How competitive is WvW in your opinion? - Page 2 — Guild Wars 2 Forums

How competitive is WvW in your opinion?

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Comments

  • Gop.8713Gop.8713 Member ✭✭✭

    @enkidu.5937 said:

    @Gop.8713 said:
    Chose option 4, it's as competitive as you'd like to make it I guess . . ?

    Your complaint about link servers and the lack of rewards for 'winning' misses the mark though. Player behavior indicates the majority of players are not looking for a balanced game mode and anet cannot introduce rewards for winning unless they can provide a balanced game mode. So they're in a bit of a catch-22, if they want to created a more interesting, competitive game environment they will necessarily anger their playerbase . . .

    Sure, I totally agree with WvW as a casual mode, with a competitive option for who likes to do it. I made this poll because some ppl claim it to be competitive, and thus coordinated meta would be the only way to go to have fun. "That one Ranger is ruining the fun of the other 49 zerglings.", just wanted to know if these other 49 zergling really take WvW as a competitive game mode. Obviously, thats not the case. Though this poll doesn't reveal if someone who says "its a casual mode" also wants it to be a casual mode, or maybe whould like it to be competitive.

    Well if that was your goal you would have had to give the poll to those 49 zerglings. All this poll tells you is that the ppl who answered the poll aren't as competitive as those 49 zerglings were . . .

  • enkidu.5937enkidu.5937 Member ✭✭
    edited November 29, 2018

    @Gop.8713 said:
    Well if that was your goal you would have had to give the poll to those 49 zerglings. All this poll tells you is that the ppl who answered the poll aren't as competitive as those 49 zerglings were . . .

    Those that claim WvW to be competitive, seem to believe that WvW only consists of frontliners and backliners (and those who refuse to support the commander at the tag), so I thought this poll to be representative xD . . . but you're right ;)

  • zinkz.7045zinkz.7045 Member ✭✭✭
    edited November 29, 2018

    @Gop.8713 said:

    @enkidu.5937 said:

    @Gop.8713 said:
    Chose option 4, it's as competitive as you'd like to make it I guess . . ?

    Your complaint about link servers and the lack of rewards for 'winning' misses the mark though. Player behavior indicates the majority of players are not looking for a balanced game mode and anet cannot introduce rewards for winning unless they can provide a balanced game mode. So they're in a bit of a catch-22, if they want to created a more interesting, competitive game environment they will necessarily anger their playerbase . . .

    Sure, I totally agree with WvW as a casual mode, with a competitive option for who likes to do it. I made this poll because some ppl claim it to be competitive, and thus coordinated meta would be the only way to go to have fun. "That one Ranger is ruining the fun of the other 49 zerglings.", just wanted to know if these other 49 zergling really take WvW as a competitive game mode. Obviously, thats not the case. Though this poll doesn't reveal if someone who says "its a casual mode" also wants it to be a casual mode, or maybe whould like it to be competitive.

    All this poll tells you is that the ppl who answered the poll aren't as competitive as those 49 zerglings were . . .

    Not really, how people answered the poll doesn't say anything about whether they are competitive or not, merely whether they consider WvW competitive.

    As for the 49 zerglings, the fact they are zerging around in WvW tells you all you need to know as to how concerned they are about playing a competitive game.

  • @enkidu.5937 said:

    @Gop.8713 said:
    Chose option 4, it's as competitive as you'd like to make it I guess . . ?

    Your complaint about link servers and the lack of rewards for 'winning' misses the mark though. Player behavior indicates the majority of players are not looking for a balanced game mode and anet cannot introduce rewards for winning unless they can provide a balanced game mode. So they're in a bit of a catch-22, if they want to created a more interesting, competitive game environment they will necessarily anger their playerbase . . .

    Sure, I totally agree with WvW as a casual mode, with a competitive option for who likes to do it. I made this poll because some ppl claim it to be competitive, and thus coordinated meta would be the only way to go to have fun. "That one Ranger is ruining the fun of the other 49 zerglings.", just wanted to know if these other 49 zergling really take WvW as a competitive game mode. Obviously, thats not the case. Though this poll doesn't reveal if someone who says "its a casual mode" also wants it to be a casual mode, or maybe whould like it to be competitive.

    Well, even casual activities can be taken too seriously. But that doesn't naturally make it competitive.

    it's just that the bar is so low and people still fail to make it suggests quite the opposite.

  • super boring right now, all you see is blob vs blob, whichever blob have more random class pugs get rolled over in 2 seconds

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  • ThunderPanda.1872ThunderPanda.1872 Member ✭✭✭
    edited November 30, 2018

    @enkidu.5937 said:
    On the other hand, constant transferring makes leaderboards feel some kind of meaningless. And server-linking seems like an anti-competitive mechanism:"You are the worst server ever? No prob, Anet helps you out. Get your link and move up to T3 again. Enjoy!".Also, there is no real reward for standing on top. Not even sure, if one gets rewarded with better fights in the upper tiers, or just more massive blobs, and night watchers.

    Beautiful.

    I've been saying this since link started. There's too much anet intervention that made everything competitive meaningless. What's the purpose when anet can constantly dictate your standing relative to other servers? Just merge or have long term server links, let the players play the politics, the propaganda and the trash talks. Even if you don't get rewarded for being in the top tiers, most people would at least feel a sense of pride and accomplishment over something they have planned, built and achieved all by themselves.

    There will always be imbalance and servers could briefly dominate their competitions. But as we've seen from history, servers dominating their tiers adjusted and balanced, because who in the right mind would want to fight doors and sentries all day for weeks and months? But this is anet's balance alternative? Smack everyone together every few weeks by some data that gives no indication of future results, caused by not just preventing but even encouraging player movements, not knowing the personal life and trends of the players and etc. It was all great and cool the few times when anet got it right, but absolutely atrocious when they didn't.

    I've already given up WvW in this age of temp links. Looking forward to how world restructuring turns out. Prob my last try before quiting this game for good.

    Power > Condition

  • Ubi.4136Ubi.4136 Member ✭✭✭✭
    edited November 30, 2018

    @ThunderPanda.1872 said:
    because who in the right mind would want to fight doors and sentries all day for weeks and months?

    But that is what every blob group has chosen to do time and time again. And, when they actually face some competition, they change maps or bandwagon to another T4 server so they can fight doors and sentries again. The only competition left in wvw is a skill balance battle with the devs.

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  • shiri.4257shiri.4257 Member ✭✭✭

    WvW is competitive because it's not designed to be fair.

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