Are gankers bad players? — Guild Wars 2 Forums

Are gankers bad players?

whoknocks.4935whoknocks.4935 Member ✭✭✭✭

Hello everyone,
My question is simple, but I don't want to create some misunderstanding.

"Bad players" I mean players who lack skill and enough knowledge of the game to play their profession in a 1vs1.

WvW is not a 1vs1 gamemode, and ganking is done by almost everyone to mantain partecipation and to get the heavy loot bag.

But what I discovered during my roaming career is one thing.
If I meet two or three players of the same guild, and I am alone and they attack me in a fair 1vs1 and the other 2 players just watch their mate, in this case those players are pretty good duelers and know how to fight on their profession.

In all the other cases when people chased me 2vs1 3vs1 4vs1 5vs1 6vs1 and so on just to get the kill on me, with siege dropped after they got me, when I find one of those same guys alone in a 1vs1, even playing meta roaming builds, boonbeast, core war, condi mirage, everybody of them wasn't able to do anything in that 1vs1 and they barely dropped me under 80% health even tho silver gold platinum and mithrill rank and not at their first day of WvW.

So my thought is: ganking will make you remain a bad player?
I mean everyone is capable to go for clean up or outnumbered kills and win against one guy alone.

Please don't say that WvW is not a 1vs1 gamemode etc.
I know that already and people play the way they want to, but ganking has a price in my opinion, you won't improve as a player and at your profession.

<1

Comments

  • NuhDah.9812NuhDah.9812 Member ✭✭✭

    If they are bad, it's their loss, I don't see why would that concern you, OP, you should be happy you are better. But, keep in mind, if you push/enter/overcommit to fights you cannot win, you are also bad.

  • RedShark.9548RedShark.9548 Member ✭✭✭✭

    Well often its those players you later encounter alone because they didnt know when to stop and keep chasing when the others already gave up, when you then turn around and start to bash their face in they are also unable to react accordingly and die

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭
    edited January 21, 2019

    While WvW isnt a "1v1 gamemode" it actually is. Solo roamers jobs are to cap camps, sentries, scout, help defend walls and take care of other roamers. This typically includes needing to 1v1 other roamers to save your stuff from being capped from them as its their job as well...thus the need to 1v1 in WvW is a thing, thus technically WvW can also be a 1v1 game mode.

    Also stating that it doesn't invalidates anything and everything a roamer does...thus makes it a somewhat ignorant statement. You may not solo roam or engage in 1v1 fights, however that doesnt mean that 1v1 fights are not part of the gamemode. Its a warzone. 1 or 100, you are a threat to all enemies.

    Red = Dead...or someone runs away. Either way it's gone.
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  • Shadowcat.2680Shadowcat.2680 Member ✭✭✭

    I've always thought "ganking" meant 100 to 0ing someone unexpectedly (e.g. from stealth).

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Shadowcat.2680 said:
    I've always thought "ganking" meant 100 to 0ing someone unexpectedly (e.g. from stealth).

    Subject to power and feature creep as are all things in gw2

    [HUNT] the predatory instinct

  • Players who usually play solo are more of a threat to me from my personal experience. However saying "ganking = no skill" is just not true. When you fight a 1v1, never assume a second player from afar will just sit and watch. Don't just blow your movement skills and hope for the best. 90% of the times when I get ganked it's just me getting ahead of myself + poor positioning.

  • ArchonWing.9480ArchonWing.9480 Member ✭✭✭
    edited January 21, 2019

    So my thought is: ganking will make you remain a bad player?

    Yes.

    But people don't care about that. This is WvW. Besides open world pve, it's the best place to get carried without needing to learn how to play. Also with this state of gameplay, it's also hard for people to take it seriously, much less get good at a game that is a failed esport.

    Also, pips. Sry.

  • Diku.2546Diku.2546 Member ✭✭
    edited January 21, 2019

    As with anything...everything should be taken with a grain of salt.

    Gank squads can range from Amateur to Special Ops level.

    That being said...my personal observation is that:

    Amateur gank squads typically run you over in the field & chase you down based upon their team Outnumbering your team.
    Quantity & Pure Opportunity are the key to victory. Players get better over time.

    Mob gank squads are typical pug based & zerg sized. Players may develop bad habits depending on this gank mode.
    Play style needed to win is very similar to beating "Tequatl the Sunless" comes to mind.

    Due to a horrible Match-Up model....we're often stuck in a continual 800 pound gorilla in the room scenario...which only encourages these types of Mob based encounters to win. We really need to replace our Match-Up model (Fixed 3 way in Tiers) with something else...IF we wanted a more diverse ecosystem of fighting Play styles...but sadly...most of the WvW community here don't want that...imho

    Special Ops gank squads are able to spawn camp & preventing your whole server from leaving...IF You outnumber them.
    Quality & Continual Preparation are the key to victory. Players are kitten good.

    So being in a gank squad doesn't make you a bad player...just depends upon what level that you're operating at.

  • whoknocks.4935whoknocks.4935 Member ✭✭✭✭

    @Shadowcat.2680 said:
    I've always thought "ganking" meant 100 to 0ing someone unexpectedly (e.g. from stealth).

    "Ganking: It is a word commonly used in online video games, usualy used in an MMORPG. Ganking is the process in which a group of characters gang up on one or more players that do not have a chance to defend themselves..." Meaning, outnumbering.

    I am referring to those people who go for outnumbers kills, from 2vs1 up to 10vs1 and so on, but even 5vs2 10vs5 etc.

    But being mainly a solo roamer I'm referring to those guys who don't let you run even 5vs1 until they get the kill, when I find one of those guys alone, they have zero chances in 1vs1, ganking made them bad players.

    Instead a lot of respectful guilds if they notice I'm alone they send one guy to try to kill me and the others just watch the fight and ress their mate if I win, notice this happens around the map, i'm not talking of /bow duels in duel spots.

    The only moment I do outnumber is inside a camp or tower or if I need a sentry, In all the other cases I never jump into someone 1vs1 and make it a 2vs1, that's a kill that even a blind person can do and I don't see the point of that for just one loot bag, but yeah, everyone is free to play the way they like.

    I was just observing how gankers tend to be worse players than average.

    Happened literally 5 minutes ago, 2 soulbeasts chased me and killed me jumping on my body with siege dropped, one gold and the other one mithrill rank.
    I found the mithrill rank guy alone in the next 5 minutes, he saw me and attacked me first, i won against him in 15 seconds and at the end I was full health and didn't used half of my utilities and skills, just an example.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @whoknocks.4935 said:
    Happened literally 5 minutes ago, 2 soulbeasts chased me and killed me jumping on my body with siege dropped, one gold and the other one mithrill rank.
    I found the mithrill rank guy alone in the next 5 minutes, he saw me and attacked me first, i won against him in 15 seconds and at the end I was full health and didn't used half of my utilities and skills, just an example.

    You didnt jump on him and dropped a cata? You're a horrible ganker!

    Wait what siege did you get? Because that's really a show how much they love you. Yesterday a WSR zerg did whatever they wanted on ROS hbl and when they killed me they dropped a sheild gen on me. A guild sheild gen. The good stuff. That's like someone egging your door with a Fabergé. And what you've probably already guessed by now, of course it was AMX.

  • apharma.3741apharma.3741 Member ✭✭✭✭

    @Dawdler.8521 said:

    @whoknocks.4935 said:
    Happened literally 5 minutes ago, 2 soulbeasts chased me and killed me jumping on my body with siege dropped, one gold and the other one mithrill rank.
    I found the mithrill rank guy alone in the next 5 minutes, he saw me and attacked me first, i won against him in 15 seconds and at the end I was full health and didn't used half of my utilities and skills, just an example.

    You didnt jump on him and dropped a cata? You're a horrible ganker!

    Wait what siege did you get? Because that's really a show how much they love you. Yesterday a WSR zerg did whatever they wanted on ROS hbl and when they killed me they dropped a sheild gen on me. A guild sheild gen. The good stuff. That's like someone egging your door with a Fabergé. And what you've probably already guessed by now, of course it was AMX.

    If I see you I'll drop one of my spare omega golems if I have one :)

    Also yeah AMX...we ask them/yell very loudly at them to stop moa pulling the com but AMX is like ANet, they do whatever they please and leave you going o.O

  • Gankers aren't inherently bad, they just play worse because they're more confident and less conservative with their skills because they know they have the numbers advantage.

    It's also not impossible for someone to be better in a group than they are solo. Some players don't know how to manage themselves alone but are good at spotting openings, weak targets, watching allies and opponents cooldowns, etc. which make them strong supports or +1's. It's true that ganking too often will make it more difficult to improve as a solo player but that doesn't mean you can't improve as a group player.

    And that aside, what does it matter? How many people do you think are roaming or ganking because they want to be the next God of PvP? As far as I'm concerned, most people do it because they have fun doing it and it's as simple as that.

    Too many people would rather make excuses for why they lost rather than accepting it and trying to understand it. Yes, being outnumbered is a perfectly valid reason for losing, but how did you get outnumbered? If for example you nose dive in to a 1v5, then it's hardly the fault of those who killed you.

    Just remember that WvW is a team environment. If you prefer to be solo you should know and accept that at times you're going to be dealing with more players than you can handle. Prepare an escape plan, know that a 1v1 may turn in to a 1vX and look inwards to understand your failures rather than outwards blaming others for what you perceive as shortcomings.

    [CAT] [Blep] [HUNT] | Necromancer, Ranger, Warrior, Engineer, Revenant | Kaineng | Diamond Legend
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  • Justine.6351Justine.6351 Member ✭✭✭✭
    edited January 21, 2019

    In a 1vX you will often see enemy players standing around "pressing 1". You will often see them throwing away their ranged advantage, for some mysterious reason, by closing from 1200+ to sub 600 range when they could have continued to freecast from 2000 range. They often cannot balance offense and defense.

    They are often rangers and deadeyes. There is a reason why people called rangers free bags for the first 4 years of the games life.

    15:55 is the perfect example of a player who spends way too much time ganking (in both the 100-0 and Xv1 sense) and his play suffers for it,

    Anet buff me :-(
    Make me good at game!

  • Blackarps.1974Blackarps.1974 Member ✭✭✭

    Depends. There are some good ones but are mostly bad ones. A hefty majority of them are just looking to meme and get the easy kills on people not paying attention.

  • Ni In.6578Ni In.6578 Member ✭✭✭

    Gankers aren't "bad players", they're playing the game as intended. Block people from reaching an objective. Militaries perform blockades all the time, this is effectively a gankers role.

    As someone who really only plays in zergs with a glassy build, gankers suck. But they're not bad.

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  • Optimator.3589Optimator.3589 Member ✭✭✭

    I think trolling for lulz has more to do with it than individual skill level.

    REDUCE NA TO 3 TIERS

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    Short answer YES.
    There is this core necro who always runs in a group and thinks he has skill by killing me in group, but I fought him alone and I rekt him so bad like a piñata with my core warrior and hammer build lol.

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  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    Gankers remind me of cheesers in RTS games. The bad cheesers know their cheese well but can't follow it up with quality transitional gameplay if things don't go their way. Good cheesers know their cheese well and know when to transition into more standard gameplay.

    Gankers are carried by their build in the first 5~10 seconds of the fight. That's what they're built to do. That's what their traits and utilities are for. But after those few seconds a good portion of their abilities are on cooldown and if their gank didn't land well they're forced to fight, ya know, properly. The bad players die and/or run away, the good players are able to make the most of the situation and continue the fight.

    I wouldn't generalize gankers as good or bad inherently, its just one of many different chosen styles of gameplay.

    ~ Kovu

    Fort Aspenwood,
    Ranger, Necromancer.

  • derd.6413derd.6413 Member ✭✭✭✭

    they're not bad players, just bad people.

    that was easy

    I Have No friends, so I Must pug

  • Gank build =/= 1v1 build

    If you automatically think you are better because you won without considering multiple factors around, specifically BUILDS, then thats your issue.

    Gankers arent bad, most of them are really good roamers who happen to have more friends online and have fun together, trolling, or looking for salt for some specific people who keep raging tru whispers.

    I feel weird talking about stuff like this in 2019, unless you are new to the game ofc

  • Klypto.1703Klypto.1703 Member ✭✭✭

    Bad player is a term used by a collective of bad players who cannot kill one good player.

  • Israel.7056Israel.7056 Member ✭✭✭✭

    I mean if that's all they ever do yeah. But you're also bad if you get a quick chance to plus a fight and don't because you're worried about it making you a worse player or something.

  • OP I’m with you. Gankers are mostly subpar zerglings trying to 111 the bad man. But it’s a gift: how much fun is it stalking down that siege-slinging-salt-sprayer? Otherwise it’s just random speed bumps. Cherish it.

    Gank build =/= 1v1 build

    Xv1 builds? We’ve peaked.

  • apharma.3741apharma.3741 Member ✭✭✭✭

    @Kovu.7560 said:
    Gankers remind me of cheesers in RTS games. The bad cheesers know their cheese well but can't follow it up with quality transitional gameplay if things don't go their way. Good cheesers know their cheese well and know when to transition into more standard gameplay.

    Gankers are carried by their build in the first 5~10 seconds of the fight. That's what they're built to do. That's what their traits and utilities are for. But after those few seconds a good portion of their abilities are on cooldown and if their gank didn't land well they're forced to fight, ya know, properly. The bad players die and/or run away, the good players are able to make the most of the situation and continue the fight.

    I wouldn't generalize gankers as good or bad inherently, its just one of many different chosen styles of gameplay.

    ~ Kovu

    That's I think the worst part of PoF and the "gankers" of today. You play something that a well adjusted person would call fair and you're likely not going to keep up with them when they run. I see a lot of soulbeasts that will sick em RF and when it fails immediately stealth, run, swap, leap, bird, leap and they're gone man, they're just gone. DE retreats to perma stealth, holo rocket boots x2 away and hit stealth, mirage blink, thrust, thrust, heal, thrust, jaunt, jaunt, warrior just invulns then speeds off into the distance, you ain't catching that without mobility listed above.

    I think ganking without reason is bad, I try not to but if someone starts I'll engage and gank them on sight every time....oh and anyone on Gankdara.

  • EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭
    edited January 22, 2019

    @whoknocks.4935 said:
    Hello everyone,
    My question is simple, but I don't want to create some misunderstanding.

    "Bad players" I mean players who lack skill and enough knowledge of the game to play their profession in a 1vs1.

    WvW is not a 1vs1 gamemode, and ganking is done by almost everyone to mantain partecipation and to get the heavy loot bag.

    But what I discovered during my roaming career is one thing.
    If I meet two or three players of the same guild, and I am alone and they attack me in a fair 1vs1 and the other 2 players just watch their mate, in this case those players are pretty good duelers and know how to fight on their profession.

    In all the other cases when people chased me 2vs1 3vs1 4vs1 5vs1 6vs1 and so on just to get the kill on me, with siege dropped after they got me, when I find one of those same guys alone in a 1vs1, even playing meta roaming builds, boonbeast, core war, condi mirage, everybody of them wasn't able to do anything in that 1vs1 and they barely dropped me under 80% health even tho silver gold platinum and mithrill rank and not at their first day of WvW.

    So my thought is: ganking will make you remain a bad player?
    I mean everyone is capable to go for clean up or outnumbered kills and win against one guy alone.

    Please don't say that WvW is not a 1vs1 gamemode etc.
    I know that already and people play the way they want to, but ganking has a price in my opinion, you won't improve as a player and at your profession.

    You're not wrong if these players exclusively participated in ganks only, then yes, the likelihood of them being less competent when alone is high.
    But I guess we can't really blanket all gankers under the same umbrella...
    Many top roaming guilds gank as well and every one of their members are competent when alone so...

    A reason why some guilds stop and give you that 1 vs 1 might be because they recognize you as skilled and want to test themselves against you.
    But if they are not in the mood to test their skills though...then I'm pretty sure they will gank you...just like the rest...

    And seeing that you are a mirage roamer...currently considered the most OP combat strength and overall roaming class, I'm not surprised that groups try and chase you to the ends of the earth =p

    A Hermit's Tale - To The Edge of the Mists [Link Here]

  • Icewielder.4195Icewielder.4195 Member ✭✭
    edited January 22, 2019

    It's definitely not a yes or no question. Entirely dependent on the player and guild. There are certain guilds that will absolutely never 1v1, or are known for having guild members jump you after one of theirs starts to lose a duel that started with bowing. Outside of those guilds most roaming guilds will gank, but often have very good roamers in them. vT is an example of one that's still active. Yeah they will gank, but I wouldn't underestimate them in a 1v1 either.

    Best advice is to get to know the roaming guilds and their members. I almost never get ganked by the good roaming guilds as I know most everyone in them, so they let me be and I won't interfere in their fights.... unless they start to lose an outnumbered fight then I might blow someone from the third server up but hey, you aren't a roamer if you aren't an opportunistic kitten from time to time.

  • @whoknocks.4935 said:
    Are gankers bad players?

    That depends. Are you alive or are you dead after the encounter? :trollface:

  • A solo roamer myself and from the way I see things, there are solo roamers and party/group roamers. Eg. there are players running 5man and call it roaming :smile:. Won't really know if they're bad with their classes until we try it out. Encountering another solo roamer doesn't means he is good until the fight starts and sometimes I do acknowledge the opponent's play/skill even though I won or vice versa.

    Imo don't let it get to you(OP).

  • Celsith.2753Celsith.2753 Member ✭✭✭

    Anyone that takes the time to practise 1v1 is going to be better at it than players that don't. Does that make them better players? Not really in this game mode. Just as important is gauging the skill of the enemies in front of you, the likelyhood of your friendlies being helpful, knowing when to engage, when to string people out, etc. Some of the solos could really benefit from knowing when not to attack the 5 man that is watching them pass by, for example.

    750k+ WvW kills
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  • I have met good ganking Players.
    I put a lot of effort into mobility when solo roaming, so for me it is quite easy: if they manage to catch up to me in 3v1/4v1/5v1 then there is at least one good Player among them. Otherwise I will just superspeed/leap away.

  • Henry.5713Henry.5713 Member ✭✭✭✭

    There are good gankers, there are bad gankers. There are good blobbers, there are bad blobbers. There are good roamers, there are bad roamers.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭
    edited January 22, 2019

    @Hitman.5829 said:
    Short answer YES.
    There is this core necro who always runs in a group and thinks he has skill by killing me in group, but I fought him alone and I rekt him so bad like a piñata with my core warrior and hammer build lol.

    Nerf warrior again

  • whoknocks.4935whoknocks.4935 Member ✭✭✭✭

    @CETheLucid.3964 said:

    @whoknocks.4935 said:
    Are gankers bad players?

    That depends. Are you alive or are you dead after the encounter? :trollface:

    That's not the point as expected people cannot read.

    Mine was just a > @EremiteAngel.9765 said:

    @whoknocks.4935 said:
    Hello everyone,
    My question is simple, but I don't want to create some misunderstanding.

    "Bad players" I mean players who lack skill and enough knowledge of the game to play their profession in a 1vs1.

    WvW is not a 1vs1 gamemode, and ganking is done by almost everyone to mantain partecipation and to get the heavy loot bag.

    But what I discovered during my roaming career is one thing.
    If I meet two or three players of the same guild, and I am alone and they attack me in a fair 1vs1 and the other 2 players just watch their mate, in this case those players are pretty good duelers and know how to fight on their profession.

    In all the other cases when people chased me 2vs1 3vs1 4vs1 5vs1 6vs1 and so on just to get the kill on me, with siege dropped after they got me, when I find one of those same guys alone in a 1vs1, even playing meta roaming builds, boonbeast, core war, condi mirage, everybody of them wasn't able to do anything in that 1vs1 and they barely dropped me under 80% health even tho silver gold platinum and mithrill rank and not at their first day of WvW.

    So my thought is: ganking will make you remain a bad player?
    I mean everyone is capable to go for clean up or outnumbered kills and win against one guy alone.

    Please don't say that WvW is not a 1vs1 gamemode etc.
    I know that already and people play the way they want to, but ganking has a price in my opinion, you won't improve as a player and at your profession.

    You're not wrong if these players exclusively participated in ganks only, then yes, the likelihood of them being less competent when alone is high.
    But I guess we can't really blanket all gankers under the same umbrella...
    Many top roaming guilds gank as well and every one of their members are competent when alone so...

    A reason why some guilds stop and give you that 1 vs 1 might be because they recognize you as skilled and want to test themselves against you.
    But if they are not in the mood to test their skills though...then I'm pretty sure they will gank you...just like the rest...

    And seeing that you are a mirage roamer...currently considered the most OP combat strength and overall roaming class, I'm not surprised that groups try and chase you to the ends of the earth =p

    Right now I am playing an off-meta chrono build that I personally theorycrafted and still work in progress, but that doesn't mean anything, groups chase me even if I play core mes core engi or any other build, they don't care.

    But yeah mine wasn't a rant against gankers, if they wanna play the game this way they can, it was just an observation during my roaming career, every single guy who ganked me in 2vs1, 3vs1 or more was so bad in 1vs1s even playing a roaming spec himself and being pretty high rank with many hours in wvw.

    Yesterday another episode while playing this chrono build, 2 thieves gank me 2vs1 and jump on me after they downed me.
    10 minutes later I find one of those thieves alone and he clearly as the upper hand as thief over chrono, countering me; well... he did reset the fight 3 times and he was coming back because I was spamming him the /beckon emote, 3 times he got out of combat to reset because he was about to die, he tried a fourth time, but this time without success and this time he got the jump bm from me. Of course he sent salty whispers, but that's another story xD.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    I definitely suck at pvp, at least in GW2, so when I go wvw, I do it for the fun and the rewards. This thing that people have with 1v1 battles in a wvw zone makes no sense to me because that's not really what wvw is about in my view. So I gank and zerg because when I'm on my own looking for a group to follow I get ganked as well. It's all part of what wvw is really.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • I've developed a certain roamers code which usually kills me :D. I never engage 1-3 roamer groups unless they attack me or start capturing objective I'm interested in. Sometimes when I meet someone at the camp or sentry which we both want to take - we duel. Winner takes objective, looser moves on.

    OK OK... sometimes I kill for [bloodlust x 5] :).

  • @RangerThings.9810 said:
    OP I’m with you. Gankers are mostly subpar zerglings trying to 111 the bad man. But it’s a gift: how much fun is it stalking down that siege-slinging-salt-sprayer? Otherwise it’s just random speed bumps. Cherish it.

    Gank build =/= 1v1 build

    Xv1 builds? We’ve peaked.

    You seems upset by gankers but anyway yea a gank build is about to go all offensive mostly, a gank build to spike and run away, cant sustain a decent 1v1.

  • @whoknocks.4935 said:

    @CETheLucid.3964 said:

    @whoknocks.4935 said:
    Are gankers bad players?

    That depends. Are you alive or are you dead after the encounter? :trollface:

    That's not the point as expected people cannot read.

    Whatever you say loot bag.

  • SoV.5139SoV.5139 Member ✭✭✭

    Naaa - not everyone is built for roaming. If built to support a zerg they cant chase you 1v1 or else they get baited + killed. So they chase you 3v1 or more.

  • HazyDaisy.4107HazyDaisy.4107 Member ✭✭✭✭

    Show me a high KDR and I'll show you a server that outnumbered their opponents 3:1 in every skirmish they didn't run from.

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭✭

    I don't think there is necessarily any correlation. As stated above, there are players of various skill levels in all WvW playstyles, and there are so many situations that have different contexts as to why somebody may be acting a certain way.

    However, it seems like many roamers (myself included) have their own weird sense of manners and honor that tends to contrast very sharply to a zerger's, and if you are able to adhere to those, respect is usually given. If other enemy roamers see you being respectful and falling within the "roamers code of ethics," if you will, this respect will often spread because these people tend to have a common goal and purpose, so I'd say there is frequently a certain degree of camaraderie. Oftentimes these players will be decent because they spend time roaming (oftentimes while outnumbered) and honing their fighting skills, so there is a possibility that they will be more skilled than somebody who outnumber-ganks all the time and doesn't have as much experience in fights not in their favor.

    This is of course a generalization. Everybody does a little bit of ganking. Everybody's a kitten at least once in a while. But most people that leave me alone and that I chill with are pretty good players (in my eyes).

  • KrHome.1920KrHome.1920 Member ✭✭✭✭

    I am a good player.

    Am I not allowed to gank anymore?

    That sucks!

  • whoknocks.4935whoknocks.4935 Member ✭✭✭✭
    edited January 23, 2019

    @KrHome.1920 said:
    I am a good player.

    Am I not allowed to gank anymore?

    That sucks!

    As I said, people are free to play the way they like, but if you wanna become a better player don't make outnumbering fight an habitual thing, or when you will find a decent roamer around the map and nobody comes in your help you won't even realize why you got downed and he won.

    I found a lot of players who whispered me when they killed me 2vs1 thinking they were good and I had no chances even in if it was a 1vs1, dunno why but i proved all them wrong and some of them alone wasn't even able to drop me under 80% health.

    Last night 2 condi mirages ganked me and I was able to constantly down one of them, but then stupid downed state and ress I couldn't get the stomp or cleave, they added me and called me bot because I did have more than 3 clones up... and they said the maximum clones is 3.....
    And they were silver and gold rank... That's why ganking is bad, they didn't even have a clue of their OWN profession how it works...

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @whoknocks.4935 said:

    @KrHome.1920 said:
    I am a good player.

    Am I not allowed to gank anymore?

    That sucks!

    As I said, people are free to play the way they like, but if you wanna become a better player don't make outnumbering fight an habitual thing, or when you will find a decent roamer around the map and nobody comes in your help you won't even realize why you got downed and he won.

    I found a lot of players who whispered me when they killed me 2vs1 thinking they were good and I had no chances even in if it was a 1vs1, dunno why but i proved all them wrong and some of them alone wasn't even able to drop me under 80% health.

    Last night 2 condi mirages ganked me and I was able to constantly down one of them, but then stupid downed state and ress I couldn't get the stomp or cleave, they added me and called me bot because I did have more than 3 clones up... and they said the maximum clones is 3.....
    And they were silver and gold rank... That's why ganking is bad, they didn't even have a clue of their OWN profession how it works...

    Happened to me the other day too (the fighting 2 cancer mirages). Apparently as a DPS mirage I am a free meal for them.....til I ate them lol. They whispered me that I was cheating somehow and that despite me being a DPS mirage, I still did condi damage (I run a weapon that has condi application, although I am running Marauder/Valk everything + traveler runes).

    Asked them to tell me how much damage was done in condi to prove a point, didnt get a response, asked again then they blocked me.

    Red = Dead...or someone runs away. Either way it's gone.
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  • KrHome.1920KrHome.1920 Member ✭✭✭✭

    Being called a cheater is the ultimate proof you are good. Happend to me even on necro. That's bonus points!

  • AliamRationem.5172AliamRationem.5172 Member ✭✭✭✭

    @whoknocks.4935 said:
    Hello everyone,
    My question is simple, but I don't want to create some misunderstanding.

    "Bad players" I mean players who lack skill and enough knowledge of the game to play their profession in a 1vs1.

    WvW is not a 1vs1 gamemode, and ganking is done by almost everyone to mantain partecipation and to get the heavy loot bag.

    But what I discovered during my roaming career is one thing.
    If I meet two or three players of the same guild, and I am alone and they attack me in a fair 1vs1 and the other 2 players just watch their mate, in this case those players are pretty good duelers and know how to fight on their profession.

    In all the other cases when people chased me 2vs1 3vs1 4vs1 5vs1 6vs1 and so on just to get the kill on me, with siege dropped after they got me, when I find one of those same guys alone in a 1vs1, even playing meta roaming builds, boonbeast, core war, condi mirage, everybody of them wasn't able to do anything in that 1vs1 and they barely dropped me under 80% health even tho silver gold platinum and mithrill rank and not at their first day of WvW.

    So my thought is: ganking will make you remain a bad player?
    I mean everyone is capable to go for clean up or outnumbered kills and win against one guy alone.

    Please don't say that WvW is not a 1vs1 gamemode etc.
    I know that already and people play the way they want to, but ganking has a price in my opinion, you won't improve as a player and at your profession.

    I'd say the more important question is why does this even matter? It just sounds like someone getting salty about getting chased down and killed in an outnumbered fight.

    Look at it this way. If they are terrible and you're so good, they're giving you the opportunity to win an outnumbered fight. Who hasn't had moments like that where an overconfident group of players made no attempt to coordinate and simply brute forced an opponent who, being a better player, was able to turn the tables on them? I did just that many times last night and had some great 1v2 and 1v3 action. Yeah, I lost several outnumbered fights, too. But where's the fun in only taking 1v1?

    It's WvW. Part of that is the fact that it isn't always a fair fight. But it creates the opportunity for some really fun and memorable moments to go along with all the times you get stomped and never had a chance.

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