Hey fellow WvWlers,
Back from a 2-year break (desert borderlands, ughh), I just wonder how you would describe WvW atm? It may have changed over time, due to server linking, fight-guild starving, reward tracks etc.
Atm it seem, at the most, some kind of semi-competitive. On one hand, there is still a GvG-option for high-quality fights, and at least some kind of competition between servers that claim the title "best fight server" (btw who is it actually?), or the best server in that region, or the best among those that share the same nationality etc.
On the other hand, constant transferring makes leaderboards feel some kind of meaningless. And server-linking seems like an anti-competitive mechanism:"You are the worst server ever? No prob, Anet helps you out. Get your link and move up to T3 again. Enjoy!".Also, there is no real reward for standing on top. Not even sure, if one gets rewarded with better fights in the upper tiers, or just more massive blobs, and night watchers.
Just from my personal experience, at the beginning, when EBG was a mysterious place, hidden behind a massive queue, it seemed that the commander's skills decided map domination. Then, also the skill gap between casuals and pro's grew bigger, with guilds dominating most of the maps. And today, it seems that there is a stack of 20ish true veterans, that fight for everyone willing to lead them into battle, and that the commander's main skill is to recruit, and entertain, as many casuals as possible to raise up the numbers to 40-60ish, then school them, or accept them, and lead with handbreak on.