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Rune of Adventure stats give Condition Damage instead of Power


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Rune of Adventure patch notes, vs in-game

As you can see, it gives +125 Condition Damage in game, where as the patch notes say +125 Power damage.

Also another note, none of the Sigil changes seem to affect PvP, is this intended? The new rune changes do infact affect PvP however.

Also while I have your attention, why did Rune of Adventure even get a buff, it was already top tier lol. The Condition Damage honestly benefits Condi Mirage more then the extra Power damage anyways, so if this isn't a bug, I would actually perfer this anyways.

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