash mobs, not the boss now.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

<1
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