i have played gw since the early release many many years ago. i have traveled the sands in cantha and marched my way through the doors of droknars forge. i even came across that old legendary merchant named Nicholas the traveler .. i have to say the direction anet moved to is a total disaster . gw2 is nothing but a inflated market town game with no special reward system and no unique trades . anet nailed gw1 and gave the players actual challenge years ago ! . unique farms with special rewards only given to that specific dungeon was the right way. i remember doing soosc farms for extremely rare bds staffs and farming for voltaic spears . these specific items were traded on a elite level of player market designation . i feel like the gaming society today babies players and just makes everything easy these days . players no longer create better trades. pointless farming for dungeon tokens that serve no rarity just a waist of time . IMO anet even getting rid of the precursor forging was a mistake and destroyed the rarity and challenge of the name legendary. where has the direction of gaming today gone? who knows you dancing p nut.