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Armor of Earth QoL change


Fortus.6175

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Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a crap ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

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@Fortus.6175 said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

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@Sigmoid.7082 said:

@Fortus.6175 said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

Umm..no? They can strip/CC you once, but you get stab again in a second if it was pulsing. Right now they need a single corrupt and you're insta feared with no stab left.

IMO armor of earth should be a separate buff instead of boon. Since it's already self only, might as well make it actual armor of earth, something like absorb % of incoming damage and reduce effectiveness of incoming CC (or negate completely, or something in the middle).

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@steki.1478 said:

@Fortus.6175 said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

Umm..no? They can strip/CC you once, but you get stab again in a second if it was pulsing. Right now they need a single corrupt and you're insta feared with no stab left.

Right but what is to stop them corrupting the stab you gained the second after? Or the second after that, or the one after that?

The reason it's a bigger liability against corruption is it can then be chained and what would be up to 2s of fear turns into something much longer.

Especially against reaper as fear causes chill which is not s friendly condition to elementalists.

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@Sigmoid.7082 said:

@Fortus.6175 said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

Umm..no? They can strip/CC you once, but you get stab again in a second if it was pulsing. Right now they need a single corrupt and you're insta feared with no stab left.

Right but what is to stop them corrupting the stab you gained the second after? Or the second after that, or the one after that?

The reason it's a bigger liability against corruption is it can then be chained and what would be up to 2s of fear turns into something much longer.

Especially against reaper as fear causes chill which is not s friendly condition to elementalists.

It wouldnt stop them but they'd have to use more skills to counter only one of yours, making armor of earth much more effective. If they focus all their skills on corrupting they'd do less damage than corrupting you once and using their burst. There's no liability in any situation.

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@steki.1478 said:

@Fortus.6175 said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

Umm..no? They can strip/CC you once, but you get stab again in a second if it was pulsing. Right now they need a single corrupt and you're insta feared with no stab left.

Right but what is to stop them corrupting the stab you gained the second after? Or the second after that, or the one after that?

The reason it's a bigger liability against corruption is it can then be chained and what would be up to 2s of fear turns into something much longer.

Especially against reaper as fear causes chill which is not s friendly condition to elementalists.

It wouldnt stop them but they'd have to use more skills to counter only one of yours, making armor of earth much more effective. If they focus all their skills on corrupting they'd do less damage than corrupting you once and using their burst. There's no liability in any situation.

So you are saying you would do nothing against being feared for up to 8s+? No stun breaks, condi cleanse,nothing? In a team fight that's certain death and in a 1v1 a pulsing stability would almost guarantee a decap. No you would use your own skills so this wouldn't happen. Saying many skills to counter one isn't a good argument because you aren't going to play dead.

A lot of skills that corrupt do decent damage. Necro have a lot of synergy with fear in that is can chill, apply up to 13stacks of vulnerability , cause damage when traited.

Any more than 2s is also plenty of time to follow up with decent and potentially incredibly elevated and lethal damage.

There is plenty of liability if having it as a pulsing boon against corruption. It's just weird you don't see it.

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@Sigmoid.7082 said:

@"Fortus.6175" said:Make it pulse stability every one second rather than 1 big stack at the beginning.

As it is right now, one necro spamming condi removal/conversion (which they got a kitten ton) in the general direction of the ele without even knowing the ele is there pretty much makes the only reliable way of getting stability pretty much a liability.

It would increase ele's survavility which is much needed right now.

It would be a greater liability against corruption as a pulsing boon.

Umm..no? They can strip/CC you once, but you get stab again in a second if it was pulsing. Right now they need a single corrupt and you're insta feared with no stab left.

Right but what is to stop them corrupting the stab you gained the second after? Or the second after that, or the one after that?

The reason it's a bigger liability against corruption is it can then be chained and what would be up to 2s of fear turns into something much longer.

Especially against reaper as fear causes chill which is not s friendly condition to elementalists.

It wouldnt stop them but they'd have to use more skills to counter only one of yours, making armor of earth much more effective. If they focus all their skills on corrupting they'd do less damage than corrupting you once and using their burst. There's no liability in any situation.

So you are saying you would do nothing against being feared for up to 8s+? No stun breaks, condi cleanse,nothing? In a team fight that's certain death and in a 1v1 a pulsing stability would almost guarantee a decap. No you would use your own skills so this wouldn't happen. Saying many skills to counter one isn't a good argument because you aren't going to play dead.

A lot of skills that corrupt do decent damage. Necro have a lot of synergy with fear in that is can chill, apply up to 13stacks of vulnerability , cause damage when traited.

Any more than 2s is also plenty of time to follow up with decent and potentially incredibly elevated and lethal damage.

There is plenty of liability if having it as a pulsing boon against corruption. It's just weird you don't see it.

Yes because fear over fear over fear with "some decent damage" is still doing far less than getting stun locked and damaged with actual damaging skills (not to mention that your boons get removed since you cant stun break that often to actually respond to pressure). If you get feared for 8 seconds it means that they wasted 3-5 corrupts on you, but you're still alive because they dont want to leave the point and chase you down. If you get stun locked on the point you're just dead.

Lets not forget that condi cleanses are a lot more present than stun breaks (even aoe ones), so getting feared is more beneficial to you than getting stunned because fear has multiple counters, other CC's don't. CC is also more present than corrupts. What happens if enemy doesnt chain corrupt you, but only corrupt you when you have stab?

There's a reason why sword weaver is using stance trait with 3/4 stances.

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Given eles squishiness and constant need to do relatively complex chains of skills to do absolutely anything, armour of earth should give either a special non removable/corruptable hard CC immunity or a reasonably large defiance bar. Also make the earth trait trigger on CC not on %HP.

It’s not shared, has a big cooldown, and still leaves the user vulnerable to soft CC. Would be good but not OP.

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@Stand The Wall.6987 said:

@Sigmoid.7082 said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

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@apharma.3741 said:

@Sigmoid.7082 said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

Warr has pulsing stab. How many times have you seen one being perma feared? Weaver uses stab on stances which are used quite frequently for a lot of stab uptime, what about that? When was the last time you've seen weaver with armor of earth?

Besides, only necro has corrupts, every class has hard CC and you can apply boons so your pulsing stab doesn't get corrupted each pulse. Ele cant apply more than 2-3 boons per second to secure that one-time stab doesn't get insta corrupted.

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@steki.1478 said:

@"Sigmoid.7082" said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

Warr has pulsing stab. How many times have you seen one being perma feared? Weaver uses stab on stances which are used quite frequently for a lot of stab uptime, what about that? When was the last time you've seen weaver with armor of earth?

Besides, only necro has corrupts, every class has hard CC and you can apply boons so your pulsing stab doesn't get corrupted each pulse.
Ele cant apply more than 2-3 boons per second to secure that one-time stab doesn't get insta corrupted.

You do realise the only pulsing stab warrior has outside of rampage is balanced stance which warriors don't use at all because having longer duration single application stab is better than pulsing? That's without mentioning there's a world of difference between how a warrior fights a necro and how ele does. War tends to stunlock opponents and what do you know, necro doesn't have enough stunbreaks let alone stab to deal with it so the warrior often doesn't get the stab corrupted. If it does, cleanse or resistance and ignore.

Wait what? Have you ever actually played ele?

Here's ele fighting a boon removal mesmer and the ele is literally face tanking shatters so constantly having boons removed. Notice how quickly he gets back up to 3-5 boons? With no removal ele is usually sitting at might, swiftness, regen, protection and vigor as permanent boons and you're likely to have some fury/retal mixed in from elemental contingency assuming you don't believe in auto procs saving your life when you messed up. Sure they "can't apply more than 2-3 boons per second" but name any class that can consistently do that? I know many, including ele can burst out a load of boons but most classes cannot constantly churn out boons on the same level as ele and guardian.

This entire thread is "ele mains" complaining their class is bottom tier in PvP and whining for buffs instead of properly addressing the power creep as they're too short sighted to see how bad the state of the game is now and how much worse it will get if you keep buffing ele instead of nerfing everything down several notches.

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@apharma.3741 said:

@"Sigmoid.7082" said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

Warr has pulsing stab. How many times have you seen one being perma feared? Weaver uses stab on stances which are used quite frequently for a lot of stab uptime, what about that? When was the last time you've seen weaver with armor of earth?

Besides, only necro has corrupts, every class has hard CC and you can apply boons so your pulsing stab doesn't get corrupted each pulse.
Ele cant apply more than 2-3 boons per second to secure that one-time stab doesn't get insta corrupted.

You do realise the only pulsing stab warrior has outside of rampage is balanced stance which warriors don't use at all because having longer duration single application stab is better than pulsing? That's without mentioning there's a world of difference between how a warrior fights a necro and how ele does. War tends to stunlock opponents and what do you know, necro doesn't have enough stunbreaks let alone stab to deal with it so the warrior often doesn't get the stab corrupted. If it does, cleanse or resistance and ignore.

Wait what? Have you ever actually played ele?

Here's ele fighting a boon removal mesmer and the ele is literally face tanking shatters so constantly having boons removed. Notice how quickly he gets back up to 3-5 boons? With no removal ele is usually sitting at might, swiftness, regen, protection and vigor as permanent boons and you're likely to have some fury/retal mixed in from elemental contingency assuming you don't believe in auto procs saving your life when you messed up. Sure they "can't apply more than 2-3 boons per second" but name any class that can consistently do that? I know many, including ele can burst out a load of boons but most classes cannot constantly churn out boons on the same level as ele and guardian.

This entire thread is "ele mains" complaining their class is bottom tier in PvP and whining for buffs instead of properly addressing the power creep as they're too short sighted to see how bad the state of the game is now and how much worse it will get if you keep buffing ele instead of nerfing everything down several notches.

How does 1v1 reflect the class performance in teamfight? He's playing sword weaver even, he can facetank whatever he wants because he can, which is the whole point of that build. The whole spec is focused on dueling, especially with defensive traits from water and arcane. But how does it perform in teamfight? How much damage does it do? From what range? How many boons does it remove? The answer is 0 to all of those.

Nobody's complaining about bad state of weaver. People want useful builds that arent sword weaver. People are tired of playing a facetank that's just spamming buttons and healing up without doing anything else.

People want any boons without arcane, any cleanses without water, any fighting potential without weaver... You cant do that with outdated core skills.

So yeah, they'll ask for powercreep because it never happened on ele. Core ele hasn't received any meaningful buff to compensate for nerfs it's been getting since HoT due to elite specs performing too well. Too well in pve even...

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@apharma.3741 said:

@"Sigmoid.7082" said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

Warr has pulsing stab. How many times have you seen one being perma feared? Weaver uses stab on stances which are used quite frequently for a lot of stab uptime, what about that? When was the last time you've seen weaver with armor of earth?

Besides, only necro has corrupts, every class has hard CC and you can apply boons so your pulsing stab doesn't get corrupted each pulse.
Ele cant apply more than 2-3 boons per second to secure that one-time stab doesn't get insta corrupted.

You do realise the only pulsing stab warrior has outside of rampage is balanced stance which warriors don't use at all because having longer duration single application stab is better than pulsing? That's without mentioning there's a world of difference between how a warrior fights a necro and how ele does. War tends to stunlock opponents and what do you know, necro doesn't have enough stunbreaks let alone stab to deal with it so the warrior often doesn't get the stab corrupted. If it does, cleanse or resistance and ignore.

Wait what? Have you ever actually played ele?

Here's ele fighting a boon removal mesmer and the ele is literally face tanking shatters so constantly having boons removed. Notice how quickly he gets back up to 3-5 boons? With no removal ele is usually sitting at might, swiftness, regen, protection and vigor as permanent boons and you're likely to have some fury/retal mixed in from elemental contingency assuming you don't believe in auto procs saving your life when you messed up. Sure they "can't apply more than 2-3 boons per second" but name any class that can consistently do that? I know many, including ele can burst out a load of boons but most classes cannot constantly churn out boons on the same level as ele and guardian.

This entire thread is "ele mains" complaining their class is bottom tier in PvP and whining for buffs instead of properly addressing the power creep as they're too short sighted to see how bad the state of the game is now and how much worse it will get if you keep buffing ele instead of nerfing everything down several notches.

That video is out dated as it looks like he was using evasion runes that just got a massive nerf both having swiftness for clears and swiftness to cover boons makes for a good counter to mezme. Also balancing in this game is not base off of 1v1 and if it is ppl at anet need to be fired from there jobs lol.

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@apharma.3741 said:

@"Sigmoid.7082" said:It would be a greater liability against corruption as a pulsing boon.all you gotta do is break stun / condi clear once and dodge, or lightning flash / mist form. pulsing corrupts are very unlikely to get your stab first or second pulse if you have many boons.

Using mistform after using armour of earth should warrant an uninstall from anyone that does not consider it a bad move and that they messed up.

Sigmoid is entirely correct and the opportunity cost of using multiple corrupts to keep you chain CC'd is well worth it. Bear in mind no necro is likely to be alone so that other guy has a free pass to wail on you. Meanwhile you just wasted 2 cool downs when you should have only used 1.

I'd rather be corrupted once than risk being corrupted multiple times, this is one of the reasons scourge was so strong on launch, it wasn't just that it had a lot of conditions it's that boon spam was so high and it's AoE boon corrupts (so stack multiple necros and stagger, constant rings of corrupts) so high that it further compounded the issue.

Warr has pulsing stab. How many times have you seen one being perma feared? Weaver uses stab on stances which are used quite frequently for a lot of stab uptime, what about that? When was the last time you've seen weaver with armor of earth?

Besides, only necro has corrupts, every class has hard CC and you can apply boons so your pulsing stab doesn't get corrupted each pulse.
Ele cant apply more than 2-3 boons per second to secure that one-time stab doesn't get insta corrupted.

You do realise the only pulsing stab warrior has outside of rampage is balanced stance which warriors don't use at all because having longer duration single application stab is better than pulsing? That's without mentioning there's a world of difference between how a warrior fights a necro and how ele does. War tends to stunlock opponents and what do you know, necro doesn't have enough stunbreaks let alone stab to deal with it so the warrior often doesn't get the stab corrupted. If it does, cleanse or resistance and ignore.

Wait what? Have you ever actually played ele?

Here's ele fighting a boon removal mesmer and the ele is literally face tanking shatters so constantly having boons removed. Notice how quickly he gets back up to 3-5 boons? With no removal ele is usually sitting at might, swiftness, regen, protection and vigor as permanent boons and you're likely to have some fury/retal mixed in from elemental contingency assuming you don't believe in auto procs saving your life when you messed up. Sure they "can't apply more than 2-3 boons per second" but name any class that can consistently do that? I know many, including ele can burst out a load of boons but most classes cannot constantly churn out boons on the same level as ele and guardian.

This entire thread is "ele mains" complaining their class is bottom tier in PvP and whining for buffs instead of properly addressing the power creep as they're too short sighted to see how bad the state of the game is now and how much worse it will get if you keep buffing ele instead of nerfing everything down several notches.

Once you nerf everything down...would you address the clankiness of weaver like the unnecessary double attunement CD? After the several nerfs received now you don't have even the wvw staff meme build to support any claim of ele viability with weaver a supposed dmg focused elite, the whole elite is close to be a joke on par with renegade.

Do you even know the real facts? The elementalist has received nothing but build destroying nerfs since Septmber 2015 while on the other side everybody else except revenant received substantial buffs to their utilities and trait lines.

The last time we saw substantial buffs to traitlines was back in Dec 2013 with the introduction of Stone Heart , Diamond skin and Blinding ashes, also Lightning rod and after that....nerfs upon nerfs adding to more nerfs with the removal of any usable amulet but hey...eles are crying too much so....let's make a deal : you bring your list of facts and I bring mine then we see if all the complaints are really unwarranted

And please please please @apharma.3741 it's time for you to realize that nobody asked anet to turn the spellcaster from GW1 into a magic warrior meme so it's not the bloody fault of the playerbase if they try to get by with what they've got, if you want people to stay at melee range...they need bloody sustain

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