Will we ever receive a new map for WvW? — Guild Wars 2 Forums

Will we ever receive a new map for WvW?

Astrolicus.3716Astrolicus.3716 Member ✭✭✭

Title. What is the possibility that we will ever receive a new map for WvW? Would you like to see a new borderland map?

Comments

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    or merge all 5 maps into a single massive map, and have 250 vs 250 vs 250 battles :D
    it's now an ancient technology, but anet should really look into how other MMOs do transitioning from map server to map server seamlessly

    [RIP Fashion Wars 2005-2018]     [TTS] [KA] [SI]     [RIP Fashion Wars 2005-2018]
  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭

    Do you mean traveling from one map into another? or do you mean phasing? cause for 1. there's no point, 2. phasing would be terrible, even wow can't do it properly after like 8 years of it, gw2 doesn't even do phasing just mega server matching when you travel to the zone.
    Plus we already have enough lag on maybe 70v70v70, 250v250v250 would break their servers.

    Another derailing post. ^^
    EBG North Keep: One of the village residents will now flee if their home is destroyed!
    || Stealth is a Terribad Mechanic ||

  • StrawHat.2639StrawHat.2639 Member ✭✭✭
    edited February 12, 2019

    I still believe the desert map failed because a lot of the beta testers weren't necessarily wvwers...to this day I still remember some guy named Docgotgame...streamer...giving out spots to his guildies with them all having barely any wvw exp to be in the beta test...and suggest the good and bad of the new map.
    At any rate, when it came live and the gang went in within 1 hr of roaming between all the barricades, size of map for a smaller server/pop and the blob blitz middle event for the ppt servers to cap all tiered up stuff, the shortcomings were plain as sand.

    The backlash when all wvwers had a chance to try it seemed to quell all anet's desire to give another one a go.
    They tried to make it more mobility friendly and such but the bad press was done so the speak...

    I don't mind dsbl but the major of the gang doesn't, easy to get lost asurians and the size of the map and often times the deadness of players in it.

    Anyways;

    The thing is the gang is still in wvw on a nightly basis yet that above streamer and guild long dead in wvw….

    I doubt we will get a new map unless in the next expansion or as a reskin of eotm or such.

    You can always dream but you can't always get!
    Cheers

    Sanji
    Lost last glimmer of enthusiasm for WvW

    Anet dragon has finally defeated the
    **WvW WarBorn **
    He's over 7000!
    Havok lover with a sprinkle of Zerging

  • Kraljevo.2801Kraljevo.2801 Member ✭✭✭

    We probably won't. They received backlash for releasing a map that many players didn't even approve of. Then they wondered why all this negative feedback. It was hilarious to watch.

    Anyway, I do believe they should work on a new map, perhaps a jungle map (aztec/tengu themed?) since we already have snow and desert.

    This time however, I would like to see real collaboration with the wvw community to make the best map possible and not the mess we got last time.

    Just dodge

  • Jura.2170Jura.2170 Member ✭✭✭

    @Dawdler.8521 said:
    I dream of the Tangled Depths Borderland every night.

    It will happen

    one day ^^

    please make a Taimi voice mail pack
    my QoL wishes

  • Loosmaster.8263Loosmaster.8263 Member ✭✭✭✭

    @Dawdler.8521 said:

    @StrawHat.2639 said:__
    You can always dream but you can't always get!

    I dream of the Tangled Depths Borderland every night.

    We'd probably get Dry Top with random sand storms that gives everyone perma blind.

    Fàther - Create a mount then kill it until it's more useless than PvE. "Smart"
    Tactical Killers
    Server(DR)

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    IMO, i think it is to soonto make this question, make it when alliances system are up and then ponder what could help the gamemode.

  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭

    There were plenty of wvwers in the initial desert bl test, I recognized a lot of guilds and players in there at the time. Problem is they didn't act on the feedback, and also for the second test they didn't even give proper notice for it, it was practically empty, it was like on the second day of the test they let everyone know there was a test going on lol. It took them like 6 months after HoT release when wvw was dying at a rapid rate before they decided to make major changes.

    Another derailing post. ^^
    EBG North Keep: One of the village residents will now flee if their home is destroyed!
    || Stealth is a Terribad Mechanic ||

  • kash.9213kash.9213 Member ✭✭✭

    Desert map is my favorite map, but there's never enough going on there. That doesn't mean I disagree about how problematic that map is, there should be some non server affiliated modes of fast travel that individuals or groups can activate for a short amount of time if captured from one certain spot to another like the keeps have, sort of like how skritt tunnels work in the Silverwastes.

    I still would like a mirror mega server for persistent open world because the triangle match/maps really slow to a crawl off prime time for a lot of servers/alliances when that takes off and then you're just down to repetitive point taking like spvp or something or sometimes nothing and you might as well log off.

    Northern Shiverpeaks [EL]

  • Rysdude.3824Rysdude.3824 Member ✭✭✭✭

    @Dawdler.8521 said:

    @StrawHat.2639 said:__
    You can always dream but you can't always get!

    I dream of the Tangled Depths Borderland every night.

    Wow..I never knew how much i wanted this.

  • Trajan.4953Trajan.4953 Member ✭✭✭

    I don't see why they wouldn't do one. Just take a Lessons Learned From the desert Borderland and apply them to a new map, it's not like they don't do the same thing with PVE The Living World updates right?

  • Astrolicus.3716Astrolicus.3716 Member ✭✭✭
    edited February 15, 2019

    Someday. No?

  • Infusion.7149Infusion.7149 Member ✭✭✭
    edited February 15, 2019

    I tested Desert BL and felt it was a PvE map. I don't remember the laser being a lagfest it was on live server though.

    You do remember the lagfest in middle for the laser, right? That was changed along with the ramps that were later added in.

    What needs to happen if there's a third map for green BL is it needs to be alpine sized or smaller, more breachpoints and less defensive terrain. Green BL needs to be hardest to defend : towers should be able to siege keeps as on EBG and alpine.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    @Loosmaster.8263 said:

    @Dawdler.8521 said:

    @StrawHat.2639 said:__
    You can always dream but you can't always get!

    I dream of the Tangled Depths Borderland every night.

    We'd probably get Dry Top with random sand storms that gives everyone perma blind.

    The funny thing here is a lot of the PvE maps could make good WvW maps if objective points were added to them. There would some serious varied game play on things like a Tangled Depths map or a Droncis Mons. Gliding fit well into WvW though a lot of people didn't think it would. But one of the key things is getting in front of the players and building expectations that the playstyle on the map is not like ABL. 2 cents. Good hunting!

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/CU/AoC

  • Straegen.2938Straegen.2938 Member ✭✭✭
    edited February 18, 2019

    It is unlikely this late in a games life they would build another map but I could and hope I am wrong.

    As for Desert BL , the map is difficult to navigate, the keeps/towers are too big which makes scouting them is a massive pain and the time it takes to run from "Citadel" to the southern portion of the map is too far. If they gave me a run at DBL, I would shrink the keeps/towers and swap the spawn point with garri making the entry WP the middle of the map.

  • Loosmaster.8263Loosmaster.8263 Member ✭✭✭✭

    @TheGrimm.5624 said:

    @Loosmaster.8263 said:

    @Dawdler.8521 said:

    @StrawHat.2639 said:__
    You can always dream but you can't always get!

    I dream of the Tangled Depths Borderland every night.

    We'd probably get Dry Top with random sand storms that gives everyone perma blind.

    The funny thing here is a lot of the PvE maps could make good WvW maps if objective points were added to them. There would some serious varied game play on things like a Tangled Depths map or a Droncis Mons. Gliding fit well into WvW though a lot of people didn't think it would. But one of the key things is getting in front of the players and building expectations that the playstyle on the map is not like ABL. 2 cents. Good hunting!

    My point was mostly on the environmental side. If they left those out a lot of the maps would work. But we all know that won't happen...

    Fàther - Create a mount then kill it until it's more useless than PvE. "Smart"
    Tactical Killers
    Server(DR)

  • New Map is last thing wvw needs

  • i'd be happy if they reskinned ebg with new theme every now and then, maybe adjust some stuff around to spice it up a little

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    Gawd I hated those "barricades" so much. Laser was interesting but at times was a "those who lag less wins" scenario

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • @Astrolicus.3716 said:
    Title. What is the possibility that we will ever receive a new map for WvW? Would you like to see a new borderland map?

    No, it's already enough that people dislike DBL (even though the map is quite ok nowadays), don't need another map people won't play. Besides, the resources for making a new map could be spent better on making slight changes to the current ones (who needs the skritt events in alpine BL for instance).

  • 80% of the WvW population likes maps where it doesnt take an decade to find a big blob fight. EBG is a perfect example of a good map design and desert bl is complete opposite. Had desert bl been designed similar to EBG then that map would have been a big bomb of fun.

  • Arcaedus.7290Arcaedus.7290 Member ✭✭✭✭

    @StrawHat.2639 said:
    I still believe the desert map failed because a lot of the beta testers weren't necessarily wvwers...to this day I still remember some guy named Docgotgame...streamer...giving out spots to his guildies with them all having barely any wvw exp to be in the beta test...and suggest the good and bad of the new map.
    At any rate, when it came live and the gang went in within 1 hr of roaming between all the barricades, size of map for a smaller server/pop and the blob blitz middle event for the ppt servers to cap all tiered up stuff, the shortcomings were plain as sand.

    The backlash when all wvwers had a chance to try it seemed to quell all anet's desire to give another one a go.
    They tried to make it more mobility friendly and such but the bad press was done so the speak...

    I don't mind dsbl but the major of the gang doesn't, easy to get lost asurians and the size of the map and often times the deadness of players in it.

    Anyways;

    The thing is the gang is still in wvw on a nightly basis yet that above streamer and guild long dead in wvw….

    I doubt we will get a new map unless in the next expansion or as a reskin of eotm or such.

    Very true. I remember at release time, the southeast camp in DBL and the shrine directly north of it looked to be about 10-30 seconds apart from each other on the map, yet if you actually started at one and tried to travel to the other, the route was not direct (I believe there were no hay bales/people didn't know about them, nor was that cliff-side staircase present initially) and it ended up taking about 2-3 minutes to get from one to the other, either through navigating the labyrinthine scaffolding on the cliffs, or going first into the central jungle/oasis before heading back east. This was absolute garbage design and an example of what NOT to do with 3D complexity. Ever.

  • Grim West.3194Grim West.3194 Member ✭✭✭
    edited February 19, 2019

    Would like to see a new map (or maps) added to the rotation. Variety is the spice and all that.

    Desert is ok, it changes things up a bit. Main problem with Desert is it's size and that most WvW players seem to hate change.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    @Grim West.3194 said:
    Would like to see a new map (or maps) added to the rotation. Variety is the spice and all that.

    Desert is ok, it changes things up a bit. Main problem with Desert is it's size and that most WvW players seem to hate change.

    +10000 here. Variety is the spice of life. Are we the same person on two different accounts? Stop stealing my lines. Though mounts bring back that hope of a new map.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/CU/AoC

  • coro.3176coro.3176 Member ✭✭✭✭

    I LOVE LOVE LOVE the new maps

    • Desert, despite its faults, is a really fun map with a lot of upsides (interesting, varied terrain, lots of opportunities for tactical play, both east and west keeps can be trebbed safely from each southern camp, rewards you for knowing its secrets like siege spots, hiding spots, hay piles)
    • EotM looks amazing and has awesome flat open fight spots, yet isn't boring. It'd be a fun map if it were actually used competitively rather than its former incarnation as a k-train, or current incarnation as a ghost town.
    • semi-related, but the new PvP maps look great and have good flow.

    ... but truthfully, we'll never get a new one. Desert went over so badly with most of the population, they'll never try again. It's kind of a shame because they spend so much time building HUUUUGE PvE maps that people play for a week or two and move on from, but we've been playing the same WvW maps for like 6 years.

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.