A long time ago i thought of a way you can use roamerteams to punish zergs, but we had a lot of problems to do so.
First of all a zerg got all boons, you can't corrupt/destroy to make the zerg long enough weak enough. If you can, your too close and you need a portal. So there is a big cd before you can try again and on worstcase you loose someone...
Second point was the downstate immortal for 1 second. Now that this point doesn't exist anymore we might have a real chance.
To understand how we do enough dmg even if a zerg got all boons we just take a look on lifeleech.
-> It ignores all defense, if you land a hit before. So let's go to the team:
At first we have a rev that has the highest liveleech at all:
On second we need much Multihits and at best more liveleech:
And know its math time:
If we got 3 rangers
How much is the fish? Yeah its about 10k lifeleech each ranger -> 30k lifeleech with 3 rangers not going to be redused as long the zerg don't evade. Ofc powerdmg also do a little work
Oh did i told that we are on stealth and that combo last only 2seconds?
That roamteam also can be upgraded by 2 more rangers (as long thief and rev don't stay at Soulcleave's summit).
Can it survive a zerg?
Well as long the zerg don't have a roamcounter team in it or something like that it will survive.
Cause there is a second point the defense:
On 3 rangers we have:
Ofc maybe you find a better synergy but i think it's already overkill and could change the meta next days
If you have a video of the team on practice pls send me, cause I'm just a mad player without time and teammates