Next expansion selling point ⇒ Cast your votes! - Page 3 — Guild Wars 2 Forums

Next expansion selling point ⇒ Cast your votes!

13>

Comments

  • tim.4596tim.4596 Member ✭✭✭
    edited May 19, 2019

    Okay, thumbs up for making this. But this list is very bad. It only allows you to choose for one option, while there should be a versatility of things to be able to choose from. For example "New PvE game modes" and "New PvP game modes" should be merged together, doesn't make sense that one game type get something while the other doesn't. Also you're making stipulation without actually knowing what they could be. And the New multiplayer activities could potentially fall within New PvE game modes. I think you should have way less options and combine them together.

  • BrotherBelial.3094BrotherBelial.3094 Member ✭✭✭

    The way I feel right now, the only way I'd give money to Anet is if they told no more time gated content or items.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭
    Aesthetic upgrades (Dye channels in weapons and back items, swimsuit underwear, wardrobe legendary and infusion effects, advanced mount customization, hats with hair, etc)

    Only people who voted as I have, are true scholars and gentlemen.

  • BrotherBelial.3094BrotherBelial.3094 Member ✭✭✭

    @Jumpin Lumpix.6108 said:
    Only people who voted as I have, are true scholars and gentlemen.

    Bad news is weapons can.not.be dyed, they where coded in a way that they where never meant to be. To give weapons that ability they would have to redo each and every weapon in the game. It was something that came up when HoT was being talked about and people asked then. Same for mix and match armor weights. They where never designed to be and would be impossible to do unless they had unlimited resources and people willing to do the work of redesigning every weapon and item in the game.

  • Ultramex.1506Ultramex.1506 Member ✭✭✭
    edited May 20, 2019
    New profession content (Core professions upgrade, new professions, new weapon types, new gameplay mechanics, etc)

    I not voting for new professions and new weapon types though, because really? Some weapons still unusable by other classes, adding new weapon types but that class still can't use it then what's the point? Also what kind of "new" class can they add without make it feel like vanilla classes or should have been an E-spec in the first place?
    About new races....if you see how Anet ignore your character race and PS choices in expansion and living world story , i don't see them putting any effort in making new playable races. They might even re-use animation from other races (example: human/sylvari) i can already imagine a Tengu using Charr /laugh animation and Largos re-use 95% of human animations

  • MidnightX.6294MidnightX.6294 Member ✭✭✭
    New multiplayer activities (Guild updates, WvW alliances, roleplaying tools, miniature battles, mount race tournaments, etc)

    I still would like to have housing for RP. Somebody mentioned something like Aion has but that sucks tbh.
    Rift online has the best Housing of all mmo ever ! and i would apreciate it alot to see something like that in gw2 too.

    Nothing to see here - move along.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭
    Aesthetic upgrades (Dye channels in weapons and back items, swimsuit underwear, wardrobe legendary and infusion effects, advanced mount customization, hats with hair, etc)

    @BrotherBelial.3094 said:

    @Jumpin Lumpix.6108 said:
    Only people who voted as I have, are true scholars and gentlemen.

    Bad news is weapons can.not.be dyed, they where coded in a way that they where never meant to be. To give weapons that ability they would have to redo each and every weapon in the game. It was something that came up when HoT was being talked about and people asked then. Same for mix and match armor weights. They where never designed to be and would be impossible to do unless they had unlimited resources and people willing to do the work of redesigning every weapon and item in the game.

    Pretty hilarious, end game rewards are all cosmetic, and yet we have less cosmetic options then in gw1

  • Lonewolf Kai.3682Lonewolf Kai.3682 Member ✭✭✭
    New profession content (Core professions upgrade, new professions, new weapon types, new gameplay mechanics, etc)

    Probably not a popular view, but I’d buy an expansion just for new class elites. I bought PoF solely for the new elites. Story and mounts were just the icing on the proverbial cake for me.

  • Kylden Ar.3724Kylden Ar.3724 Member ✭✭✭✭
    edited May 20, 2019
    Technical upgrades (Engine updates, build and wardrobe templates, return of districts, friend list updates, real open world, etc)

    @BrotherBelial.3094 said:
    The way I feel right now, the only way I'd give money to Anet is if they told no more time gated content or items.

    That would be nice.

    How many times we gotta tell you GRIND IS NOT CONTENT there ANet?

    Leader of Tyrian Adventure Corp [TACO], [RaW][TACO] Alliance, Kaineng.

  • Jokubas.4265Jokubas.4265 Member ✭✭✭

    I absolutely want to see new races some day. I'd prefer to prioritize the old GW1 races that haven't gotten the chance, like the tengu or dwarves. I'd also like to see centaur just for the novelty of it, but the mounts make that harder than ever.

    I'd still like to see new classes. I think there's room for some of the GW1 classes that haven't been truly represented in GW2. I'd still like to see a Monk class that leans toward martial arts to fit in GW2's paradigms, while still referencing the old healing.

    Gliding and Mounts opened whole new avenues of movement and exploration, but I'm not sure where else they can go. I still kinda want to see a Grappling Hook Mastery like a permanent version of Oakheart's Essence, but that seems so much less important now. Underwater movement could use something still I guess, but a single mount wouldn't be as interesting for an expansion as a whole new system (not to imply they should force it if something simple would work).

    I'd love any new cosmetic stuff. Saved outfits and another overhaul of the Transmutation system are things I'd love to see. Being able to dye more things would always be nice as well.

  • Lonami.2987Lonami.2987 Member ✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    @Fenom.9457 said:

    @AlexxxDelta.1806 said:

    @bOTEB.1573 said:

    @AlexxxDelta.1806 said:

    @bOTEB.1573 said:

    @Pirindolo.9427 said:
    I am sorry, but if you read about future plans for GW2, there is no expansion at all in them. LS5 is here for 1.5 or 2 years, and then we will see.

    LS5 will be right after LS4, as ANET said. But they didn't say "no plans for 3rd expansion".

    "The Living World of Guild Wars 2 is a great way for us to accomplish all of that. It’s the best way to provide our player community with regular content updates—great features, new horizons to explore, and an engaging story that brings our world and characters to life—without charging a subscription fee."

    That's from the recent "What's next" post. I know denial can be a thing but this is as clear as it gets.

    Sorry, what?
    How did you assume, from the quote above, that they are not planning 3rd expansion after LS5 or LS6 for example?
    I didn't say the expansion is coming after LS4, I just said that they have never ever said that there are "no plans for 3rd expansion". Which means that there may be plans or may not be.

    How did you not?? It's pretty clear they are saying their current plan for content delivery going forward is Living World. Current being the keyword here, they have changed their model in the past. But we can only discuss what we have now and that's LS.

    If an expansion was in the works for after LS5, it would already be in pre-production and we would know about it. Just like we knew about the ones that came before, prior to any official word. Expansions make headlines and generate clicks, they are never kept under wraps.

    Not necessarily, since they’d still be over a year away from release probably. They announced HoT very early and it backfired big time.

    But the biggest piece of evidence is that they haven’t said they aren’t doing any more expansions. People are constantly talking about more and making theories, and anet can’t possibly miss how much people get excited for more even now, with zero hints. If they keep us hanging for years only to say there won’t be more expansions, I think the backlash from a mistake that big could very possibly kill the game

    No more expansions would pretty much confirm the game is on maintenance, and not worth investing into anymore. They have to release an expansion, yes or yes. LW5 could prove to be expansion-worthy content, but even then, the social effect of a new title can never be topped by patch content, no matter the content's size and quality.

    @Ototo.3214 said:
    I don't expect an expansion or anything anytime soon, but regardless of an expansion or not I'd love to see them making the Living World maps actually good repeatable content. Dragonfall is a great step in the right direction and I hope to see more maps like it in the future. Couldn't vote for everything I'd want with the poll, but it also falls under revamping old content as well. They stated they may be going back to old maps and adding more too them: I really hope this may including updating the meta events for some maps as well.
    One of my biggest disappointments with PoF is that the maps were beautiful, but you had basically no reason to go back to them because there was nothing outside of maybe achievements that would keep you on that map. Things like Casino Blitz are interesting but honestly laughable in terms of rewards that you get from it and I personally feel that if the map had more of a HoT-like meta event...more people would be going back to that map. It doesn't have to be the new op #1 farming map, but should have rewards that would make someone feel like their time isn't wasted there.

    And yes, I'd love to see them revamp dungeons to be worth playing outside the slight chance you may need the tokens for it, and please...give us Season 1 again somehow. It's extremely jarring for new players to play through the core story and randomly jump to Season 2 with new characters that are only introduced to you by a cutscene and now they're buddy buddy with you. I know that's a lot of work though .n .

    PoF was a disaster in my opinion, it feels like a bad single player game instead of a MMO. It's criminal they didn't go back and add proper meta-events to it, specially after how good they were in HoT, with the outpost system and the map meta event approach. This model should be used in the whole game, but instead they gave up on it for some reason.

    @tim.4596 said:
    Okay, thumbs up for making this. But this list is very bad. It only allows you to choose for one option, while there should be a versatility of things to be able to choose from. For example "New PvE game modes" and "New PvP game modes" should be merged together, doesn't make sense that one game type get something while the other doesn't. Also you're making stipulation without actually knowing what they could be. And the New multiplayer activities could potentially fall within New PvE game modes. I think you should have way less options and combine them together.

    That defies the point of a poll in the first place. You ought to show preference for one of the options, so we can determine the popularity of each one when grouped together.

    If you like multiple options and can't decide, then vote for the one with less votes to even them out.

    @BrotherBelial.3094 said:

    @Jumpin Lumpix.6108 said:
    Only people who voted as I have, are true scholars and gentlemen.

    Bad news is weapons can.not.be dyed, they where coded in a way that they where never meant to be. To give weapons that ability they would have to redo each and every weapon in the game. It was something that came up when HoT was being talked about and people asked then. Same for mix and match armor weights. They where never designed to be and would be impossible to do unless they had unlimited resources and people willing to do the work of redesigning every weapon and item in the game.

    Until they change their opinion, and they're recoded to allow dyes.

    Also, they would never need to upgrade old weapons to allow dyes, or haven't you noticed how we have plenty of armor pieces with no dyeing allowed at all?

    You're doing no one a favor by excusing bad design decisions stemming from laziness and/or incompetence.

    @Ultramex.1506 said:
    I not voting for new professions and new weapon types though, because really? Some weapons still unusable by other classes, adding new weapon types but that class still can't use it then what's the point? Also what kind of "new" class can they add without make it feel like vanilla classes or should have been an E-spec in the first place?
    About new races....if you see how Anet ignore your character race and PS choices in expansion and living world story , i don't see them putting any effort in making new playable races. They might even re-use animation from other races (example: human/sylvari) i can already imagine a Tengu using Charr /laugh animation and Largos re-use 95% of human animations

    Racial impact is nonexistent at the present, but that might change in the future. Imagine a new expansion where they introduce racial masteries, giving each race unique abilities in open world PvE. Some kind of warband/hero system using your account's characters could encourage people to expand their character pool beyond the "one per profession" unwritten rule we have now, too.

    Mix the two of these together, and suddenly, race becomes important and valuable.

  • lare.5129lare.5129 Member ✭✭✭
    Old content upgrades (Return of Living World Season 1, integrate gliding and mounts in the old world, World vs World updates, Guild Wars 1 remaster, etc)

    How I see we have enough and over cap races, professions, elites, and etc.
    I believe the next patch/update/ will be share ONLY new underground on old maps whit some additional attribute resistance system stats, and may be it have some wvw smell.
    Because now mostly who say "I need new elites skil for elem" was never create guard, or etc.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭
    New single player activities (Player housing, new crafting disciplines, crafting updates, fishing, adventure updates, etc)

    I am between Housing and SPvP Battlegrounds. But went with housing since that would be easier to balance than Battleground.

  • DeathPanel.8362DeathPanel.8362 Member ✭✭
    edited June 15, 2019
    New profession content (Core professions upgrade, new professions, new weapon types, new gameplay mechanics, etc)

    A new profession with its own elite specializations would be good. Or a new elite specialization for each existing profession. I’d pay expansion prices just to get these features and nothing else. It would revitalize the game by changing the paradigm in pve and pvp.

  • Shuzsie.9263Shuzsie.9263 Member ✭✭

    Housing big instances with lots of houses one snowy one desert etc.

  • Dami.5046Dami.5046 Member ✭✭✭✭

    Anything that doesn't make this game a clone of every game out there to suit everyone.
    wait....

  • Calvsie.3675Calvsie.3675 Member ✭✭✭
    Technical upgrades (Engine updates, build and wardrobe templates, return of districts, friend list updates, real open world, etc)

    @Fenom.9457 said:

    @Ashen.2907 said:

    @Fenom.9457 said:

    @AlexxxDelta.1806 said:

    @bOTEB.1573 said:

    @AlexxxDelta.1806 said:

    @bOTEB.1573 said:

    @Pirindolo.9427 said:
    I am sorry, but if you read about future plans for GW2, there is no expansion at all in them. LS5 is here for 1.5 or 2 years, and then we will see.

    LS5 will be right after LS4, as ANET said. But they didn't say "no plans for 3rd expansion".

    "The Living World of Guild Wars 2 is a great way for us to accomplish all of that. It’s the best way to provide our player community with regular content updates—great features, new horizons to explore, and an engaging story that brings our world and characters to life—without charging a subscription fee."

    That's from the recent "What's next" post. I know denial can be a thing but this is as clear as it gets.

    Sorry, what?
    How did you assume, from the quote above, that they are not planning 3rd expansion after LS5 or LS6 for example?
    I didn't say the expansion is coming after LS4, I just said that they have never ever said that there are "no plans for 3rd expansion". Which means that there may be plans or may not be.

    How did you not?? It's pretty clear they are saying their current plan for content delivery going forward is Living World. Current being the keyword here, they have changed their model in the past. But we can only discuss what we have now and that's LS.

    If an expansion was in the works for after LS5, it would already be in pre-production and we would know about it. Just like we knew about the ones that came before, prior to any official word. Expansions make headlines and generate clicks, they are never kept under wraps.

    Not necessarily, since they’d still be over a year away from release probably. They announced HoT very early and it backfired big time.

    But the biggest piece of evidence is that they haven’t said they aren’t doing any more expansions. People are constantly talking about more and making theories, and anet can’t possibly miss how much people get excited for more even now, with zero hints. If they keep us hanging for years only to say there won’t be more expansions, I think the backlash from a mistake that big could very possibly kill the game

    They havent said that they arent making cars, toaster ovens, or a gw2 themed hentai either...

    People don’t expect that though

    I think if you browse the internet long enough gw2 hentai already exist....

    “You're no help," he told the lime. This was unfair. It was only a lime; there was nothing special about it at all. It was doing the best it could.”
    ― Neil Gaiman, Anansi Boys

  • Lonami.2987Lonami.2987 Member ✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    @Knighthonor.4061 said:
    I am between Housing and SPvP Battlegrounds. But went with housing since that would be easier to balance than Battleground.

    Well, guild hall decoration prices were far from balanced lol, so be careful what you wish for =P.

    @DeathPanel.8362 said:
    A new profession with its own elite specializations would be good. Or a new elite specialization for each existing profession. I’d pay expansion prices just to get these features and nothing else. It would revitalize the game by changing the paradigm in pve and pvp.

    I don't think we'll get to see a new profession, and if we do, I'd be pretty disappointed, because I'd rather get a huge rework for all the nine core professions we already have.

    Few redesign ideas here: Elementalist - Mesmer - Necromancer - Engineer - Ranger - Thief - Guardian - Revenant - Warrior

  • Amaranthe.3578Amaranthe.3578 Member ✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    You're assuming a next expansion... lol

  • Guild Wars 3 announcement

    I think none of option attracts new player anymore except Gw3. Or brand new mmo made by Arena Net will be fine.

  • AlexxxDelta.1806AlexxxDelta.1806 Member ✭✭✭

    Yet another poll about the selling points of an imaginary expansion. Now let's have a poll about what kind of weapons and armor we want from the Cantha region, that is definitely coming to the game soon.

    It's a radical idea, I know, but maybe polls with a more concrete and realistic foundation would be more constructive.

  • ZeftheWicked.3076ZeftheWicked.3076 Member ✭✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    HoT blew my socks off with phletora of innovations like vertical maps, gliding, adventures, mastery system, collections, outposts, and ofc elite specs. I will not soon forget that massive fun and challenge this xpac offered. For me HoT was a milestone, that despite some issues (sales and content draught) was worth it's asking price, and worthy of being guild wars' 2 xpansion.

    So while new professions is the biggest sales pitch, i most of all value huge world changes and bold new mechanics in it.

  • Ygdrasill.9135Ygdrasill.9135 Member ✭✭✭

    Hard to only choose one of those. Some new race choices would be nice for just a little more variety. Certainly some more content variety. I'd like to see more focus on underwater areas. It's a part of the game that's obviously lagging badly in content, skills, ability to travel (how about an underwater mount?), etc. It's a large opportunity to add content without having to really make the map bigger.

  • knite.1542knite.1542 Member ✭✭✭
    Guild Wars 3 announcement

    GW3 I suppose. It is kind of hard to trust that they will deliver anything that they announce though.

    so you are still salty about that.

  • Tiviana.2650Tiviana.2650 Member ✭✭✭✭
    edited July 15, 2019

    @Opopanax.1803 said:
    Not going to vote, but:

    I would pay for an updated gw2 engine with new maps and new specializations and being able to turn down/off particle effect.

    I like the core that they have established, just work on better balance and making sure old skills are still viable and new ones aren't OP.

    This! I doubt there will be an expansion, the engine couldnt handle it, it would need to be upgraded and i dont think they are going to bother doing that. You can tell if they are just maintaining or not by the way they future proof. Win 7 goes bye bye in 2020 that means support drops, and it becomes a vulnerability, all games that have an eye toward the future are upgrading knowing most people will be buying new pcs or OS. If they dont it will be very risky, and game companies are not going to offer support to a dead OS. Thats how you can tell if a game company has plans for the future.

  • neoteo.3975neoteo.3975 Member ✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    No more single player content please, massive multiplayer! Online, gw2 needs A LOT more coop content. I think something like gw1 grouping would work very well. A linear progression that can only be done with groups and rewards those helping first timers.

  • Lonami.2987Lonami.2987 Member ✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    @ZeftheWicked.3076 said:
    HoT blew my socks off with phletora of innovations like vertical maps, gliding, adventures, mastery system, collections, outposts, and ofc elite specs. I will not soon forget that massive fun and challenge this xpac offered. For me HoT was a milestone, that despite some issues (sales and content draught) was worth it's asking price, and worthy of being guild wars' 2 xpansion.

    So while new professions is the biggest sales pitch, i most of all value huge world changes and bold new mechanics in it.

    Glad to see HoT getting more love. Both HoT and LW3 gave us some of the best MMO zones ever, specially Tangled Depths and Draconis Mons.

    I get why some people hated them, but I think that's more of a presentation problem, rather than a problem with the zones themselves.

    @neoteo.3975 said:
    No more single player content please, massive multiplayer! Online, gw2 needs A LOT more coop content. I think something like gw1 grouping would work very well. A linear progression that can only be done with groups and rewards those helping first timers.

    That's one of the reasons why I want classic questing back, just to see other people while you do stuff.

    GW2 could reinvent quests using a hybrid between map meta events and classic story instances, making them repeatable (daily reset after completion) with branching paths depending on personal options or performance.

    For example, you might have to choose between saving A or B, and then the quests changes. Or you might have to save A, but have a failure option that changes the whole quest. That kind of stuff would be awesome, and doable through player-activated dynamic events.

    Other players would be able to join you in your quest, or just start theirs. That's what MMOs should be about.

  • Zaoda.1653Zaoda.1653 Member ✭✭✭
    edited July 31, 2019
    Aesthetic upgrades (Dye channels in weapons and back items, swimsuit underwear, wardrobe legendary and infusion effects, advanced mount customization, hats with hair, etc)

    I wish there was a way to choose multiple options, as there were some I'd also choose, but if I had to choose only 1, I'd want dyeable weapons. We had it in GW1, and it makes no sense to exclude it from GW2. So it would be neat to see it return. New playable races aren't really a selling point for me personally, as I play mostly human characters. New weapon types I'd like to see though. I could see the necro with a scythe, the warrior with a greataxe, the elementalist with a longbow, etc. - I'd love to see new classes too - I say bring back the ritualist as light class, dervish as medium class, and paragon as heavy class. Would be neat to see more use of spears via bringing back the paragon. And bring back the dyeable voltaic spear! My aliraska spear just doesn't cut the mustard - the black voltaic spear with the animation in GW1 was AMAZING. A legendary spear in terms of animation - in my opinion.

  • dceptaconroy.7928dceptaconroy.7928 Member ✭✭✭
    edited July 31, 2019

    All those points minus old content stuff can be funneled into GW3. Enough 'patch' ups, everything's a mess of late, chk the leg armour stat swapping now..ergh. Fresh game and perhaps fresh developers and team, let's go the whole hog. Disco inferno.

  • Rico.6873Rico.6873 Member ✭✭✭
    New playable races (Tengu, Largos, Stone Dwarves, etc)

    Here I was thinking Cantha/Tengu but it seems the ice dragon is next and maybe a Dwarven race

  • Tukaram.8256Tukaram.8256 Member ✭✭✭

    Cantha - but without the faction junk. I just loved that land.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    At this point it seems that the next point of the new expansion would be solely that it would exist.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • XYLO.7031XYLO.7031 Member ✭✭✭

    All of the above, please. Open world everything.

    Beetle Gymkhana @ Post Reset Crimson TT
    Add me if you love to drift endlessly and grab big sky off of ramps.
    If you use the "drift button" or "handbrake" to drift, don't.
    "Speedy Runner" by King & Queen

  • Endless Soul.5178Endless Soul.5178 Member ✭✭✭✭

    I didn't vote because none of those points in the poll matter because I know I'm going to be buying the expansion (if there is one) regardless.

    Asura characters: Zerina | Myndee | Bekka | Akee | Feyyt | Nuumy | Tylee | Rissa | Jaxxi | Sixx | Claara | Conii | Jymm | Synn | Zeena

    Your skin will wrinkle and your youth will fade but your soul is endless

  • DoRi Silvia.4159DoRi Silvia.4159 Member ✭✭✭

    All I want, and from day one i been wanting this.......
    Please bring back the Dervish class

  • I think it should be a more modern picture quality, like the image of Tomb Raider.

  • Lonami.2987Lonami.2987 Member ✭✭✭
    New PvE game modes (New progression systems, new map meta events, classic questing, procedural dungeons, cooperative missions, hard mode in the open world, roguelike elite missions, new hardcore world bosses, etc)

    @Zaoda.1653 said:
    I wish there was a way to choose multiple options, as there were some I'd also choose, but if I had to choose only 1, I'd want dyeable weapons. We had it in GW1, and it makes no sense to exclude it from GW2. So it would be neat to see it return. New playable races aren't really a selling point for me personally, as I play mostly human characters. New weapon types I'd like to see though. I could see the necro with a scythe, the warrior with a greataxe, the elementalist with a longbow, etc. - I'd love to see new classes too - I say bring back the ritualist as light class, dervish as medium class, and paragon as heavy class. Would be neat to see more use of spears via bringing back the paragon. And bring back the dyeable voltaic spear! My aliraska spear just doesn't cut the mustard - the black voltaic spear with the animation in GW1 was AMAZING. A legendary spear in terms of animation - in my opinion.

    I don't want new classes/professions, but I'd like for elite specializations to feel like real subclasses, right now they're just glorified skill unlocks with barely any differences between each other. Just some gimmicks here and there and that's it. They can and should be far more than that.

    @DoRi Silvia.4159 said:
    All I want, and from day one i been wanting this.......
    Please bring back the Dervish class

    Crossing my fingers to see it as an elementalist elite specialization some day.

    @Astralporing.1957 said:
    At this point it seems that the next point of the new expansion would be solely that it would exist.

    Even if they never release a third expansion, these features could be released through the Living World instead.

    @dceptaconroy.7928 said:
    All those points minus old content stuff can be funneled into GW3. Enough 'patch' ups, everything's a mess of late, chk the leg armour stat swapping now..ergh. Fresh game and perhaps fresh developers and team, let's go the whole hog. Disco inferno.

    Don't forget to vote!

  • Zahld.4956Zahld.4956 Member ✭✭

    @BrotherBelial.3094 said:

    @Jumpin Lumpix.6108 said:
    Only people who voted as I have, are true scholars and gentlemen.

    Bad news is weapons can.not.be dyed, they where coded in a way that they where never meant to be. To give weapons that ability they would have to redo each and every weapon in the game. It was something that came up when HoT was being talked about and people asked then. Same for mix and match armor weights. They where never designed to be and would be impossible to do unless they had unlimited resources and people willing to do the work of redesigning every weapon and item in the game.

    New weapons could be coded to be dyed.

    -AKA yes 'I Approve this pwn'

  • New playable races (Tengu, Largos, Stone Dwarves, etc)

    New races with new specializations, large zones with multiple levels and a way for players who don't raid a path to legendary gear. A dark theme that actually carries consequences for players.
    A new major city that is leveled up by the players input consisting of consequences similar to WvW where the player base is required to defend or they lose ground.

  • Jevati.4328Jevati.4328 Member ✭✭✭
    New single player activities (Player housing, new crafting disciplines, crafting updates, fishing, adventure updates, etc)

    I want a lot of that, but it's hard to not vote for the option that includes player housing. Wishful thinking though it may be.

  • Drakz.7051Drakz.7051 Member ✭✭

    Alot of that sounds good but we'll probably just get a new elite spec for each prof and a new form of transport (So probably a different way of getting round maps) like the glider or mounts with a single free skin so they can bang out tons of BL skins.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    Pointless new playable races thats not realistically feasable given the amount of armor pieces in the game outweighing actual improvements to core game mechanics such as WvW by 5:1...

    Because priorities!

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited August 19, 2019

    @Lonami.2987 said:

    @Astralporing.1957 said:
    At this point it seems that the next point of the new expansion would be solely that it would exist.

    Even if they never release a third expansion, these features could be released through the Living World instead.

    If they decided to change expac release model for LS-only, it definitely wasn't so they could give us the same stuff they could have sold us for free. I mean, same work, less hype and less income doesn't sound to me like a good strategy. So, if you expect and expansion-worthy content through LS, you are most probably going to be very disappointed.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • The ability to hide your equipped shield when character is out of combat...

    ... would be the biggest selling point to me.

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.