So in Guild Wars 1, players had resurrection skills, and if they died there were resurrection shrines. Now, we have the "downed" and "defeated" states, but it seems like death is pretty final. What changed?
The most obvious answer is that Grenth left and Dhuum took his place as good of death, after escaping his shackles. Now, the main difference between them is that Dhuum believed death should be final, and disallowed resurrections and undeath, while Grenth was far more lenient and even let mortals visit the Underworld now and then.
Now we've sealed Dhuum again, and Desmina has taken the throne of the Underworld. Does that mean that resurrection magic will return to the world? Will it only affect humans, since the other races don't go to the same place? (Where do they go anyway?)