Solid Ocean can we get a boss fight? — Guild Wars 2 Forums

Solid Ocean can we get a boss fight?

phs.6089phs.6089 Member ✭✭✭✭
edited November 4, 2018 in Fractals, Dungeons, and Raids

Can we get the boss fight changed to somewhat/ something, please.
To say it's boring would compliment it.
It's the Spirit Watch of Fractals.
there I said it. i dunno how to put it more politely :)

I dream of elves in GW2.

Comments

  • Grogba.6204Grogba.6204 Member ✭✭✭

    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

  • thrag.9740thrag.9740 Member ✭✭✭

    No thanks, I saw how Anet "improved" molten duo, not a fan. If Anet were to have taken molten duo, and kept it as a single boss fight, but ramp up the difficulty or maybe add some mechanics (similar to a raid boss) I would have liked that. But if improvements mean adding a bunch of boring ads, no thanks, I'd rather just clear solid ocean for my daily and move on to other content like raids.

  • Lahmia.2193Lahmia.2193 Member ✭✭✭✭

    Improve it in the way they improved swamp, but not the way they "improved" molten boss.

    "Surrender and serve me in life, or die and slave for me in death."

  • Hope they dont change it. Was the first real boss with actual mechanics. I love it for the nostalgia and seeing how far boss design has come.

  • phs.6089phs.6089 Member ✭✭✭✭
    edited November 4, 2018

    @zombyturtle.5980 said:
    boss with actual mechanics.

    yawls, you serious? :)

    I dream of elves in GW2.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @phs.6089 said:

    @zombyturtle.5980 said:
    boss with actual mechanics.

    yawls, you serious? :)

    To be fair it does have different mechanics than most boss fights which is mostly DPS. Id rather them keep it as is, the changes they made to other boss fights are extremely boring, they just made the fractal last longer.

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Grogba.6204Grogba.6204 Member ✭✭✭

    Solic Ocean is ancient (November 2012!). At the time it was fairly advanced mechanics wise, compared to the rest of the game.

  • phs.6089phs.6089 Member ✭✭✭✭
    edited November 4, 2018

    I believe in Anet's creative team! Surely they can come up with mech that is interesting and doesn't put you to sleep. :)

    I dream of elves in GW2.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @phs.6089 said:
    I believe in Anet's creative team! Surely they can come up with mech that is interesting and doesn't put you to sleep. :)

    Previous cases (with the possible exception of Swamp, but that one started at sleep-inducing levels) do not seem to back that up.

    Personally i quite like jade maw, and it also has a big sentimental value to me. I'd rather it remained as it is. I definitely wouldn't want another molten boss style rework.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Hex.2579Hex.2579 Member ✭✭✭

    i really want a boss fight or at least fasten up the whole process. it's just like it doesn't matter how much dps you deal, you're going to spend that much time anyways. lol

  • For me, all fractal reworks were great. Only "bad" thing for me was that fractal 40 farm was removed but molten boss is much better fractal now. On the other hand solid ocean is the one I hate the most because there is no reward for skill and strategy. You just run to the end, afk and get loot.

    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    Neither Uncatagorized nor Aetherblade end with a boss fight. So what? I like that fractals such as those 3 exist because it's different than the usual trope of "kill first mini boss, then kill main boss, collect loot" you see in 5 man content in every game ever.

  • cryorion.9532cryorion.9532 Member ✭✭✭

    Please no :(
    Molten Boss, Swamp and Mai reworks are terrible. They literally just added 875421687 more mobs to fight with more gated parts... so... much... fun...
    These reworks was probably the worst thing that happened to fractals.
    I really miss old Mai Trin. The orb phase was actually fun :)

  • Henry.5713Henry.5713 Member ✭✭✭
    edited November 5, 2018

    I'd expect them to add DPS phases (can't have interesting bosses without at least three phases, right?), interrupted by "crystal throwing" phases to break some shield, and or a ton of trash mobs, and possibly forcing us to kill all of the trash on the way. If it is anything along those lines then I very much prefer it's current form.

    Nothing is particularly hard if you divide it into small jobs. Henry Ford

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @Grogba.6204 said:
    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

    Nah man this is what fractals are supposed to be, ppl love them trash infested fractals : ^)

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @ButcherofMalakir.4067 said:
    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

    I hate deepstone because it's long, but also because the fights aren't fun outside the spider queen and maybe the shadow minotaur. And having to activate those orbs of light? Ugh

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @zealex.9410 said:

    @Grogba.6204 said:
    On one hand I agree, it's a snorefest.

    But on the other hand, the changes to Molten Boss and the latest releases (Oasis and Deepstone) make me dread drastic changes to Solid Ocean.

    Nah man this is what fractals are supposed to be, ppl love them trash infested fractals : ^)

    And that's why everyone just skips all the trash. They love those mobs too much to kill them.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Grogba.6204Grogba.6204 Member ✭✭✭

    @Turkeyspit.3965 said:

    @ButcherofMalakir.4067 said:
    For same reason I hate deepstone. There is no way you can fail but it takes so long because some things cannot be skipped.

    I hate deepstone because it's long, but also because the fights aren't fun outside the spider queen and maybe the shadow minotaur. And having to activate those orbs of light? Ugh

    You know why I love 99cm and 100cm? Absolute silence

    GODS, the next time I see Kai and Torin I gag them personally. The drama wouldn't even so bad if both wouldn't need to finish their lines before advancing the fractal GRAAAH

  • Yes pls, put a boss like The Voice where you can't even finish your burst andyou spend your time to run on every corners every 10% life.
    Absolutely frustrating.
    Aquatic and solid Ocean are fine like they are. I would like more fractals, more challenge/diversity but I like to chill too and these ones are like a free reward, a moment of relaxation after cm.

  • @phs.6089 said:
    Can we get the boss fight changed to somewhat/ something, please.
    To say it's boring would compliment it.
    It's the Spirit Watch of Fractals.
    there I said it. i dunno how to put it more politely :)

    Nah they only change fractals that are beloved such as molten boss to be awful, changing a hated fractal would be a bit backwards don't you think?

    Ögonen omges av vita och svarta penseldrag som gör att de ser större ut än vad de egentligen är. Baksidan av lodjurets öron kantas av svart päls som slutar i den karaktäristiska tofsen högst upp på örat. Lodjurets svans är kortare än de flesta andra kattdjurs.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @Zhaid Zhem.6508 said:
    Yes pls, put a boss like The Voice where you can't even finish your burst andyou spend your time to run on every corners every 10% life.
    Absolutely frustrating.
    Aquatic and solid Ocean are fine like they are. I would like more fractals, more challenge/diversity but I like to chill too and these ones are like a free reward, a moment of relaxation after cm.

    Aside from the dolphin / light weed segment of Aquatic, I actually really like it for 2 reasons:
    1- Daily Ornate Rusted Key
    2- Guardian Trident is downright broken OP - I don't even know what my secondary aquatic weapon is, I've never used it. If underwater content was in any way relevant, I'm sure my trident would get hit with the nerfbat.

    The only thing I hate about Ocean is that a lag spike can really ruin your day, and you're torn between standing still holding a crystal and doing nothing, and gambling that you will be able to snag one while DPS'ing soon as the icon pops over your head.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    You get the daily key from 99cm aswell

  • Blue.1207Blue.1207 Member ✭✭✭

    If they make the challenge more difficult at LEAST up the rewards.

  • Draco.9480Draco.9480 Member ✭✭✭

    make it 2-3 bosses. 1 big wind rider with adds and lasers. 2nd boss big jade with adds as well. last boss walking tentacle monster. all their improvements on other fractals were spot on like molten boss.
    i think deepstone is just boring long design and i don't like it. i like twilight oasis, nightmare, shattered observatory.

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