Please help those of us who are experiencing negative symptoms while playing? — Guild Wars 2 Forums

Please help those of us who are experiencing negative symptoms while playing?

Swagger.1459Swagger.1459 Member ✭✭✭✭
edited January 31, 2019 in Guild Wars 2 Discussion

Between the mount camera, flash effects, distortion graphics, close camera zoom... it is giving some of us players negative symptoms. I have NEVER been bothered by these areas before playing GW2, and I have been trying to bring these issues up in a positive way in hopes that there could be some communication and improvements. Love GW2, but it's hard sometimes when you feel sick while playing and after logging out...

Mounts I've tried to deal with by sitting far away from the screen and not looking directly at the screen sometimes. Have to look away to avoid some of the flashy effect bursts, massive effects bombardment during some meta events and screen distortion areas... Mounts are not really an option after PoF and in the newer zones coming out. Meta events can be fun, and some of the newer events are cool, but the team is really throwing a lot of tough visuals for us to deal with at times. It's not fun, and it's not healthy.

PLEASE do something with the mount camera?

PLEASE increase the camera zoom out far so we can shrink the visual chaos?

PLEASE help the players who are being negatively impacted while playing?

PLEASE do something?

PLEASE?

https://en-forum.guildwars2.com/discussion/7195/mounts-and-motion-sickness

https://massivelyop.com/2017/08/12/psa-guild-wars-2s-mounts-may-be-causing-motion-sickness-issues/

https://en-forum.guildwars2.com/discussion/44963/massively-op-the-roller-beetle-excellent-mechanics-but-watch-for-motion-sickness

https://massivelyop.com/2018/06/26/flameseeker-chronicles-our-preview-of-guild-wars-2s-long-live-the-lich-launching-today/

https://en-forum.guildwars2.com/discussion/59860/can-we-please-have-an-option-to-zoom-the-camera-out-farther-please

Comments

  • Dami.5046Dami.5046 Member ✭✭✭

    I couldn't play for years even when a guild friend said the camera had been changed, I was put off with the sickness, vomiting and Headaches I would get, and we are talking 30min playing time tops.
    However I came back, messed with my setting and by trial and error came to a happy medium that at least I could play . Now don't get me wrong, I had moments when I still felt sick and had headaches doing all the changes but now I can at least play a good few hours with no ill effects. BUT I am no means cured. You are right about the mounts, mainly the bunny and roller beetle and I still get the odd headache and sicky feeling which means I need to log out.
    There was a few times in the last season when I had to look way because the flashes were too much so i wish they could back down a little bit with it at times, but I agree there is room for improvement.

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited January 11, 2019

    I get motion sickness easily, too. Fortunately, the game already has settings to help reduce motion sickness when using mounts. In the options menu, there are various camera settings. Zooming things out and removing camera shake really help and I no longer get motion sickness using mounts.

    In terms of unhealthy camera flashes, there isn’t much you can do in-game and Anet won’t fix them despite years of complaints. In fact, they keep adding more and more unhealthy camera flashes, which is quite insulting. Turning postprocessing off helps reduce the brightness of the flashes so it helps a little, at the cost of reducing the game’s overall appearance. Probably the most effective thing to do is reduce your monitor’s brightness way down just for this game, which is a ridiculous solution, but probably the only somewhat reliable workaround at the moment.

    ^^

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    anything that flashes with no end makes me want to shoot my eyes out, thank my ADHD for that.
    but since the NPE they only added even more flashy things, making hearts force-clickable, making leveling a flashy hell, they are making me play less.

    but their loss of revenue guess.

  • Rhyse.8179Rhyse.8179 Member ✭✭✭

    I play on minimum graphics settings for this reason. There's just too much visual noise in this game.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    I wouldn't mind if they didn't keep stacking more and more each release. That first instance of the new episode and the 2 meta legendaries would put most discos to shame!

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Tabasco.1743Tabasco.1743 Member ✭✭✭

    @Swagger.1459 said:
    PLEASE do something with the mount camera?

    I read a few of those threads, and I find myself still asking: what precisely is the trigger with the mount camera for motion sickness?
    I watched that video you embedded. Is the issue just camera movement not linked to user input?

  • Jimbru.6014Jimbru.6014 Member ✭✭✭
    edited January 12, 2019

    @Rhyse.8179 said:
    I play on minimum graphics settings for this reason. There's just too much visual noise in this game.

    Much of which probably wouldn't be a problem if the game was properly optimized to work with modern hardware. Never forget that we're playing in 2019 on a spaghetti coded update of a 2005 game engine.

  • Swagger.1459Swagger.1459 Member ✭✭✭✭

    @BlueJin.4127 said:
    I get motion sickness easily, too. Fortunately, the game already has settings to help reduce motion sickness when using mounts. In the options menu, there are various camera settings. Zooming things out and removing camera shake really help and I no longer get motion sickness using mounts.

    In terms of unhealthy camera flashes, there isn’t much you can do in-game and Anet won’t fix them despite years of complaints. In fact, they keep adding more and more unhealthy camera flashes, which is quite insulting. Turning postprocessing off helps reduce the brightness of the flashes so it helps a little, at the cost of reducing the game’s overall appearance. Probably the most effective thing to do is reduce your monitor’s brightness way down just for this game, which is a ridiculous solution, but probably the only somewhat reliable workaround at the moment.

    I have never had motion sickness symptoms until PoF mounts. The flashy effects I've dealt with, but we are getting to a point of being hit with all these triggers more consistently as we go along...

  • Aaralyna.3104Aaralyna.3104 Member ✭✭✭

    I do get motion sickness extremely easy when doing jump puzzles. Mounts however never made me motion sick. My camera is zoomed out, no shakes, and I play on low graphics (but this has to do with not liking to hear an airplane (fan) or to overheat my laptop).

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited January 16, 2019

    @Swagger.1459 said:
    I have never had motion sickness symptoms until PoF mounts. The flashy effects I've dealt with, but we are getting to a point of being hit with all these triggers more consistently as we go along...

    Yes, it’s definitely getting worse. I recently purchased LWS4 e1 AND e2. The very first story of e1 gave me motion sickness due to the purple wavy effects. I had to deal with a headache for the whole day. Then, I went through e2 stories where half the stories involved constant flashing lights that were painful and uncomfortable for my eyes. I haven’t played the other episodes yet, but I read about the various complaints about the remaining episodes.

    There was a post from Gaile saying they’d fix the issue soon (replying to e1). This reply was from a year ago...

    Seriously, my interest in this game has gone down the drain and I’d just quit this game if Anet would be willing to give me a full refund. I knew I shouldn’t have spent $300 in the first 3 months of this game and I’m upset at myself for doing something I KNEW I SHOULDN’T HAVE DONE. I’m also kitten pissed at Anet for completely and utterly disrespecting their customers like this.

    ^^

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    @Jimbru.6014 said:

    @Rhyse.8179 said:
    I play on minimum graphics settings for this reason. There's just too much visual noise in this game.

    Much of which probably wouldn't be a problem if the game was properly optimized to work with modern hardware. Never forget that we're playing in 2019 on a spaghetti coded update of a 2005 game engine.

    Visual noise is an art issue not an game engine issue.

    Optimizations might give you higher FPS when there are 100 giant glowing lightbulbs and it might even make those lightbulbs case better looking shadows but it won't make them go away.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @Dami.5046 said:
    I couldn't play for years even when a guild friend said the camera had been changed, I was put off with the sickness, vomiting and Headaches I would get, and we are talking 30min playing time tops.
    However I came back, messed with my setting and by trial and error came to a happy medium that at least I could play . Now don't get me wrong, I had moments when I still felt sick and had headaches doing all the changes but now I can at least play a good few hours with no ill effects. BUT I am no means cured. You are right about the mounts, mainly the bunny and roller beetle and I still get the odd headache and sicky feeling which means I need to log out.
    There was a few times in the last season when I had to look way because the flashes were too much so i wish they could back down a little bit with it at times, but I agree there is room for improvement.

    Man that sucks, I dont have this on videogames luckily but i do get this from riding rollercoasters now irl. I didnt use to when I was a kid, scared i might with games at some point.

    Pretty weird, I guess mine is an inner ear problem while yours is visual disturbances. I would turn all your settings to low and turn motion blur and post processing off.

  • anduriell.6280anduriell.6280 Member ✭✭✭
    edited January 16, 2019

    @Swagger.1459 said:
    PLEASE do something with the mount camera?
    PLEASE increase the camera zoom out far so we can shrink the visual chaos?
    PLEASE help the players who are being negatively impacted while playing?
    PLEASE do something?
    PLEASE?

    Hi Swagger. You have the LOD option in the menu. Activate it and most the visual noise will go away.
    Reducing the effects in the Graphics Option menu will do wonders too.

    If after all this the bloom still bothers you can activate NVIDIA profiler and reduce the brightness of the effects.
    OR you can use RESHADE if you don't have an NVIDIA card.

    You are very welcome!

  • Dami.5046Dami.5046 Member ✭✭✭

    @Jumpin Lumpix.6108 said:

    @Dami.5046 said:
    I couldn't play for years even when a guild friend said the camera had been changed, I was put off with the sickness, vomiting and Headaches I would get, and we are talking 30min playing time tops.
    However I came back, messed with my setting and by trial and error came to a happy medium that at least I could play . Now don't get me wrong, I had moments when I still felt sick and had headaches doing all the changes but now I can at least play a good few hours with no ill effects. BUT I am no means cured. You are right about the mounts, mainly the bunny and roller beetle and I still get the odd headache and sicky feeling which means I need to log out.
    There was a few times in the last season when I had to look way because the flashes were too much so i wish they could back down a little bit with it at times, but I agree there is room for improvement.

    Man that sucks, I dont have this on videogames luckily but i do get this from riding rollercoasters now irl. I didnt use to when I was a kid, scared i might with games at some point.

    Pretty weird, I guess mine is an inner ear problem while yours is visual disturbances. I would turn all your settings to low and turn motion blur and post processing off.

    I just don't travel well, I guess. Always had motion sickness, although this game and Doom were the only ones to make me sick playing a game.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    It would be a huge QoL upgrade if they finally added some options that will allow players to control those effects (i.e., their intensity etc.).

    I'm not getting sick per se by any of them, but (A) sometimes there is an absolute overload of flashy effects that will give you a headache as it is hurting your eyes and piercing straight into your brain (which I am certain isn't healthy for your eyesight and some of your brain functions), and (B) sometimes I can't find my cursor on-screen from all those effects (you can't even custommize your mouse pointer's color to begin with).

  • Dreamy Lu.3865Dreamy Lu.3865 Member ✭✭✭
    edited January 16, 2019

    I have posted several times regarding this issue. I am subjected to motion sickness. In my case, the biggest contributors are the twirling/slaloming visual effects Anet did add since a few LS episodes.
    Concrete examples of what I can absolutely not do:

    • The meta event in Sandswept Isles. The luring in circle around the boss gets me sick within seconds.
    • The end of the last LS instance with the low gravity (griffon run).
    • The ley-line slaloms in the air, up and down, during one instance of the LS in Sandswept Isles.

    Fortunately, I was able to manage pretty well the motion sickness caused by mounts. Nowadays, mounts are luckily no more a problem to me. There are certain races that I cannot do though, and those I can do, that's once only and after that I go have a walk outside. :3

    The problem is that for those visual effects of type twirling, the post-processing option does not help. And my deception was enormous when I did discover that 2 of the new LS instances have such a twirling/luring effect. :(

    I have always hoped that Anet would give some feedback about the issue, but I cannot recall a thread where it has been the case. Will browse again the links given in OP to verify.

    I'm out of my mind, feel free to leave a message...

  • Wizler.8192Wizler.8192 Member ✭✭✭

    @Ashantara.8731 said:
    sometimes I can't find my cursor on-screen from all those effects (you can't even custommize your mouse pointer's color to begin with).

    Ha! I tried Yolo Mouse with a giant pink pointer for a while and I still lost it on occasion! So I went back to normal because it looks better and just learned to pay attention a little better (I am NOT saying learn-to-play!). One trick is to pull the mouse to a certain side or corner of the screen and then find the pointer where you know it should be.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Wizler.8192 said:

    @Ashantara.8731 said:
    sometimes I can't find my cursor on-screen from all those effects (you can't even custommize your mouse pointer's color to begin with).

    Ha! I tried Yolo Mouse with a giant pink pointer for a while and I still lost it on occasion! So I went back to normal because it looks better and just learned to pay attention a little better (I am NOT saying learn-to-play!). One trick is to pull the mouse to a certain side or corner of the screen and then find the pointer where you know it should be.

    Thanks, I know how to solve the situation when it occurs. ;) I am just saying that the visual clutter often is too much and gave an example of what can happen (and it does cost you valuable time sometimes).

  • Yep, mounts seem to make me quite disoriented sometimes, and I usually play WvW where the whole screen is filled with effects.

  • @anduriell.6280 said:
    Hi Swagger. You have the LOD option in the menu. Activate it and most the visual noise will go away.
    Reducing the effects in the Graphics Option menu will do wonders too.

    If after all this the bloom still bothers you can activate NVIDIA profiler and reduce the brightness of the effects.
    OR you can use RESHADE if you don't have an NVIDIA card.

    You are very welcome!

    People don't actually want options as there are already many like you've posted. What they really want is Anet to straight up remove things from the game they don't like. They already did this once, things like elementalist fire staff 1 skill went from being a ball of fire cast by a master of magic to a peashooter. There were no options for people, there was no check box for people that wanted the old animation as they had been playing with for years. It was just gutted. I applaud that many people like you have pointed out the many different options people have to tone down peoples graphic and video settings, but rather than choose to use the existing options they already have there are still an incredibly small but vocal micro group of people who demand anet gut the games visuals even more for them.

  • Donari.5237Donari.5237 Member ✭✭✭✭

    @Wizler.8192 said:
    Ha! I tried Yolo Mouse with a giant pink pointer for a while and I still lost it on occasion! So I went back to normal because it looks better and just learned to pay attention a little better (I am NOT saying learn-to-play!). One trick is to pull the mouse to a certain side or corner of the screen and then find the pointer where you know it should be.

    Another is to enable the Windows feature that puts a big but shrinking white circle around your cursor when you hold CTRL down for a bit.

    I really feel for the motion sick folks. I'm often one of them but have been able to set the camera to the point my own motion doesn't bother me. Zoom far enough out and the shift between mounted/unmounted is minimal. Zoom also helps when I'm swept in a circle, I just have to correct my camera angle a bit as I spin but it's not dizzying. For the flashing obscuring stuff I generally end up looking at the UI instead of the target. Thanks to auto-snap-to-target aoe circles, I don't have to see anything to land my shots. I know that doesn't help people with reactions different from mine, but maybe focusing on a static frame (the UI) and ignoring the middle of the screen will help? Not that ANet wants that, they have always kept the UI minimal on purpose, but hey if they're going to make the action impossible to see, that's on them :)

    Now, put a mini with flickering wings near me and I'm ill in seconds. But I can generally avoid those.

    (Side note -- nothing in GW2 gets me nearly as queasy as going in and out of panels in ESO. Having to rapidly open containers there, or exit the game, involves nausea in moments. So I'm happy GW2 doesn't do that at least).

  • Rhyse.8179Rhyse.8179 Member ✭✭✭

    @sevenDEADLY.5281 said:

    @anduriell.6280 said:
    Hi Swagger. You have the LOD option in the menu. Activate it and most the visual noise will go away.
    Reducing the effects in the Graphics Option menu will do wonders too.

    If after all this the bloom still bothers you can activate NVIDIA profiler and reduce the brightness of the effects.
    OR you can use RESHADE if you don't have an NVIDIA card.

    You are very welcome!

    ** People don't actually want options** as there are already many like you've posted. What they really want is Anet to straight up remove things from the game they don't like. They already did this once, things like elementalist fire staff 1 skill went from being a ball of fire cast by a master of magic to a peashooter. There were no options for people, there was no check box for people that wanted the old animation as they had been playing with for years. It was just gutted. I applaud that many people like you have pointed out the many different options people have to tone down peoples graphic and video settings, but rather than choose to use the existing options they already have there are still an incredibly small but vocal micro group of people who demand anet gut the games visuals even more for them.

    Don't put words in other people's mouths. I do want options. GW2 UI customization is so pathetic it's 15 years behind industry standards. Not resizing windows? Not being able to move text popups? SIX. FRIKKEN. YEARS. OF. GREEN. TEXT. TAKING. UP. HALF. THE. SCREEN. GW1 set the standard for customization in it's era - it's insulting that they went back on it. It's the same game engine even! It's downright lazy that they havn't gone back to address it in all this time.

    As for the options they DID put in? (finally - after years of begging) While appreciated, they are kind of like giving a penny to a beggar. Those options are pathetic and well below industry standard. Other games (Wildstar did this VERY well - RIP. WOW does it by allowing addons) allow things like the following:
    -Filter (remove) effects based on criteria: Is Yours, Is Group, Is Enemy, Can Hurt You, Can't Hurt You, Can Help You
    -Adjust transparency and occlusion of effects based on the same criteria
    -Adjust colors, borders, transparency, layer prioirity of ground telegraphs based on same criteria
    -Customize UI window transparency, occlusion, layer priority, size, placement, and scale
    -Customize floating text color, transparency, layer, scale, position, and movement
    -Customize color, position, size, transparency and layer of popups (GW2 always has them in the center)

    When it comes to UI and visual noise, GW2 is almost a runner up to the honor of aspiring to mediocrity.

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @Rhyse.8179 said:

    @sevenDEADLY.5281 said:

    @anduriell.6280 said:
    Hi Swagger. You have the LOD option in the menu. Activate it and most the visual noise will go away.
    Reducing the effects in the Graphics Option menu will do wonders too.

    If after all this the bloom still bothers you can activate NVIDIA profiler and reduce the brightness of the effects.
    OR you can use RESHADE if you don't have an NVIDIA card.

    You are very welcome!

    ** People don't actually want options** as there are already many like you've posted. What they really want is Anet to straight up remove things from the game they don't like. They already did this once, things like elementalist fire staff 1 skill went from being a ball of fire cast by a master of magic to a peashooter. There were no options for people, there was no check box for people that wanted the old animation as they had been playing with for years. It was just gutted. I applaud that many people like you have pointed out the many different options people have to tone down peoples graphic and video settings, but rather than choose to use the existing options they already have there are still an incredibly small but vocal micro group of people who demand anet gut the games visuals even more for them.

    Don't put words in other people's mouths. I do want options. GW2 UI customization is so pathetic it's 15 years behind industry standards. Not resizing windows? Not being able to move text popups? SIX. FRIKKEN. YEARS. OF. GREEN. TEXT. TAKING. UP. HALF. THE. SCREEN. GW1 set the standard for customization in it's era - it's insulting that they went back on it. It's the same game engine even! It's downright lazy that they havn't gone back to address it in all this time.

    As for the options they DID put in? (finally - after years of begging) While appreciated, they are kind of like giving a penny to a beggar. Those options are pathetic and well below industry standard. Other games (Wildstar did this VERY well - RIP. WOW does it by allowing addons) allow things like the following:
    -Filter (remove) effects based on criteria: Is Yours, Is Group, Is Enemy, Can Hurt You, Can't Hurt You, Can Help You
    -Adjust transparency and occlusion of effects based on the same criteria
    -Adjust colors, borders, transparency, layer prioirity of ground telegraphs based on same criteria
    -Customize UI window transparency, occlusion, layer priority, size, placement, and scale
    -Customize floating text color, transparency, layer, scale, position, and movement
    -Customize color, position, size, transparency and layer of popups (GW2 always has them in the center)

    When it comes to UI and visual noise, GW2 is almost a runner up to the honor of aspiring to mediocrity.

    I'm going to presume you've been around since GW1, and you are correct about the customization options available for the UI in that game. If you've actually been around that long and have been on these forums(both the old and new) since GW2's launch then you would/should be aware of the reasons why they didn't/won't offer the same type of customization in GW2 and GW1. It's been asked for before numerous times and the Devs and given the same response numerous times, I'm not going to look them up for you or repeat them....suffice it to say it is not going to happen.

    Also, for everyone that has posted in this and identical threads in the past. This is not intended to disrespect those with the above problems, but in all honesty the first question anyone should ask themselves when presented with these problems is: do I have any of these symptoms outside of gaming? If the answer is yes, then you should probably seek medical attention as it's not the game causing the issue.

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited January 16, 2019

    Yep. I definitely want options to adjust various settings myself. It is Anet who doesn’t want to (or can’t in some situations). That is why I’m saying to remove flashing effects that have no purpose in the game. I’m not making an unreasonable request that Anet should change the game just for me.

    By comparison, I have a disability that causes pain and prevents me from playing for long periods without adjusting and stretching. As such, long story missions can be very painful for me. This also means that I can’t take part in raids. However, long sessions can create an atmosphere and flow that will be ruined by dissecting them into parts. Combined with the fact that the general public has no issues with long sessions, it would be unreasonable for me to ask others to make sacrifices and make everything short, just for me.

    The flashing effects are a different story. They have no benefts, they’re bad for everybody’s health (nobody has eyes that are immune to fatigue, wear and tear, and damages), and impede gameplay with visual clutter for everybody who does large open world contents. It would be better for the game if the ridiculous camera flashes are gone altogether.

    @Zaklex.6308 said:
    Also, for everyone that has posted in this and identical threads in the past. This is not intended to disrespect those with the above problems, but in all honesty the first question anyone should ask themselves when presented with these problems is: do I have any of these symptoms outside of gaming? If the answer is yes, then you should probably seek medical attention as it's not the game causing the issue.

    Well, there’s no such thing as a symptom exclusive to games, of course. :smile: All medical issues are general and can happen with any activity, or any person. 10 years ago, I could look at bright lights and not be bothered at all. Unfortunately, like many people in the digital age where people spend so much time looking at screens, combined with age, my eyes aren’t as healthy as they used to be.

    But in terms of games causing me eye pain, in 30+ years of gaming, GW2 is the only game I have ever played where I have to deal with eye pain. The bright flashing effects are the problem. I have to turn my monitor’s brightness way down just for this game.

    Though if I look back into when my eyes started experiencing these, it goes back to the game I used to work on. I worked for a game company for years and my last project was a musical game where, understandably, there was a lot of flashing colors. Shortly after finishing that project was when I started to notice my eyes became a lot more sensitive. This is one of the reasons I push so strongly for this to get fixed. It’s not until somebody gets hurt or injured that people learn they need to take better care of their health. I don’t want to see people make the mistakes I made and suffer.

    ^^

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    I can't tell the difference between mount and toon camera, flashy effects? You can change a setting in gfx, post something? To none.

  • Rhyse.8179Rhyse.8179 Member ✭✭✭
    edited January 19, 2019

    @Zaklex.6308 said:
    It's been asked for before numerous times and the Devs and given the same response numerous times, I'm not going to look them up for you or repeat them....suffice it to say it is not going to happen.

    Oh, I know. "We took it out, the new system isn't coded to modular, and now we can't put it back in without re-doing the entire UI." In other words they were stupid, and now they are lazy, and all of us get to pay the price by having to make do with a UI that makes Diablo 2 look like the state of the art. I don't care if it'll never change, I'm never going to stop reminding them that it's horrible and it's their own fault.

  • Zaklex.6308Zaklex.6308 Member ✭✭✭✭

    @Rhyse.8179 said:

    @Zaklex.6308 said:
    It's been asked for before numerous times and the Devs and given the same response numerous times, I'm not going to look them up for you or repeat them....suffice it to say it is not going to happen.

    Oh, I know. "We took it out, the new system isn't coded to modular, and now we can't put it back in without re-doing the entire UI." In other words they were stupid, and now they are lazy, and all of us get to pay the price by having to make do with a UI that makes Diablo 2 look like the state of the art. I don't care if it'll never change, I'm never going to stop reminding them that it's horrible and it's their own fault.

    That's not the answer they've given and you know it, so why give a flippant sarcastic response that is incorrect?

    Yes...no...maybe...what do you want, can't you see I'm busy saving the world...AGAIN!

  • I never had much problems with the game until now. The PoF and following living world story feature fights with the entire screen flashing, it's unplayable and makes me feel like giving up on the story altogether. Does no one there realize how problematic that is... the fight with the facet I only won by afk-ing, i couldn't handle it so i auto-attacked and took a break.

  • I actually don't have health issues and still i find GW2 to be very unpleasant for my mind.
    Ever since release i was trying to figure out why am i getting addicted to this game when they clearly made it to be easy to leave and return whenever you want. In the end i think i got to the bottom of it, and my opinion is that GW2 makes you invest emotions like crazy. Not by getting bonded with story characters or anything such, but pure amount of frustration and fear when you consistently trying to finish that jumping puzzle, or raid boss, or some other, so to say, difficult content. Your character is always doing doing micro movements that are just not in line with amount of button pressing you do, so even when you think you did everything as it should be, you can still fail, just because. There are those small movements when you press WASD, delay before executing command etc...
    Emotional investment is real here, its not slow paced, strategically thinking game, but more of a disco club fest.
    On other hand there are crazy dopamin spikes all the time, because game is constantly giving rewards for everything, so you just want more and more shiny loot. You lift you finger and there is flashing message across the monitor screaming YOU ACCOMPLISHED this and that... like discovered a new area, or got new level, reward... And dopamine is very addictive.
    Then, there is all the fleshines and fast movements everywhere, that puts me in some euphoric state. When i log out i literally have to close my eyes and calm down for 10-15 minutes.
    Personally, i think it would be OK if parts of game are like that, disco club effect, like raids, or dungeons... but here everything feels like fighting for bare life. There is no relaxed running around the world, finishing simple quests, finding interesting books, but everything is like car race all the time, and its very hard to keep up. Feels like work all the time, not like spare time relaxation.

  • Cerioth.7062Cerioth.7062 Member ✭✭✭

    @Orodret.8230 said:
    I actually don't have health issues and still i find GW2 to be very unpleasant for my mind.
    Ever since release i was trying to figure out why am i getting addicted to this game when they clearly made it to be easy to leave and return whenever you want. In the end i think i got to the bottom of it, and my opinion is that GW2 makes you invest emotions like crazy. Not by getting bonded with story characters or anything such, but pure amount of frustration and fear when you consistently trying to finish that jumping puzzle, or raid boss, or some other, so to say, difficult content. Your character is always doing doing micro movements that are just not in line with amount of button pressing you do, so even when you think you did everything as it should be, you can still fail, just because. There are those small movements when you press WASD, delay before executing command etc...
    Emotional investment is real here, its not slow paced, strategically thinking game, but more of a disco club fest.
    On other hand there are crazy dopamin spikes all the time, because game is constantly giving rewards for everything, so you just want more and more shiny loot. You lift you finger and there is flashing message across the monitor screaming YOU ACCOMPLISHED this and that... like discovered a new area, or got new level, reward... And dopamine is very addictive.
    Then, there is all the fleshines and fast movements everywhere, that puts me in some euphoric state. When i log out i literally have to close my eyes and calm down for 10-15 minutes.
    Personally, i think it would be OK if parts of game are like that, disco club effect, like raids, or dungeons... but here everything feels like fighting for bare life. There is no relaxed running around the world, finishing simple quests, finding interesting books, but everything is like car race all the time, and its very hard to keep up. Feels like work all the time, not like spare time relaxation.

    the what now

    I have never experienced any of this during my 10k hours of this game

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Cerioth.7062 said:

    @Orodret.8230 said:
    I actually don't have health issues and still i find GW2 to be very unpleasant for my mind.
    Ever since release i was trying to figure out why am i getting addicted to this game when they clearly made it to be easy to leave and return whenever you want. In the end i think i got to the bottom of it, and my opinion is that GW2 makes you invest emotions like crazy. Not by getting bonded with story characters or anything such, but pure amount of frustration and fear when you consistently trying to finish that jumping puzzle, or raid boss, or some other, so to say, difficult content. Your character is always doing doing micro movements that are just not in line with amount of button pressing you do, so even when you think you did everything as it should be, you can still fail, just because. There are those small movements when you press WASD, delay before executing command etc...
    Emotional investment is real here, its not slow paced, strategically thinking game, but more of a disco club fest.
    On other hand there are crazy dopamin spikes all the time, because game is constantly giving rewards for everything, so you just want more and more shiny loot. You lift you finger and there is flashing message across the monitor screaming YOU ACCOMPLISHED this and that... like discovered a new area, or got new level, reward... And dopamine is very addictive.
    Then, there is all the fleshines and fast movements everywhere, that puts me in some euphoric state. When i log out i literally have to close my eyes and calm down for 10-15 minutes.
    Personally, i think it would be OK if parts of game are like that, disco club effect, like raids, or dungeons... but here everything feels like fighting for bare life. There is no relaxed running around the world, finishing simple quests, finding interesting books, but everything is like car race all the time, and its very hard to keep up. Feels like work all the time, not like spare time relaxation.

    the what now

    I have never experienced any of this during my 10k hours of this game

    The example I always bring up ... the first instance to get to Isle of Janthir ...... multiple layers of purple, some flashing, some not. How does ANY of it have a positive contribution? Why is it needed?

    Of course there are other examples but most people are familiar with that one by now.

    New to the game? Feel free to give a yell if you need PVE help.

  • Batel.9206Batel.9206 Member ✭✭✭

    @Gaile Gray.6029, could you pass this thread (and the ones linked within the OP's post) along to the devs, please? :)

    Personally, I'd just like the option to do this:
    - Turn off skill/camera effects

    That means that projectiles/impacts (arrows, sword, melee staff, etc.) won't cause flashes of light every time they hit a target. That means the giant explosions of light whenever we activate a skill (Firebrand and Holosmith are huge offenders here) will be muted[1]. The camera doesn't tip and roll on a mount, or twirl about when our characters are caught in a vortex in some boss fight, or automatically zoom in when we don't want it to. And most importantly, no gigantic bursts of light that flash all over the screen. Yes, the game will seem visually duller for it, should people choose to toggle that option - but it would save people from a ton of eyestrain, headaches, nausea, and dizziness.

    [1]I tried holosmith in PVP, just for fun. I probably would have had fun playing it, too...if I could see what I was doing. There were so many bursts of light that I couldn't even see my own character! And that was with all settings on low, post-processing turned off entirely, and the brightness on my computer monitor turned down, as it always is.

    fear not this night
    you will not go astray

  • BlueJin.4127BlueJin.4127 Member ✭✭✭
    edited February 19, 2019

    What makes you think these are unhealthy for the players' health and the reputation of the game? :tongue: Look at how pretty the game looks. Just look at 'em! Burn them into your eyes! Burn, baby, burn!




    ^^

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