I read through a few post, and to no surprise people have thought about this way before me
Already a bif thanks for Anet to remove the “counters”.
I just feel that the time limite should be for your friends using them, and that our versions becomes more like kits or bundles.
Ofcourse it would need to change the damage numbers to balance it.
But it would also give us the “needed” “weapon swap”, so we could easier change “playstyle” according to the situation.
I would also suggest moving “conjure” trait from “Fire” to “Arcane”.
Then a few changes:
When a ally pick up your conjured weapon you both gain an aura of that weapons element.
You now summon two conjured weapons which last 15% longer.
Conjured weapons and kits has 20% reduced skill recharge (last one I always felt like a filler trait, like the dmg traits).
This is mere suggestion and I think with new elite or just how the game have change, people probably got better and more unique suggestions:)
I would like to hear them.