Patrick.2987 Posted December 19, 2018 Share Posted December 19, 2018 The protection is only applying if you do not have protection already which makes it kinda awkward to use sometimes. An icd of applying protection from spectral ring or only applying it once per use (not everytime you cross the line ofc, this would be broken) would make it much better. Now you always have to look if you or allies already have protection and can not benefit from it. Maybe this is intended but i think if it was this is kinda strange. Link to comment Share on other sites More sharing options...
RandomNPC.8714 Posted December 19, 2018 Share Posted December 19, 2018 @Patrick.2987 said:The protection is only applying if you do not have protection alreadyThis is how it used to work with Wall of Fear as well, and I've always found that annoying. Link to comment Share on other sites More sharing options...
Patrick.2987 Posted December 19, 2018 Author Share Posted December 19, 2018 @RandomNPC.8714 said:@Patrick.2987 said:The protection is only applying if you do not have protection alreadyThis is how it used to work with Wall of Fear as well, and I've always found that annoying. As said in the title. Link to comment Share on other sites More sharing options...
RandomNPC.8714 Posted December 19, 2018 Share Posted December 19, 2018 @Patrick.2987 said:As said in the title.(Well, I couldn't care less but no, technically the title just says that Spectral Ring used to be Spectral Wall, not that the bug/annoying feature was already there.)I say give it the same internal cooldown per friend than the one per enemy - 1.5 sec. Or better, remove the icd for fear and leave it only for protect. Spectral Wall used to work so well on those mordrem wolves... /sad Link to comment Share on other sites More sharing options...
RandomNPC.8714 Posted December 23, 2018 Share Posted December 23, 2018 From the wiki page of the skill Temporal Curtain, a Mesmer' skill that looks and functions quite similar to Spectral Wall:September 29, 2015 Removed functionality that prevented the swiftness applied by this skill from applying to allies that already had swiftness.Seems like the correction is a bit overdue. Link to comment Share on other sites More sharing options...
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