17K Power damage from Confusing Images!? — Guild Wars 2 Forums

17K Power damage from Confusing Images!?

Ovark.2514Ovark.2514 Member ✭✭✭

You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

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Comments

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭✭

    Lately in WvW, the animation hasn't even been registering for me. By the time most of my health is gone, it's usually too late to recover from.

  • everyman.4375everyman.4375 Member ✭✭✭

    @Safandula.8723 said:
    D/p backstab is doing around 4k to warriors, mirage pressed 1 button and did 17 :D
    OP calm down, mesmers are fine

    Deadeye backstab one shot almost anyone.

  • Safandula.8723Safandula.8723 Member ✭✭✭✭

    @everyman.4375 said:

    @Safandula.8723 said:
    D/p backstab is doing around 4k to warriors, mirage pressed 1 button and did 17 :D
    OP calm down, mesmers are fine

    Deadeye backstab one shot almost anyone.

    kitten deadeyes

  • EpicTurtle.8571EpicTurtle.8571 Member ✭✭✭✭

    So... you just stood there for 3 seconds like a lemon and did nothing about the fact that a very obvious channel was being used on you? Am I supposed to be feeling sympathy because you played badly?

  • Daishi.6027Daishi.6027 Member ✭✭✭✭
    edited January 29, 2019

    @Safandula.8723 said:

    @Daishi.6027 said:
    I land 18k - 22k malicious backstabs on the regular. It amuses me that by comparison people are complaining about eating a full channel skill and doing nothing about it. lol

    It's so unfair guys, OP is right!
    Not like there was a banister you could have used to LoS or anything.
    Not like endure pain would have made it 0.
    Not like you can't outrange it with the combination of a few skills.
    Not like a single evade roll would nullifty about 4 out of 7 pulses.
    To bad there was no reasonable response, going to the fourms to complain about it is the best thing you could do to enlighten people to just how imba it is.

    Imma go stand infront of a ranger after stacking might or applying vuln and eat an entire rapid fire and make a similar post, do the same for hundred blades too. I'll actually have pictures this time though. lol

    No single ability should be able to deal above 10k dmg, all u have mentioned are an awful examples of power creep, that this game is struggling from.

    You could backstab for 12k - 19k on core thief at launch. Eviscerate could land well above the 20k range. A full hundred blades or rapid fire after buffs hits about the same it always did since release.

    What you consider "power creep" is equivalent to the status quo from the early days. Either way I disagree with the notion that nothing can hit above 10k.
    Many of these skills are multi part attacks and it is the failing of an individual to be unable to mitigate it, none of these skills hit in a vacuum.

    If you consider it that problematic how would you feel about the complete removal of might, vulnerability, and fury in pvp? Because very little hits above 10k unbuffed or debuffed. Because if you want to talk power creep Might access is quite a major one.

  • Eddbopkins.2630Eddbopkins.2630 Member ✭✭✭
    edited January 29, 2019

    @Mbelch.9028 said: . That's on par with not dodging a phoenix coming at you from 600 range.

    Pheniox will never hit for 17k since they made it hit like at most 3 times now.

  • Can we make guardian torch 5 hit for 17k? It's even a melee ability. I'd also settle for 10k on torch 4.

    ~ God Tier Guardian

  • viquing.8254viquing.8254 Member ✭✭✭
    edited January 29, 2019

    @Ovark.2514 said:

    @viquing.8254 said:
    1) Scepter always was a hybrid dps weapon and do good direct damage on 3.(even back in 2012.) Can people in this forum stop categorize it at a "condi skill" whereas it never was.
    2) To reach 17k :

    • He play zerk with all % modifier.
    • You play something with no thougness.
    • You probably have 25 vulnerability and he probably have 15+ might + Fury.
    • You maby were under slow if he was chrono.
    • He probably use Pain mantra during the channel.

    So yeah it's possible but not like a 0 setup "hello I spam 17 with 1 key". And for this kind of setup, 17k is normal, many other +1 class do better easier.

    I know I shouldn't respond to knee-jerk mesmer mains like this but:
    1. He's a mirage and doesn't need defensive amulet since all his sustain comes from abilities designed to keep him from being hit in the first place*

    Yeah like your are a war and don't need to care about life with your passive sustain and health regen, thanks M. obvious.

    1. Yes I was zerk but I am also a warrior (as stated in OP) which has most base toughness of any class category

    Ho, seems the passive sustain didn't permit to facetank everythings. Damned, let's up war.

    1. I had none (as stated in OP)

    Didn't trust you then. Need a proove.

    1. He was mirage (as stated in OP)

    Wasn't in op and I though It was a troll in second answer.

    1. Again, I had no vuln, and mantra of pain would have shown up as a separate skill on my Death Breakdown.

    Death Breakdown is kitten info, 75% false about what it show. But you have to play some game to notice it.

    That didn't change the fact that every-other +1 class do better with less preconditions so if a mirage one shot you, you are going to cry when you will face real +1 burst.

    What did you hope with this kind of post ?
    Nerf mesmer direct damage to 0 so you can factank burst while doing nothing ?

  • witcher.3197witcher.3197 Member ✭✭✭✭
    edited January 29, 2019

    just dodge 4head

  • KrHome.1920KrHome.1920 Member ✭✭✭✭
    edited January 29, 2019

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

  • It's not really hitting for 17k, so that's highly unusual.

    At the same time, I also think the power damage of scepter2 has been overbuffed, on a regular build with Wizards Amulet you can halve the hp of light armor with a full channel.

  • Curunen.8729Curunen.8729 Member ✭✭✭✭

    Scepter is really weird at the moment - still an awkward weapon mechanically (especially in outnumbered, and vs other mesmers...) but been compensated with crazy damage output.

    The whole weapon could benefit from a complete redesign.

    IH hybrid | My ears, how are you! | Kourna Jackrabbit for default Springer

  • phokus.8934phokus.8934 Member ✭✭✭✭

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    Quickness and Malicious Sorcery trait stack so it's hard to see the initial burst. They really need to revert the change to damage when they increased it by 25% per strike for 7 strikes.

    In WvW if you run a glass power build you can DE snipe people with Confusing Images and adding insult to injury, stack Confusion on them too.

  • Crinn.7864Crinn.7864 Member ✭✭✭✭

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    tbh half of the entire Mesmer class has been power creeped into oblivion.

    I keep hoping that they will power creep gravedigger into oblivion but they never do. :(

    Sanity is for the weak minded
    YouTube

  • viquing.8254viquing.8254 Member ✭✭✭
    edited January 29, 2019

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    Is it a joke ? Less than 3k5 direct damage. The guy in the video burn all his dodge on nothing and die from condi by attacking under confusion and running in circle under torment. The perfect example of how to die in 2 sec when facing a mesmer by doing kitten.

    That said I did some scepter changes in my mesmer balance suggestion post.

    @KrHome.1920 said:
    ... on a condi weapon ...

    One more time it's an hybride weapon since 2012.

  • Rysdude.3824Rysdude.3824 Member ✭✭✭✭

    @witcher.3197 said:
    just dodge 4head

    Would be a great guild tag:

    Just Dodge Everything [NOOB]

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @Eddbopkins.2630 said:

    @Mbelch.9028 said: . That's on par with not dodging a phoenix coming at you from 600 range.

    Pheniox will never hit for 17k since they made it hit like at most 3 times now.

    Never said Phoenix would hit for 17k..... Just said if you can't dodge skills that have been around for 6 years, don't make forum posts complaining about them.

    I don't like condi mirage, as I think it's too simple for the class to do a lot of things well (high skill floor, lower effectiveness ceiling) but power mirage is fine.

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

  • Solori.6025Solori.6025 Member ✭✭✭✭

    @Chaith.8256 said:

    @viquing.8254 said:

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    Is it a joke ? Less than 3k5 direct damage. The guy in the video burn all his dodge on nothing and die from condi by attacking under confusion and running in circle under torment. The perfect example of how to die in 2 sec when facing a mesmer by doing kitten.

    That said I did some scepter changes in my mesmer balance suggestion post.

    @KrHome.1920 said:
    ... on a condi weapon ...

    One more time it's an hybride weapon since 2012.

    You know that you're blindly defending broken mechanics when you don't catch on that confusion procced 7 times when only one skill was used (Tornado #5) and call it fair and to L2P. There was no torment.

    Yea I had to watch that clip several times to see that. The stacks and damage didn't add up.
    That looks to be an issue with tornado. Are there any other skills doing this same thing under confusion?

    Tingle my stingleberry

  • KrHome.1920KrHome.1920 Member ✭✭✭✭
    edited January 29, 2019

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

    No, I did get it... That's just... not right. If it's a true condi-spec, it's not going to hit for much direct dmg, potentially 2-4k if you get the whole burst off. You get 17k procs on full berserker against a full berserker. That's power-focused.

    My point is: It's going to load me up with damage whether it's condi or power, so I dodge it in most situations, or I block it, or I blind it, or I rupt it, or I LOS it. The options are limitless.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

    No, I did get it... That's just... not right. If it's a true condi-spec, it's not going to hit for much direct dmg, potentially 2-4k if you get the whole burst off. You get 17k procs on full berserker against a full berserker. That's power-focused.

    My point is: It's going to load me up with damage whether it's condi or power, so I dodge it in most situations, or I block it, or I blind it, or I rupt it, or I LOS it. The options are limitless.

    It's a multi hit skill, so blind and block are out right off the bat. It doesn't root the caster, and it's not like mirage lacks mobility so gl with los. And gl interrupting a class that can use it while invulnerable lol

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @RisenHowl.2419 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

    No, I did get it... That's just... not right. If it's a true condi-spec, it's not going to hit for much direct dmg, potentially 2-4k if you get the whole burst off. You get 17k procs on full berserker against a full berserker. That's power-focused.

    My point is: It's going to load me up with damage whether it's condi or power, so I dodge it in most situations, or I block it, or I blind it, or I rupt it, or I LOS it. The options are limitless.

    It's a multi hit skill, so blind and block are out right off the bat. It doesn't root the caster, and it's not like mirage lacks mobility so gl with los. And gl interrupting a class that can use it while invulnerable lol

    They don't have infinite resources. Use yours intelligently. Idk. I'm just not buying the whole "delete mesmer" kick everybody in the forums is on. I don't like the condi mirage cancer ambush build, but that's it.

  • viquing.8254viquing.8254 Member ✭✭✭
    edited January 29, 2019

    @Chaith.8256 said:

    @viquing.8254 said:

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    Is it a joke ? Less than 3k5 direct damage. The guy in the video burn all his dodge on nothing and die from condi by attacking under confusion and running in circle under torment. The perfect example of how to die in 2 sec when facing a mesmer by doing kitten.

    That said I did some scepter changes in my mesmer balance suggestion post.

    @KrHome.1920 said:
    ... on a condi weapon ...

    One more time it's an hybride weapon since 2012.

    You know that you're blindly defending broken mechanics when you don't catch on that confusion procced 7 times when only one skill was used (Tornado #5) and call it fair and to L2P. There was no torment.

    You know that you are posting a video who show nothing that a noob doing noobs things and dying ?
    There was torment.
    In your poor quality video the engi get killed by the thieve because no mesmer can output instantly 6 poisons stacks. (And confusion didn't proc 7 time.) Thanks for this level of troll .
    So what a mesmer did 60% health damage under a guy who burn his evade and get hit by the mesmer burst. (<=== And he is still alive !)
    Actually it's more a up mesmer vid than anything. So L2P and L2LOOKatWhatVidyouPost.

    @Solori.6025 said:
    Yea I had to watch that clip several times to see that. The stacks and damage didn't add up.
    That looks to be an issue with tornado. Are there any other skills doing this same thing under confusion?

    See above but I'm pretty sure the thieve pop in the engi at the last second.

  • ArthurDent.9538ArthurDent.9538 Member ✭✭✭✭

    @viquing.8254 said:

    @Chaith.8256 said:

    @viquing.8254 said:

    @Chaith.8256 said:
    https://clips.twitch.tv/CourteousNastyCoffeeHeyGirl

    Mesmer's Scepter has been power creeped into oblivion, throw in bugged confusion damage and my experience with running a +480 toughness and +480vit amulet is basically this.

    I don't even see the beam telegraph of Scepter #3 anymore.

    Is it a joke ? Less than 3k5 direct damage. The guy in the video burn all his dodge on nothing and die from condi by attacking under confusion and running in circle under torment. The perfect example of how to die in 2 sec when facing a mesmer by doing kitten.

    That said I did some scepter changes in my mesmer balance suggestion post.

    @KrHome.1920 said:
    ... on a condi weapon ...

    One more time it's an hybride weapon since 2012.

    You know that you're blindly defending broken mechanics when you don't catch on that confusion procced 7 times when only one skill was used (Tornado #5) and call it fair and to L2P. There was no torment.

    You know that you are posting a video who show nothing that a noob doing noobs things and dying ?
    There was torment.
    In your poor quality video the engi get killed by the thieve because no mesmer can output instantly 6 poisons stacks. (And confusion didn't proc 7 time.) Thanks for this level of troll .
    So what a mesmer did 60% health damage under a guy who burn his evade and get hit by the mesmer burst. (<=== And he is still alive !)
    Actually it's more a up mesmer vid than anything. So L2P and L2LOOKatWhatVidyouPost.

    @Solori.6025 said:
    Yea I had to watch that clip several times to see that. The stacks and damage didn't add up.
    That looks to be an issue with tornado. Are there any other skills doing this same thing under confusion?

    See above but I'm pretty sure the thieve pop in the engi at the last second.

    There was no thief, the damage was all from the mesmer, the poison stacks came from poison grenade which were transferred back to the engi with arcane thievery.

  • Jeknar.6184Jeknar.6184 Member ✭✭✭✭

    @phokus.8934 said:
    Quickness and Malicious Sorcery trait stack so it's hard to see the initial burst.

    Wrong... Attack Speed modifiers never stack with Quickness... If these do, it's a bug that need to be fixed. Or I want Dual Wielding on Warrior to also stack with quickness for some massive chopping with double axes.

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  • viquing.8254viquing.8254 Member ✭✭✭
    edited January 29, 2019

    @ArthurDent.9538 said:
    There was no thief, the damage was all from the mesmer, the poison stacks came from poison grenade which were transferred back to the engi with arcane thievery.

    MB the transfert delay was too slow.

  • Mbelch.9028Mbelch.9028 Member ✭✭✭

    @RisenHowl.2419 said:

    @Mbelch.9028 said:

    @RisenHowl.2419 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

    No, I did get it... That's just... not right. If it's a true condi-spec, it's not going to hit for much direct dmg, potentially 2-4k if you get the whole burst off. You get 17k procs on full berserker against a full berserker. That's power-focused.

    My point is: It's going to load me up with damage whether it's condi or power, so I dodge it in most situations, or I block it, or I blind it, or I rupt it, or I LOS it. The options are limitless.

    It's a multi hit skill, so blind and block are out right off the bat. It doesn't root the caster, and it's not like mirage lacks mobility so gl with los. And gl interrupting a class that can use it while invulnerable lol

    They don't have infinite resources. Use yours intelligently. Idk. I'm just not buying the whole "delete mesmer" kick everybody in the forums is on. I don't like the condi mirage cancer ambush build, but that's it.

    They have more active defenses than any other class by far, there's no reason they should also hit harder and be more mobile.

    If it's a matter of resource management, mirage simply brings a bigger gun to the fight. By the time they run out of defensive CDs, you're dead. If you play perfectly on a build that counters condi mirage, they can disengage freely before you even get a chance to hit back. That is cancerous for a pvp game mode.

    Again. Eh. I disagree. Depends on what is vs the mirage. Where you're wrong is that they can disengage freely if you've played perfectly. If you've played perfectly, they're dead.
    Sounds like you're not great at fighting mirages. I'd recommend playing one and seeing their weaknesses. Makes it easier to kill them.

    Good luck mate.

  • phokus.8934phokus.8934 Member ✭✭✭✭

    @Jeknar.6184 said:

    @phokus.8934 said:
    Quickness and Malicious Sorcery trait stack so it's hard to see the initial burst.

    Wrong... Attack Speed modifiers never stack with Quickness... If these do, it's a bug that need to be fixed. Or I want Dual Wielding on Warrior to also stack with quickness for some massive chopping with double axes.

    https://wiki.guildwars2.com/wiki/Malicious_Sorcery

  • Jeknar.6184Jeknar.6184 Member ✭✭✭✭

    @phokus.8934 said:

    @Jeknar.6184 said:

    @phokus.8934 said:
    Quickness and Malicious Sorcery trait stack so it's hard to see the initial burst.

    Wrong... Attack Speed modifiers never stack with Quickness... If these do, it's a bug that need to be fixed. Or I want Dual Wielding on Warrior to also stack with quickness for some massive chopping with double axes.

    https://wiki.guildwars2.com/wiki/Malicious_Sorcery

    Hmmm interesting... I went to look at https://wiki.guildwars2.com/wiki/Dual_Wielding and it actually say the bug is the fact that this trait don't work with quickness... I always heard it was the other way around.

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  • Aktium.9506Aktium.9506 Member ✭✭✭

    Called it, my dudes
    https://en-forum.guildwars2.com/discussion/comment/784515/#Comment_784515

    @viquing.8254 said:
    You know that you are posting a video who show nothing that a noob doing noobs things and dying ?

    Chaith is old ESL tho and has been active pretty continuously since his ESL days.

  • @viquing.8254 said:
    Actually it's more a up mesmer vid than anything. So L2P and L2LOOKatWhatVidyouPost.

    I though I've seen everything after reading Warriors subforum, but I was so wrong.
    First, do a little bit of a research who is a person called "Chaith" and how long he is playing the game.
    Second, mesmer(mirage) have too many defenses combined with high mobility and on top of that with quite high damage (burst&conditions), excuses like "it needs a skill to be successful" could be true if balance would be same as in pre-HoT state. Currently it'is just a spamfest with no skill involved or barely any skill. Since rework of a mesmers clone/phantasm (totally unnecessary for that class) we've got on our hands another problem with visual clutter that make fights against mesmers even more annoying than they should be.
    Third, I kinda have a feeling that some of you may use something like "butbutbut SoulBeastFireBrandYolosmithxclass is much more broken and unbalanced!!!" as an argument, well I'm gonna pop your little bubble, just because some other class is also unbalanced, doesn't mean your class should be as well.

    Question: Why are you defending a class that is so unbalanced?

    IMO, all classes need serious nerfs, not some shaves here and there, because it's not enough for this powercreep.

    P.S. I'm fully aware that it could be just a bait, but there are people that stroll through various topics on forum and may see this kind of answers and take it as an absolute truth.

  • viquing.8254viquing.8254 Member ✭✭✭
    edited January 29, 2019

    13 hit mean 2 channel yes, dunno what you want to prove.

    @viquing.8254 said:
    You know that you are posting a video who show nothing that a noob doing noobs things and dying ?

    Chaith is old ESL tho and has been active pretty continuously since his ESL days.
    @TrollingDemigod.3041 said:
    I though I've seen everything after reading Warriors subforum, but I was so wrong.
    First, do a little bit of a research who is a person called "Chaith" and how long he is playing the game.

    OK then it's normal for a ESL player to evade nothing ? Then dying because he evade nothing so he hasn't enough endurance to evade damaging skills ? (That's literally what burn evade mean.).
    I don't think so, sorry.

    Second, mesmer(mirage) have too many defenses combined with high mobility and on top of that with quite high damage (burst&conditions), excuses like "it needs a skill to be successful" could be true if balance would be same as in pre-HoT state. Currently it'is just a spamfest with no skill involved or barely any skill. Since rework of a mesmers clone/phantasm (totally unnecessary for that class) we've got on our hands another problem with visual clutter that make fights against mesmers even more annoying than they should be.

    I did a proper balance patch with nerfs and up to reduce the spamfest and who answer much of critics about current mesmer state.

    Third, I kinda have a feeling that some of you may use something like "butbutbut SoulBeastFireBrandYolosmithxclass is much more broken and unbalanced!!!" as an argument, well I'm gonna pop your little bubble, just because some other class is also unbalanced, doesn't mean your class should be as well.

    Yeah same for the two side.

  • RisenHowl.2419RisenHowl.2419 Member ✭✭✭

    @Mbelch.9028 said:

    @RisenHowl.2419 said:

    @Mbelch.9028 said:

    @RisenHowl.2419 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @KrHome.1920 said:

    @Mbelch.9028 said:

    @Ovark.2514 said:
    You guys know that condition skill for mesmer scepter 3? Yeah it did indeed hit me for 17k. . . in a 1v1. . . while I'm on warrior. . . with no vulnerability. . . at Temple. Unfortunately I don't have the screen cap. Mesmer is messed up in so many ways atm.

    Problem is you didn't dodge or CC the mes to stop it. Lol. That's on par with not dodging a phoenix coming at you from 600 range.

    Yeah always dodge that 12s cd, 900 range skill, because there is nothing else on condi/hybrid mirage you need to dodge frequently.

    I had the chance to face that sweet 5x damage multiplyer skill on a condi weapon last night. It's "just great". Investing in massive condi cleanses and giving up a lot of anti power utility to survive condi mirages (I am not talking about killing them because: mobility and stuff) was probably to trivial for ANet, so let's give them 10k direct damage on low cooldowns as well!

    Best balancing in the industry! That competence...

    Sorry for double post, but I didn't see this....lovely response. So let me present this to you: Because there are a lot of things that you need to dodge when facing a warrior (shield bash, burst skills, bulls rush, ect) do you just blame balance if you stand in a 100blades that hits for 17k?

    That's essentially what you're telling me.

    Same situation with a holo: You need to 'dodge' overcharged shot, net shot, holo wave, right? Not entirely. Know the most important skill to dodge. Negate the first few hits with LOS or a block/blind/reflect — the most important skill to dodge is corona burst. I'll often save both of my dodges for corona wave and its 2nd explosion. Do that, holos crumple.

    Same situation with..... wait... you mean there are important skills to dodge on each class? Know what they are playing & what to dodge by using the classes/specs that just downed you in tests rather than logging off and making forum posts.

    /thread.

    Nope, you didn't get it. Sorry!

    The problem is: Condi Mirage is already a problem in terms of balancing. Giving that problematic spec a direct damage burst skill on low cooldowns on top of the insane condi pressure is just showcasing pure incompetence.

    Which condi weapon in the game has a direct damage multiplyer of 5.32x ? Do you know in how much damage this results even on condi gear?

    Hell even on power weapons such multiplyers are rare!

    No, I did get it... That's just... not right. If it's a true condi-spec, it's not going to hit for much direct dmg, potentially 2-4k if you get the whole burst off. You get 17k procs on full berserker against a full berserker. That's power-focused.

    My point is: It's going to load me up with damage whether it's condi or power, so I dodge it in most situations, or I block it, or I blind it, or I rupt it, or I LOS it. The options are limitless.

    It's a multi hit skill, so blind and block are out right off the bat. It doesn't root the caster, and it's not like mirage lacks mobility so gl with los. And gl interrupting a class that can use it while invulnerable lol

    They don't have infinite resources. Use yours intelligently. Idk. I'm just not buying the whole "delete mesmer" kick everybody in the forums is on. I don't like the condi mirage cancer ambush build, but that's it.

    They have more active defenses than any other class by far, there's no reason they should also hit harder and be more mobile.

    If it's a matter of resource management, mirage simply brings a bigger gun to the fight. By the time they run out of defensive CDs, you're dead. If you play perfectly on a build that counters condi mirage, they can disengage freely before you even get a chance to hit back. That is cancerous for a pvp game mode.

    Again. Eh. I disagree. Depends on what is vs the mirage. Where you're wrong is that they can disengage freely if you've played perfectly. If you've played perfectly, they're dead.
    Sounds like you're not great at fighting mirages. I'd recommend playing one and seeing their weaknesses. Makes it easier to kill them.

    Good luck mate.

    5 years of pvp experience, 6.3k games played. I'm pretty sure i'm not new to this game's pvp, i've been in the top 100 for the last year and a half straight. last 6mo i've been on a glass reaper.

    sounds like you haven't fought a good mirage yet, i'd recommend getting out of gold and fighting one to see how absurd they can really get. Makes it easier to understand why people are frustrated.

    Stop defending kitten that is clearly unhealthy for the game mode.

  • Aktium.9506Aktium.9506 Member ✭✭✭

    @viquing.8254 said:
    13 hit mean 2 channel yes, dunno what you want to prove.

    Well there's another one just a little bit further down with 5 hits for funnily enough, 17k. As well as 2 hits from Power Spike for 7.4k

  • viquing.8254viquing.8254 Member ✭✭✭

    What about power stacks, weakness stacks ?
    And again the death report is far to be reliable.

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