[Suggestion] The skinwalker/Shapeshifter Elite spec or new class..? — Guild Wars 2 Forums

[Suggestion] The skinwalker/Shapeshifter Elite spec or new class..?

I dont know what class this would fit on, I thought soulbeast might be this but it turned out to be the pinky toe in the pool so to speak. I dont know where it would fit and belong but I will do the basic Write up and a small summary of where it could come in from a plot point.

  • The shapeshifter is a lycanthrope, blessed by the spirits of the wild in their entirety with the ability to use their power as its own allowing the user to become savage and feral in their prowess and abilities. The User takes on the form of wolf, snow leopard, bear, raven or any other beast ( assuming this would be ok) In a hybrid form allowing for them to fight as a monster would, becoming a thrashing mass of teeth,fur and scale they rend their enemies asunder.

  • They should only happen when the story goes to dealing with the norn, potentially Braham and his efforts to kill jormag and how he has kind of gone off the deep end and we have to deal with him. This would be perfect for a class/ elite spec as they would have strong correlation to the plot as a narrative stand point, even though revenants only were tied to Rytlocks return this could off a different feel? And potentially better lore associated with it.

  • Again I dont know what class this could fit on or if the idea could work outside of being a new class as a whole, however I Feel like a Lycanthropic shapeshifter/skinwalker would be amazing to behold in guild wars 2 with its engine. It truly would feel fast, feral and full of primal aggression as well be a good step in the right direction if they want to do things no other game likes to touch. WoW has shape-shifting but... its not A werebeast or akin to it, they are more like native american skin-walkers who merely borrow the form of an animal to do a specific task(not as cool). And Eso Has a werewolf but its kind of... well bleh, So guild wars 2 could introduce it and have it be completely unique and their spin on it which would look/feel/be awesome.

  • making it usable by everyone might take away from the norn and their racial skills would have to be removed, but I would be OK with that if there were new models and more viability with the ability to toggle it on and off. I feel like it could turn out rather cool even though the Charr might make for some interesting forms in how they end up, and what they become when taking on these shapes... but I still feel like it could be done and made to be awesome and I would love to see it.

Share your thoughts guys, thanks for reading.

Comments

  • Ashen.2907Ashen.2907 Member ✭✭✭✭
    edited September 29, 2017

    What about an elite spec for rev where he channels the spirit of an animal totem rather than that of a dead champion?

    The basic framework of a set of utilities tied to a specific form exists. Expand that into weapon skills as well. By choosing animal form X you get weapon and utility skills Y. Animal form A gives weapon and utilities B. Probably need placeholder weapons that arent actually weapons in order to have a place for sigils and stat choice.

  • @Ashen.2907 said:
    What about an elite spec for rev where he channels the spirit of an animal totem rather than that of a dead champion?

    The basic framework of a set of utilities tied to a specific form exists. Expand that into weapon skills as well. By choosing animal form X you get weapon and utility skills Y. Animal form A gives weapon and utilities B. Probably need placeholder weapons that arent actually weapons in order to have a place for sigils and stat choice.

    Could be good might be good for owl who is a spirit of the wild who Died while the norn fled, and is a pretty big lore figure. But Idk if you could actually transform, perhaps you call upon all of the spirits of the wild as your legend, and your utilities are different forms which change your 1 - 5 skills... that could be cool.

  • Warrior specs that allows them to have a pet and that pet can be fused together with their weapon, having another set of enhanced abilities for that weapon.

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