Your GW2 wishlist ? - Page 2 — Guild Wars 2 Forums

Your GW2 wishlist ?

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  • perilisk.1874perilisk.1874 Member ✭✭✭

    @Aodlop.1907 said:

    • player housing

    I've never understood the appeal of this. I see people asking for it in every MMO and I just don't get it. It's pretty boring...

    Doesn't it already exist? Get a personal guild, get some people to help you capture a guildhall, and presto -- a personal house you can decorate however you want.

  • @Aodlop.1907 said:
    Mine :

    • The ability to pick a normal utility spell in the "elite" slot
    • A Revenant overhaul, or at least big changes in its design
    • More PvP content, such as 10v10 or 15v15 players battlegrounds
    • New haircuts

    What about you ? ;)

    To have all the mounts + max level masteries
    Wish there were other bonuses added to masteries in both hot and pof also, to make the game more interesting.
    Top of my wishlist though = Witche's outfit (male), and then a few other outfits which I like but not desperate for.

  • jwaz.1908jwaz.1908 Member ✭✭✭

    Tengu. Build Templates. Far Shiverpeak Maps. Tengu. Player Housing. TENGU.

    Henge of Denravi - Equinox Solstice [TIME]
    https://wiki.guildwars2.com/wiki/User:Jwaz

  • I would like if they improved spirits of legendary Aurora. For example, once we get legendary ring, instead of getting new messy animation, they could just improve the looks of floating orbs (spirits). When next legendary accessory becomes obtainable, having 3 of them would improve these spirits even more. End product would probably look like some 4 distinct detailed looking spirits floating around our character.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    Adding my voice to the "build templates" crowd.

    I am a very casual player.
    Very.
    Casual.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    I would really like to get rid of the fixed skills on the skill bar. I would like weapons to have pools of skills each that can be selected from when you select that weapon and also that you can choose which slot to use for which.

    I'm not, however, holding my breath.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Saving build templates, or at least Specialization templates.

    Underwater mount (because that'd make underwater content more interesting, and it would Really be a departure to have an underwater based map, not necessarily storyline)

    Olmakhan Lifebender meditation moves (They look So darn cool it's an utter Shame that we cannot meditate like that, making a novelty item of it should be possible)

    Playing in Cantha (You Tease !)

    Human greatsword animation for Sylvari

    More combat tonics ! Those tonics are lots of fun, and there are plenty of possibilities ! If you cannot add a Tengu race, you could make a Combat tonic version that would satisfy many tengu advocates ! (Only one of many examples)

  • Aodlop.1907Aodlop.1907 Member ✭✭✭
    edited December 6, 2018

    @Gehenna.3625 said:
    I would really like to get rid of the fixed skills on the skill bar. I would like weapons to have pools of skills each that can be selected from when you select that weapon and also that you can choose which slot to use for which.

    I'm not, however, holding my breath.

    This would actually be lovely. I'd take that over a few new maps any day. Another layer of depth in gameplay is always appreciated.

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Aodlop.1907 said:

    • player housing

    I've never understood the appeal of this. I see people asking for it in every MMO and I just don't get it. It's pretty boring...

    It will come im sure anet already prepares with the sitting on chair ability also they see that the chair vanity item sells well. I trust anet they can give this some functionality as well. Im not interested in player housing but if i was to choose guildhalls or player housing i take player housing

  • Akari Storm.6809Akari Storm.6809 Member
    edited December 7, 2018

    I dare to dream.

    1. Option to alter pitch for voice. Kind of always wanted that for some reason.

    2. Class inspired armor sets. Could go even further in depth with spec inspired FULL armor sets.

    3. Hairstyles/Faces/Tattoos-more options in general, multi-dye or colors also.

    4. Cat/Big Cat Mount. Just want to ride a panther/lion/tiger.

    5. Horse mount. Reintroduce the species to known Tyria.

    6. Polymock. Seems like this could be interesting mini game.

    7. PvP game modes not conquest. Expand on stronghold idea, didn't work for me due to two lanes. Could have been bigger. Could even bring in something with the Warcraft Alterac Valley type feel. I don't exactly want stuff like capture the flag but something that uses the whole map and has objectives. Mini Focused WvW battle. 10v10.

    8. Library. Got a taste of what that could look like in Sun's Refuge. Time to scale up. Personally so far, I've kept many pieces of correspondence, diaries, letters, journals and books that I have received over the years. Would be nice to take these items out of my bank and mules and place them centrally in a place that resembles the priory library in function.

    9. Outfits. When it comes to these, I would like to treat them like a magic trick or glamour. I would like to be able to turn off portions of them to reveal the armor below. Greatest example in my mind would be to turn off outfit helm to reveal the turned on armor helm below it. I think that is how outfits should have been designed at the beginning but that's just me.

    10. Selectable weapon animations. Selectable Archtype animations. If not selectable then change all together. To me this mostly pops out when thinking about thief. I hate the way thieves hold two weapons, staff and sword. Guess I want something more dynamic than what is there currently. Give me actual martial art stances. Mind you this is for how they are carried idle or running un-stowed. In combat I care a little less I guess but I do think about it. Example: thief-> can be modeled after several archetypes which hold swords differently. Samurai hold swords differently than say a Viking or someone practicing kung fu or a swashbuckling pirate with a rapier.

    I know number 10 seems a little out there, but has been a wish when it comes to customization.

    Honorable mentions:
    New Races
    Cantha
    Unseen Territories in places never visited in GW or GW2.
    Build Templates
    More emotes+ some to include voice.
    More Dances or even additional volumes of the dance toy/novelty/tome or w/e. For some reason I want something that when synced it looks like two people are performing a waltz or something classical like that. I'd even take an item that acts like the special edition canthan/Factions assassin dance emote from GW. Kind of have clones dancing with you.

  • Henry.5713Henry.5713 Member ✭✭✭
    1. Build templates
    2. Alliances (being released much earlier)
    3. Dungeon rework (into the most challenging group content yet)
    4. Gear inspection
    5. A return to armors skins
    6. Open World dueling
    7. Greataxes
    8. Potatoes

    Nothing is particularly hard if you divide it into small jobs. Henry Ford

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited December 9, 2018

    ※More Asuran decorations for Guild Hall.
    ※Housing, pretty please.
    ※More cultural armors like intermediate tiers 2,4 and 6. So 6 tiers of cultural armors.
    Those are the most original and inspired armors compared to the others.

    +++Sandswept Isles: Advisory K-4: Don't be misled; with some effort, a charr CAN fit inside an asura-sized Inquest uniform.

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭
    edited December 7, 2018
    • Cantha expansion
    • Underwater content
    • Dungeons or at least a good amount of fractals
    • New weapons
    • Tengu race
    • Build tempaltes
    • Additional sidebars for food, gizmos etc.
    • Macros
  • folk.8190folk.8190 Member ✭✭
    edited December 7, 2018

    my personal wishlist

    Underwater content
    New weapons
    Kodan race
    New elit spec
    GW 3
    modern graphics engine
    Battle royal (lol)

  • Susy.7529Susy.7529 Member ✭✭✭

    A faster delivery of LSs. Only that.

  • Jimbru.6014Jimbru.6014 Member ✭✭✭

    Fix auto-targeting so it doesn't select mobs that are obstructed or out of range. It should prioritize mobs you are in combat with first, followed by the closest mob in your direct line of sight.

    Get rid of the "combat speed" running and just let us move at the same speed in or out of combat.

    Build templates, as many others have said.

    A much larger selection of emotes. I'd love to be able to /flex on somebody.

  • Mokk.2397Mokk.2397 Member ✭✭

    A rainbow Phoenix Griffon mount skin. That would be so coool!!
    Paper bag mask..some char characters really need that one.
    Medium armor that isn't a trench coat but more like roman legion armor.That would be neat.

    • A look through to update weapon animations for every class
    • Build templates
    • Controller support (So I can sit back on my couch while farming metas)
    • A proper update to the Action Cam.

    ....I'm pretty sure almost none of the suggestions we put up here are gonna happen anyway.

  • Jski.6180Jski.6180 Member ✭✭✭✭

    Meaningful class balancing and a real end to the class favoritism.

  • (Could've sworn I submitted this before but I don't see it) My wishlist for GW2:

    • Proper high heel armor skins
    • Unlimited Gathering Toolset that allows for unlimited glyphs (or at least one of each glyph) to be applied
    • Build templates
    • An item that makes all the home instance gatherables into rich versions
    • A merchant in the home instance where you can buy keys for the various chests in the home instance
    • A place where we can visit the grave of the character from whom we had reserved the name in Guild Wars 1
  • IndigoSundown.5419IndigoSundown.5419 Member ✭✭✭✭
    edited December 8, 2018

    @Jski.6180 said:
    Meaningful class balancing and a real end to the class favoritism.

    Were I a dev intent on considering the merits of peoples' wishes as expressed in this thread, I would be unable to consider these two wishes. It is not at all clear what you mean by "meaningful class balancing," or "a real end to the class favoritism." This doesn't even work as a complaint post (if that was your intent), for the same reason. All that is clear is that you dislike the way ANet does profession balance. How would anyone fix that besides the "blindfolded dart-throwing" method?

    If all you intended was to make your displeasure with profession balance known, with no hope of any changes, then please forgive my question.

    Those who cannot remember the past are condemned to repeat it. -- Santayana

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Edelweiss.4261 said:

    • Innsmouth

    Cthulhu in GW2?? :o What gave you that crazy idea? ;)


    My GW2 content charts: (1) LWS 4, (2) PoF , (3) Personal story (pre-Claw Island/Orr) , (4) LWS 2 , (5) HoT, (6) Orr campaign , (7) LWS 3

  • Nerf ranger spirit so other classes can get the chance to be healers
    Nerf druids might generation to half and make it 5 ppl only again

  • Tzarakiel.7490Tzarakiel.7490 Member ✭✭✭

    Build templates
    Being able to change any weapon from power into condi or condi into power by using traits.

    PvP? What's that? Never heard of it.

  • Improve the Stronghold game mode into something like a moba, with archers and a new spawn type of warriors regularly spawning to attack the enemy. More lanes, spawns on all lanes for both teams. All lanes lead to the Lord room.

    Control points to spawn door breakers. Control points (instead of channeling) to summon heroes - heroes summoned on the lane the control point is designated for.


    These probably belong in the pinned QoL suggestions thread? Probably.

  • darkfiremew.5937darkfiremew.5937 Member ✭✭
    edited December 9, 2018

    My wish list:
    -Build templates
    -Underwater mount
    -Home instance/guild hall libraries
    - A NPC that tells you the remaining upgrades you can get from the TP, various achievements or LS
    - Wall crawling mount that isn't a spider
    - Connecting maps between core Tyria and POF
    - Having the option to talk to a NPC and sail from each island map to each port
    - Having the LS Season 3 skills have a presence in future content or rolled into current/future mounts
    - After learning a race/tribe's language having more dialogue options opened, not just vendor items
    - More side stories that get us to explore the current or future maps that don't have anything to do with the current LS episode
    - More races in Core Maps outside the current Beetle race event
    - Side stories that involve going to dungeons and fractals to get upgraded armor and weapon skins
    - Stronghold maps option for a future PVP season with additional future stronghold maps
    - Finally getting to see how Polymock looks like in GW2 and having an activities revamp
    - Letting the CAT team actually finish World 3 and 4 from Super Adventure Box and bring back all of the abandoned festivals in the festival rotation
    - Season 1 with phasing technology

  • I would love a new race or atleast they should rework the armor designs on charrs...

  • Chasind.3128Chasind.3128 Member ✭✭✭

    Content that actually makes me gladly return back to the game with full interest.

  • TamX.1870TamX.1870 Member ✭✭✭

    Build templates: Please. I really hate that PvP & WvW thing, that well, remembers your traits, but not your gears / weapons. It is really useless. You still need to use ArcDPS build templates all the time switching between PvE and WvW. Why does ArcDPS not work in PvP? You want to switch your traits when you see what you have and what you have against, you really think you can manually do that in that time? Why does ArcDPS nor PvP nor WvW remember ranger pets?

    Please. It is already hard to keep all the stuff in the inventory. It is really hard to manually go through every single piece and all the traits and switch the pets etc. You really could do better in this front.

    PvP: Ranked PvP is IMO wrongly designed. When the game mode needs co-operation and communication, you should understand the frustration people have when they are teamed with random people. And not like in fractals, that you know that T4 people are T4 people, but in such way that you never know what ranks you are getting with you and against you. You really have no opportunity anywhere to even learn the conquest, except banging your head against the wall enough. In unranked, people are not necessarily even trying to win - which is perfectly OK because it serves other purposes - and in ranked you are mixed up with people at all ranks.

    Please, change it. My suggestion is that ranked is replaced with premade tournaments, and we are given tools to create competitive groups. For example: make it a default for guilds with halls to be able to create custom arenas. Encourage guilds to have several teams, one of their all stars, and huge bunch of practising groups and "bubbling under" people. Make us real opportunities to impress guilds who practise for tournaments, some sort of show ups or so, 1vs1 matches to pick people.

    Today, ranked PvP is horrible game mode to play, but it is the one that gives really needed rewards, so you are forced to go through the pain. Unlike e.g. fractals, you really can't go with builds that are reliant on team support, instead, you want to go with builds that are self sufficient enough, and hope for the best from RNG, I mean MMR to get a team you can play with. As a disclaimer, I am usually around lower gold in ranked seasons, but I'd really like to be better: I just can't figure out how I can team up with more experienced people and/or replay the match with same team & opponents to learn, unlike with WvW, raids and fractals.

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