Why no pips the first week after you transfer? — Guild Wars 2 Forums

Why no pips the first week after you transfer?

Just wondering if anyone knows the rationale behind the no pips the 1st week after you transfer rule. Is it supposed to be a deterent against bandwagoning? I've played since 2012 and this is my first transfer and I made the transfer before the relinks. I thought the deterent would be the 500 gems you shelled out.

Comments

  • @Dashingsteel.3410 said:
    Is it supposed to be a deterent against bandwagoning?

    Yes

    I thought the deterent would be the 500 gems you shelled out.

    Turns out that worked somewhat before links, when people wanted to transfer to high-pop worlds (with higher gem costs). Now, it's not enough because (often) you can transfer to a high pop team by transferring to a 500-gem world.

    For those who are inclined to transfer every re-link, that means losing 8 days of pips every ~60 days. For those that transfer 1x year, it means losing 14 days every ~360.
    (I'm presuming that frequent flyers know when to change to reduce the pip loss, while infrequent swappers might suffer the maximum theoretical penalty.)

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Dashingsteel.3410Dashingsteel.3410 Member ✭✭✭
    edited December 22, 2018

    @Illconceived Was Na.9781 said:

    @Dashingsteel.3410 said:
    Is it supposed to be a deterent against bandwagoning?

    Yes

    I thought the deterent would be the 500 gems you shelled out.

    Turns out that worked somewhat before links, when people wanted to transfer to high-pop worlds (with higher gem costs). Now, it's not enough because (often) you can transfer to a high pop team by transferring to a 500-gem world.

    For those who are inclined to transfer every re-link, that means losing 8 days of pips every ~60 days. For those that transfer 1x year, it means losing 14 days every ~360.
    (I'm presuming that frequent flyers know when to change to reduce the pip loss, while infrequent swappers might suffer the maximum theoretical penalty.)

    Thank you for you answer. I suspected that was it. I just wish that something could detect the frequency of your transfers. This is the only transfer I have made. Oh well, at least I know the reason : ) ty to abasedfear.6051 as well : )

  • Jeknar.6184Jeknar.6184 Member ✭✭✭✭
    edited December 22, 2018

    @Dashingsteel.3410 said:

    @Illconceived Was Na.9781 said:

    @Dashingsteel.3410 said:
    Is it supposed to be a deterent against bandwagoning?

    Yes

    I thought the deterent would be the 500 gems you shelled out.

    Turns out that worked somewhat before links, when people wanted to transfer to high-pop worlds (with higher gem costs). Now, it's not enough because (often) you can transfer to a high pop team by transferring to a 500-gem world.

    For those who are inclined to transfer every re-link, that means losing 8 days of pips every ~60 days. For those that transfer 1x year, it means losing 14 days every ~360.
    (I'm presuming that frequent flyers know when to change to reduce the pip loss, while infrequent swappers might suffer the maximum theoretical penalty.)

    Thank you for you answer. I suspected that was it. I just wish that something could detect the frequency of your transfers. This is the only transfer I have made. Oh well, at least I know the reason : ) ty to abasedfear.6051 as well : )

    Btw, you need to be in your new server for a full matchup to have the pip loss lifted... If you transfered AFTER the reset, you'll be locked for this week AND the next week too because you were in a different server the moment of reset. Most people transfer moments before reset so they can avoid a extra week of no pips.

    Ferguson's Crossing Mithril Squire (Rank 5001) - PvP Phoenix (Rank 72) - 30k Achievement Points
    Exalted Kawagima, Calamis Fatima, Hanna Flintlocke, Suzuhara Suzuka, Sally Furious Ant, Sabetha Deadeye, Bjarl of Souls, Lilian Mistwalker, Kelvena Riverstream, Zallha Wildhunt

  • Mil.3562Mil.3562 Member ✭✭✭

    @Jeknar.6184 said:

    @Dashingsteel.3410 said:

    @Illconceived Was Na.9781 said:

    @Dashingsteel.3410 said:
    Is it supposed to be a deterent against bandwagoning?

    Yes

    I thought the deterent would be the 500 gems you shelled out.

    Turns out that worked somewhat before links, when people wanted to transfer to high-pop worlds (with higher gem costs). Now, it's not enough because (often) you can transfer to a high pop team by transferring to a 500-gem world.

    For those who are inclined to transfer every re-link, that means losing 8 days of pips every ~60 days. For those that transfer 1x year, it means losing 14 days every ~360.
    (I'm presuming that frequent flyers know when to change to reduce the pip loss, while infrequent swappers might suffer the maximum theoretical penalty.)

    Thank you for you answer. I suspected that was it. I just wish that something could detect the frequency of your transfers. This is the only transfer I have made. Oh well, at least I know the reason : ) ty to abasedfear.6051 as well : )

    Btw, you need to be in your new server for a full matchup to have the pip loss lifted... If you transfered AFTER the reset, you'll be locked for this week AND the next week too because you were in a different server the moment of reset. Most people transfer moments before reset so they can avoid a extra week of no pips.

    Oh, that explains why sometimes I loss two weeks of pips instead of one. I thought it was a bug or maybe I remembered wrongly. Silly me.

  • Israel.7056Israel.7056 Member ✭✭✭✭

    It's supposed to be a disincentive for transferring but one week is nothing so it has essentially zero effect at least for me. Of course I played this game when there were almost no rewards whatsoever so it may be more effective on people who have a different point of reference.

  • Because it's come up in the thread:

    • The best time to transfer (to minimize the duration of the penalty) is just before the matchup begins. Minimum duration: 7.1 days
    • The worst time to transfer (to minimize) is just after the matchup begins. Maximum duration: 13.9 days

    Two other considerations:

    • Minimizing duration isn't the only consideration. If you have more fun after moving, you're more likely to play. You might get a week of pips with the old linkage, but you'll be a week late joining the new matchup.
    • Bandwagoning requires knowing the new linkages, which requires that two things happen before the new matchups with new linkages occur: the linkages have to be announced and you have to be ready to transfer within ~10-30 minutes.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • LetoII.3782LetoII.3782 Member ✭✭✭✭
    edited December 22, 2018

    Once you have all the things pips are just another thing that accrues in the bag 'o things

    [HUNT] the predatory instinct

  • @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Jeknar.6184Jeknar.6184 Member ✭✭✭✭
    edited December 22, 2018

    @Illconceived Was Na.9781 said:

    @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Problably not considering it's like 24400 tickets for three full sets of legendary armor with Mistforged skins. And I'm not even counting Warbringer.

    Ferguson's Crossing Mithril Squire (Rank 5001) - PvP Phoenix (Rank 72) - 30k Achievement Points
    Exalted Kawagima, Calamis Fatima, Hanna Flintlocke, Suzuhara Suzuka, Sally Furious Ant, Sabetha Deadeye, Bjarl of Souls, Lilian Mistwalker, Kelvena Riverstream, Zallha Wildhunt

  • @ThunderPanda.1872 said:
    You're right. 1 week of no pips is absurd.

    It should be more and hopefully accumulate the more you transfer.

    I've been playing since 2012 and this is my first transfer. I am curious why you think I should be given more than one week of no pips. I really don't think I deserve the one week since I am not a bandwagoner but I understand that because of bandwagoners everyone who transfers is perceived as guilty by Anet and given the pip penalty.

  • why would it matter if this is your first transfer or 15th? You transferred and there are small punishments put in place to attempt to keep people from transferring. I don't think Dashingsteel was saying you as a person need more weeks without pips, he's saying it needs to be more in general and on top of that each time you do transfer it needs to be higher say 4 weeks for your second transfer, and then 6 for your third and so on.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭
    edited December 22, 2018

    @Jeknar.6184 said:

    @Illconceived Was Na.9781 said:

    @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Problably not considering it's like 24400 tickets for three full sets of legendary armor with Mistforged skins. And I'm not even counting Warbringer.

    I have not missed a ticket since the ticket system was implemented, and I can tell you i can make all armors (T2) and Warbringer. Also, some people had leftover tickets from waaaay back, so... It is definitely possible. But then again, I play a lot of wvw...
    Edit: mistforged weapon skins, obsidian skins, theres many things to collect. And Anet may introduce more stuff to buy with tickets in the future.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Illconceived Was Na.9781 said:

    @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Upgrading from ascended to legendary is a tremendous waste of money when BiS might change once an expac.

    [HUNT] the predatory instinct

  • Liston.9708Liston.9708 Member ✭✭✭
    edited December 22, 2018

    @Voltekka.2375 said:

    @Jeknar.6184 said:

    @Illconceived Was Na.9781 said:

    @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Problably not considering it's like 24400 tickets for three full sets of legendary armor with Mistforged skins. And I'm not even counting Warbringer.

    I have not missed a ticket since the ticket system was implemented, and I can tell you i can make all armors (T2) and Warbringer. Also, some people had leftover tickets from waaaay back, so... It is definitely possible. But then again, I play a lot of wvw...
    Edit: mistforged weapon skins, obsidian skins, theres many things to collect. And Anet may introduce more stuff to buy with tickets in the future.

    You didn’t mention legendary armor... that’s 18 pieces @ 1095 tix each. I have also maxed every week but 1 and have lots I can buy....

  • @Mazreal Blackknight.1564 said:
    why would it matter if this is your first transfer or 15th? You transferred and there are small punishments put in place to attempt to keep people from transferring. I don't think Dashingsteel was saying you as a person need more weeks without pips, he's saying it needs to be more in general and on top of that each time you do transfer it needs to be higher say 4 weeks for your second transfer, and then 6 for your third and so on.

    I am going on the premise that the no pips is due to bandwagoning… so by relating that this is my only transfer since the game started and transferring before the relinks would show that I am not a bandwagoner.... Now if the no pips is not due to bandwagoning you are right my one and only transfer wouldn't be a point to bring up.

    I get that anet probably doesn't have a recognition system to identify frequency or history of transfers and I am not asking that they implement one. I was just wondering if it was bandwagoning or just transfers in general that caused the no pips.

  • Kylden Ar.3724Kylden Ar.3724 Member ✭✭✭✭

    Because you should not get rewarded for paying to win by bandwagon.

    How many times we gotta tell you GRIND IS NOT CONTENT there ANet?

    Leader of Tyrian Adventure Corp [TACO], [RaW][TACO] Alliance, Kaineng.

  • sostronk.8167sostronk.8167 Member ✭✭✭

    @Kylden Ar.3724 said:
    Because you should not get rewarded for paying to win by bandwagon.

    What is "winning"?

    _We must secure the existence of our Quaggans and a future for Quaggan children. _

  • @Kylden Ar.3724 said:
    Because you should not get rewarded for paying to win by bandwagon.

    I've played since 2012 and this is the only transfer I've done. I also transferred on Thursday before the relinks were posted so how is that bandwagoning?

    I get that people bandwagon it is just unfortunate to get lumped in with them.

  • I don't think the OP needs to defend their transfer. There are plenty of people who transfer once or twice per year to play with friends who joined and didn't used to WvW (or whatever reason).

    @Dashingsteel.3410 said:
    I get that people bandwagon it is just unfortunate to get lumped in with them.

    aka this is why we can't have nice things.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Liston.9708 said:

    @Voltekka.2375 said:

    @Jeknar.6184 said:

    @Illconceived Was Na.9781 said:

    @LetoII.3782 said:
    Once you have all the things pips are just another thing that accrues in the bag 'o things

    All the things including all the WvW skins, 3 full sets of legendary-enabled armors, the legendary back. I suspect not a lot of WvWers have all.

    Problably not considering it's like 24400 tickets for three full sets of legendary armor with Mistforged skins. And I'm not even counting Warbringer.

    I have not missed a ticket since the ticket system was implemented, and I can tell you i can make all armors (T2) and Warbringer. Also, some people had leftover tickets from waaaay back, so... It is definitely possible. But then again, I play a lot of wvw...
    Edit: mistforged weapon skins, obsidian skins, theres many things to collect. And Anet may introduce more stuff to buy with tickets in the future.

    You didn’t mention legendary armor... that’s 18 pieces @ 1095 tix each. I have also maxed every week but 1 and have lots I can buy....

    7880 tickets per legendary set, times 3= 23640. I know cause i made one leggy set, Warbringer and still have 16854 tickets left (this week included).

  • Its not like pips do much. Just remove the "citizen" junk and let players be happy. Its not like WvW players make any gold anyways. You could give all of us a free legendary of choosing and PvE players would have still made more money. Imagine if you had to pay 10g every time you wanted to start a raid or fractal over.

  • Justine.6351Justine.6351 Member ✭✭✭✭

    The reason for the 1 week denial is because if it didn't exist people would just xfer 30min before the reset and have no "account bound" deterrent to server hopping. It levels the playing field between those who can blow money and those who have other responsibilities.

    Anet buff me :-(
    Make me good at game!

  • @Dashingsteel.3410 said:

    @Mazreal Blackknight.1564 said:
    why would it matter if this is your first transfer or 15th? You transferred and there are small punishments put in place to attempt to keep people from transferring. I don't think Dashingsteel was saying you as a person need more weeks without pips, he's saying it needs to be more in general and on top of that each time you do transfer it needs to be higher say 4 weeks for your second transfer, and then 6 for your third and so on.

    I am going on the premise that the no pips is due to bandwagoning… so by relating that this is my only transfer since the game started and transferring before the relinks would show that I am not a bandwagoner.... Now if the no pips is not due to bandwagoning you are right my one and only transfer wouldn't be a point to bring up.

    I get that anet probably doesn't have a recognition system to identify frequency or history of transfers and I am not asking that they implement one. I was just wondering if it was bandwagoning or just transfers in general that caused the no pips.

    I believe this was implemented to discourage bandwagoning... although that doesn't seem to have worked really since the guilds that want to switch to apparently "find the fights" or "load a server" will do so anyway and don't care much about the pips.

    Unfortunately for those other people who want to transfer on their own it becomes an issue like this. But as noted, ANet doesn't have a way of knowing if someone is bandwagoning or not so the rule is applied across the board to ALL transfers.

    Just another WvW lifer who'll never say die... while dying again and again!

  • hunkamania.7561hunkamania.7561 Member ✭✭✭✭
    edited December 26, 2018

    Guilds have no choice but to transfer cause they get stuck in dead tier 4 for 2 months or they're on a server that Q's maps and you can't get any fights. It sucks getting punished for that. We had to move on reset because we were on the quad server and got Q'd out of every map

    Ferguson's Crossing Server Leader

    WVW LEADER

    VR

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @hunkamania.7561 said:
    Guilds have no choice but to transfer cause they get stuck in dead tier 4 for 2 months or they're on a server that Q's maps and you can't get any fights. It sucks getting punished for that. We had to move on reset because we were on the quad server and got Q'd out of every map

    You may be right in that.

    Maybe those same guilds need to help with PPT to get out of T4? History tends to repeat itself

    Leaving because you are on an over stacked link is good.

    The ‘stuck in T4’? Well... no.

  • hunkamania.7561hunkamania.7561 Member ✭✭✭✭
    edited December 26, 2018

    @Strider Pj.2193 said:

    @hunkamania.7561 said:
    Guilds have no choice but to transfer cause they get stuck in dead tier 4 for 2 months or they're on a server that Q's maps and you can't get any fights. It sucks getting punished for that. We had to move on reset because we were on the quad server and got Q'd out of every map

    You may be right in that.

    Maybe those same guilds need to help with PPT to get out of T4? History tends to repeat itself

    Leaving because you are on an over stacked link is good.

    The ‘stuck in T4’? Well... no.

    ppt is coverage wars and we're not gonna be playing all day to get a server out of t4 just to go back again. We tried that but it's not fun and it's draining. We'll just transfer for 500 gems to a server that will do that for us

    Ferguson's Crossing Server Leader

    WVW LEADER

    VR

  • Artaz.3819Artaz.3819 Member ✭✭✭
    edited December 26, 2018

    Honestly, on the front side of a re-link, the 500 gems and loss of 1-week in PIPs (assuming you PIP out the first part of the week and don't do it until after), ends up being basically nothing of a deterrent. But I think that is ANets whole purpose for the re-link since it creates more movement.

    On the flip side, the 2-month window for tied to a specific server is probably not helping at all for the last 2-3 weeks of every 2 month cycle re-link...might as well wait it out and not play. Historically, the 'ded game' comments are very high during this time for a reason with a lot of direct self manipulation to fall server rating as fast a possible to get a good re-link next 2-month window. The re-link system is toxic but that's for another thread.

    To really maximize WvW profit and play time, the key would be to just create two options:

    • a free transfer option using ingame currency transfer (i.e. Badges of Honor) that removes PIP gains for 2+ weeks - this encourages the guilds to move to the action and encourages the cheaper players to have an option to move if you WvW consistently.
    • an escalating gem price transfer option (server transfer gem price) goes up based on how many transfers happen in a given week or over the course of the 2-month window that doesn't penalize any PIP gains and ultimately encourages WvW game play to be more funded by the whale players. It would also basically maximize the revenue stream from WvW server transfers which ANet is missing out on from an opportunity standpoint.
  • Rampage.7145Rampage.7145 Member ✭✭✭

    @Strider Pj.2193 said:

    @hunkamania.7561 said:
    Guilds have no choice but to transfer cause they get stuck in dead tier 4 for 2 months or they're on a server that Q's maps and you can't get any fights. It sucks getting punished for that. We had to move on reset because we were on the quad server and got Q'd out of every map

    You may be right in that.

    Maybe those same guilds need to help with PPT to get out of T4? History tends to repeat itself

    Leaving because you are on an over stacked link is good.

    The ‘stuck in T4’? Well... no.

    Sure eliminate PPT 100% and make it so the only way to score points is to kill take and defend structures and we will carry any dead server to t1 ezpz.. OH wait yeah we play a game where having the most Asians and Aussies is the only thing that conditions which server plays in which tier even tho we play on servers that are supposed to be North American servers... NVM!!!!!

    VR Driver
    Salty beavers top guild 2 years in a row back to back, the double champs
    https://saltybeavers.com/

  • And VR just "happened" to end up on ET linked with BG. ;)

    To be fair, Bloodie and Hunk raise valid points about coverage wars, and Anet has done absolutely nothing to address the issue.

    REDUCE NA TO 3 TIERS

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