Why didn't the main Composer compose the theme for Balthazar?
Surely other composers would fight for the right to compose the main, complex and epic track of the expansion. And the Balthazar's theme is a very complex one, just like The Battle on the Breachmaker. And there are three different tracks, but none of them was composed by Maclaine Diemer- the main composer at Arenanet's. Instead they were composed by Brendon Williams and Wilbert Roget, II.
Don't you like composing the epic battle music, Maclaine Diemer? Or do You want to give others a moment to shine?
I gotta tell you, just in secret: Brendon Williams and Wilbert Roget, II blew my mind. Balthazar's theme is my favorite battle music so far, and I had the chills from the very beginning of the fight till the end. The longest chills I've ever had.
How different would Balthazar's theme be if it was composed by Maclaine Diemer? I mean was it planned to be the theme composed by You only? Am I correct in thinking that you gave the co-composers some clippings and then they just completed them?
. I noticed a very interesting 'journey' of a certain music tracks in Season 4 that includes Aurene's theme and certain Kralkatorrik-related tracks like Assault on Amnoon (and because 3 episodes were more about Joko), I noticed that very oftenly Kralkatorrik is described by the drums of some kind. Of course the drums were used in various different tracks, and doesn't mean they were related to Kralkatorrik, but what I mean is that the drums in those tracks I'll soon name, those drums create some sort of disorder, some sort of 'something's not right' vibe.
The first proof that it happened is the music in the trailer for A Star to Guide Us. It starts off with Aurene's theme- cute, sweet sounds that describes her sweetness. Then at some point the drums come in, and I feel kind of distressed.
This drums describe Kralkatorrik's influence on Aurene, but also that Aurene tries so hard to stand against it, just like Canach or Caithe were trying to fight Mordremoth's voice in their minds.
Aurene's no longer safe from Kralkatorrik, her mind, once full of the joy and a great time spent with the Commander, are slowly covered by this dreadful sound of drums, she is haunted by the Crystal Dragon.
And the culmination point of the greatest confrontation between Aurene and Kralkatorrik YET was described in the track called: Aurene's Fate (during Aurene's vision). It starts off with the known Aurene's theme, but it's changed so dramatically, and it was because she stood against Kralkatorrik already, she fights, she fights and she fights, and the only thing that change is that the drums and the other instruments are getting stronger and stronger and stronger, the violins, the female choir and this dreaful sound of drums, and this silent leitmotif from Mordremoth's theme, that create even more distress, it all just covered Aurene entirety.
The sound effects during this cinematic were just so mindblowing too! The roars of Kralkatorrik and this sound of broken glass that describes Aurene's death. The art, the music and the sound effects were just so perfect, the best aspects of this game (art, music, sound effects) created such a perfect cinematic, I can only give you all, that worked on this the longest standing ovation ever.
Thanks for your attention.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.
H. P. Lovecraft