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Video showcasing Top 3 broken classes in WvW - Deadeye, Mirage, Soulbeast


EremiteAngel.9765

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Which class do you prefer to use or fight against?Which is more broken?Pick your poison.And maybe...we could get some balancing =)

For those who don't want to watch the video...

Option A: Perma Invis Deadeye

  • Able to Out of Combat to reset and try stealth burst openers repeatedly
  • Quickness + Death Judgement undodgeable
  • 1-shot backstab from stealth
  • High Stealth (able to remove reveals)
  • High Mobility

Option B: Condi Spamming Mirage

  • Able to reapply Confusion and Torment repeatedly
  • Evades, invulnerables, invis, mobility
  • You name it, they got it

Option C: Extreme Kiting DPS Soulbeast

  • High DPS + Mobility from long range
  • Able to erase many classes from long range without getting scratched just by knowing how to shoot and run, shoot and run

https://www.youtube.com/watch?v=gsfYoi5SQc4

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All of them are cancer, good luck on catching them on Necromancer.

But oh that pleasure when you manage to kill them. Once there was one Mirage and two Deadeyes or Daredevils (don't remember which) was running back and forth resetting the fights, but eventually me and two other guys killed them when they failed.

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@"aspirine.6852" said:Why are you roaming with what we call a sitting duck?To create videos to nerf other specs to become sitting ducks too to be able to do what this game is created for: fighting others!

Imagine a game where everyone can run away from everything.

Deadeye and soulbeast defending players need a world of deadeyes and soulbeasts where no one can kill each other until they realize how ignorant they are and how much "fun" the game is for their "victims".

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The perma invis builds are utterly stupid. Even worse is that they can actually remove revealed effects, so there isn't even a counter anymore. A deadeye can be around you at any time and you won't know. Sure, you can crank your volume to the max and snort a whole bunch of cocaine to try to be able to see and hear every small tell that one might possibly be nearby, but let's be honest. Unless they're bad, you won't know until you're waypointing back.

The problem I have with condi mirage is that on top of the insane condition damage and boatload of passive defenses mirages already have(herp derp just dodge out of cc, reflect projectiles constantly and get plenty of invuln time!), they can just wear dire or trailblazer for even more actual tank stats in case something actually does hit them. At least someone in berserker or marauder armor gets ripped up when they trip up.

And the boon beast builds are even more cancerous than the lolimonatowerwallpewpew ranger builds. Positioning might actually take some skill or knowledge on a glassy legolas wannabe, but the new craze is not actually needing any skill at all.

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@"EremiteAngel.9765" said:Which class do you prefer to use or fight against?Which is more broken?Pick your poison.And maybe...we could get some balancing =)

For those who don't want to watch the video...

Option A: Perma Invis Deadeye

  • Able to Out of Combat to reset and try stealth burst openers repeatedly
  • Quickness + Death Judgement undodgeable
  • 1-shot backstab from stealth
  • High Stealth (able to remove reveals)
  • High Mobility

Option B: Condi Spamming Mirage

  • Able to reapply Confusion and Torment repeatedly
  • Evades, invulnerables, invis, mobility
  • You name it, they got it

Option C: Extreme Kiting DPS Soulbeast

  • High DPS + Mobility from long range
  • Able to erase many classes from long range without getting scratched just by knowing how to shoot and run, shoot and run

https://www.youtube.com/watch?v=gsfYoi5SQc4

I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.

And just so you know, WvW is not a 1v1 mode, so get that out of your brain. You duel 90% of the time and that’s the main flaw in your argument when you come to the wvw boards with the complaints about other classes...

Necro has the highest win rates in spvp as stated by Ben P. Everyone, and their family, knows Necro lacks decent roaming tools, so again... focus on how to improve Necro builds and enough with these 1v1 duel complaints.

And just from WvW perspective, Necro is 10x more useful to groups than Thief, Ranger, Mesmer, Warrior, Engineer and Elementalist. Main bulk of wvw groups consist of Necro, Guardian and Revenant, and everything else is just whatever as long as you have enough of those 3 filling up most slots.

Currently, some professions are better at roaming. Some are better at group play. Some are mediocre in both areas... So start looking at the real picture outside of your 1v1 duel stuff that the game wasn’t built for. And don't forget there are better players than you out there, so stop always blaming the other "profession" for your losses. Not like you've never beaten another player using Thief or Ranger or Mesmer or Warrior or Engineer or Elementalist or Revenant or Guardian or other Necro before because you were the more the more skilled player at the time right? right?

Edit- I have 7 Rangers btw and I look at what Necro needs for more build diversity in the game, not just complaining about a particular class. You should devote more energy to suggesting improvements like I have.

https://en-forum.guildwars2.com/discussion/62555/putting-fun-back-into-designs-and-balancing

https://en-forum.guildwars2.com/discussion/58958/eye-on-necromancer-for-2019

https://en-forum.guildwars2.com/discussion/58806/necro-needs-love

https://en-forum.guildwars2.com/discussion/39165/healthy-manifest-shade-and-sand-swell-revamp

https://en-forum.guildwars2.com/discussion/38752/are-we-getting-an-eye-on-the-necromancer

https://en-forum.guildwars2.com/discussion/35085/healer-e-spec-basic-idea

https://en-forum.guildwars2.com/discussion/35010/vamppy-e-spec-basic-idea

https://en-forum.guildwars2.com/discussion/29716/a-challenge-for-the-devs-to-try-in-wvw-for-themselves

https://en-forum.guildwars2.com/discussion/27654/necro-makeover-idea

https://en-forum.guildwars2.com/discussion/27392/a-few-more-pain-points-for-necro

https://en-forum.guildwars2.com/discussion/25870/necro-needs-a-weapon-that-can-1-500-range-pewpew

https://en-forum.guildwars2.com/discussion/25754/necro-needs-movement-skills-tied-to-weapons

https://en-forum.guildwars2.com/discussion/25752/why-are-skills-so-slow

https://en-forum.guildwars2.com/discussion/20487/nerf-don-t-fix-my-cute-lil-necro-very-sad

https://en-forum.guildwars2.com/discussion/19915/can-we-get-cool-minions-like-these-from-city-of-heroes

https://en-forum.guildwars2.com/discussion/18104/life-force-refill-in-patch

https://en-forum.guildwars2.com/discussion/15515/no-thanks-for-leaving-necro-in-a-poor-state-for-wvw-and-spvp

https://en-forum.guildwars2.com/discussion/12148/my-cute-lil-necro-would-like-22-999k-opening-burst-too

https://en-forum.guildwars2.com/discussion/9819/greatsword-changes

https://en-forum.guildwars2.com/discussion/9689/if-condi-is-nerfed-then-you-need-to-speed-up-attacks-and-give-mobility-skills

https://en-forum.guildwars2.com/discussion/9688/sugg-core-necro-needs-a-melee-weapon

https://en-forum.guildwars2.com/discussion/9680/sugg-all-weapon-skills-build-life-force

Edit 2- You kinda come off as hypocritical when you post videos of beating up those 3 same "broken" profession that you are now complaining about in this thread...

@"EremiteAngel.9765" said:Soulbeast Mirage Thief current WvW meta roaming?Meet the Necromancer :#

https://www.youtube.com/watch?v=Ctt6piLXQ0Y

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@KrHome.1920 said:

@Kylden Ar.3724 said:Ok, so, like I basically had to ask in the other thread that got Necro'ed up today, what is
the one class we're all allowed to play for your so called perfect world?
Mirage ignorance at its best.

No, no no, you don't just get to play this like an InfoWars thread. We need proof and evidence. I play Chrono or Mirage, depending on the day, and I lose about half my fights still. According to all these experts on the game ever playing Mesmer I should never, ever lose.

So I want all the numbers you clearly have that you know better than ANet itself to prove that these classes are too powerful.

Put up or quit it.

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@Swagger.1459 said:I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.Wait, this is a complaint video? I thought it was showing that the necro can match thieves, mesmers and rangers when roaming, lol.

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@Dawdler.8521 said:

@"Swagger.1459" said:I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.Wait, this is a complaint video? I thought it was showing that the necro can match thieves, mesmers and rangers when roaming, lol.

I didn't watch that video, I'm going by what appears to be complaints and qq about other professions made in plain text...

"Video showcasing Top 3 broken classes in WvW - Deadeye, Mirage, Soulbeast"

"Which class do you prefer to use or fight against?Which is more broken?Pick your poison.And maybe...we could get some balancing

For those who don't want to watch the video...

Option A: Perma Invis Deadeye

  • Able to Out of Combat to reset and try stealth burst openers repeatedly
  • Quickness + Death Judgement undodgeable
  • 1-shot backstab from stealth
  • High Stealth (able to remove reveals)
  • High Mobility

Option B: Condi Spamming Mirage

  • Able to reapply Confusion and Torment repeatedly
  • Evades, invulnerables, invis, mobility
  • You name it, they got it

Option C: Extreme Kiting DPS Soulbeast

  • High DPS + Mobility from long range
  • Able to erase many classes from long range without getting scratched just by knowing how to shoot and run, shoot and run"

If the video highlights something different then its EAs job of being clear on what they are trying to communicate with the community here.

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@Swagger.1459 said:

@Swagger.1459 said:I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.Wait, this is a complaint video? I thought it was showing that the necro can match thieves, mesmers and rangers when roaming, lol.

I didn't watch that video, I'm going by what appears to be complaints and qq about other professions made in plain text...If the video highlights something different then its EAs job of being clear on what they are trying to communicate with the community here.

video shows a berserk deadeye who fails to kill his condi core necro starting with major fails like trying to open on a condi necro with a backstab. then shortly a clip where EA nearly gets oneshot by the same on his full glass power necro (before he was condi). next a mirage that after fighting a bit gets ganked by EAs allies, tho i would say necro has good tools to win that fight unless that mirage either would play with more power dmg or spends more into condi remove for stall. then he fights a soulbeast that obviously tries to keep the range advantage to not get melted, after chasing the soulbeast a bit EA teleports back. neither of these OP professions did kill him, yet i guess they are OP because they can refuse to die to just him.

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At least, the necro one-shotted some frogs with 25-100k. So its Dead-eye >> core necro >> frog. Necro still has his place in the current balance xD

EDIT: when the deadeye finally landed his backstab, he was killed by veteran guards, so its veteran guards >> Dead-eye >> core necro >> frog

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@enkidu.5937 said:At least, the necro one-shotted some frogs with 25-100k. So its Dead-eye >> core necro >> frog. Necro still has his place in the current balance xD

EDIT: when the deadeye finally landed his backstab, he was killed by veteran guards, so its veteran guards >> Dead-eye >> core necro >> frog

look closely, he landed the backstab on a glassy power necro- different build!

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What is actually the point of the video? The Deadeye was annoying but never brought you in trouble (except when you switched to that Asura Necro with full glass gear and (accidentally?) double tapped F1). You had a good start and best chances to win the duel against the Mirage.. And chasing a Soulbeast like that is obviously never going to go well for someone with such poor mobility as Necro...

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So many of you getting the wrong ideas...I'm showing broken classes with builds that need balancing.Why bother what my necro was doing?You guys mean that only necros have issue with these builds?

perma invis? Or quickness + death judgement from invis? Or 1-shot backstab from invis? Etc.?

So much focus on the wrong things.

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@EremiteAngel.9765 said:So many of you getting the wrong ideas...I'm showing broken classes with builds that need balancing.Why bother what my necro was doing?You guys mean that only necros have issue with these builds?

perma invis? Or quickness + death judgement from invis? Or 1-shot backstab from invis? Etc.?

So much focus on the wrong things.

Many of us have the right “ideas”.

  1. Your complaints aren’t uncommon, we get there needs to be some improvements to all professions.
  2. You are complaining about certain professions in a 1v1 scenario vs a Necro... Everyone knows Necro has it tougher for WvW roaming.
  3. You spend more time complaining about other professions than providing suggestion to improve Necro in the wvw roaming area.
  4. This game isn’t about dueling, but you’re trying to make it all about dueling in WvW.
  5. You need to make a clear post, not qq about X professions while also posting threads of you killing players using those same X profession you are complaining about.
  6. Necro has the highest win rates in spvp because Necro is tough when a player is forced to fight, so should we all start complaining about Necro and asking for nerfs?
  7. You complaining about other professions will not improve the state of Necro, so keep that in mind.
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@MUDse.7623 said:

@Swagger.1459 said:I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.Wait, this is a complaint video? I thought it was showing that the necro can match thieves, mesmers and rangers when roaming, lol.

I didn't watch that video, I'm going by what appears to be complaints and qq about other professions made in plain text...If the video highlights something different then its EAs job of being clear on what they are trying to communicate with the community here.

video shows a berserk deadeye who fails to kill his condi core necro starting with major fails like trying to open on a condi necro with a backstab. then shortly a clip where EA nearly gets oneshot by the same on his full glass power necro (before he was condi). next a mirage that after fighting a bit gets ganked by EAs allies, tho i would say necro has good tools to win that fight unless that mirage either would play with more power dmg or spends more into condi remove for stall. then he fights a soulbeast that obviously tries to keep the range advantage to not get melted, after chasing the soulbeast a bit EA teleports back. neither of these OP professions did kill him, yet i guess they are OP because they can refuse to die to just him.

Good analysis but I would like to add a few points that was missed out.

  • Deadeye using quickness + death judgement from invis = undodgeable
  • Deadeye was contesting keep and backstabbing people running out of spawn from invis which is just unhealthy for the game
  • I was running anti-toxin runes + double cleansing sigils + 3 condi-management utilities + condi heal skill + trait that counter condi and barely breaking even with the amount of condi application the Mirage was throwing out
  • If the Soulbeast was better he would have swapped to smokescale and finished me there.

Anyway as mentioned in an earlier post above, I'm showing OP classes with builds that need balancing.Necros aren't the only ones that have issues with these builds.

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@EremiteAngel.9765 said:

@Swagger.1459 said:I understand there are problems with the game, but why don’t you do something constructive and come up with ideas to improve your main, instead of the constant complaints about 1v1 against a Necro in WvW. I’ve provided more ideas to improve Necro than you and it’s not even my most played class.Wait, this is a complaint video? I thought it was showing that the necro can match thieves, mesmers and rangers when roaming, lol.

I didn't watch that video, I'm going by what appears to be complaints and qq about other professions made in plain text...If the video highlights something different then its EAs job of being clear on what they are trying to communicate with the community here.

video shows a berserk deadeye who fails to kill his condi core necro starting with major fails like trying to open on a condi necro with a backstab. then shortly a clip where EA nearly gets oneshot by the same on his full glass power necro (before he was condi). next a mirage that after fighting a bit gets ganked by EAs allies, tho i would say necro has good tools to win that fight unless that mirage either would play with more power dmg or spends more into condi remove for stall. then he fights a soulbeast that obviously tries to keep the range advantage to not get melted, after chasing the soulbeast a bit EA teleports back. neither of these OP professions did kill him, yet i guess they are OP because they can refuse to die to just him.

Good analysis but I would like to add a few points that was missed out.
  • Deadeye using quickness + death judgement from invis = undodgeable
  • Deadeye was contesting keep and backstabbing people running out of spawn from invis which is just unhealthy for the game
  • I was running anti-toxin runes + double cleansing sigils + 3 condi-management utilities + condi heal skill + trait that counter condi and barely breaking even with the amount of condi application the Mirage was throwing out
  • If the Soulbeast was better he would have swapped to smokescale and finished me there.

Anyway as mentioned in an earlier post above, I'm showing OP classes with builds that need balancing.Necros aren't the only ones that have issues with these builds.

And what are you going to add and buff on Ranger, Thief and Mesmer professions so they can be as needed and valuable in wvw groups? Also, where do we buff those 3 professions so they can have improved win rates in spvp, just like the top win rate profession Necro?

You want fair and balanced for the game then you better look at all angles right?

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@syszery.1592 said:What is actually the point of the video? The Deadeye was annoying but never brought you in trouble (except when you switched to that Asura Necro with full glass gear and (accidentally?) double tapped F1). You had a good start and best chances to win the duel against the Mirage.. And chasing a Soulbeast like that is obviously never going to go well for someone with such poor mobility as Necro...

I mean...why focus on the necro...

I'm showing why perma invis needs to be balanced...why quickness + death judgement from invis is undodgeable...why it is unhealthy for perma invis thief to contest keep and 1-shot backstab players running out of spawn...why condi mirage has so much condi spike application that I had to run 8-9 anti-condi tools just to break even...why soulbeast has so much mobility for such a long range high spike DPS class...

And that glass necro was not a double tap F1. You can't do that now because they added a short CD to prevent double tapping.I was running Unholy Sanctuary which activates my health when I take a lethal blow.So what happened was...Backstab from invis with zero tells takes out my entire HP and > Unholy Santuary activates turning on my Shroud > Deadeye continues attacking with quickness and takes out my entire shroud as well.

I did not react in time because normal people need more reaction time when an attack comes out from invis with no tells and with quickness.Quickness death judgement from invis?Quickness back-stab from invis?Needs balancing.

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