Interested in what the community things about running Blood Magic over Spite in your basic Meta WvW build (http://metabattle.com/wiki/Build:Scourge_-_Power_Scourge), though unlike the Meta build I'm running BM 2-3-1, because Transfusion can backfire and create 5 rallybots, and the extra run speed helps when not getting swiftness.
I run in pug zergs, but on my server those are pretty well organized and led: meta builds, good group composition, etc, and I thought I would give Blood Magic a try to offer more support.
On paper dropping Spite is a significant DPS loss, but I can't tell how good Blood Magic is? Running Mara gear, is the healing from Vampiric, Vampiric Presence and Wells, worth the loss in damage?
People's first answer would be "ask the commander", but I run with 4-5 different pugmanders, so the squad comp is all over the place on any given day. I just can't do the napkin math on this and I'm concerned I'm wasting damage potential for a negligible support contribution.
BONUS question: as I'm still new to Scourge in WvW, how do you deal with the lack of run speed? Running Quickening Thirst gave me a noticeable boost, but if I were to switch back to Spite, what then? Do I just have to deal with being a Necslowmancer?