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2v2 is too small scale for rallying


Sinful.2165

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I love the 2v2 tournament, it's a lot of fun. After participating my initial thought is that you should not be able to rally off a finished opponent specifically in the 2v2 mode.

Say both teams each have 1 down person. The one who gets finished first pretty much guarantees the match because it rallies the enemy and makes it 2v1 instantly again instead of 1 down and 1 up vs 1 left alive. It seems like it would be more competitive without the ability to rally, give the team who only has 1 person left a fighting chance to still get a victory.

Just a thought.

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Not being able to rally off kills would push balance more in favor of reviving/support, as opposed to "kill or die" style builds, which would inevitably kill and still die more often than before.

I don't see that as necessarily a good thing. Downstate management and getting the kill first has always been a key component of GW2 PvP.

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