Is there a server that *likes* rangers? - Page 2 — Guild Wars 2 Forums

Is there a server that *likes* rangers?

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  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @Voltekka.2375 said:

    @Balthazzarr.1349 said:

    @Voltekka.2375 said:

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    You also failed to mention that your ranger doesnt cast WoD, which massively removed enemy boons, hence allowing the squad to bomb and kill a substantial portion of the enemy zerg. You also failed to mention that spellbreaker offers mass cc, more boon removal than a ranger. The dps part is at the very least laughable, cause a spellbreaker with the above mentioned skillset offers waaaaaaaay more in the blob than you. And if dps is the issue, play weaver.

    wod is so easy to move out of it’s laughable. I don’t say Ranger is better in a zerg though, but it IS less boring as regardless of the negative emotes it still does kill a lot of enemy. In other words it’s not as useless as people keep saying and for zergs doing more than just fighting it’s essential imo.

    Uhm... I don't know which server you're on, but if you want to see how essential ranger is in blobs (compared to spellbreaker) , have a look at Vabbi 's ranger build for blobs.

    Well I'm not really comparing the two as blob fighters... As I have noted they aren't the best thing in zergs if all you're doing is fighting. If, however, you are fighting AND taking towers and keeps then the Ranger becomes an extremely valuable tool to have around. I run all classes. Love ranger/soulbeast the best for the fun of it. If we're into full heavy fighting I typically switch to another class but mostly stay on my soulbeast as much as I can.

    I find soulbeast more versatile than most other classes, (for me!), so that's where I find my fun. My only issue is with people continuing to say it simply has no place in zergs when actually it does. ;)

    Just another WvW lifer who'll never say die... while dying again and again!

  • watch this video it might help. THere are some other videos on ranger pick stuff in his playlist

  • Jski.6180Jski.6180 Member ✭✭✭✭

    The server that has a different game on it as gw2 wvw is effectively 3 class only meta worst yet is 3 builds only meta. Anet did this and only made it worst. You realty should ask anet why have they made it this way as its all on them the player base is only reacting to anet balance choese.

    See ELE forms and you will get my views.

  • Henry.5713Henry.5713 Member ✭✭✭✭
    edited January 23, 2019

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    Good for you if you managed to use Rangers' strenghts to your advantage. They still do not replace Firebrands, Scourges or Heralds in blobs. No matter how much people want them to. They may have some niche uses but that's about it. Why even bring up Spellbreakers? They are on about the same spot as Chronomancers now. You want some but their uses are situational unless your entire play revolves around them. Never a good thing because it makes you rather predicatable when fighting strong enemies. These only situational uses still make them more desireable than Rangers, however.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Waffle.3748 said:

    @javascript.7924 said:
    watch this video it might help. THere are some other videos on ranger pick stuff in his playlist

    48/50 in squad, I have a feeling that it ain't the ranger doing any work considering most of the top 10 is scourge xD

    Scourge pressure is definitely the part I remember about Tswarm

    [HUNT] the predatory instinct

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭
    edited January 23, 2019

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    If your opponent is competent, you should never kill a enemy scourge.

    If your opponent is competent but had some slacker , you still should never kill a enemy scourge.
    Because he will be insta rezt.

    Yes, you can bring enemy players in downstate but as long there are people around him, he will be insta rezt.

    Thats why Soulbeasts were crazy op in the No Downstate week.
    (And actually Meta in WvW for that week)

  • Henry.5713Henry.5713 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    If your opponent is competent, you should never kill a enemy scourge.

    If your opponent is competent but had some slacker , you still should never kill a enemy scourge.
    Because he will be insta rezt.

    Yes, you can bring enemy players in downstate but as long there are people around him, he will be insta rezt.

    Thats why Soulbeasts were crazy op in the No Downstate week.
    (And actually Meta in WvW for that week)

    That was fun. Everyone was playing Weaver and I was hunting them on my Soulbeast.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • @Mini Crinny.6190 said:
    Gandara will probably take you on

    it depends of the commander and the situation of the squad , commanders will give priority to AoE classes especially guardians, Necro & warriors

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    If your opponent is competent, you should never kill a enemy scourge.

    If your opponent is competent but had some slacker , you still should never kill a enemy scourge.
    Because he will be insta rezt.

    Yes, you can bring enemy players in downstate but as long there are people around him, he will be insta rezt.

    Thats why Soulbeasts were crazy op in the No Downstate week.
    (And actually Meta in WvW for that week)

    odd.. I've lost count of the scourges I've killed that do not insta rez...

    Just another WvW lifer who'll never say die... while dying again and again!

  • @javascript.7924 said:
    watch this video it might help. THere are some other videos on ranger pick stuff in his playlist

    Man who thought he'd lost all hope in WvW players loses last additional bit of hope he didn't even know he still had

    good lord i am absolute trash at this video game

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

    @Balthazzarr.1349 said:

    @DanAlcedo.3281 said:

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    If your opponent is competent, you should never kill a enemy scourge.

    If your opponent is competent but had some slacker , you still should never kill a enemy scourge.
    Because he will be insta rezt.

    Yes, you can bring enemy players in downstate but as long there are people around him, he will be insta rezt.

    Thats why Soulbeasts were crazy op in the No Downstate week.
    (And actually Meta in WvW for that week)

    odd.. I've lost count of the scourges I've killed that do not insta rez...

    Having bad opponents doesn’t make you good.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭

    @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    this is a sad

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @Balthazzarr.1349 said:

    @DanAlcedo.3281 said:

    @Balthazzarr.1349 said:

    @Dawdler.8521 said:

    @Henry.5713 said:
    Asking why rangers aren't wanted in WvW blobbing is like asking why a pickup isn't wanted in F1 racing. They may have many uses outside of this racing squad but they will never be able to properly compete in said environment.

    But the pickup truck can still win when you got F1 drivers saying they dont care about the race and they're only there to dragrace against each other in the pit, some driving in circles and others stopping every 20m to get out and build obstacles for F1 cars that pickup trucks just drive over.

    As a sidenote we did have a pretty amusing situation yesterday. Before the raid its only zerg classes/meta builds everything else will get kicked, during the raid we had a situation where some said "yeah only rangers can hit that AC" and the commander went "can all our rangers hit that?"...

    Yes, it's pretty funny to me.. the mostly "one trick pony" called spellbreaker which is mainly good for the short lived bubble and boring to play otherwise is lauded like a little god. My Ranger puts out a lot more damage to a lot more people than a spellbreaker can and yes it can reach those spots nobody else can. Ranger may be scorned in many other servers but at least on my server we KNOW how to make good use of them since as most people know... we don't JUST do fights! ... and even in fights I kill a LOT.

    If your opponent is competent, you should never kill a enemy scourge.

    If your opponent is competent but had some slacker , you still should never kill a enemy scourge.
    Because he will be insta rezt.

    Yes, you can bring enemy players in downstate but as long there are people around him, he will be insta rezt.

    Thats why Soulbeasts were crazy op in the No Downstate week.
    (And actually Meta in WvW for that week)

    odd.. I've lost count of the scourges I've killed that do not insta rez...

    Having bad opponents doesn’t make you good.

    Not sure what the personal attack is all about but just because I can actually kill opponents doesn't mean they're bad. Just as playing a ranger doesn't mean you're a bad player.

    Just another WvW lifer who'll never say die... while dying again and again!

  • @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    No. Rangers aren't good for team composition in both WvW and sPvP. Unless you're running a druid bunker heals, even then, other classes do that job better, like Tempest, FB, Chrono.

    Ranger is acceptional and extremely broken for small scale. 1v1, 2v2, 3v3, etc. High burst damage with unblockable attacks and channeled abilities, makes them scary in small scale fights/roaming.

  • Straegen.2938Straegen.2938 Member ✭✭✭

    Rangers (and all medium armors) don't have enough group synergy to work efficiently in a large scale play. They are often rally bots in large groups and almost completely shut down by reflect.

    Because average or lower skilled rangers are ineffective unless they have numbers, rangers tend to clump together and don't efficiently contribute much either in scouting, roaming or ganking. Many simply stick to walls trying to get a single kill or gate hug. The pew-pew appeals to low risk players which creates a lot of animosity from "good" players.

    Skilled players can be a menace with the class but they are mixed in with wall warriors, low risk players, players tagging along with guild groups as rally bots, etc.

    What pisses me off about them is that 99% of them think the knockback skill on longbow should be cycled skill just like every other skill. Trying to kill an enemy before they get to a gate, rangers will often punt them into the gate. Melee has an enemy in a channeled melee attack, ranger seems to be there to punt them out of the damage. Knock a player out of a circle for a cap, yep some ranger shows up and punts them right back in. Need to interrupt an enemies heal, ranger used that knockback 15s ago just to do some damage.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    To the OP rangers still play a lot of roles out there. Anti-scourage being one of the bigest. Had someone ask if we were an all ranger guild when havocing and we would all be playing rangers. Truth was a small group of soul beast sharing stances add a lot of boons and can pack a punch, in close and at range. And when you off-havoc off of one of your zergs you can apply some nice flanking pressure, and when that enemy zerg turns on your havoc and exposes its flank to your zerg. Priceless.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • I've given up playing my ranger. No guild will accept someone who plays a ranger, anet refuses to make them balanced, and I'm tired of being badmouthed.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭
    edited November 14, 2019

    bring smoke scale and you are welcome. all good composition needs stealth.

    be the first to down the com and those in stealth will mount and pounce. preferably a friendly dd

    run your 2 man assassination squad.

    Not Even Coverage is the Only broken thing in WVW.

  • asterix.9614asterix.9614 Member ✭✭✭

    I think people need to learn to roam, pvp training comes to mind. If someone doesn't like you playing ranger, just go roam you can still be helpful. No point moving servers for such an infinitesimal reason.

  • Mokk.2397Mokk.2397 Member ✭✭✭

    I've been playing this game since launch day . It the same old BS about rangers then as it is now. It's not that the rangers has "nothing to offer", it's people have gotten so used to hating rangers it's become a common opinion even for people that haven't even played a ranger or people who can't play a ranger properly. What's the long bow range up to now? 2000? I've hears as high as 2500 . This is how I know when someone hasn't played a ranger and simply hasn't got a faintest clue about the mechanics .Safe "Pew Pew " from range? Sure .but in order for a ranger to do any significant damage with Long Bow the player has to go full glass . That 1500 - 1800 distance can be closed very quickly and that Ranger is Dead. That's the trade off . Anything less than glass and a ranger may as well bring a feather to battle.Anything less than glass ,rangers can't pressure the current Meta . And as I've said before the only complainers about the damage and range of the ranger are the Current Meta players . So many times I have heard over coms "Somebody get that kitten ranger !" Yet apparently rangers have nothing to offer. I hear complaints about the damage and range and "please nerf the ranger" yet Rangers have nothing to offer. No rangers don't have the boons or heals but they sure can lay a licking on a stubborn zerg of Fire Brand and Scourges .
    If your server doesn't want you ? Come to Tarnish Coast. We like rangers because we know their value when played properly.

  • Threather.9354Threather.9354 Member ✭✭✭
    edited November 14, 2019

    They should just name Ranger and Thief to Scout junior and Scout senior.

    This way people know that these classes are not ment to ran in large groups. Stay alone, defend camps, take camps, build siege, snipe small towers, get one scout friend and run around with him.

    Any server that doesn't have competitive people (people who realise having a ranger in a largescale fight is worth having 1/3 of a real class), is already a linked server. Commanders want to win fights and/or take/defend objectives, this means they want a strong group. If they don't, their server will die.

    Typing in team/mapchat that ranger is not preferrable class to educate people is not bullying, attacking a single player personally is. Just block them.

    Yes Ranger could be mediocre in a fight where it is flat ground, but unfortunately most of WvW fights happen near and inside objectives, meaning your pewpew will be less than half as effective. It just isn't a good class. Lack of good melee weapon.

    Ri Ba - WvW Commander, scout, loudmouth, tryhard
    Making Desolation great again/Alt somewhere
    Diamond Legend

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    i can imagine rangers running minstrel staff hehe

    Not Even Coverage is the Only broken thing in WVW.

  • KeyOrion.9506KeyOrion.9506 Member ✭✭✭

    To be honest, talking to commanders from links and my own server for the past three years....they are either hateful towards rangers, spiteful towards rangers, or ambivalent towards rangers. Personally I blame Anet. Still seeing those Scourge/Firebrand teams interspersed with Mesmer and ele's. Maybe a few Scrappers thrown in for good measure. Lots of heavies. But nah, I don't expect anything to change with any of these commanders after listening to their "ranger suck" speaches for the past three years. I don't even bother trying to join a zerg even if it has room. If the commander, or the lieutenant in the zerg wants to grab me, great. If they dont' want me, then they won't even attempt to grab me, mostly because "Ohhh he's a ranger....." <---- Sadly, most of the commanders that USED to be on Jade Quarry went to different servers, and took that attitude with them. However, we still got a few with the same mentality of "Ranger's suck". Still.... I do blame Anet. Anet refused to talk to the community, and I still have seen absolute no discussion from Anet WITH the community on how to fix that. They don't want to talk about it, screw it. I'll do my own thing. I'll defend what I want to defend, i'll scout what I want to scout, and i'll fight what I choose to fight. Anet boxed me into a wall, not much other choice for ranger. All the rest of you say "reroll and play a different class that a commander needs...."....well that just means certain classes are unwelcome, unwanted, or not needed. Sorry to say, but that's just a very poor excuse from some of you that treat ranger's like garbage.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭
    edited November 14, 2019

    actually you cant force others to accept you. :/ unless you decide to be the commander and lead, so you can choose your own composition.

    got to meet ppl half way here.

    i.e. people demand a lot from me to open tag, but i do not, because i end up lecturing how easy it is to beat the opposition if we just zerg.

    also if the situation is hopeless, and i let things go because the ppl around me wont zerg up, you then get blamed for the loss of x y z when they wont even be on you? people should command and see how difficult it is fighting many.

    so i just run my small hidden tag. i know what we can do and face so, we dont get stressed over outnumbered situation and has been pretty pleasant.

    still many demand open tag, and i just say no.

    although as how i run things, i dont mind a ranger as long as it has smokescale. no smokescale, no slot.

    Not Even Coverage is the Only broken thing in WVW.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    how about buffing Druid to be healers again

  • Doug.4930Doug.4930 Member ✭✭✭

    @Laurencius.9258 said:
    I've given up playing my ranger. No guild will accept someone who plays a ranger, anet refuses to make them balanced, and I'm tired of being badmouthed.

    Rangers are incredibly powerful in their own field. Small scale/roaming is their zone. They're one of the best classes at it. Sorry to burst your bubble, but most guilded groups are going to badmouth anyone who isn't running Scourge/FB/Rev. Why don't you take a thief and try to run with a guilded blob, see how thats received. Does that mean thief needs to be balanced? NO. Because its good at what it does. If you want to blob, don't take classes like ranger or thief that suck at it. Anet aren't going to buff a class thats already incredibly strong in small scale so people can blob with it.

  • zinkz.7045zinkz.7045 Member ✭✭✭
    edited November 14, 2019

    Dingleberries.

  • subversiontwo.7501subversiontwo.7501 Member ✭✭✭
    edited November 14, 2019

    @Knighthonor.4061 said:
    how about buffing Druid to be healers again

    The problem (in a direct sense) is not that the Druid is "bad" it is rather that everything about it is built for PvE raids (much like Zinkz is talking about above). If they are to skill-split it, they'd have to split everything and if they do that they may as well redesign all its mechanics again in a way that is befitting more modes at once. The glyphs were nerfed in favour of spirits. So in PvE most people use spirits but their mechanics with HP makes them instantly disappear to splash damage in WvW.

    The special mechanic with the healing form is based on a 10-10 interval (and the ebb-and-flow design of it is cool) the problem is that it also requires generation to fill the bar during the ebb and has a strong limit through decay in the flow. That makes it very problematic for WvW because if you do not have ample things to heal (or take ample damage yourself) it will take longer than 10s to fill the bar and if you get controlled while in form you will lose uptime from your decay. So in PvE raids it may have close to a 10-10 uptime but in WvW it is often closer 20-5 making it inherently far worse due to the chosen mechanics.

    They could easily improve the uptime alot or change the uptime to energy decreasing with casts and much of the problems would be solved, allowing you to camp the form far more and thus not be as limited by the ebb of having to rebuild energy. The Druid was initially a pretty well designed class. It wasn't necessarily a better healer then than now, but it had far more mechanics that were useful in both PvE and PvP and only the ones useful in PvP are what Anet targetted when they went to redesign the class to be "more" of a healer. They made it less of everything else without making it more of a healer. It doesn't need to heal more to be more appreciated in WvW (in fact, making it heal more would likely have no impact at all on its use). It needs spirits/glyphs redesigned and/or rebalanced and it needs the energy mechanic to be more evenly effective in different situations (control, active time on target etc.).

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.
    You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

  • tc loves rangers
    unless disco was on 95% of the blob was useless backliners

  • @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    OK first thing first, I should answer and fix something "There is no server who wants ranger for ZERG play in WvW" If you use ranger for dueling or roaming you might be just fine everywhere. The reason players harrass you for being ranger (although they shouldn't harrass you but tell you nicely) because ranger doesn't bring much to the table when it comes to zerg play.
    Another reason is the purpose of squad and subparty is to boonshare (especially stability), while ranger doesn't need boonshare. Soulbeast are boonsufficient by yourself thus you don't need to be in squad to function.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    @subversiontwo.7501 said:

    @Knighthonor.4061 said:
    how about buffing Druid to be healers again

    The problem (in a direct sense) is not that the Druid is "bad" it is rather that everything about it is built for PvE raids (much like Zinkz is talking about above). If they are to skill-split it, they'd have to split everything and if they do that they may as well redesign all its mechanics again in a way that is befitting more modes at once. The glyphs were nerfed in favour of spirits. So in PvE most people use spirits but their mechanics with HP makes them instantly disappear to splash damage in WvW.

    The special mechanic with the healing form is based on a 10-10 interval (and the ebb-and-flow design of it is cool) the problem is that it also requires generation to fill the bar during the ebb and has a strong limit through decay in the flow. That makes it very problematic for WvW because if you do not have ample things to heal (or take ample damage yourself) it will take longer than 10s to fill the bar and if you get controlled while in form you will lose uptime from your decay. So in PvE raids it may have close to a 10-10 uptime but in WvW it is often closer 20-5 making it inherently far worse due to the chosen mechanics.

    They could easily improve the uptime alot or change the uptime to energy decreasing with casts and much of the problems would be solved, allowing you to camp the form far more and thus not be as limited by the ebb of having to rebuild energy. The Druid was initially a pretty well designed class. It wasn't necessarily a better healer then than now, but it had far more mechanics that were useful in both PvE and PvP and only the ones useful in PvP are what Anet targetted when they went to redesign the class to be "more" of a healer. They made it less of everything else without making it more of a healer. It doesn't need to heal more to be more appreciated in WvW (in fact, making it heal more would likely have no impact at all on its use). It needs spirits/glyphs redesigned and/or rebalanced and it needs the energy mechanic to be more evenly effective in different situations (control, active time on target etc.).

    For me when Hot came out I was doing well healing with Druid in WvW. I only stopped playing to focus on my Revenant main. Came back and it was trash. I didn't use Spirits when I played. I had Staffs and Glyphs which could heal allies and blind foes alike. The Staff had projectile protection and was a water field to blast with staff for some good resources regen to transform. Yeah the Auto was bad and other skills were a bit lame except the ranged CC was good for Melee range ally fighters
    But the burst AoE heals from Druid was top of the line at first, and the evasion on staff was great for self defense when focused on by enemies, and it blast. But that was nerfed into the ground.

  • @Balthazzarr.1349 said:

    @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    You want a place where rangers aren't scorned? Especially soulbeasts? Come to SoS.. oh wait we're full! :( But you could come to the linked server, (currently SoR). People that scorn rangers with zergs have a faulty way of thinking. Yes I agree that if all you want is to go out and fight in the field forever then you don't want a big squad of rangers... but they DO (at least mine does) a huge amount of damage to a lot of people at once (despite what non ranger players say), and cleaving downs is a great function from the outside of the fight. I also have a decent amount of survivability.... when I'm not targeted that is! lol People see Platinum and above and love to mob them for some reason.

    Let's move to the other parts of WvW. Believe it or not WvW is not all about the fights. We actually capture towers and Keeps. Inside these structures is siege, and even with the nasty changes ANet has done to make it harder to 'see' over the wall I can still take down siege that's hitting our group. Add a few more rangers and siege doesn't last more than a minute or two. We are able to get in quicker and alive. Remove all the rangers and try to rely on an ele or two and tell me how well that goes. Ele's can't range like rangers can, they can't fire into a group and hit 5 targets at once and so on... and they can't put out the sustained damage that my ranger can.

    If you're good at ranger then nobody I know on my server is going to deny you entry into a squad. Look me up in game and we can chat more if you are serious. Move to SoR then if SoS ever opens you can move here. :)

    My ign: Tim Pearces Hearts aka balthazzarr.1349

    My ranger is the only class I have been able to successful solo a tower with. Never underestimate the class.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @XatraZaytrax.2601 said:

    @Balthazzarr.1349 said:

    @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    You want a place where rangers aren't scorned? Especially soulbeasts? Come to SoS.. oh wait we're full! :( But you could come to the linked server, (currently SoR). People that scorn rangers with zergs have a faulty way of thinking. Yes I agree that if all you want is to go out and fight in the field forever then you don't want a big squad of rangers... but they DO (at least mine does) a huge amount of damage to a lot of people at once (despite what non ranger players say), and cleaving downs is a great function from the outside of the fight. I also have a decent amount of survivability.... when I'm not targeted that is! lol People see Platinum and above and love to mob them for some reason.

    Let's move to the other parts of WvW. Believe it or not WvW is not all about the fights. We actually capture towers and Keeps. Inside these structures is siege, and even with the nasty changes ANet has done to make it harder to 'see' over the wall I can still take down siege that's hitting our group. Add a few more rangers and siege doesn't last more than a minute or two. We are able to get in quicker and alive. Remove all the rangers and try to rely on an ele or two and tell me how well that goes. Ele's can't range like rangers can, they can't fire into a group and hit 5 targets at once and so on... and they can't put out the sustained damage that my ranger can.

    If you're good at ranger then nobody I know on my server is going to deny you entry into a squad. Look me up in game and we can chat more if you are serious. Move to SoR then if SoS ever opens you can move here. :)

    My ign: Tim Pearces Hearts aka balthazzarr.1349

    My ranger is the only class I have been able to successful solo a tower with. Never underestimate the class.

    I have soloed a tower lord on all classes. What you say is a player issue, not a class issue.

  • @Voltekka.2375 said:

    @XatraZaytrax.2601 said:

    @Balthazzarr.1349 said:

    @Laurencius.9258 said:
    It's expensive to randomly change servers whenever other players harass me for being a ranger. Does anyone know a server that actually wants rangers for WVW? Thanks in advance!

    You want a place where rangers aren't scorned? Especially soulbeasts? Come to SoS.. oh wait we're full! :( But you could come to the linked server, (currently SoR). People that scorn rangers with zergs have a faulty way of thinking. Yes I agree that if all you want is to go out and fight in the field forever then you don't want a big squad of rangers... but they DO (at least mine does) a huge amount of damage to a lot of people at once (despite what non ranger players say), and cleaving downs is a great function from the outside of the fight. I also have a decent amount of survivability.... when I'm not targeted that is! lol People see Platinum and above and love to mob them for some reason.

    Let's move to the other parts of WvW. Believe it or not WvW is not all about the fights. We actually capture towers and Keeps. Inside these structures is siege, and even with the nasty changes ANet has done to make it harder to 'see' over the wall I can still take down siege that's hitting our group. Add a few more rangers and siege doesn't last more than a minute or two. We are able to get in quicker and alive. Remove all the rangers and try to rely on an ele or two and tell me how well that goes. Ele's can't range like rangers can, they can't fire into a group and hit 5 targets at once and so on... and they can't put out the sustained damage that my ranger can.

    If you're good at ranger then nobody I know on my server is going to deny you entry into a squad. Look me up in game and we can chat more if you are serious. Move to SoR then if SoS ever opens you can move here. :)

    My ign: Tim Pearces Hearts aka balthazzarr.1349

    My ranger is the only class I have been able to successful solo a tower with. Never underestimate the class.

    I have soloed a tower lord on all classes. What you say is a player issue, not a class issue.

    Maybe, but it made me happy. And I was just showing respect for rangers.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    Way easier on guardian. Easier still on Necro, which is why there's so many roaming necros despite the obvious drawbacks to being a zergless necro.

    [HUNT] the predatory instinct

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @LetoII.3782 said:
    Way easier on guardian. Easier still on Necro, which is why there's so many roaming necros despite the obvious drawbacks to being a zergless necro.

    I sadly love meeting up with minion masters... People don’t realize that they’re not really that good to roam with.

    Just another WvW lifer who'll never say die... while dying again and again!

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Balthazzarr.1349 said:

    @LetoII.3782 said:
    Way easier on guardian. Easier still on Necro, which is why there's so many roaming necros despite the obvious drawbacks to being a zergless necro.

    I sadly love meeting up with minion masters... People don’t realize that they’re not really that good to roam with.

    Holy Pete that's an understatement. Minionmancers are best employed as a rally-as-needed for the opponent.

    [HUNT] the predatory instinct

  • @Kaiser.9873 said:
    Rangers get hate for a lot of reasons, but most of it isn't even really the class imo. Much of it is, as Sleepwalker said, the player, not the class.

    Commanders are so used to Rangers that play........?poorly?, that they automatically have a bad take on them.

    I know at least two commanders that do not want any rangers if the squad is full UNLESS they know the player - and that he is a good ranger. In that case he is welcome to stay.

    I think it is a mixture of 'this class does not bring anything other classes can not do better' and 'ranger players are mostly really bad (otherwise they would play something else).' So a known good ranger gets a spot. But a unknown player is kicked out without a fuss if the squad is full and a necro/guard/rev player wants in.

    I also know one com who does not give a kitten what you are running, as long as you do as told and do not act like a headless chicken. For some reason rangers do not even try to get into his squads. Do not know why. Maybe they want to be headless chickens and he cramps their style too much?

  • KeyOrion.9506KeyOrion.9506 Member ✭✭✭

    @Voltekka.2375 said:
    Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.
    You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

  • God.2708God.2708 Member ✭✭✭
    edited November 15, 2019

    @KeyOrion.9506 said:

    @Voltekka.2375 said:
    Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.
    You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

    I actually, and my fellow guild commanders, have actively sought out a couple of particular rangers because they were being head and shoulders over the rest of the classes. (Their character name had Orion in it actually so now I'm wondering...). And have all had instances where we have wished we had one of those rangers because they would have been useful. The thing with ranger that subversiontwo pointed out in the other topic is that they are for the most part self sufficient. The gains they get from the party support are marginal whilst for a scourge they are absolutely necessary. So if you are a commander and you have a scourge and a soulbeast looking for a party slot to get that support, who do you give it to? I personally would give it to the one with the greatest need.

    That is not to say soulbeasts cannot shine even more with party support. But a ranger can perform the things it is good at even better under its own leadership with its own small subset of party members rather than looking to be inside a large group under the commander. It's the special forces, not the infantry.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭
    edited November 15, 2019

    @KeyOrion.9506 said:

    @Voltekka.2375 said:
    Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.
    You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

    @KeyOrion.9506 said:

    @Voltekka.2375 said:
    Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.
    You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

    Meanwhile, ranger absolutely shines in small groups/roaming/havoc. And "absolutely shines" is an understatement.

  • I play a Ranger the majority of my wvw time, simply for enjoyment, but rarely ever join the zerg squad. Even running very glassy I have huge amount of survivability so I'm not needed there and would take up boons and a spot that is better given to a meta class. Rangers do not belong in a zerg generally

    Plus i'm forever disappearing to check on a keep/tower, cap a camp and havoc a bit where needed. The only times i will look to join a tag is when the squad is partial, 20/50 or so, and always watch for it filling up so i can leave when i can see that others better suited need the spot.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to diversify. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

    [HUNT] the predatory instinct

  • Balthazzarr.1349Balthazzarr.1349 Member ✭✭✭✭

    @LetoII.3782 said:
    Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to diversify. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

    Don’t have the ability to deliver down states reliably? Maybe that does go for most rangers but definitely not all. I down and finish tons. We have the ability. The problem is that way too many people just don’t take time to learn and play it right.

    Just another WvW lifer who'll never say die... while dying again and again!

  • @Balthazzarr.1349 said:

    @LetoII.3782 said:
    Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to diversify. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

    Don’t have the ability to deliver down states reliably? Maybe that does go for most rangers but definitely not all. I down and finish tons. We have the ability. The problem is that way too many people just don’t take time to learn and play it right.

    I think that was his point.

    If you want to play Ranger in a zerg ( specifically with DPS and Longbow in mind ) and you want to contribute, you have to do two things:

    • You don't push when a tag pushes.
    • Stay on the fringe and snipe low health players/players that are falling behind/in the open/off sides

    You don't offer anything during a push. Your role is to pressure those who cannot handle being pressured.

    Unfortunately, many Rangers shoot at random not staying on any one target for long, and face tank all the damage during a clash instead of kiting or going defensive until there's a better time to. I can say as a long time Necro main that the best Rangers are the ones that won't leave me the kitten alone until I'm dead or forcing them out of their comfort zone if they want to keep hitting me. That means I'm dead or out of the fight and they can still pressure other players during that time.

    Ñecromancy [YWY] | Maguuma/Anvil Rock | Diamond Legend

  • JusticeRetroHunter.7684JusticeRetroHunter.7684 Member ✭✭✭✭
    edited November 15, 2019

    Gimmick builds such as having 10x of the same profession can yield results, based on amplifying effects that would otherwise be less useful when used individually. The whole being greater than the sum of its parts

    By contrast, groups that utilize all professions in their composition can adapt to wider variety of situations.

    Both compositions in theory can be equally formidable and viable.

    but imo the reason we don't see more gimmick compositions is because of scale invariance. Rangers don't have enough tools that can compete in a scale larger than 1v1. So a group of 10 scourges can beat a group of 10 rangers because scourges have more tools in a team fight scenario than rangers do.

    Just as an example, a ranger can effectively burst down a player instantly via bursting a single target with rapid fire if used by all 10 rangers at the same time. Meanwhile, Scourges can also burst down a target instantly if they use Desert Shroud at the same time...except it's not just one target but 5. Most ranger skills are single target, while scourges skills are almost all area of effect, making them better team-fighters.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭
    edited November 15, 2019

    @SpellOfIniquity.1780 said:

    @Balthazzarr.1349 said:

    @LetoII.3782 said:
    Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to diversify. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

    Don’t have the ability to deliver down states reliably? Maybe that does go for most rangers but definitely not all. I down and finish tons. We have the ability. The problem is that way too many people just don’t take time to learn and play it right.

    I think that was his point.

    Maybe I worded it poorly, but yes.
    What ranger does best is delivering the killing blow. What a ranger requires to fulfill this role is damage stats. Where most fail is mission creep, trying to survive through stats rather than gameplay.

    @JusticeRetroHunter.7684 said:

    Gimmick builds such as having 10x of the same profession can yield results, based on amplifying effects that would otherwise be less useful when used individually... . ..Rangers don't have enough tools that can compete in a scale larger than 1v1. So a group of 10 scourges can beat a group of 10 rangers because scourges have more tools in a team fight scenario than rangers do.

    That's a terrible comparison, there would be 10 dead scourges given the right rangers. That's where so much forum banter fails, not in the class but the players of that class.

    [HUNT] the predatory instinct

  • JusticeRetroHunter.7684JusticeRetroHunter.7684 Member ✭✭✭✭
    edited November 15, 2019

    @LetoII.3782 said:

    @SpellOfIniquity.1780 said:

    @Balthazzarr.1349 said:

    @LetoII.3782 said:
    Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to diversify. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

    Don’t have the ability to deliver down states reliably? Maybe that does go for most rangers but definitely not all. I down and finish tons. We have the ability. The problem is that way too many people just don’t take time to learn and play it right.

    I think that was his point.

    Maybe I worded it poorly, but yes.
    What ranger does best is delivering the killing blow. What a ranger requires to fulfill this role is damage stats. Where most fail is mission creep, trying to survive through stats rather than gameplay.

    @JusticeRetroHunter.7684 said:

    Gimmick builds such as having 10x of the same profession can yield results, based on amplifying effects that would otherwise be less useful when used individually... . ..Rangers don't have enough tools that can compete in a scale larger than 1v1. So a group of 10 scourges can beat a group of 10 rangers because scourges have more tools in a team fight scenario than rangers do.

    That's a terrible comparison, there would be 10 dead scourges given the right rangers. That's where so much forum banter fails, not in the class but the players of that class.

    Is it so far off from what we have now? Where all compositions are mostly scourges and Firebrands? It’s far from just an example.

    I’m sure it’s worth giving it a try. Get 10 scourges together and 10 rangers and try it out.