Just wondering? Both are heavy classes. Revenant gets to dish out MASSIVE 10-15k crits at HUGE 1200 range. It's huge damage, it's on a tiny cooldown, you can use it from the safety of big range.
And YET, Full Counter, which could hit for 10-12k ONLY if you stacked EVERY kind of damage-giving trait/food/gear imaginable, has to be used from melee range, inside of an enemy blob, at point blank range, and has triple the cooldown?
I want Irenio or someone to tell me the logic, to tell me why one is fine and the other is too much, why it is SO bad it had to completely ruin any fun you can have on Warrior? Why does the systems team hate Warrior?