We finished CM100 today with slippery slope and we bleed fire.
It wasn't hard. It wasn't difficult. Moving around when Slippery isn't the problem.
It wasn't fun, it made us want to not play the game.
By the end, half of the party was raging because their skills didn't work properly.
Half the party was (and I'm exaggerating a bit here, I'll admit) about to throw up due to motion sickness.
When we went into 99CM, half the party were still disoriented from Slippery and kept overadjusting to physics.
Like, okay, Slippery Slope was a good idea. It sounded interesting.
But in its current implementation, it is the most awful thing in Guild Wars 2.
This needs to be hotfixed removed or something.
Weird movement: Okay, but manageable, even fun.
Skills inconsistently not working, and actively harming certain specializations: Red flag that this instability needs adjustment.
Motion Sickness as a result of playing with this instability: This instability needs to be removed from the game ASAP.
This is a major problem and action needs to be made now.