So, I know this may be a silly question but couldn't really find it anywhere but...
I've seen alot of benchmark DPS for raids reaching up to things like 40k or over and whatnot. Which sounds incredibly impressive to me (at least numberwise).
However, what I'm not sure on is if such DPS numbers are PER TICK of the Golem when it reaches its threshold or if its COMBINED from all the ticks until it dies.
Honestly the difference here really makes my morale jump up and down depending on what it goes to.
If it's per tick, I'm honestly baffled how such DPS can be achieved, especially with so many doing so 'casually'. Since even in full zerkers, I feel lacking.
This is also with perks of 25 might, fury, alacrity, 25 vuln and quickness. Just as a standard base since I know the other buffs aren't always reliably there.
If it's per tick, then it's not looking too good for me in raiding in the future lol.
If it is combined though, what is usually an accepted DPS threshold (minimum to meet) to generally be welcomed in most raid groups?
Either way though, thanks for taking the time to read.