new marked mechanic, extend it to class specific traits and skill — Guild Wars 2 Forums

new marked mechanic, extend it to class specific traits and skill

instead of having straight up revealed

eg sic em. revealed debuff for 6 secs, make it 6 secs marked instead, for some counter play

Comments

  • Eramonster.2718Eramonster.2718 Member ✭✭✭
    edited November 26, 2018

    A fair amount of the Sick'em targetted players still escape with ease under the current "revealed" system. Then there's the issue: marked targets remains invisible while they're stealthed and they can stealth for most or longer duration. Not to mention, to use Sick'em, one needs to target the stealthed target, high class joke :lol:.

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