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Disable transfer 2 weeks before and 2 weeks after relink servers. Thanks.


aspirine.6852

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@Shining One.1635 said:How about a scaling cost for transfers? You pay a significantly inflated price for transferring at the beginning of link and you pay a discounted price near the end. The price would gradually drop, perhaps on a weekly basis.

This would work alot better if it adjusted based on the date of your last transfer, meaning you could move at the regular cost once every 2 months while any transfers inbetween that period would come at an inflated price.

For example:You make your transfer.When transfers are available again, you must pay 200% of the cost.For every week this cost drops with 12,5%.After 2 months you can transfer without penalty again.

This way you leave the option there for those who want to pay the fee (extra revenue for anet), and those who simply want to transfer every 2 months can simply keep doing so. This means less transfers in total, but given the increased cost anet wouldn't lose out.

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Suggested scaling, some people say it wouldn't work or whatever bs. Lol.

Also, I believe the penalty should last at least 4 months since there are people and even guilds that known to transfer every 2 months aka relink.

@Shagaliscious.6281 said:I understand your intention with this, but we have at least a handful of guildies that cannot transfer because our server is full, so they transfer to our link server when we re-link. You would also be punishing the people that are just trying to continue to WVW with friends.

And you are upsetting the balance by moving more people into a server (while reducing people from another server). Therefore, punishing the people involved in those servers and people matching up against those servers.

There are always multiple sides to same issue..

Personally, I have no sympathy for people doing those things, regardless how justified it might seem from face value.

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@Shagaliscious.6281 said:I understand your intention with this, but we have at least a handful of guildies that cannot transfer because our server is full, so they transfer to our link server when we re-link. You would also be punishing the people that are just trying to continue to WVW with friends.

All of you should just transfer to a linked server then and call it a day. Or all friends in WvW could easily just transfer to a link server and call it a day. But we don't see that ever do we? Why is that? For example, Maguuma has plenty of room, you'd all fit there, so why not move there? You'd all easily fit, seems like a logical solution for the entire guild. So what's the hold up?

Or is there something else at play here... something... people simply don't want to admit... Suppose you end up linked to a server in T4 for 2 months, and the best you guys can do is hit T3 before being pushed back down to T4. Do you stay or do you jump ship? If you jump ship, where do you go? Do you move your guild to the linked server that's attached to a host in T2 or T1?

If you guys do, congratulations, you just became part of the problem, by stacking yourselves trying to get superior numbers. This is the exact behavior Anet needs to end, and they need to end it like yesterday. The issue I repeatedly see, guilds and players alike have 0 interest in getting better, they want easy mode. If a guild wants to improve (and many guilds/players on the stacked servers in T1 need dire improvement because it's a sad state watching them trying to fight evenly), they should take themselves and move them to either an even or outnumbered situation and learn to deal with it. In other words, go to a linked server where numbers are vastly smaller.

As I said, there is plenty of opportunity for friends and guildies to play together on the same server, they just choose not to because they want it easy.

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Scaling is fine, but make the initial cost something like 50,000 Gems, then scaling down to normal price near the end of the link. Allow people to join with friends, but severely penalize those that are looking to do it right after relinks. The population imbalance is pretty damn nuts where it might even be better to remove links if they do nothing else. Alliances aren't coming any time soon, and these are just numbers Arena Net could adjust in the interim. Then in 2021 we can have something a bit more proper, ala Alliances.

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What is funny about this thread and every thread like it is the players, or at least some of them, seem to think that Anet can just do one change that will magically stop server stacking and bandwagoning. It won't stop, ever. There is zero point in trying to make it stop, if anything work around it. Find a low-key server, find a place where you can hang with your guild, enjoy the fights that you get and stop worrying about what a bunch of guilds that want to Stack are doing.

At the end of the day, most people log in to this game for an hour or two and evening. It's not like the movement of servers or massive guilds really change anything in your playtime, unless you're one of those few that got to play for 12 to 14 hours a day.

Enjoy your fights, your roaming, your Zerg, Your Castle Building and then log off and get on with your life.

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@Trajan.4953 said:What is funny about this thread and every thread like it is the players, or at least some of them, seem to think that Anet can just do one change that will magically stop server stacking and bandwagoning. It won't stop, ever. There is zero point in trying to make it stop, if anything work around it. Find a low-key server, find a place where you can hang with your guild, enjoy the fights that you get and stop worrying about what a bunch of guilds that want to Stack are doing.

At the end of the day, most people log in to this game for an hour or two and evening. It's not like the movement of servers or massive guilds really change anything in your playtime, unless you're one of those few that got to play for 12 to 14 hours a day.

Enjoy your fights, your roaming, your Zerg, Your Castle Building and then log off and get on with your life.

In every thread we have comment like your's which equivalent to the argument of why have police if we cannot stop crimes? Really?

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@Trajan.4953 said:What is funny about this thread and every thread like it is the players, or at least some of them, seem to think that Anet can just do one change that will magically stop server stacking and bandwagoning. It won't stop, ever. There is zero point in trying to make it stop, if anything work around it. Find a low-key server, find a place where you can hang with your guild, enjoy the fights that you get and stop worrying about what a bunch of guilds that want to Stack are doing.

At the end of the day, most people log in to this game for an hour or two and evening. It's not like the movement of servers or massive guilds really change anything in your playtime, unless you're one of those few that got to play for 12 to 14 hours a day.

Enjoy your fights, your roaming, your Zerg, Your Castle Building and then log off and get on with your life.

Pretty much this. The issue is less with the system and more with the mentality of players abusing the system to their own ends. Doesn't matter what the system is, if the players repeatedly game it the fault for uneven matchups lies with them.

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People transfer for different reasons, bad or good. Who are you to decide if their reasons are legit? Bandwagoning has been around since before the megaserver for PvE sakes to leech off easy meta events (teq, triple trouble, etc)... OMG STOP LEECHING OF MY HARD WORK! GO SOMEWHERE ELSE~!! THIS IS MY SERVER~!

people acting like children who don't want to share their cookies.... terrible...

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@Hoon.1524 said:People transfer for different reasons, bad or good. Who are you to decide if their reasons are legit? Bandwagoning has been around since before the megaserver for PvE sakes to leech off easy meta events (teq, triple trouble, etc)... OMG STOP LEECHING OF MY HARD WORK! GO SOMEWHERE ELSE~!! THIS IS MY SERVER~!

people acting like children who don't want to share their cookies.... terrible...

This isn't pve?

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@DeadlySynz.3471 said:

@Shagaliscious.6281 said:I understand your intention with this, but we have at least a handful of guildies that cannot transfer because our server is full, so they transfer to our link server when we re-link. You would also be punishing the people that are just trying to continue to WVW with friends.

All of you should just transfer to a linked server then and call it a day. Or all friends in WvW could easily just transfer to a link server and call it a day. But we don't see that ever do we? Why is that? For example, Maguuma has plenty of room, you'd all fit there, so why not move there? You'd all easily fit, seems like a logical solution for the entire guild. So what's the hold up?

Because we all really enjoy the server we are currently on? Why would we transfer off a server where we have made many friends, and enjoy the server as a whole?

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@hunkamania.7561 said:Why should guilds be forced to stay on a server? they prob transfer because the wvw system sucks and maybe that needs to be changed which hopefully alliances fixes.

not forcing them to stay nor transfer, but them stacking on perhaps 2 or 3 servers and doing this right before and after the relink is making the whole population of server calculations look silly. So many transfers after relink that made some host server smaller than the linked ones.

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@hunkamania.7561 said:Why should guilds be forced to stay on a server? they prob transfer because the wvw system sucks and maybe that needs to be changed which hopefully alliances fixes.

Why should us deal with the aftermath of the guilds transferring or to be more precise, stacking server? Mind you, they didn't just transfer every 6 months or what. They transfer almost every relink or even more frequently than that. All the hundreds or even thousands of bystanders have to suffer the consequences of their actions, really?When alliance come, that will be stacking alliance, of course it will be a different problem from the ones we have now.

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@Shagaliscious.6281 said:

@Shagaliscious.6281 said:I understand your intention with this, but we have at least a handful of guildies that cannot transfer because our server is full, so they transfer to our link server when we re-link. You would also be punishing the people that are just trying to continue to WVW with friends.

All of you should just transfer to a linked server then and call it a day. Or all friends in WvW could easily just transfer to a link server and call it a day. But we don't see that ever do we? Why is that? For example, Maguuma has plenty of room, you'd all fit there, so why not move there? You'd all easily fit, seems like a logical solution for the entire guild. So what's the hold up?

Because we all really enjoy the server we are currently on? Why would we transfer off a server where we have made many friends, and enjoy the server as a whole?

Im eternally glad you dont care about the rest of the people on the server your guild/s are a part of, but perhaps you should, as guilds bandwagoning leaves servers abandoned and dead like the server im a part of. Join a server that can fit all of you and spare everyone else please.

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@SkyShroud.2865 said:

@hunkamania.7561 said:Why should guilds be forced to stay on a server? they prob transfer because the wvw system sucks and maybe that needs to be changed which hopefully alliances fixes.

Why should us deal with the aftermath of the guilds transferring or to be more precise, stacking server? Mind you, they didn't just transfer every 6 months or what. They transfer almost every relink or even more frequently than that. All the hundreds or even thousands of bystanders have to suffer the consequences of their actions, really?When alliance come, that will be stacking alliance, of course it will be a different problem from the ones we have now.

Our guild goes to the server that's lacking in guilds so we're the opposite. i love stacked servers cause they present a challenge would rather fight them then be on them.

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