Daddicus.6128 Posted December 23, 2018 Share Posted December 23, 2018 Ascended earrings are (generally) unique. So, you can't equip two of the same kind.I realize this was done for game-balance issues. But, it's also logic- and fashion-defying. Why would someone ever wear two DIFFERENT earrings? I can see someone wearing a single earring, but two that don't match? My wife would have fit.So, how about changing that? Is it really THAT important to game balance?If it turns out to be unbalancing, can we at least be able to re-skin them? Link to comment Share on other sites More sharing options...
sigur.9453 Posted December 23, 2018 Share Posted December 23, 2018 Doesn't seam far fetched. https://www.google.com/search?q=2+earrings+in+one+ear&tbm=isch&ved=2ahUKEwixucWo7bbfAhVti6QKHfIfD90Q2-cCegQIABAC&oq=2+ear&gs_l=mobile-gws-wiz-img.1.0.0i67j0l2j0i30l2.11788.15258..16874...0.0..1.113.1370.8j6......0....1.......0..0i19j0i30i19j0i5i30i19.BHdYWu5qxrY&ei=d_gfXPGhLu2WkgXyv7zoDQ&client=ms-android-huawei&prmd=insv&biw=360&bih=598I wish the game was so well rounded that we could talk about these little things Link to comment Share on other sites More sharing options...
Edelweiss.4261 Posted December 23, 2018 Share Posted December 23, 2018 I wish I could actually see my earrings on my character. I'd spend soooo much time on that. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted December 23, 2018 Share Posted December 23, 2018 @"Daddicus.6128" said:So, how about changing that? Is it really THAT important to game balance?It was, in the past. And frankly, gameplay should always trump any concerns we have to match the real world. Tyrian fashion sense needn't match ours and it's awesome that having a full inventory doesn't slow our characters down or affect their balance, like it would if we overfilled our "bags."Regardless, uniqueness no longer has any balancing value: anyone with access to either expansion has easy access to double accessories & double rings with identical stats; anyone who fractals, WvWs, or PvPs also has access.It seems to me that all they'd need to do is remove the 'flag' of unique = yes on all rings & all accessories. (To be fair, that's not free: it's easy enough to write scripts to change something likes; it's the verification & testing that distracts the most from other projects. So it's a simple change, but not necessarily cheap or convenient to implement.) Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted December 23, 2018 Share Posted December 23, 2018 To be fair, they're accessories. I don't imagine anyone would wear this on their ears:https://wiki.guildwars2.com/wiki/Imperial_Chef_Yileng%27s_Golden_SpoonIn other words, these things might not be going on their ears necessarily. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted December 23, 2018 Share Posted December 23, 2018 @Daddicus.6128 said:Ascended earrings are (generally) unique. So, you can't equip two of the same kind.I realize this was done for game-balance issues. But, it's also logic- and fashion-defying. Why would someone ever wear two DIFFERENT earrings? I can see someone wearing a single earring, but two that don't match? My wife would have fit.So, how about changing that? Is it really THAT important to game balance?If it turns out to be unbalancing, can we at least be able to re-skin them?I don't see this as an issue simply because they are not visible on your character. If they were visually there then you'd have a point... but they're not. Link to comment Share on other sites More sharing options...
jwaz.1908 Posted December 23, 2018 Share Posted December 23, 2018 The uniqueness rule stems back to when ascended was first introduced to the game a few months after launch. The reason being that there used to be two different kinds of infusion slot (offensive and defensive), so there was one accessory/ring per infusion type per stat type.Since that's no longer the case, there's no technical reason for the uniqueness rule. Lore wise though, ascended trinkets are suppose to be rare treasures, so equipping two of the same on a single character would diminish their... well... uniqueness. Also not all accessories are earrings, and they don't have physical models anyways. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted December 23, 2018 Share Posted December 23, 2018 @jwaz.1908 said:The uniqueness rule stems back to when ascended was first introduced to the game a few months after launch. The reason being that there used to be two different kinds of infusion slot (offensive and defensive), so there was one accessory/ring per infusion type per stat type.Since that's no longer the case, there's no technical reason for the uniqueness rule. Lore wise though, ascended trinkets are suppose to be rare treasures, so equipping two of the same on a single character would diminish their... well... uniqueness. Also not all accessories are earrings, and they don't have physical models anyways.That may be the original reason but it may not be the only one as it fills another purpose: It keeps multiple daily maps relevant instead of just the easiest/fastest. You have to farm different maps this way. To get two rings and two earrings I think you need to farm 3 maps. If you could equip the same people would just farm winterberries. Link to comment Share on other sites More sharing options...
jwaz.1908 Posted December 23, 2018 Share Posted December 23, 2018 @Gehenna.3625 said:That may be the original reason but it may not be the only one as it fills another purpose: It keeps multiple daily maps relevant instead of just the easiest/fastest. You have to farm different maps this way. To get two rings and two earrings I think you need to farm 3 maps. If you could equip the same people would just farm winterberries.That could be one reason they've kept the rule, though you have to realize the only way to get ascended trinkets used to be fractals for rings, guild missions for accessories, and laurels for amulets. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted December 23, 2018 Share Posted December 23, 2018 @jwaz.1908 said:@Gehenna.3625 said:That may be the original reason but it may not be the only one as it fills another purpose: It keeps multiple daily maps relevant instead of just the easiest/fastest. You have to farm different maps this way. To get two rings and two earrings I think you need to farm 3 maps. If you could equip the same people would just farm winterberries.That could be one reason they've kept the rule, though you have to realize the only way to get ascended trinkets used to be fractals for rings, guild missions for accessories, and laurels for amulets.Sure and with regards to that time you're right. It's just that when the started coming out with the LS daily maps in HoT, it seems to me the reason for it changed as their approach to ascended trinkets also changed. I suspect it had to do with not that many people doing fractals but giving more people something to work towards. Link to comment Share on other sites More sharing options...
Solvar.7953 Posted December 24, 2018 Share Posted December 24, 2018 It does seem a little pointless, especially because for rings, and attuned or infused version is different from each other as well as the base. So only if you were doing fractals and wanted attuned + infused would this become an issue for rings again.For earrings, since they can't be attuned or infused, one is stuck. But the restriction seems a bit pointless now. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 24, 2018 Author Share Posted December 24, 2018 @Illconceived Was Na.9781 said:@"Daddicus.6128" said:So, how about changing that? Is it really THAT important to game balance?It was, in the past. And frankly, gameplay should always trump any concerns we have to match the real world. Tyrian fashion sense needn't match ours and it's awesome that having a full inventory doesn't slow our characters down or affect their balance, like it would if we overfilled our "bags."Regardless, uniqueness no longer has any balancing value: anyone with access to either expansion has easy access to double accessories & double rings with identical stats; anyone who fractals, WvWs, or PvPs also has access.It seems to me that all they'd need to do is remove the 'flag' of unique = yes on all rings & all accessories. (To be fair, that's not free: it's easy enough to write scripts to change something likes; it's the verification & testing that distracts the most from other projects. So it's a simple change, but not necessarily cheap or convenient to implement.)Good points. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 24, 2018 Author Share Posted December 24, 2018 @"DaFishBob.6518" said:To be fair, they're accessories. I don't imagine anyone would wear this on their ears:https://wiki.guildwars2.com/wiki/Imperial_Chef_Yileng%27s_Golden_SpoonIn other words, these things might not be going on their ears necessarily.I suppose that's why the generic term is "accessory", not "earring". Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 24, 2018 Author Share Posted December 24, 2018 @Gehenna.3625 said:@Daddicus.6128 said:Ascended earrings are (generally) unique. So, you can't equip two of the same kind.I realize this was done for game-balance issues. But, it's also logic- and fashion-defying. Why would someone ever wear two DIFFERENT earrings? I can see someone wearing a single earring, but two that don't match? My wife would have fit.So, how about changing that? Is it really THAT important to game balance?If it turns out to be unbalancing, can we at least be able to re-skin them?I don't see this as an issue simply because they are not visible on your character. If they were visually there then you'd have a point... but they're not.Oops! I failed to actually look. I just assumed they were there. My bad. Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted December 24, 2018 Share Posted December 24, 2018 @"DaFishBob.6518" said:To be fair, they're accessories. I don't imagine anyone would wear this on their ears:https://wiki.guildwars2.com/wiki/Imperial_Chef_Yileng%27s_Golden_SpoonIn other words, these things might not be going on their ears necessarily.You mean you wouldn't hang a spoon from your ear? Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted December 24, 2018 Share Posted December 24, 2018 The accessories from raids, fractals (the new ones, with selectable stats) and wvw aren't unique. And they aren't because raiders (rightly) complained and Anet removed the unique flag from their stuff. Similarily, there's no reason whatsoever for the original rings and trinkets from fractals to remain unique - the only reason they remain such is because Anet doesn't revisit old content if they absolutely don't have to. Which is hardly a good reason for not making that change. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted December 24, 2018 Share Posted December 24, 2018 @Daddicus.6128 said:@Gehenna.3625 said:@Daddicus.6128 said:Ascended earrings are (generally) unique. So, you can't equip two of the same kind.I realize this was done for game-balance issues. But, it's also logic- and fashion-defying. Why would someone ever wear two DIFFERENT earrings? I can see someone wearing a single earring, but two that don't match? My wife would have fit.So, how about changing that? Is it really THAT important to game balance?If it turns out to be unbalancing, can we at least be able to re-skin them?I don't see this as an issue simply because they are not visible on your character. If they were visually there then you'd have a point... but they're not.Oops! I failed to actually look. I just assumed they were there. My bad.No worries. I can't even begin to count the things I didn't realise about this game lol. I especially like the moment I found out you could right click salvage tools and salvage all items in your inventory in one go instead of doing it one by one. That was slightly embarrassing to find out after so much time hehe.But yeh, you can't see them, which in a way is a shame but there it is. Link to comment Share on other sites More sharing options...
XenoSpyro.1780 Posted December 24, 2018 Share Posted December 24, 2018 @Daddicus.6128 said:I realize this was done for game-balance issues.what balance issue? If you're already wearing a Red Death, you just put on a same-statted Crystalline. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted December 24, 2018 Share Posted December 24, 2018 @Daddicus.6128 said:I realize this was done for game-balance issues. But, it's also logic- and fashion-defying. Why would someone ever wear two DIFFERENT earrings?Since they are not visible on your character, ANet thought that it was okay. I agree that it makes no sense, but hey... Link to comment Share on other sites More sharing options...
Tailcoat.6920 Posted December 24, 2018 Share Posted December 24, 2018 I suppose you could imagine that it's a unique pair of earrings in a slot instead of a single earring. Link to comment Share on other sites More sharing options...
BunjiKugashira.9754 Posted December 24, 2018 Share Posted December 24, 2018 I guess the unique flag has wasted many uninformed players' resources by now. Since the unique flag has no use whatsoever, that should be reason enough to remove it.When you have two identical items in your inventory that are supposedly "unique", how are you supposed to tell from that, that you can only equip one of them? Link to comment Share on other sites More sharing options...
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