Why was a core defensive trait on the squishiest profession replaced with a useless "33% stun duration increase"? The number of Stuns eles have can be counted with one hand, and most of them can't even be reliably landed on enemies except Earthen Synergy and Shocking Aura.
You put this in the patch notes:
Traits that immediately punish players for successfully landing their skills, particularly when they are not very visible, teach the wrong things
Yet you leave this trait that drops a difficult to see, pulsing blind field untouched. How is it not punishing to get blinded for landing your ccs?
Why does it feel like every balance patch, very little thought or effort is spent on ele changes? and is this thread going to be silently moved to the ele subforum and ignored?