Elrik Gutebad.3452 Posted December 24, 2018 Share Posted December 24, 2018 When you place a siege blueprint and it gets built, as the owner you can take control of that piece of siege. I think this should also apply to the last person who refreshed a piece of siege - the ability of the refresher to take control of the siege. I spend time refreshing siege while other people run past, if I wasn't doing the refresh it would despawn.A small reward would be to be able to control that siege when the keep/tower is under attack.Thoughts? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted December 24, 2018 Share Posted December 24, 2018 @Elrik Gutebad.3452 said:When you place a siege blueprint and it gets built, as the owner you can take control of that piece of siege. I think this should also apply to the last person who refreshed a piece of siege - the ability of the refresher to take control of the siege. I spend time refreshing siege while other people run past, if I wasn't doing the refresh it would despawn.A small reward would be to be able to control that siege when the keep/tower is under attack.Thoughts?No. Just because you have refreshed it should not matter. Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted December 24, 2018 Share Posted December 24, 2018 As if siege humping were a reward... Link to comment Share on other sites More sharing options...
Rampage.7145 Posted December 24, 2018 Share Posted December 24, 2018 @Elrik Gutebad.3452 said:When you place a siege blueprint and it gets built, as the owner you can take control of that piece of siege. I think this should also apply to the last person who refreshed a piece of siege - the ability of the refresher to take control of the siege. I spend time refreshing siege while other people run past, if I wasn't doing the refresh it would despawn.A small reward would be to be able to control that siege when the keep/tower is under attack.Thoughts?They should just remove siege refreshing, or siege altogether, those are my thoughts Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted December 26, 2018 Share Posted December 26, 2018 That would just encourage trolling since that just basically means whoever grabs the siege last gets to use it all day.Better just to remove siege refreshing. It is a mindless activity rewarding those with nothing better to do and makes supply not important enough. Why should people have to stay up 24/7 to do that crap? They can build siege to defend as its needed. Or we should just have arrow carts/cannons in fixed locations and you shouldn't be able to place them manually. Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted December 27, 2018 Share Posted December 27, 2018 I think siege should not be server/team specific. You leave it, anyone can use it, even enemies. Add a new skill to each - "Self Destruct" to prevent it being used to take the tower you just took with it. Bit more real that way, as catapults in history never had bio-metric locks. Link to comment Share on other sites More sharing options...
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