a wild hypothesis of the of the water dragon — Guild Wars 2 Forums

a wild hypothesis of the of the water dragon

With its minions being described as "tentacled horrors" and the concept art "tsunami" by Daniel Dociu, here's an idea what the dragon might look like. It could be a colossal octopus but at the end of each tentacle is a dragon head. Like an octopus, the dragon heads have their own mind like a real octopus however, as long as they are connected to the primary body, they are under the central body's will. This leaves a question though. Can a severed tentacle turn on its master? Possibly not with Mordremoth's essence. Still it would be cool to have a less dragon like Elder dragon with some draconic anatomy. It still needs a unique elaborate weakness

Comments

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    In all seriousness though, I like the idea of it being very unlike a classic Dragon or lacking a lot of what people instantly Dragons to look like. I'm not sure I can accept the idea of a classic style Dragon in such a deep place.

    And tentacled horrors are always a good place to start from

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Veluna.7316Veluna.7316 Member ✭✭
    edited December 27, 2018

    The other thing too is what sort of enemy would it be with the amount of energy it absorbed from Mordremoth, Zhaitan, and possibly Kralkatorik possibly.

    Imagine the Elite Branded Rotting Mordrem Wet Tentacle lol

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Randulf.7614 said:
    In all seriousness though, I like the idea of it being very unlike a classic Dragon or lacking a lot of what people instantly Dragons to look like. I'm not sure I can accept the idea of a classic style Dragon in such a deep place.

    And tentacled horrors are always a good place to start from

    to be honest all ive ever pictured since i read about what its minions looked like was...a typical dragons body with tentacles in place of its wings and legs.

    Ember Wandertooth(SB), Lucina Fallenflame(Weaver), Kianda Redpaw(Guardian), Kingslayer, Light in the Dark.
    Why Guild Wars is called Guild Wars

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited December 28, 2018

    @Dante.1763 said:

    @Randulf.7614 said:
    In all seriousness though, I like the idea of it being very unlike a classic Dragon or lacking a lot of what people instantly Dragons to look like. I'm not sure I can accept the idea of a classic style Dragon in such a deep place.

    And tentacled horrors are always a good place to start from

    to be honest all ive ever pictured since i read about what its minions looked like was...a typical dragons body with tentacles in place of its wings and legs.

    Ive a,lways placeheld it with this

    https://i.imgur.com/p892zp3_d.jpg?maxwidth=640&shape=thumb&fidelity=medium

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Ceit.7619Ceit.7619 Member ✭✭✭

    It would be a funny twist to me if we kill Kralkatorrik, and then Selbbub absorbs branding power, and turns the entire ocean solid in response, like the Jade Sea.

  • @Ceit.7619 said:
    It would be a funny twist to me if we kill Kralkatorrik, and then Selbbub absorbs branding power, and turns the entire ocean solid in response, like the Jade Sea.

    it would only be able to brand where it swims. We've yet to see the nature of dragonbrand underwater

  • Konig Des Todes.2086Konig Des Todes.2086 Member ✭✭✭✭
    edited December 28, 2018

    @Yitsul.8342 said:
    It could be a colossal octopus but at the end of each tentacle is a dragon head.

    So basically a water Zhaitan then.

    Eh, I'd not have rehashes of previous boss designs for the Elder Dragons.

    I've always liked the idea of it being a more traditional multiheaded dragon. Perhaps ever since I saw this concept art by Kekai Kotaki that might be fore the DSD or one of its champions. Probably a champion, but still that kind of Siamese-dragon appearance (or more accurately, a polycephaly dragon) feels far more original than Cthulhu-dragon or Water Zhaitan.

    @Dante.1763 said:

    @Randulf.7614 said:
    In all seriousness though, I like the idea of it being very unlike a classic Dragon or lacking a lot of what people instantly Dragons to look like. I'm not sure I can accept the idea of a classic style Dragon in such a deep place.

    And tentacled horrors are always a good place to start from

    to be honest all ive ever pictured since i read about what its minions looked like was...a typical dragons body with tentacles in place of its wings and legs.

    That's kind of what I pictured Primordus to be, given his GW1 model having tendril-like appendages coming out of his shoulders instead of any visible joints for forearms or wings. You can see four of these tendrils on the gww's image of Primordus. And from some of the images here we can see two more. So instead of wings and forearms, it looks like the original design of Primordus had him with six+ tendrils at his shoulder area.

    And they tossed that potentially-super-creepy fully unique design for a kitten generic lava dragon design like what Deathwing from WoW or hell, what shows up if I just google "lava dragon". And why? Only complaints might have been "it's small" (which makes kitten sense given its location, its current size would demand it to be the entirety of freaking KRYTA from Brisban to Shiverpeaks!) or "it looks too much like Glint" (oh wow, an Elder Dragon looks similar to the child of another Elder Dragon. Heck, just make Primordus the mommy dragon and call it a day? Who the heck was Glint's mom anyways? Or Aurene's father for that matter! Are dragons asexual reproducers?).

    Mini-ranting aside, I really wish someone could pull out Primordus' model so we could see it without the rocks that go through Primordus and that it blends in so freaking well with.

    @Yitsul.8342 said:

    @Ceit.7619 said:
    It would be a funny twist to me if we kill Kralkatorrik, and then Selbbub absorbs branding power, and turns the entire ocean solid in response, like the Jade Sea.

    it would only be able to brand where it swims. We've yet to see the nature of dragonbrand underwater

    Erm... We got two large lakes in Ascalon countering that statement. And the remains of the dammed Elon Riverlands in Vabbi further countering that.

    Water is more or less unaffected, while the ground underwater and the fish very much are.

  • Justine.6351Justine.6351 Member ✭✭✭✭

    Name it Hydrapus.

    Anet buff me :-(
    Make me good at game!

  • perilisk.1874perilisk.1874 Member ✭✭✭

    Maybe it should drop any hint of dragon-ness and just be a giant living whirlpool that constantly manifests sea-life-inspired eyes, mouths, and tentacles from its sides, ripping and destroying whatever gets caught in its grip as it is inexorably dragged down to the hungry abyss at the bottom. Sort of like Cthulhu, Charybdis, and the Sarlacc had a baby.

    It might sound like it isn't much of a threat on land, but I assume if it did come on land, it would take the form of a colossal water sharknado.

  • Am I the only one who thinks that the design of a sea serpent/hydra/leviathan may be far more fitting than any tentacled abomination could ever hope to be?
    From a mythological point of view this may be more familiar, being closer to a standard dragon, but also far more appropriate than trying to go after weirdness for its own sake.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    @Castigator.3470 said:
    Am I the only one who thinks that the design of a sea serpent/hydra/leviathan may be far more fitting than any tentacled abomination could ever hope to be?
    From a mythological point of view this may be more familiar, being closer to a standard dragon, but also far more appropriate than trying to go after weirdness for its own sake.

    Not at all and you are prob closer to the mark in all honesty. I think there's just an appetite for something different though and with the only real know background of the DSD being this line from The Movement of the World;

    In the deepest waters of the sea, another dragon breathed, twisting the waters themselves into tentacled horrors that rose from every lake and river of the land

    It is only natural for the mind to continue that on a larger scale to its source.

    The popularity and influence of Cthulhu/Mythos literature helps lend a bit of credence to the imagining of such an abomination as well and anyone who has played Secret World knows how well such things can translate to an MMO

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Yitsul.8342Yitsul.8342 Member ✭✭
    edited December 29, 2018

    @Justine.6351 said:
    Name it Hydrapus.

    Sefalopoda

  • MurkWan.8526MurkWan.8526 Member ✭✭
    edited December 29, 2018

    Redesign the wings where the bones being slimy long tentacles with its own heads and the flaps being fin like mechanism.
    Basically, a huge hydra/tentacle/dragon monster hybrid that is massive. I want it to be like, mind-bogglingly massive. I am talking about a scale of one of bubbles eye should be bigger than a pact airship.

  • I keep picturing something like a world-serpent mixed with an eel, but that's perhaps too similar to Kralkatorrik and mouth of Mordremoth in terms of body structure. Maybe like a giant underwater centipede like d80f3d3d6f07c189440cbe5cde6618e7.jpg

  • @Veluna.7316 said:
    The other thing too is what sort of enemy would it be with the amount of energy it absorbed from Mordremoth, Zhaitan, and possibly Kralkatorik possibly.

    Imagine the Elite Branded Rotting Mordrem Wet Tentacle lol

    then it would be like Orochi from Okami but with an octopus head.

  • Ronin.7381Ronin.7381 Member ✭✭
    edited January 9, 2019

    Tentacles just gives me Mora vibes

    That and maybe I'd like to see something more Love Craftian for a creature that dwells in the deep where the Sun never reaches it.

  • I was always hoping for the water dragon to have a Lovecraft vibe. Just imagine, 30,000 below the sea level where no light reaches and you just can't imagine what lurks in the darkness oh that horror. Just like the Leviathan expansion for Mass Effect 3.

  • I don't know about the rest of the body, but in my mind, the Deep Sea Dragon absolutely needs to have two features:

    1. Anglerfish-like mouth and teeth
    2. Bio-luminescence. Probably capable of being turned off and on.

    Plague Signet is the only skill in the game that is worse when traited.

  • @Drarnor Kunoram.5180 said:
    2. Bio-luminescence. Probably capable of being turned off and on.

    What if that bio-luminescence is the only way we could even see it when we first see/fight it?

    If we fight it in the water depths, it could be the sheer darkness of the ocean that has it eluding our sight. But if it's fought in the surface, it could have Zhaitan's domain of shadow to be spreading darkness so it can't be seen. Maybe it doesn't even like sunlight (would make it opposite of Kralkatorrik, who's secondary domain I still think is Sky/Air, and involves sun magic based on the Zephyrites' who're based off of Glint).

  • I think the perfect design would be an oversized Quaggan. Big and cuddly, until it tries to kill you. The dissonance between looks and behaviour - I'd like that.

  • @Konig Des Todes.2086 said:

    @Drarnor Kunoram.5180 said:
    2. Bio-luminescence. Probably capable of being turned off and on.

    What if that bio-luminescence is the only way we could even see it when we first see/fight it?

    If we fight it in the water depths, it could be the sheer darkness of the ocean that has it eluding our sight. But if it's fought in the surface, it could have Zhaitan's domain of shadow to be spreading darkness so it can't be seen. Maybe it doesn't even like sunlight (would make it opposite of Kralkatorrik, who's secondary domain I still think is Sky/Air, and involves sun magic based on the Zephyrites' who're based off of Glint).

    Swim into a dark underwater cave to fight it, bringing Pact submarines along with. Swim deeper and deeper into the dark water before a lamp finally reveals the tip of its nose.

    Then, its face starts to glow, brightening the cavern. Already terrified by being so close to the monster, you almost don't realize the lines of light continuing down it's neck, speeding up as you see light racing all around the cavern.

    You didn't swim into a cave. You swam into its coils.

    Plague Signet is the only skill in the game that is worse when traited.

  • Knuckle Joe.7408Knuckle Joe.7408 Member ✭✭✭
    edited January 18, 2019

    I wish that they make it with a plesiosaur, pliosaur or a mosasaur based model. I feel those things were by far the most terrorizing sea creatures that ever lived. Add luminescence to it like someone else described and it would be amazing. Also massive and full of crustaceans, barnacles and other sea creatures attached to it.

  • Jimbru.6014Jimbru.6014 Member ✭✭✭

    When it finally appears, it better not ask for no tree fiddy!

  • @Knuckle Joe.7408 said:
    I wish that they make it with a plesiosaur, pliosaur or a mosasaur based model. I feel those things were by far the most terrorizing sea creatures that ever lived. Add luminescence to it like someone else described and it would be amazing. Also massive and full of crustaceans, barnacles and other sea creatures attached to it.

    So taking visual cues from the mosasaurus, but long, like a snake, a head like a sea dragon and bioluminescence in a similar manner to a Ghost Leviathan from Subnautica?

  • Jimbru.6014Jimbru.6014 Member ✭✭✭
    edited January 18, 2019

    @Castigator.3470 said:

    @Knuckle Joe.7408 said:
    I wish that they make it with a plesiosaur, pliosaur or a mosasaur based model. I feel those things were by far the most terrorizing sea creatures that ever lived. Add luminescence to it like someone else described and it would be amazing. Also massive and full of crustaceans, barnacles and other sea creatures attached to it.

    So taking visual cues from the mosasaurus, but long, like a snake, a head like a sea dragon and bioluminescence in a similar manner to a Ghost Leviathan from Subnautica?

    What I visualize:

    • Multiple long necks and draconian heads like a hydra. We've already got some concept art of that.
    • Sea turtle kind of body with shell and flippers. Bioluminescence and sea growth all over; this critter has been resting in the sea for thousands of years, so its body should pretty much be a living coral reef.
    • Draconian tail ending in big scaly flukes for ship-wrecking tail smashes and terrifying bursts of speed.
    • Heads and tail can retract into the shell. That's basically how it was resting on the ocean floor; if we could have gone down and seen it, it would have looked like an undersea mountain or reef with all the growth on it.
    • Huge, of course. We're talking "each head can swallow a Charr submarine whole" kind of huge. There's you a cutscene for a trailer...
    • Hundreds of feet long for sure, maybe even as big as Kralk. On the surface, it would leave a wake big enough to capsize ships. And if it breached like a whale (which it can) it could easily sink an entire fleet, or even cause a local tsunami. Again, there's already some concept art in that direction.
    • Something that big needs a lot of depth to submerge, so defeating it could involve luring it into water too shallow for it to just go under and hide.
    • Which could also be explained as water shallow enough to fight in; after all, real combat submarines today have max depths only a few times their length. Unless ANet wants to take the "It's Magic!" excuse to a whole new level, we're not going 6000 fathoms down to fight this thing. Though I can imagine something like the Bitter Cold in Bitterfrost, where the deep ocean is a hazardous environment that we have to create a solution to get to...
  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited January 18, 2019

    For me they can do anything provided they do not over-reuse certain themes and aesthetics:

    -Caribbean pirate atmosphere.
    -The Zhaitan campaign has a lot of ship and water theme, they should be careful not to turn it into a Zhaitan 2.0
    -Deserts.

    Tannhauser Engineer(SoS) | Atlantean Sword | Khel the Undead

  • I'm actually hoping it won't have a single body, especially after sucking up Mordremoth's wide-spreading influence. Give me a teeming school of minion fish that occasionally takes the shape of other things when it attacks, maybe capable of spitting out exploding starfish that adhere to enemy vessels.

  • @ugrakarma.9416 said:
    For me they can do anything provided they do not over-reuse certain themes and aesthetics:

    -Caribbean pirate atmosphere.
    -The Zhaitan campaign has a lot of ship and water theme, they should be careful not to turn it into a Zhaitan 2.0
    -Deserts.

    I would add onto it, not duplicating Abaddon themes, unless it's intentional to indicate Abaddon had a relation to the DSD (which goes against what they set up so I doubt it).

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @ugrakarma.9416 said:
    For me they can do anything provided they do not over-reuse certain themes and aesthetics:

    -Caribbean pirate atmosphere.
    -The Zhaitan campaign has a lot of ship and water theme, they should be careful not to turn it into a Zhaitan 2.0
    -Deserts.

    IMO a Caribbean pirate expansion would be amazing, but better as another deep sea/islands expansion

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Jimbru.6014Jimbru.6014 Member ✭✭✭

    "Caribbean pirate" theme is what Lion's Arch was when GW2 first came out. A lot of us would like to see it come back, but not at the cost of the same horrors that Scarlet brought.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭

    @Fenom.9457 said:

    @ugrakarma.9416 said:
    For me they can do anything provided they do not over-reuse certain themes and aesthetics:

    -Caribbean pirate atmosphere.
    -The Zhaitan campaign has a lot of ship and water theme, they should be careful not to turn it into a Zhaitan 2.0
    -Deserts.

    IMO a Caribbean pirate expansion would be amazing, but better as another deep sea/islands expansion

    Entire Orr landscape and mobs(the risen here is our version of "zombies pirates" ) + battling zaithan undead ships + Lions Arch wasnt enough?

    Tannhauser Engineer(SoS) | Atlantean Sword | Khel the Undead

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @ugrakarma.9416 said:

    @Fenom.9457 said:

    @ugrakarma.9416 said:
    For me they can do anything provided they do not over-reuse certain themes and aesthetics:

    -Caribbean pirate atmosphere.
    -The Zhaitan campaign has a lot of ship and water theme, they should be careful not to turn it into a Zhaitan 2.0
    -Deserts.

    IMO a Caribbean pirate expansion would be amazing, but better as another deep sea/islands expansion

    Entire Orr landscape and mobs(the risen here is our version of "zombies pirates" ) + battling zaithan undead ships + Lions Arch wasnt enough?

    I was thinking more pirates of the Caribbean type thing with tropical islands and treasures, curses, pirate crews. Siren’s reef fractal was pretty much what I wanted, now if only if were an expansion with 5+ maps

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

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