Your GW2 wishlist ? - Page 2 — Guild Wars 2 Forums

Your GW2 wishlist ?



  • Henry.5713Henry.5713 Member ✭✭✭✭
    1. Build templates
    2. Alliances (being released much earlier)
    3. Dungeon rework (into the most challenging group content yet)
    4. Gear inspection
    5. A return to armors skins
    6. Open World dueling
    7. Greataxes
    8. Potatoes

    Nothing is particularly hard if you divide it into small jobs. Henry Ford

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited December 9, 2018

    ※More Asuran decorations for Guild Hall.
    ※Housing, pretty please.
    ※More cultural armors like intermediate tiers 2,4 and 6. So 6 tiers of cultural armors.
    Those are the most original and inspired armors compared to the others.

    +++Number ONE fan of I.N.Q.U.E.S.T, don't worry, I'm chaotic-neutral. I like baddies in general. +++

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭
    edited December 7, 2018
    • Cantha expansion
    • Underwater content
    • Dungeons or at least a good amount of fractals
    • New weapons
    • Tengu race
    • Build tempaltes
    • Additional sidebars for food, gizmos etc.
    • Macros
  • folk.8190folk.8190 Member ✭✭
    edited December 7, 2018

    my personal wishlist

    Underwater content
    New weapons
    Kodan race
    New elit spec
    GW 3
    modern graphics engine
    Battle royal (lol)

  • Susy.7529Susy.7529 Member ✭✭✭

    A faster delivery of LSs. Only that.

  • Jimbru.6014Jimbru.6014 Member ✭✭✭

    Fix auto-targeting so it doesn't select mobs that are obstructed or out of range. It should prioritize mobs you are in combat with first, followed by the closest mob in your direct line of sight.

    Get rid of the "combat speed" running and just let us move at the same speed in or out of combat.

    Build templates, as many others have said.

    A much larger selection of emotes. I'd love to be able to /flex on somebody.

  • Mokk.2397Mokk.2397 Member ✭✭✭

    A rainbow Phoenix Griffon mount skin. That would be so coool!!
    Paper bag mask..some char characters really need that one.
    Medium armor that isn't a trench coat but more like roman legion armor.That would be neat.

    • A look through to update weapon animations for every class
    • Build templates
    • Controller support (So I can sit back on my couch while farming metas)
    • A proper update to the Action Cam.

    ....I'm pretty sure almost none of the suggestions we put up here are gonna happen anyway.

  • Jski.6180Jski.6180 Member ✭✭✭✭

    Meaningful class balancing and a real end to the class favoritism.

  • Warlord.9082Warlord.9082 Member ✭✭✭

    (Could've sworn I submitted this before but I don't see it) My wishlist for GW2:

    • Proper high heel armor skins
    • Unlimited Gathering Toolset that allows for unlimited glyphs (or at least one of each glyph) to be applied
    • Build templates
    • An item that makes all the home instance gatherables into rich versions
    • A merchant in the home instance where you can buy keys for the various chests in the home instance
    • A place where we can visit the grave of the character from whom we had reserved the name in Guild Wars 1
  • IndigoSundown.5419IndigoSundown.5419 Member ✭✭✭✭
    edited December 8, 2018

    @Jski.6180 said:
    Meaningful class balancing and a real end to the class favoritism.

    Were I a dev intent on considering the merits of peoples' wishes as expressed in this thread, I would be unable to consider these two wishes. It is not at all clear what you mean by "meaningful class balancing," or "a real end to the class favoritism." This doesn't even work as a complaint post (if that was your intent), for the same reason. All that is clear is that you dislike the way ANet does profession balance. How would anyone fix that besides the "blindfolded dart-throwing" method?

    If all you intended was to make your displeasure with profession balance known, with no hope of any changes, then please forgive my question.

    Those who cannot remember the past are condemned to repeat it. -- Santayana

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Edelweiss.4261 said:

    • Innsmouth

    Cthulhu in GW2?? :o What gave you that crazy idea? ;)

    My GW2 content charts: (1) LWS 4, (2) PoF , (3) Personal story (pre-Claw Island/Orr) , (4) LWS 2 , (5) HoT, (6) Orr campaign , (7) LWS 3

  • Nerf ranger spirit so other classes can get the chance to be healers
    Nerf druids might generation to half and make it 5 ppl only again

  • Tzarakiel.7490Tzarakiel.7490 Member ✭✭✭

    Build templates
    Being able to change any weapon from power into condi or condi into power by using traits.

    PvP? What's that? Never heard of it.

  • Ari.4023Ari.4023 Member ✭✭

    Improve the Stronghold game mode into something like a moba, with archers and a new spawn type of warriors regularly spawning to attack the enemy. More lanes, spawns on all lanes for both teams. All lanes lead to the Lord room.

    Control points to spawn door breakers. Control points (instead of channeling) to summon heroes - heroes summoned on the lane the control point is designated for.

    These probably belong in the pinned QoL suggestions thread? Probably.

  • darkfiremew.5937darkfiremew.5937 Member ✭✭
    edited December 9, 2018

    My wish list:
    -Build templates
    -Underwater mount
    -Home instance/guild hall libraries
    - A NPC that tells you the remaining upgrades you can get from the TP, various achievements or LS
    - Wall crawling mount that isn't a spider
    - Connecting maps between core Tyria and POF
    - Having the option to talk to a NPC and sail from each island map to each port
    - Having the LS Season 3 skills have a presence in future content or rolled into current/future mounts
    - After learning a race/tribe's language having more dialogue options opened, not just vendor items
    - More side stories that get us to explore the current or future maps that don't have anything to do with the current LS episode
    - More races in Core Maps outside the current Beetle race event
    - Side stories that involve going to dungeons and fractals to get upgraded armor and weapon skins
    - Stronghold maps option for a future PVP season with additional future stronghold maps
    - Finally getting to see how Polymock looks like in GW2 and having an activities revamp
    - Letting the CAT team actually finish World 3 and 4 from Super Adventure Box and bring back all of the abandoned festivals in the festival rotation
    - Season 1 with phasing technology

  • I would love a new race or atleast they should rework the armor designs on charrs...

  • Chasind.3128Chasind.3128 Member ✭✭✭

    Content that actually makes me gladly return back to the game with full interest.

  • TamX.1870TamX.1870 Member ✭✭✭

    Build templates: Please. I really hate that PvP & WvW thing, that well, remembers your traits, but not your gears / weapons. It is really useless. You still need to use ArcDPS build templates all the time switching between PvE and WvW. Why does ArcDPS not work in PvP? You want to switch your traits when you see what you have and what you have against, you really think you can manually do that in that time? Why does ArcDPS nor PvP nor WvW remember ranger pets?

    Please. It is already hard to keep all the stuff in the inventory. It is really hard to manually go through every single piece and all the traits and switch the pets etc. You really could do better in this front.

    PvP: Ranked PvP is IMO wrongly designed. When the game mode needs co-operation and communication, you should understand the frustration people have when they are teamed with random people. And not like in fractals, that you know that T4 people are T4 people, but in such way that you never know what ranks you are getting with you and against you. You really have no opportunity anywhere to even learn the conquest, except banging your head against the wall enough. In unranked, people are not necessarily even trying to win - which is perfectly OK because it serves other purposes - and in ranked you are mixed up with people at all ranks.

    Please, change it. My suggestion is that ranked is replaced with premade tournaments, and we are given tools to create competitive groups. For example: make it a default for guilds with halls to be able to create custom arenas. Encourage guilds to have several teams, one of their all stars, and huge bunch of practising groups and "bubbling under" people. Make us real opportunities to impress guilds who practise for tournaments, some sort of show ups or so, 1vs1 matches to pick people.

    Today, ranked PvP is horrible game mode to play, but it is the one that gives really needed rewards, so you are forced to go through the pain. Unlike e.g. fractals, you really can't go with builds that are reliant on team support, instead, you want to go with builds that are self sufficient enough, and hope for the best from RNG, I mean MMR to get a team you can play with. As a disclaimer, I am usually around lower gold in ranked seasons, but I'd really like to be better: I just can't figure out how I can team up with more experienced people and/or replay the match with same team & opponents to learn, unlike with WvW, raids and fractals.

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