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Kneeling Deadeyes having their position not correctly synced between server and client(s)


Silinsar.6298

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As also described here

Deadeyes sometimes are not where they are displayed for the client. You don't see the character model where it is located on the server but somewhere else (position lagging behind or wrongly extrapolated). This leads to confusion and frustration in combat, as knowing the exact position is a most crucial information that informs one's actions.

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