Hi there everyone!
So I have taken a very long break from GW2 (since HoT launched) and was thinking of picking gw2 up again with all the new DLC and new content!
Back then I used to play thief because I absolutely loved squishy hard hitting 'assassin' playstyle, but it's not quite my style anymore these days (having to concentrate fully on the fight to dodge everything is rather annoying to me now).
So after a whopping 1200 hours of thief, I am now looking for a new proffesion to main!
I want something which is quite a bit more durable then the paper maché thief, but I also like to hit hard.
Preferable with some allowance to play around build wise (so I can change playstyles when I get bored of the current build, thinking DoT (condi) / DPH (power) / more tanky / more supportive etc. etc. etc. I like some variety).
I mostly PVE; prefer to run fractals / dungeons and the occasional raid (not hardcore raiding, but like to be able to be 'useful' / 'wanted' there, it was already quite easy on thief tbh, but no one asks for thieves there xD), also open world / JP's (tho everything can work for that from what I remember).
I dislike having to swap gear from char to char, so a 'one glove fits all' proffesion would be awesome of course ^-^
Anyone has suggestions?
P.S. Apoligies for any grammar errors etc. English isn't my mother language