For the people who wants Gw3. Are you kidding me? — Guild Wars 2 Forums

For the people who wants Gw3. Are you kidding me?

So I just read an article on mmorpg.com and there was an article about Guild Wars. After I read it I ask myself a question: "why do people want to have another Guildwars MMO? Why do you want to divide the player population into 3 games? Guild Wars 2 is still a very potential MMORPG. Anet can remaster it when the right time comes with or without expansion and I believe there will be more than 1 expansion which will release every 2 years or so. Look at WoW, the game has been there for more than a decade. There were some good expansions and there were some that not even good like Catalysm or World of Draenor. But, after all there is always one game and one player base. In my opinion, I really want that because I am not young anymore and I want to stick with a game that I have invested my time and money on.

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Comments

  • Kelly.7019Kelly.7019 Member ✭✭✭
    edited January 6, 2019

    GW3 may happen one day, but it's not in the near future. Much like how Warcraft(1994) became World of Warcraft(2004) a decade later, GuildWars(2005) also made the jump and became GW2(2012). The only problem is WoW has been going strong adding new xpacs and attracting new players. Same thing is happening with GW2 which is still only in their own toddler years of Xpacs with only 2 so far. There are many more Xpacs to come before GW2 will close shop and advance into GW3. Heck they may even do all that inside the GW2 sphere as long as they are still able to be profitable. GW2 still has a whole planet of unexplored areas to release. (even places not visited in GW1.) Anet clung on to Guildwars much longer then Blizzard clung on to Warcraft, so i'd imagine it's going to be a long, long time before GW3 happens. Only thing that would push a new jump sooner is if graphic engines made a leap in technology and they couldn't update the game inside GW2.

    *unrealistic idea probs : GW3 in VR :D hehe
    **they might even eventually add new planets which means new races? But that might be a GW3 thing.

  • Ben K.6238Ben K.6238 Member ✭✭✭✭

    I'd say GW3 is frankly not going to happen.

    The first reason for this is that it's easier to iteratively develop an MMO from an older version to a new one than it is to re-do all the content from scratch. There are developers who do this with non-MMO titles as well.

    The second reason is ArenaNet is hiring staff for an engine that is not usable for an MMO. It's possible that they may be developing something in the same universe, but to avoid confusion I'm fairly certain it won't be called GW3.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    While I agree that GW2 has many flaws, you are wrong here: there are more frequent updates these days than there used to be. What is missing is content with a real replayability.

    That and there are going to be new mmorpg (one day lol) and gw2 will no longer be the only mmorpg out there that is fun to play.

    "The only MMORPG that is fun to play"?? Never heard of The Elder Scrolls Online, I take it? ;)

  • Jski.6180Jski.6180 Member ✭✭✭✭

    @Ashantara.8731 said:

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    While I agree that GW2 has many flaws, you are wrong here: there are more frequent updates these days than there used to be. What is missing is content with a real replayability.

    It has slowed down and i am more talking about balance updates not as much pve (and pve updates have slowed down). I am not trying to say its a bad or good thing just the truth about the life of the game.

    That and there are going to be new mmorpg (one day lol) and gw2 will no longer be the only mmorpg out there that is fun to play.

    "The only MMORPG that is fun to play"?? Never heard of The Elder Scrolls Online, I take it? ;)

    I like the world but eso was always too floatly combat. I like very responsive combat.

    See ELE forms and you will get my views.

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited January 6, 2019

    They think that a new game would fix all their grievances and they forget it will be made and the game balanced by the same people they complain about. They also ignore the time and money it would take (years and millions of dollars) and wave off what would happen to the old game. Are they willing to play gw2 for years with very little new content while the devs put all their energy making a new game? Will ANet have two actively updated but same themed MMOs and split their player base or will gw2 run on maintenance like gw1, and still split the player base as some won’t move on and some new players will want to play the old game since the core at least will be free.

    What happens to all the account upgrades and cosmetics? They’ll be left behind in the old game, which will make some players very unhappy. In addition, what happens to Anet’s profits when they announce gw3 is in production? Will people still be buying account upgrades and cosmetics from the gemstore knowing all that will be lost when the new game starts? I don’t think so. I think their profits will tank once they make the announcement. ANet will have to be living off saved and borrowed money for several years and hope they recoup that money with the new game.

    I can’t see gw3 ever being made. Gw2 was made because they wanted to move from a niche lobby game with Instanced maps to an full fledged MMO capable of attracting more players. What will gw3 get them that gw2 doesn’t?

    Be careful what you ask for
    ANet might give it to you.

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  • There are some benefits to making a new MMO instead of releasing more addons. Still, imo it's too early to talk about a GW3.

    • New/updated engine. This wouldn't be possible in GW2 because all content would need to be updated and a lot of stuff would break.
    • Release hype and huge player numbers. Players who are looking to get into an MMO are mostly looking for recently released or soon to be released ones. Barely anyone wants to get into a 7yo game.

    Still, I don't think it's worth it yet. The engine might be aged, but the difference to newer games isn't that huge and the playerbase is still sufficient.

    No skin should be exclusive to gem-store rng boxes.
    What really happened with mount skins

  • Arzurag.7506Arzurag.7506 Member ✭✭✭

    Never touch a running system, until someone creates a better system.

    I do would like to have a new gw3, with up to date graphics, modern combat system, better effort/reward ratio and the like, though the current devs simply lack the competence to create such mmo. This is what happens when devs lose the vision they had at the beginning. Well, if there are even any original devs left.

    "I´m not big on sermons nor words, Broken bones teach better lessons and speak for themselves."

  • Malediktus.9250Malediktus.9250 Member ✭✭✭✭

    GW3 would only be worth it if it would support bleeding edge graphic API (DX 12 with multi threaded optimizations and raytracing)

  • Speaking for me personally, gw2 is one of the few games that I still enjoy playing, so I don't really get the perspective that says "Whelp, game's 6 years old, that means it's hopelessly obsolete. Time to put Granny in a home!"

  • Magnus Godrik.5841Magnus Godrik.5841 Member ✭✭✭✭

    @Frozenize.9603 said:
    So I just read an article on mmorpg.com and there was an article about Guild Wars. After I read it I ask myself a question: "why do people want to have another Guildwars MMO? Why do you want to divide the player population into 3 games? Guild Wars 2 is still a very potential MMORPG. Anet can remaster it when the right time comes with or without expansion and I believe there will be more than 1 expansion which will release every 2 years or so. Look at WoW, the game has been there for more than a decade. There were some good expansions and there were some that not even good like Catalysm or World of Draenor. But, after all there is always one game and one player base. In my opinion, I really want that because I am not young anymore and I want to stick with a game that I have invested my time and money on.

    I agree with you. They should and could remaster gw2 if they really want to and continue this story as long as they can. Making a Gw3 now could be their grave. People dont understand that when and if gw3 is available, content will be coming in way slower since they would have to pretty much start from 0 again as they relearn the new systems it takes to make the game. Raytracing is a niche tech that isnt remotely good now. Most people play with shadows/reflections off because they want that high framerate. Now when the technology gets good enough to hold thousands of players on an instance, then and only then should anet consider a gw3. But honestly when that day comes maybe they should have a new ip for a new generation of players.

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    Yes, many people simply doesnt know what they are asking for when wanting a new game.

  • Jonii.6285Jonii.6285 Member ✭✭
    edited January 6, 2019

    Why did the devs make GW2 in the first place?
    Why did we get excited about it?

    They had a ton of bold new ideas and a completely new concept for how the game would play that they could not execute in GW1. Its clear that all their new ideas now for maps, gameplay, etc. can be accomplished thanks to Living World and expansions. GW2 is a successful, lucrative, and populated game, not "dying" like some claim without any proof. People say "well the game is out of balance and waiting 3 months for giant mini expansions is just too long!" but it's all the same devs and the same amount of time to work. A new game doesn't suddenly mean those things change. Do you really want content to dry up completely so you can wait five years for a new game? Because MMOs take an exceptionally long time to build, especially if they wanted to top the game we have now.

    The devs have no reason to make a completely new game, and I have no reason to want one.

  • Teratus.2859Teratus.2859 Member ✭✭✭✭

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    Balancing will always be a futile problem so long as the devs continue changing things accross the board rather than when needed in each specific game mode.
    As for new content.. the game has never been in a better place for it.. I've no idea why you feel it's getting less when it's clearly better and more regular than ever.

    That and there are going to be new mmorpg (one day lol) and gw2 will no longer be the only mmorpg out there that is fun to play.

    There are plenty of good MMO's out there.. there's no reason you need to limit yourself to one of them.
    Gw2 is my main but I have 7 others installed and play from time to time.

    I like to see an expansion to gw2 with some though to a gw3. 2019 maybe a good year for over all mmorpgs (or the worst yet we are not sure if the new batch are going to be good or if they are even coming out in 2019) and gw2 is going to be the mmorpg of the past.

    Gw3 is unnecessary and will remain unnecessary until the developers find Gw2 far too limiting to do what they want to do.
    We don't need a Gw3.

  • maddoctor.2738maddoctor.2738 Member ✭✭✭✭

    @Malediktus.9250 said:
    GW3 would only be worth it if it would support bleeding edge graphic API (DX 12 with multi threaded optimizations and raytracing)

    A quick note here: in lots of good games, the part of the software that is responsible for rendering can be efficiently split from the rest of the game. Which is why you can find mods for games from the 90s supporting higher directx rendering capabilities, even though those versions of directx were created decades after the game was released. In the "old" days this was the normal for video games, as they allowed the players to choose the graphics API they wanted to render the game, for example selecting between software, opengl or glide (before directx)

    This means that a bleeding edge graphics API can be added to a game post launch, it doesn't have to be created from scratch to allow for it. Modders have been doing it for years, so a big company like Arenanet could potentially add DX 12 support and multi threaded optimizations to the game. I suspect they aren't doing it because it was stated by the developers themselves, moving to DX12 wouldn't "fix" the game's bottleneck, the game isn't held back by the rendering engine, but by the game code itself, that's hard, if not impossible to change post launch.

    tl;dr Moving to DX12 (or DX11 or whatever other graphics API) would only speed up the rendering performance, which isn't the bottleneck in this game.

  • Malediktus.9250Malediktus.9250 Member ✭✭✭✭

    @maddoctor.2738 said:

    @Malediktus.9250 said:
    GW3 would only be worth it if it would support bleeding edge graphic API (DX 12 with multi threaded optimizations and raytracing)

    A quick note here: in lots of good games, the part of the software that is responsible for rendering can be efficiently split from the rest of the game. Which is why you can find mods for games from the 90s supporting higher directx rendering capabilities, even though those versions of directx were created decades after the game was released. In the "old" days this was the normal for video games, as they allowed the players to choose the graphics API they wanted to render the game, for example selecting between software, opengl or glide (before directx)

    This means that a bleeding edge graphics API can be added to a game post launch, it doesn't have to be created from scratch to allow for it. Modders have been doing it for years, so a big company like Arenanet could potentially add DX 12 support and multi threaded optimizations to the game. I suspect they aren't doing it because it was stated by the developers themselves, moving to DX12 wouldn't "fix" the game's bottleneck, the game isn't held back by the rendering engine, but by the game code itself, that's hard, if not impossible to change post launch.

    tl;dr Moving to DX12 (or DX11 or whatever other graphics API) would only speed up the rendering performance, which isn't the bottleneck in this game.

    I am sure a proper DX12 implementation would take a lot of work and nothing on the scale of a community mod. I am not talking of half assing it. In an MMO that would hypothetically get released in 5 years I want tesselation, ray tracing, hairworks, faceworks and all the other good stuff that has been implemented after DX 9c.

  • Maikimaik.1974Maikimaik.1974 Member ✭✭✭

    Because they don't understand that Guild Wars 3 is not going to be a "Guild Wars 2: Remastered".
    They don't realize that it would be a completely different game.

  • If they were to make GW3 they would need to do what Runescape 3 did when they transitioned from Runescape 2. They would need to carry over all items and achievements and basically make it so you go to the same place/have the same launcher. Not that I want that to happen, but if it did I would want it to happen that way.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited January 6, 2019

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    That and there are going to be new mmorpg (one day lol) and gw2 will no longer be the only mmorpg out there that is fun to play.

    I like to see an expansion to gw2 with some though to a gw3. 2019 maybe a good year for over all mmorpgs (or the worst yet we are not sure if the new batch are going to be good or if they are even coming out in 2019) and gw2 is going to be the mmorpg of the past.

    Do you just say whatever without realizing? Updates are slower? Based on what? We get the same amount as we ever had at the same frequency.

    Anyways, people think GW3 would be a 'fixed' GW2 ... boy, have they got lots to learn.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Cragga the Eighty Third.6015Cragga the Eighty Third.6015 Member ✭✭✭✭
    edited January 6, 2019

    Reasons I, personally, don't want Guild Wars 3 yet:
    1. My computer might not have the specs for a new game, and I don't have the budget to buy a new one just for GW3.
    2. How long will it even take them to put out a viable Mac version? (If they bother!) They just got GW2 working decently!
    3. I am not tired of Guild Wars 2 yet. Content comes out faster than I deal with it, if you count all the side quests and collections and things.
    4. I am attached to my characters and don't want to leave them behind.
    5. I have invested in a lot of cool stuff and don't want to leave it behind.
    6. I'm afraid I will end up sitting in my creaky rocking chair on the GW3 forums insisting that GW3 is sooooo much not as good as GW2 was.

  • phokus.8934phokus.8934 Member ✭✭✭✭

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    That and there are going to be new mmorpg (one day lol) and gw2 will no longer be the only mmorpg out there that is fun to play.

    I like to see an expansion to gw2 with some though to a gw3. 2019 maybe a good year for over all mmorpgs (or the worst yet we are not sure if the new batch are going to be good or if they are even coming out in 2019) and gw2 is going to be the mmorpg of the past.

    You or anyone else really think the balance will get any better with the same team (more or less)? This is a delusional view on things along with thinking we'll get content quicker with GW3 as well.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    Remastering gw2 would be more effort for them than making a new game.

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @Arzurag.7506 said:
    Never touch a running system, until someone creates a better system.

    I do would like to have a new gw3, with up to date graphics, modern combat system, better effort/reward ratio and the like, though the current devs simply lack the competence to create such mmo. This is what happens when devs lose the vision they had at the beginning. Well, if there are even any original devs left.

    There are plenty of original Devs left, even Devs that worked on the original GW...and the vision is not from every Dev, but a select few...as for your other wants...that's personal opinion.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • otto.5684otto.5684 Member ✭✭✭✭
    edited January 7, 2019

    @Frozenize.9603 said:
    So I just read an article on mmorpg.com and there was an article about Guild Wars. After I read it I ask myself a question: "why do people want to have another Guildwars MMO? Why do you want to divide the player population into 3 games? Guild Wars 2 is still a very potential MMORPG. Anet can remaster it when the right time comes with or without expansion and I believe there will be more than 1 expansion which will release every 2 years or so. Look at WoW, the game has been there for more than a decade. There were some good expansions and there were some that not even good like Catalysm or World of Draenor. But, after all there is always one game and one player base. In my opinion, I really want that because I am not young anymore and I want to stick with a game that I have invested my time and money on.

    All I want is a new engine with improved graphics. But in terms of gameplay, Gw2 is the best MMO out there, and I find it better than most ARPGs and many character action oriented games.

  • zeoia.8164zeoia.8164 Member
    edited January 7, 2019

    I believe people are too caught up in mainstream games. AAA games. The gaming industry is extremely fast paced. Companies are expected to kitten out content constantly. Guild Wars 2 is fine as it is, and should not be ditched for a Guild Wars 3. If they were to upgrade to a third game, chances are this third game would end up being unplayable for a good chunk of existing fans, due to newer games having higher demands. Anyway, there's still plenty of story to be told with GW2.

    People should stop expecting long run MMOs to be the same as other games. New versions of MMOs are made when they feel like they've exhausted everything they can from the previous one.

  • Opopanax.1803Opopanax.1803 Member ✭✭✭✭

    My big wants are improved options for partial effects and more balancing and dealing with imbalanced and old skills.

    It appears they are dealing with balance.

    The question is can they keep the game running with a new expat based on the engine. And can they also us to reduce particle effect and things that make gameplay worse. I don't know how much work the engine needs, but it is clear that it needs some.

    The artwork and assets are so good I do not think they need gw3 unless they need to redo the engine and start a fresh, larger story arc and more sales to keep things afloat/profitable. They will hopefully be done with elder dragons shortly.I

    Regardless, I am a fan and will probably play whatever they release.

  • And what would say gw3 would be a mmo
    It could aswell be single player game or a shooter or even any other genre for mmo genre is not as popular as it used to be

  • lokh.2695lokh.2695 Member ✭✭✭✭

    The wish for GW3 is probably a symptome of more and more ppl giving up on GW2. "Well, we can't fix it at this point, let's shoot it in the backyard and buy a new one." People who wish for GW3 like or even love GW2 i think and they'd love to love it more, but 2018 felt dissapointing to many, communication between ANet and the community seems sterile and some players have adopted the "burn it down and start anew" mentality when it comes to the game.
    I would not start a new game, I've sunk thousands of hours into my account and I won't go there again for a new game. I'd rather have ANet work and imrpove on GW2 instead of releasing GW3. I also never got the notion, how a GW3 made today by the same people would fix anything besides maybe better visuals. Should the same people make a GW3, why should there be a change in developement philosophy or anything? Why would a GW3 developped by the same team be better than GW2, if GW2 is considered or perceived as broken beyond repair?

    If you want X, and Y is needed to get get X, you also have to want Y if you really want X. If you don't want Y, you don't want X. It's easy.
    Pro: Build Templates, Dungeon Rework, UW content
    Contra: New Races, New Classes, New Weapons, Capes

  • I would prefer it if they stay with GW2 for quite a while, I don't want all the time I invested in this game to go down the drain.

  • Maikimaik.1974Maikimaik.1974 Member ✭✭✭

    @zealex.9410 said:
    Remastering gw2 would be more effort for them than making a new game.

    If you try to think about it for a second you would notice that your statement doesn't make any sense whatsoever.

  • zealex.9410zealex.9410 Member ✭✭✭✭
    edited January 7, 2019

    @Maikimaik.1974 said:

    @zealex.9410 said:
    Remastering gw2 would be more effort for them than making a new game.

    If you try to think about it for a second you would notice that your statement doesn't make any sense whatsoever.

    Want to ask around here about gw2 going dx12? Try it.

  • Gaberen.4325Gaberen.4325 Member ✭✭✭

    Would rather have the original Guild Wars remastered

  • Apolo.5942Apolo.5942 Member ✭✭✭
    edited January 7, 2019

    What would be the point?, graphically there aint much to improve that can not be added to the existing engine, mechanically wise, the leap was given with the action camera mode.

    The only real upgrade they could introduce is non instanced world wide maps like wow, and honestly it does not make much of a difference.

    Also there is the reality that MMOs in general are going the way of the Dodo.

    Conditions need to be normalized:
    1- SINGLE PLAYER conditions stack on DURATION.
    2- MULTIPLE PLAYERS conditions stack on INTENSITY.
    3- REBALANCE condition duration, damage and application.

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭

    I was also a bit surprised by this article. The absolutely only thing is that their engine is totally ancient and DX9 is over a kitten decade old. They really must do something here. It's unbearable.

    I don't care about balancing, i don't give a kitten on it and I don't get why people are so mad about it. Who cares, it's a game.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @Aryan Arlande.6184 said:
    GW2 today is a smoothly running cash-machine, and there's no need to change something, as long as the machine runs.

    The revenue stream of the Gem Store is the key, no doubt. Look at Team Fortress 2. I'm amazed that game is still running, and still releasing new content, but given the rumours of just how much $$$ their micros transactions have earned, it makes sense.

    I remember when people thought that WoW had 1-2 expansions left, and then they would release WoW 2. Clearly that hasn't happened, yet Blizzard has managed to keep upgrading the game itself - there was a big jump in min. requirements from Legion to BFA. Current WoW for instance runs on DX12, while GW2 still runs DX9.

    The age of the engine, and the inability or unwillingness to upgrade it (as has been commented on many times by ANET) is the only reason why a GW3 makes sense - it gives them a chance to build a new game from scratch, and hopefully, create a modular / buildable platform that they can grow a decade after.

    Now while it would suck to lose all your in game wealth, etc, remember that GW1 achievements did carry over into GW2, and I would expect nothing less for any upcoming sequel.

    For me, so long as they maintain the foundation of this game: level scaling, open tagging of mobs, hearts, lack of gear treadmill, etc, I would welcome a 3rd edition. That said, I still have tons of content to experience in GW2 so no need to rush.

  • zealex.9410zealex.9410 Member ✭✭✭✭
    edited January 7, 2019

    @Turkeyspit.3965 said:

    @Aryan Arlande.6184 said:
    GW2 today is a smoothly running cash-machine, and there's no need to change something, as long as the machine runs.

    The revenue stream of the Gem Store is the key, no doubt. Look at Team Fortress 2. I'm amazed that game is still running, and still releasing new content, but given the rumours of just how much $$$ their micros transactions have earned, it makes sense.

    I remember when people thought that WoW had 1-2 expansions left, and then they would release WoW 2. Clearly that hasn't happened, yet Blizzard has managed to keep upgrading the game itself - there was a big jump in min. requirements from Legion to BFA. Current WoW for instance runs on DX12, while GW2 still runs DX9.

    The age of the engine, and the inability or unwillingness to upgrade it (as has been commented on many times by ANET) is the only reason why a GW3 makes sense - it gives them a chance to build a new game from scratch, and hopefully, create a modular / buildable platform that they can grow a decade after.

    Now while it would suck to lose all your in game wealth, etc, remember that GW1 achievements did carry over into GW2, and I would expect nothing less for any upcoming sequel.

    For me, so long as they maintain the foundation of this game: level scaling, open tagging of mobs, hearts, lack of gear treadmill, etc, I would welcome a 3rd edition. That said, I still have tons of content to experience in GW2 so no need to rush.

    It also allows them to rivisit systems and features, how they work and how they could improve them further (nothing that alone warrants a new game, but they pile over the years)

    As for wow they recently introduce multithreading support/ optimisations for dx12 machines.

    https://www.wowhead.com/news=287727/new-multithread-optimizations-coming-in-patch-8-1-tides-of-vengeance

    Also yes, as you said wow before its latest expansion also added dx12 support.

    https://www.extremetech.com/gaming/278587-new-world-of-warcraft-optimizations-send-directx-12-performance-soaring

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    How can you even say this with a straight face?

    "Slower and slower", what? With the one release delay they had? Everything else has been 3 months. Raid took longer than planned this time, but the release was made of entirely new assets and mechanics it might be understandable given the size of the team and that they also work on fractals. Every content release was bigger than just a year prior for sure too, though they certainly are of varying quality due to their different teams.

    Bite me.

  • Curunen.8729Curunen.8729 Member ✭✭✭✭

    Surely this game has many years left in it - maybe even not halfway into its lifetime yet?

    My ears, how are you! | Kourna Jackrabbit for default Springer

  • Arden.7480Arden.7480 Member ✭✭✭✭

    @ZeftheWicked.3076 said:
    From business perspective GW3 would be shooting their own foot. GW2 is not that outdated and has still large enough playerbase (as well as potential). Right now GW3 would not be succeeding GW2, it would be competing with it. And that's not a good choice especially with huge investments needed to make said sequel.

    PoF was a very successful expansion to the game, got few milions more dollars than HoT. And now when we have a very lively release cadence and Season 5 coming soon, it prospers really well that GW2 will have still 2+ expansions more.

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • Chasind.3128Chasind.3128 Member ✭✭✭

    People say it, but for me it would take a huge overhaul to bring the game from being this stale, casual MMORPG.
    We need new builds to play with, not current builds being nerfed to the ground without something to be excited about.
    We need story content that feels more personal,
    More focus around New Character customization.
    Improved PvP because right now PvP is and has been a joke. Just reaper or Scourge with the rune changes and you can go all the way to the top.
    WvW most of all- many of the good wvw guilds are leaving because there are no new standards being met in this game mode and seeing as PvE is the top priority, it's disheartening and cause to move on to something else. Servers stack against one another every other month, they hop to a new server and zerg train.
    This game constantly punishes skilled and talented PvP/ WvW players.

    GW2 would have to become more like GW1-- Actual Guild Battles and not tower hopping. Expansions that took more than a few hours to complete, story parts that aren't stretched for content over a year. Class balance changes that actually make sense and not 1 Dev being in charge of it all who only plays PvE but makes changes for WvW and PvP as well.
    Gw2 has lost the identity it once had, it was like a magical steam-punk victorian dark fantasy with mages and flower people but now the identity seems like a korean MMO with who has the best fashion or the craziest looking character.

    We don't need a GW3, but we do need a big change.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    I play GW2 in a casual way because it's fun enough for me. But I play mostly solo and just join in open world events and such. There is a lack of good MMOs in the market and that's what makes GW2 shine more than anything. It's a serviceable game with some good points, but I'm not attached to it. So it would be easy to jump ship for me. A GW3 might be able to redo some of the things that I don't like at the core of this game namely character models and the skill system. Still not a big fan of how they handled all that. Doesn't mean the game is bad at all but to me it's also not that great. It keeps me busy. I enjoy it to a point and when I find something better that's me.

    Then again, I'm not sure if they should go for a GW3 or something completely different. I'd like to see them do a Sci-Fi game for example. The only thing I wonder about is how long they think that GW2 will keep them going because ArenaNet basically does have all their eggs in one basket and that can't last forever.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • sorudo.9054sorudo.9054 Member ✭✭✭✭
    edited January 7, 2019

    the options are there and with how they rather wanna keep GW2, they have 3 options
    1. make a GW3 and barely have anything in GW2 till release
    2. make a huge overhaul so the game becomes stable and allows more with less time
    3. keep it how it is and end up hitting a wall

    so choose, the choices are there, it's up to them to choose the right way.

  • I'd like a Guild Wars 3 eventually, but not for now and a few years. I do not have a clue how Guild Wars 3 would be like and what could make it stand out of the crowd. I remember didn't knowing that either when playing Guild Wars 1 and they announced Guild Wars 2. But boy was I happily surprised. For now we're good I think and hope, hopefully with 1 or 2 more expansions. I do hope for a Guild Wars 3 after that, "when it's ready" (Yes Anet, it's a trauma from 10 years ago, please do not tell us that for 5 years again, just announce it later then xD)

  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭

    @Gaberen.4325 said:
    Would rather have the original Guild Wars remastered

    Absolutely.

    Releasing GW3 would be the last nail in ANet's coffin.
    Maybe another new game would succeed but not something with Guild Wars attached to it, exception being the first game remastered - a better game combatwise with a lot of e-sport potential.

    Regarding the balance being the reason for a new game, while I agree balance is awful (it's more like the skill and trait design is awful in the first place, that's what you get when you dumb down the game so much that a skill does 5 things+ on their own), it's not something a new game would solve, remember one of the reasons to move to GW2 was that GW was turning a hell to balance and we all know how that turned out.

    The degenerate

  • zealex.9410zealex.9410 Member ✭✭✭✭
    edited January 7, 2019

    @Blocki.4931 said:

    @Jski.6180 said:
    Can you blame them the balancing feels like a comply mess updates are come out slower and slower. New content is getting less and less.

    How can i even say this with a straight face?

    Heh...

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