Witch of Doom.5739 Posted February 13, 2019 Share Posted February 13, 2019 Seems like I can no longer play more than 10-15 minutes lately without being asked if I want to move to a map with more people on it. Even when I say yes, before very long I am asked again. And again. I know that it's under my control whether to move or not, but is this happening to others as well? Could maps be more consolidated for a while so they have lots of players on them? Not sure if that's do-able. Thoughts? Link to comment Share on other sites More sharing options...
Biff.5312 Posted February 13, 2019 Share Posted February 13, 2019 What time of day do you usually play? I find this happens, but not frequently. I play evenings/weekends EST, so I'd imagine my timeframe is optimal in that respect. I always accept if I'm not in the middle of something - you get a buff after all. Link to comment Share on other sites More sharing options...
Witch of Doom.5739 Posted February 13, 2019 Author Share Posted February 13, 2019 My time of day to play really varies. Weekdays, weekends, rarely late at night. It truly is happening every 10 minutes or so to me in the past several weeks. I usually accept if I'm not in the middle of anything, too, for the buff, but honestly I'd rather be on maps with a lot more people to start with, and stay there -- easier for group events, bounties, and so on. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted February 13, 2019 Share Posted February 13, 2019 Is it typically the same map or maps? Link to comment Share on other sites More sharing options...
Witch of Doom.5739 Posted February 13, 2019 Author Share Posted February 13, 2019 @kharmin.7683 said:Is it typically the same map or maps?No, all different ones -- HoT, PoF, core Tyria. :-( Link to comment Share on other sites More sharing options...
Boysenberry.1869 Posted February 13, 2019 Share Posted February 13, 2019 I get the same thing. It seems as though a third to half of every map I join including cities gets a "move to new map" message within 5 minutes of joining. Perhaps they could tweak the algorithms to not place people in dying maps so much. Link to comment Share on other sites More sharing options...
Blude.6812 Posted February 13, 2019 Share Posted February 13, 2019 Well it happens. But when I am farming a map for whatever nodes and I get the message, I always pick later then finish farming. Then I go to the new map as requested. New nodes spawn (not rich) and I farm them again. Great for farming. Link to comment Share on other sites More sharing options...
Deepcuts.9740 Posted February 13, 2019 Share Posted February 13, 2019 Happens too frequently, indeed.I am waiting for the message to appear when in a Story Instance now, solo.I guess since it was introduced, nobody tweaked it. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 13, 2019 Share Posted February 13, 2019 @"Blude.6812" said:Well it happens. But when I am farming a map for whatever nodes and I get the message, I always pick later then finish farming. Then I go to the new map as requested. New nodes spawn (not rich) and I farm them again. Great for farming.Rich nodes can also "respawn" but not exactly. It depends on the map and how many you have already mined.@Witch of Doom.5739 said:My time of day to play really varies. Weekdays, weekends, rarely late at night. It truly is happening every 10 minutes or so to me in the past several weeks. I usually accept if I'm not in the middle of anything, too, for the buff, but honestly I'd rather be on maps with a lot more people to start with, and stay there -- easier for group events, bounties, and so on.That won't really work either. For example if you go into Timberline Falls right a few minutes after reset there is a pretty good chance it will ask you to move in 10-15 minutes even though the instance you loaded into is close to full. The reason is because the majority of people were there for the anomaly event and they leave after it is done.Any map that has large events going one is going to experience this because of people coming and going. Link to comment Share on other sites More sharing options...
bbop.9706 Posted February 14, 2019 Share Posted February 14, 2019 Its because there are too few players playing the damn game LMAO Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted February 14, 2019 Share Posted February 14, 2019 @bbop.9706 said:Its because there are too few players playing the kitten game LMAOComplete opposite. If there were very few players then there would never need to be more than one instance of any zone and then this would never come up. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted February 14, 2019 Share Posted February 14, 2019 I particularly find it interesting when I'm asked to move to another instance and not a minute later I get asked to do it again. Link to comment Share on other sites More sharing options...
Rasimir.6239 Posted February 14, 2019 Share Posted February 14, 2019 @Gehenna.3625 said:I particularly find it interesting when I'm asked to move to another instance and not a minute later I get asked to do it again.It's actually not quite as useless as it might seem at first. If you happen to be on a map where people turn up for meta events or world bosses, chances are whenever your map instance empties out, you'll be moved to another with more people on it. With many metas and bosses on fixed timers these days, there's a considerable chance that the meta/boss in question is not quite done on that map you got moved to, and as soon as that's finished people will abandon that instance. If you are (un-)lucky enough, you might cycle through as much as four or five instances before the stragglers of the meta/boss event have left and the map instances reach a stable population again. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted February 14, 2019 Share Posted February 14, 2019 Maybe everyone was trying to finish up festival events before it ended and maps will be more normally populated now that it's over? Link to comment Share on other sites More sharing options...
Vayne.8563 Posted February 14, 2019 Share Posted February 14, 2019 If you're not following the meta train, that will sometimes happen. When you're on a map that has a meta, it grows into multiple maps. When people leave, because that meta is over, the maps collapse. Take the AB meta. There might be four or five maps with enough people on them to get something done. Then, they all become one map. But it's not like everyone goes to the same map all at once, so you get multiple requests. But since each time you do it gives you a buff anyway, why does it matter? I'd rather have the buff for longer/more often anyway. Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted February 14, 2019 Share Posted February 14, 2019 @Rasimir.6239 said:@Gehenna.3625 said:I particularly find it interesting when I'm asked to move to another instance and not a minute later I get asked to do it again.It's actually not quite as useless as it might seem at first. If you happen to be on a map where people turn up for meta events or world bosses, chances are whenever your map instance empties out, you'll be moved to another with more people on it. With many metas and bosses on fixed timers these days, there's a considerable chance that the meta/boss in question is not quite done on that map you got moved to, and as soon as that's finished people will abandon that instance. If you are (un-)lucky enough, you might cycle through as much as four or five instances before the stragglers of the meta/boss event have left and the map instances reach a stable population again.I didn't qualify it as useless but I would describe it as annoying. Oh and by the way, this has happened to me in The Royal Terrace as well. Link to comment Share on other sites More sharing options...
Witch of Doom.5739 Posted February 14, 2019 Author Share Posted February 14, 2019 @"Vayne.8563" said:If you're not following the meta train, that will sometimes happen. When you're on a map that has a meta, it grows into multiple maps. When people leave, because that meta is over, the maps collapse. Take the AB meta. There might be four or five maps with enough people on them to get something done. Then, they all become one map. But it's not like everyone goes to the same map all at once, so you get multiple requests. But since each time you do it gives you a buff anyway, why does it matter? I'd rather have the buff for longer/more often anyway.Yes, I know there's a buff. As to "why it matters," it's annoying to get the pop-up over and over, day after day. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted February 14, 2019 Share Posted February 14, 2019 The issue is that when your map is marked to be closed, the megaserver algorithm is not smart about sending you to another map that's not going to close, but whichever instance is probably most empty. Thus, when you get an exodus of players after a meta event or whatever, people may end up being tossed around as instances are closed. I would suggest that when a map is marked to be closed, they should mark some other instance as "not closing" and move everybody there. This "not closing" instance should remain valid for at least 30 minutes to prevent the issue described here. I imagine the issue is that the algorithm may have three maps: one pretty full and two low ones, and the idea is to merge both lower population instances instead of feeding players to the nearly capped instance. It's just that this doesn't work during the mass exodus of players. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted February 15, 2019 Share Posted February 15, 2019 Quite often I end up on a map that immediately asks me to change. And when I go to places with my party I always end up on a different IP. Link to comment Share on other sites More sharing options...
Asum.4960 Posted February 15, 2019 Share Posted February 15, 2019 I sometimes get it right when loading into Mistlock, which makes me wonder, why load me into that instance in the first place. Link to comment Share on other sites More sharing options...
ricky markham.8173 Posted February 15, 2019 Share Posted February 15, 2019 what amazes me when i get asked that i go get the buff and i get out right into the same map with same people then it asks me in a little while again. im not in a party or anything to explain why this happens Link to comment Share on other sites More sharing options...
Witch of Doom.5739 Posted February 15, 2019 Author Share Posted February 15, 2019 @ricky markham.8173 said:what amazes me when i get asked that i go get the buff and i get out right into the same map with same people then it asks me in a little while again. im not in a party or anything to explain why this happensYes, this is what's happening to me too. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted February 15, 2019 Share Posted February 15, 2019 they just need to make shards work in sync, so when you have 5 shards and 3 of them are quite empty with the other two 70% full they should ether fuse together or place them in the fuller 2. Link to comment Share on other sites More sharing options...
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