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Meta Timing Issues with Daily Reset


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You have a problem with resets and once/day metas. It's because you keep putting metas at x:45. The issue is that many of these start 15 min before reset (so you expect them to be that day's credit) but take longer than 15min on average to do (so they end up counting for the next day). For example the Thunderhead meta suffers from this now, and Palawadan will suffer from this once you institute the new changes. If you are going to make something 1/day, you need to make sure that it falls entirely in 1 day. Either move the start time forward so it ends before reset, or use START of the event, not end, to determine the credit.

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Or... I wonder, what if you just don't try to open the chests in palawadan and wait until after reset to go back and reopen the chests? Considering that those chests have a "reopen" timer of 10 minutes, I don't think it's an issue.

Maybe except if you didn't get to do the meta all day long and you can't loot 30 chests before reset. :P

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@Boogiepop Void.6473 said:You have a problem with resets and once/day metas. It's because you keep putting metas at x:45. The issue is that many of these start 15 min before reset (so you expect them to be that day's credit) but take longer than 15min on average to do (so they end up counting for the next day). For example the Thunderhead meta suffers from this now, and Palawadan will suffer from this once you institute the new changes. If you are going to make something 1/day, you need to make sure that it falls entirely in 1 day. Either move the start time forward so it ends before reset, or use START of the event, not end, to determine the credit.

But... if you did it the same time the previous day and it took about the same amount of time, it would actually count for today (pre-reset) and not the previous day, so it shouldn't matter. And if it you didn't do it the previous day, it wouldn't matter. So, it seems like it's only an issue if you either do the same meta at different times on consecutive days, or if the meta length is close enough to the mark that it sometimes finishes before reset and sometimes after reset.

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@perilisk.1874 said:

@Boogiepop Void.6473 said:You have a problem with resets and once/day metas. It's because you keep putting metas at x:45. The issue is that many of these start 15 min before reset (so you expect them to be that day's credit) but take longer than 15min on average to do (so they end up counting for the next day). For example the Thunderhead meta suffers from this now, and Palawadan will suffer from this once you institute the new changes. If you are going to make something 1/day, you need to make sure that it falls entirely in 1 day. Either move the start time forward so it ends before reset, or use START of the event, not end, to determine the credit.

But... if you did it the same time the previous day and it took about the same amount of time, it would actually count for today (pre-reset) and not the previous day, so it shouldn't matter. And if it you didn't do it the previous day, it wouldn't matter. So, it seems like it's only an issue if you either do the same meta at different times on consecutive days, or if the meta length is close enough to the mark that it sometimes finishes before reset and sometimes after reset.

Not all jobs have constant regular schedules. All it takes is a shift change to screw you up.

Also the Thunderhead meta IS close enough in timing that it can finish on either side. Today it finished LITERALLY about 1 minute past reset. A bit more DPS could easily have finished it on the other side of the line. I was there literally praying not to see a daily chest before the items came into my inventory. There were actually people there yelling to speed it up or slow it down, trying to make it fall on their desired side of reset.

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@Boogiepop Void.6473 said:

@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

Unless you WORK, or go to school, or any other tons of things that can cause you to only have certain play windows.

Sorry, still not an excuse...then you can just wait until after reset to do the meta...problem solved, either that, or the meta and game isn't a high enough priority for you, and yes, I realize it's a game, but you still need to carve time out of your day for it...so perhaps better scheduling on your part would help instead of changing something in game that has been in existence since the beginning(or whenever that particular meta was introduced).

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There may be a lot on the schedule, but 95% is insensitive to reset. Dragon Stand or Shadow Behomoth don't care about reset because they don't have different rewards based on if you did them already today. It's just a few events, like Thunderhead and Palawadan, that care about when reset happens, and for some reason THOSE EVENTS are in spots where they can overlap reset.

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@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

That really is irrelevant to the point being made. What's the point of having an event that people can't get credit for if it could simply be pushed ahead a bit to make it viable? Why have 11 useful times instead of 12? And as others point out, for many of us we only get home on time to make that last window if we missed playing the night before.

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@Boogiepop Void.6473 said:

@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

Unless you WORK, or go to school, or any other tons of things that can cause you to only have certain play windows.

Then it shouldn’t be an issue getting it for the ‘next day’

This really is a non issue.

There will ALWAYS be something that comes on the edge of reset. Otherwise, which meta/world boss do you want to eliminate from the rotation?

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@Biff.5312 said:

@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

That really is irrelevant to the point being made. What's the point of having an event that people can't get credit for if it could simply be pushed ahead a bit to make it viable? Why have 11 useful times instead of 12? And as others point out, for many of us we only get home on time to make that last window if we missed playing the night before.

But you get credit for it. What you are asking for is a way to get it the hour right before daily reset happens and then the next x:45 after. The reality is, it doesnt need to be changed as there are too many that are ‘daily metas’ that fill the calendar.

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Do you realize that if you are doing that meta every day at the same time you still getting all your daily rewards right? Just because it went past reset don't mean you lost you reward. It actually mean you got your reward right at the start of the day and don't need to worry about it until the next reset.

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@Boogiepop Void.6473 said:There may be a lot on the schedule, but 95% is insensitive to reset. Dragon Stand or Shadow Behomoth don't care about reset because they don't have different rewards based on if you did them already today. It's just a few events, like Thunderhead and Palawadan, that care about when reset happens, and for some reason THOSE EVENTS are in spots where they can overlap reset.

Sorry mate but thats wrong all the world boss events got garantued rare or 2 or teq exotic map reward/wurm chests once a day thats affected by reset.

@Biff.5312 said:

@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

That really is irrelevant to the point being made. What's the point of having an event that people can't get credit for if it could simply be pushed ahead a bit to make it viable? Why have 11 useful times instead of 12? And as others point out, for many of us we only get home on time to make that last window if we missed playing the night before.

But you can get credit for it just that most people (read the 85-99%) have done the meta already that day and want it after reset so the do crap dps,

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@Biff.5312 said:

@Linken.6345 said:Well you have had 11 other times during the day to do that part of the meta mate.

That really is irrelevant to the point being made. What's the point of having an event that people can't get credit for if it could simply be pushed ahead a bit to make it viable? Why have 11 useful times instead of 12? And as others point out, for many of us we only get home on time to make that last window if we missed playing the night before.

And if the meta started at the top of the hour, you still would not have gotten it if you missed the day before.

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@Boogiepop Void.6473 said:There may be a lot on the schedule, but 95% is insensitive to reset. Dragon Stand or Shadow Behomoth don't care about reset because they don't have different rewards based on if you did them already today. It's just a few events, like Thunderhead and Palawadan, that care about when reset happens, and for some reason THOSE EVENTS are in spots where they can overlap reset.

Everything happens with 2 hours of reset. Everything happens twice within 4 hours of it.(Except for the so-called major World Bosses, which are still limited.)

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