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Rune Of Sanc Is Busted


Trigr.6481

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"Gain a barrier with health equal to 20% of any heals you receive"

This is broken because of the following

  • This works in downstate, meaning that the barrier is multiplied based on how many people are ressing you. So technically it's going to be near impossible to dps out a target that has this rune equipped.

  • This also works with Signet Of Mercy, meaning that if a downed target gets ressed with Rune Of Sanc they literally get max barrier.

So it's needless to say that this is a huge oversight and needs to be tuned accordingly. And the only way to make it happen is by making this public knowledge. Enjoy it while you can I guess.

Countless

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@"mrauls.6519" said:Rune of the Defender, Speed and Sanctuary may all need to be nerfed ASAP

wait you think rune of the defender is OP? It was nerfed lol. It used to heal for 5k on block with 30 sec cd with no heal power. Now it heals for 1k on a 20K hp player with 1 sec ICD but you need to have 5 blocks available in a 30 sec window to be the same as it was before. Plus you lost the 2 sec of regen on every block with no ICD.

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@Spartacus.3192 said:

@"mrauls.6519" said:Rune of the Defender, Speed and Sanctuary may all need to be nerfed ASAP

wait you think rune of the defender is OP? It was nerfed lol. It used to heal for 5k on block with 30 sec cd with no heal power. Now it heals for 1k on a 20K hp player with 1 sec ICD but you need to have 5 blocks available in a 30 sec window to be the same as it was before. Plus you lost the 2 sec of regen on every block with no ICD.

It's going to be easy for players to heal if they're surrounded by classes like FB spamming aegis. I think it'll be an issue in WvW

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@Spartacus.3192 said:

@"mrauls.6519" said:Rune of the Defender, Speed and Sanctuary may all need to be nerfed ASAP

wait you think rune of the defender is OP? It was nerfed lol. It used to heal for 5k on block with 30 sec cd with no heal power. Now it heals for 1k on a 20K hp player with 1 sec ICD but you need to have 5 blocks available in a 30 sec window to be the same as it was before. Plus you lost the 2 sec of regen on every block with no ICD.

In WvW you step into a few circles to full heal while blocking, that's why.

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@incisorr.9502 said:im not really sure why isnt this getting hotfixed yet ?

It procs on every hit from a blood necro which constantly removes conditions and gives might

this whole rune looks like an actual exploit

You know what would get an instant hotfix? :p

Someone does 10 blood scourge full wing clears with runes of sanctuary.Its probably quite easy for any pug group with the ressing health, condi cleanse with perma 25 might. Probably need 1 chrono for quickness/alacrity though.

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@incisorr.9502 said:

@"JusticeRetroHunter.7684" said:Lol this is fun though. Bout time Condi had a hardcounter

there literally are 9:1 power to condi builds on higher elo/plat 3 and you want condi to get hard countered? how bout l2p instead breaking the game with some dumb " bugs"

Condi hasnt been "condi" since 2015.

Theyre both "burst" , only condi is more lame to play against.

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@Flumek.9043 said:

@"JusticeRetroHunter.7684" said:Lol this is fun though. Bout time Condi had a hardcounter

there literally are 9:1 power to condi builds on higher elo/plat 3 and you want condi to get hard countered? how bout l2p instead breaking the game with some dumb " bugs"

Condi hasnt been "condi" since 2015.

Theyre both "burst" , only condi is more lame to play against.

yea having 1-2 seconds to react to use condi removal is more lame against getting 1shot out of stealth in an instant.. right

get real, like i said 9:1 power to condi in high elo and that's not cause people are "honorable" but cause condi is garbage compared to power right now

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