What’s your FUN wvw profession and build? — Guild Wars 2 Forums

What’s your FUN wvw profession and build?

What profession and what builds do u enjoy the most running in wvw? And if u care to your least favourite?

<1

Comments

  • Jeknar.6184Jeknar.6184 Member ✭✭✭✭

    I used to enjoy playing Boon Chrono for small scale. Thanks to Arena Net, it's no longer a valid response tho... I still play Conversion Holo, Hammer warrior and Harrier Firebrand for funzies tho...

    Oh and I hate longbow Soulbeasts.

    Ferguson's Crossing Mithril Scout (Rank 4789) - PvP Phoenix (Rank 72) - 30k Achievement Points
    Calamis Fatima, Suzuhara Suzuka, Hanna Flintlocke, Kawagima, Lilian Mistwalker, Bjarl of Souls, Sabetha Deadeye, Kelvena Riverstream, Zallha Wildhunt

  • DemonSeed.3528DemonSeed.3528 Member ✭✭✭✭

    I try to literally play everything - from power/hybrid/condi, meta/nonmeta/myownbuilds/gimmickbuilds, all weaponsets, try out runes and sigils I never considered before, as well as traits, just to see if something clicks here and there. That's my version of the fun, as well as trying to find ways to beat certain builds. I don't always try for the most offensive damage or annoying cancer builds because sometimes I do like to offer some counterplay. I'm already playing at a disadvantage anyhow with my ping but if the game can't find an easier way for balance, I do accept gimping myself in order for others to have fun - the real challenge in that is trying to work with whatever limitation I give myself. I change builds so often that most of my armor/wep have to be exotics, but I have access to all the asc trinkets I'd need. I don't have a favourite profession but I have to change to certain ones depending on my ping (I have unstable pings and lag spikes all the way to 4k). Sometimes I change to a diff class each time I die, unless there is a big queue. I wouldn't say Renegade is my least favourite, but it was my least used until recently and I've been putting more hours into it and it's slightly better than before but still needs a lot of work imo. I still have fun on that but it needs love. I guess I usually change into a class depending on what's needed for zerg/roam/smallscale. I just wish everyone would see how fun it is to play around with all this stuff instead of saying everything sucks or is nerfed.

  • knite.1542knite.1542 Member ✭✭
    edited December 27, 2018

    Whenever solo roaming gets too crazy or slow, I like to swap to minstrel scrapper and tease zergs as much as I can. It's like a personal challenge, how many people can I get on me without dying.

    Wow, typing this makes me realize how much of a loser I am. Oh well.

  • Israel.7056Israel.7056 Member ✭✭✭✭

    Everything rev except for ventari. Works pretty well against everything as long as I got some friends with me.

  • Naxos.2503Naxos.2503 Member ✭✭✭

    Nobody ever expects the mortar kit engineer :D

  • Celsith.2753Celsith.2753 Member ✭✭✭

    For purely fun i'm having a blast with power holo!

    750k+ WvW kills
    Diamond No Life
    [HUNT] Predatory Instinct

  • subversiontwo.7501subversiontwo.7501 Member ✭✭✭
    edited December 27, 2018

    @Naxos.2503 said:
    Nobody ever expects the mortar kit engineer :D

    If we're talking really quirky and odd builds, one of the few fun and weird things that I have dabbled with in PoF has been a power/healing hybrid Holo with mortar kit. It bursts damage in Holo, heals through kit and sharing heat therapy with stacked outgoing%, and can do additional nifty tricks between kits (tripple water field with splash/tick over the three kits for example). It can work as a condi/healing hybrid too (flame/jugger with burn traits from Holo).

  • Hybrid Mirage kinda became less effective for me after the last patch, so I moved back to full power. I am trying to use my Rev to fill in some odd play times in WvW, but it is not just as good for me. I want to make condi Renegade work so badly, but it is just not a very strong performer in this meta. Glad they killed Chrono, being a veil/portal bot is not much fun. I don't really play any other classes in WvW, but there are none that I hate.

  • I'm loving my Soulbeast Ranger pewpew!

  • Klipso.8653Klipso.8653 Member ✭✭✭

    Bunker guardian, lucky for me guards are always wanted. Though I'd probably still play it even if it somehow falls out of meta

    -Balwarc [ICoa]

  • Helly.2597Helly.2597 Member ✭✭✭
    edited December 28, 2018

    @Darwin Iznang.1342 said:
    Hybrid Mirage kinda became less effective for me after the last patch, so I moved back to full power. I am trying to use my Rev to fill in some odd play times in WvW, but it is not just as good for me. I want to make condi Renegade work so badly, but it is just not a very strong performer in this meta. Glad they killed Chrono, being a veil/portal bot is not much fun. I don't really play any other classes in WvW, but there are none that I hate.

    Honestly hybrid rev (core/renegade) is extremely underrated imo. They scale well regardless of fight size, have solid self sustain that scales with how many you're fighting (tormenting runes), have boon strip, and can provide some limited boon support to a group (resistance/might/alacrity).

    I'd admit it isn't always the most easy spec to run but to say it's not a strong performer is wrong (imo).

    [vT] Hobo
    Violent Tendency
    NA Roaming

  • EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭

    @Helly.2597 said:

    @Darwin Iznang.1342 said:
    Hybrid Mirage kinda became less effective for me after the last patch, so I moved back to full power. I am trying to use my Rev to fill in some odd play times in WvW, but it is not just as good for me. I want to make condi Renegade work so badly, but it is just not a very strong performer in this meta. Glad they killed Chrono, being a veil/portal bot is not much fun. I don't really play any other classes in WvW, but there are none that I hate.

    Honestly hybrid rev (core/renegade) is extremely underrated imo. They scale well regardless of fight size, have solid self sustain that scales with how many you're fighting (tormenting runes), have boon strip, and can provide some limited boon support to a group (resistance/might/alacrity).

    I'd admit it isn't always the most easy spec to run but to say it's not a strong performer is wrong (imo).

    This is true. I've seen some of them fight, even hybrid heralds. And they're strong.

    A Hermit's Tale - To The Edge of the Mists [Link Here]

  • Fave: Longbow / double axe Soulbeast... BAAAM!

    Least: Thief

    Just another WvW lifer who'll never say die... while dying again and again!

  • Strages.2950Strages.2950 Member ✭✭✭

    Marshall Ele to mess around while roaming. Least favorite is probably thief.

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭✭
    edited December 28, 2018

    Core Rev is one of my favorite specs to play. I sometimes spec my Minstrel Herald to Salv/Invo/Retri Ventari/Shiro for smaller scale fights because of the evade spam and mobility from Shiro. Core Mallyx/Shiro is also a really fun combo with all the mobility you can get.

    Quickdraw is one of my favorite Ranger traits and I love playing it on core because I can fit Skirmishing in without sacrificing as much. I especially like running it with double melee, but I'm not very good at it.

    When I am constantly finding myself outnumbered and getting zerged down, I will sometimes go on my Minstrel Druid and troll people with ridiculous root and stealth spam.

    Comprehensive Core Revenant Suggestions
    Made in the Mists [REV] - Currently on Devona's Rest

  • Dagger.2035Dagger.2035 Member ✭✭
    edited December 28, 2018

    I usually wind up playing my Celestial Mallyx Herald when there are queues since I can use it for both roaming and zergs. When fighting larger numbers it’s much easier to generate might and have enemies stand in your AOEs. The damage is too low for solo roaming, but the tankiness and CC works well if you have a few people.

    This build used to be much better since it used to have decent Stability uptime and could reach 100% boon duration. The nerfs to the Stability traits and boon duration have really hurt it. Also the old Facet of Nature worked much better with Mallyx for zerg fights. Transferring conditions only seems to work if you can pull 30-40 stacks of burning to yourself when the enemy is firing at allies with a Mortar. In that scenario it’s easy to get 5-6k burning.

    Server: Sorrow's Furnace
    Guilds: [DOA] Descendants Of Ascalon, [LOOT] Legendary Order Of Thieves
    Characters: Black Hooded S\D Thief, Condition Herald & Power Reaper

  • Core condi necro.

  • Heartpains.7312Heartpains.7312 Member ✭✭
    edited December 28, 2018

    Power mirage is most fun for me.

  • I WAS Medi scrapper.

    RiP my cute Scrapper Asura T.T

  • Odinens.5920Odinens.5920 Member ✭✭✭
    edited December 28, 2018

    Funnest thing I've played - Weaver, both staff and s/d builds
    Least fun - Revenant....I just can't seem to get a hang of that kitten class. Neither the hammer OR the s/s builds

  • Dusted off my power rev and having a blast roaming. Love the gap closers on Shiro. If roaming becomes difficult for whatever reason or if i get to lazy to roam i just switch to hammer and join a zerg for a bit. Hammer hits so dang hard.

  • Zephyra.4709Zephyra.4709 Member ✭✭✭

    Minstrel FB, every needs stability.

  • messiah.1908messiah.1908 Member ✭✭✭✭

    i like to create builds out of the meta for pvp and wvw/gvg. few years ago as condi thief which became viral 1 years ago. turned to condi mesmer which become viral till this day and now support role mainly. aura share ele, soothing mist ele, scrapper and for the last 2 years mainly ventari rev.
    FB not that much

    after so long seeing the big red numbers on the screen i like to see the greens/blues on it now with supporting others

  • kash.9213kash.9213 Member ✭✭✭

    I don't get a lot of time to play so I like to bring Basilik Venom for Stone and Scorpion Wire for pull on my DE to wander around going fishing on walls or pull something with nice boon stacks from a zerg while floating around different fights across the maps. Kneel/Snipers Cover for the Shadow Barrier makes it a nice quick trench for support to start rolling up a side of a blob with pulls and other cc or to get close enough to hammer their support or to cover a rez or something.

    Get your underwater game on though, pulling someone under water who's not expecting to get wet is fun and if you've learned your underwater kit you can waste a groups time and probably get a kill or two if they haven't put any thought into their underwater kit.

    Northern Shiverpeaks [EL]

  • Last week I killed a ranger with a valk/maurader Daredevil I have no idea how to play, that was fun.

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • @HazyDaisy.4107 said:
    Last week I killed a ranger with a valk/maurader Daredevil I have no idea how to play, that was fun.

    Lol u lucked out hard finding the worst ranger ever than,no offence to the ranger,or ur trolling lol

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭
    edited December 28, 2018

    But atleast someone found thief fun lol we gotta have more representation here no? Lol

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭
    edited December 28, 2018

    Hazy daisy and I can’t be only ones haha boonbeast and hammer rev are other fun wvw builds,I have good results with mirage in roaming but don’t have enough experience with them to help in zergs at any capacity lol

  • I give it up to chrono’s though they are deff usually there to help with boons and portal etc, whenever I’ve tried to mess around with the spec it becomes clear fast when I find a group that I don’t kno enough about the spec to give the group the suport they want haha

  • @Psycoprophet.8107 said:

    @HazyDaisy.4107 said:
    Last week I killed a ranger with a valk/maurader Daredevil I have no idea how to play, that was fun.

    Lol u lucked out hard finding the worst ranger ever than,no offence to the ranger,or ur trolling lol

    He fired first!

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    Core condi engi (p/p), My main Mirage (Valk/Marauder non meta) and burn DH

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/mc_celestia
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • dual rifle DE, same playstyle since pof demo week end . my favorite roam build

  • Shout healer warrior with trooper runes.
    Terrormancer.
    Flamethrower scrapper

  • I find glass weaver the most fun to play despite it not being meta optimal. The ability to blow up people on siege is a great bonus. When in small scale fights against people who know how to focus it's not so much fun :p

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    Anything with Demon Summoning Sigils. OH WAIT ANET TOOK THAT AWAY.

    D:

    RISE guild best guild super RPers trash blob guild [RISE] always dies on inc masters of the Die On Inc technique where Prince Jarvan just died.

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @neven.3785 said:
    I find glass weaver the most fun to play despite it not being meta optimal. The ability to blow up people on siege is a great bonus. When in small scale fights against people who know how to focus it's not so much fun :p

    I know right? In small scale, all it takes is ONE to focus it though lol.

  • Dami.5046Dami.5046 Member ✭✭✭

    My little holo. Totally meta build and i'm not sorry no one wants me in zergs.

  • Staff weaver is so much fun. Press ALL the buttons! =)
    Least favourite would be teef because I'm bad at it and other teefs make it look easy.

    But if your hand touches metal, I swear by my pretty floral bonnet I will end you.

  • juno.1840juno.1840 Member ✭✭✭
    edited December 31, 2018

    It use to be D/W Tempest, but honestly most of WvW is not that fun anymore. I only play to enjoy the company of the friends I've made over the last six years.

    I wish I could tell you why it's not fun anymore, but it's difficult to verbalize. It's a confluence of multiple problems including power creep, broken mechanics, toxic play styles, etc.

  • Mil.3562Mil.3562 Member ✭✭✭
    edited January 1, 2019

    @juno.1840 said:
    It use to be D/W Tempest, but honestly most of WvW is not that fun anymore. I only play to enjoy the company of the friends I've made over the last six years.

    I wish I could tell you why it's not fun anymore, but it's difficult to verbalize. It's a confluence of multiple problems including power creep, broken mechanics, toxic play styles, etc.

    Same here. Actually one of the main reasons why I don't play wvw as much as before... Meta Hungry Commanders and their commander wannabe minions . Some tags tried very hard to get only meta classes into their groups and then what happened? Their groups got wiped over and over again by a bigger enemy zerg regardless of how meta they are : D

    Earlier, I read a topic where someone posted capping towers in a group consisting of mainly Necro Minion Master and their minions, this is what I call fun <3

    I enjoy playing Tempest Healer despite many claimed that their heals are mediocre compared to FB, Scrapper and Ventari. But, after watching many videos on those classes, I totally disagree shrug : ) What's more important is, I enjoyed playing as Ele healer. That's all that matters to me.

  • Syrus.2174Syrus.2174 Member ✭✭

    @Jeknar.6184 said:
    Oh and I hate longbow Soulbeasts.

    Who doesn't ... ... ... well ... those who play them ... what a broken class.

    Anyway.
    It's quite surprising that there's still so many people enjoying playing Ele.
    Well, despite lacking very much in survivability and being quite static in a very mobile meta, it's still my favorite class. Mainly due to the versatility of being able to switch between somewhat acceptable (though nowhere near top) roaming and decent damage support.
    I know a lot of people dislike the commanders calling for meta classes to be played, but seriously, when the zerg runs 50% rangers, there's no chance against a zerg that runs "proper zerg" classes, even if that zerg is only half the size. That's one of the main downsides of rangers being so good for roaming: everyone plays them.

    Of course it is fun to play what you want, but since WvW is team focussed, for me a lot of the fun comes from being helpful to the others and playing something that leads us to victory. Fun really depends on what you enjoy doing. If you like running with a big group, smashing the enemies apart and storming their objectives, victoriously sweeping over their corpses, then you are best off with a class that helps that zerg. Than the question of which profession to play comes down to "what role do I enjoy most in the group?" and that's where I enjoy my Ele backrow artillery most. Being able to destroy a weak zerg in a choke point almost on your own is quite an impressive feeling. But it also requires a lot of good positioning, as a single mistake can lead to a certain and quick death. Keeping in mind all the ways for getting out of a sticky situation, keeping cooldowns in mind, keeping an eye on your and the enemy's zergs, while trying to position that meteor just correctly for the enemies to be forced into it ... and all while making sure no-one sneaks up to you, or blasts you away from 1.5k range with a long range shot ... that's definitely the kind of fun that makes me like my Ele. But not being able to push into objectives with the zerg is also sad on the other hand, and knowing that other classes do what you do - throw out almost the same damage you do - without the fear of dying in two, or sometimes even just one hit (I was crit for 20+k the other day...sometimes I wonder if I shouldn't just go full berserker gear) is a bit heartbreaking. It is a very great class for defensive and most times open field zerg play, but offensively it can be a bit disappointing if you aren't just spamming walls with meteor showers.
    Roaming wise, going with the old Sword/Dagger Weaver build it's decent. Nothing special, works against any non-roamer like a charm and can nicely deal with the condition spam that's around a lot these days. Definitely lacks in power though and it gets quite obvious often, that "real and proper" roaming classes play in a different league. Sure, you can survive, but often outlasting an enemy is most you can do, hoping for backup to arrive. Miss an evade on an enemy's burst and the dream of winning is over. Still, it's quite forgiving in many ways, with lots of healing and sustain. But there are more powerful classes for roaming out there, and I feel like the limits that can be reached are higher on those. That certain long range class which just doesn't want to die and still dishes out damage like crazy is a nice example for this...but just one of a few.

    So yes, Ele, definitely. Despite it's lack of mobility and squishiness in zergs.

    (I also played Holosmith for roaming in WvW, but I really prefer that class in PvP. Not bad at all though.
    Same with a core-Guardian build I tried, which also worked really interesting for roaming.
    In both cases I missed my favorite role in zergs though...)

  • my favorite? aurashare heal tempest. Which I almost never play :/

  • Infusion.7149Infusion.7149 Member ✭✭✭
    edited January 1, 2019

    Classes I tend to play:

    • Chrono (with the changes to chronos there's no reason to run boonshare and mesmers are always strong roamers , zerging support via veil + heals on shatter) --- higher skill ceiling than mirage IMO as shatter is harder than spamming a bunch of condi clones; low kill count due to low number of ranged AoEs (over 60% of playhours on Mesmer, mostly in WvW)
      --> well executed veils and portals are vital (don't make death trap portals)
      --> golem rushing often requires Mesmer portals to be quick
      --> Plan B : getting into a keep or SMC and waiting for enemies to leave so you can portal a squad into it is fun when it doesn't take ages (make sure to get scout participation sharing if you do this for longer than 15-20 min)
      --> unpopular due to no need for stacking more than 1-3 per squad
    • Herald (I roam with zerg build that provides 10-man perma fury and rarely die except to full condi builds when using dwarf+glint) --- lower skill floor , high kill count due to hammer , requires knowledge of terrain for CoR / hammer 2
      --> far better for attacking towers and tier 1-2 keeps as well as defending
      --> Elite skill's superspeed applies to golems and helps get people out of bubbles (superspeed is not a boon)
      --> in a condi meta the mallyx resistance is extremely strong, in a power meta swapping to dwarf to provide a 50% damage reduction to power damage is really strong , if running healing gear Ventari heals even passively
      --> doesn't stack well more than one per 5 or 10 people due to CoR limitations (you can't damage someone more than once per interval) although CoR is rather forgiving in terms of recharge time unlike meteor or necro wells

    Maybe, depends on player/situation:

    • Tempest/Weaver (it can roam a bit on non-staff, but is really weak to condi) --- higher skill ceiling ; very high kill count on staff , don't run full glass if you want this to be fun , the skill of playing elementalist is in positioning (i.e. precast meteor) and on weaver it's compounded by the dual-attunement swapping mechanism
      --> as an elementalist on offense , sieging fortified structures is much more engaging than other professions since you can hit things with meteor even when they are located on the inner side of a wall
      --> recent air traitline changes along with scholar rune changes make elementalists hit much harder with meteor and even fireball and chain lightning
      --> damage stacks very well but is not fast (i.e. meteor, lava font, dragon's tooth if scepter, chain lightning, ice spike)
    • Firebrand (it can roam on DH better , but vital for zerg) --- higher skill ceiling on firebrand than DH , can change outcome of battle if running mace+shield along with mantras (which requires a different gearing for roaming especially if you run meta full minstrel's)
      --> running minstrel's is rather one dimensional since you only look at sustain and have little say in damage output other than burning.
      --> it's essentially the backbone of any zerg
    • Scrapper (it can roam or zerg on hammer) , not so much with gyro change on Final Salvo --- higher skill cap , playing this in a zerg is not fun if you camp med kit but can be alright if you run rapid regen and only swap to kits when extra healing is needed
      --> I've never run this with full minstrel's so I'm glad I didn't after the gyro change
      --> probably one of the worst stacking classes due to the way medical dispersion field is working
    • Spellbreaker (it can roam or zerg with hammer) , not so much with full counter nerf --- lower skill floor , dropping well placed bubbles is fun but nothing much other than positioning
      --> does not stack very well, more than a few bubbles isn't very helpful and requires good coordination/timing

    Classes I don't find fun:

    • Scourge / Reaper : dropping wells and pushing barriers is pretty boring , you get tons of kills due to boon corrupt and marks on staves though
      --> there's so many players playing this it's cliché
      --> scourge roaming is a terrible experience due to lack of stability on scourge other than trail of anguish as well as loss of shroud (which means all you get is barriers to stop you from being downed)
      --> stacks extremely well due to well of corruption removing one boon per tick
    • Soulbeast / Druid: druid is weaker than firebrand in WvW zerging , Soulbeast is typically gimmicky "Sic Em" abuse with stacking modifiers, longbow users are hampered by projectile hate
      --> soulbeast stance sharing can be potent if conditions become meta
    • Deadeye / daredevil Thief : I find initiative & stealth spam gimmicky and the lack of AoE except on staves (shortbow condi is easily cleansed) makes it difficult to get a proper place in a zerg

    Having the option of being able to roam or zerg is essential when waiting on queues.

  • Simonoly.4352Simonoly.4352 Member ✭✭✭

    Condi interrupt Mesmer with Staff+Sc/P. Been running variants of the build for about 4 years now. Mirage has been fantastic for raising the skill ceiling for this style of gameplay. There are far more viable and easier to play builds, but they're just not as fun to master.

    Otherwise I like to play P/P Thief, not for Unload spam but more for the combination of Body Shot and Headshot for controlling an opponent. Again, it's not very viable, but it's fun to lock someone down, especially when playing as a duo.

  • @VAHNeunzehnsechundsiebzig.3618 said:
    my favorite? aurashare heal tempest. Which I almost never play :/

    I miss playing that so much. You should try playing with water/arcane and run arcane wave. Run elemental surge and immob people caught in bombs, it's a lot of fun.

  • Apothecary/Sharman deadeye with mercy runes. Designed to search and rescue random roamers and/or downed ppl during skirmishes back to >= 82% while being able to stack poison 15+ from venom and imobile spam.

  • Oneshot zerk Soulbeast. It's just so much fun killing tryhard roaming builds with a 23k+ Winters Bite. Especially all those builds who rely on a passive invuln since you can just bypass that. I occasionally get slamdunked by Deadeyes using Backstab or people who can actually dodge/play, but that's not often the case.

    I also love those salty forum threads regarding oneshot builds. They keep me going.

  • Hoon.1524Hoon.1524 Member ✭✭

    1 shot GunFlame... I find I have more fun with it than just being a metapleb

  • My ranger Tarzan and his side kicks Hancho the flamingo and Cherryblossom the black leopard. Don't know the build because I usually just pick stuff that seems important to have. He's fun because he is a cute asura-centric ranger who assumes if you are an asura you're in charge and if you aren't an asura, you are an asura minion. He is great for roaming and killing evil guys -- anyone not on his side.

  • Favorite right now is d/d SpellBreaker. Crazy high burst damage and decent control; It's amazing for 1v1 or 1v2 (Build is here: https://tinyurl.com/y8w3rjcs)

    Least: Support Firebrand. So boring. So tedious.

<1
©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.