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MMOGames - The Warclaw Announced


XenesisII.1540

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https://www.mmogames.com/gamenews/guild-wars-2-wvw-mount-warclaw-announced/

WvW players know all too well that content for the least popular game mode is rare, so when it does happen it’s something really exciting. That’s why we’re so excited that there’s a Guild Wars 2 WvW mount coming out. This mount won’t just get you around the battlefield quickly, though there is that benefit.

The Warclaw comes with three special abilities that will enhance your WvW gameplay.1. The first is Battle Maul. When you jump into battle while mounted your Warclaw will maul your enemy before it disappears. This is your standard attack and dismount move.2. The second ability is Chain Pull and from a WvWer’s standpoint possibly the most exciting of the three abilities. Those on Warclaws will be able to help pull down gates to gain entrance to whatever structure the zerg is currently focused on. This is an advanced ability which almost certainly means that it will have to be unlocked. As of writing this, pre-embargo we don’t yet have that information.3. The final ability is Evade. Get a quick burst of speed and evade attacks allowing you to break through enemy lines. This will be especially useful in Castle sieges where getting a team through the hall quickly to attack from behind will add a very interesting new element to the event.

The Warclaw is will be available on February 26th for anyone who owns Path of Fire. While we may have to wait a week before we can play with it we can see it now in this fantastic trailer.

As someone who is a long time fan of WvW, I’m especially intrigued to see what kind of impact Warclaw will have on WvW. Though I suspect that having the mount will become a requirement for taking part in the game. This has the potential to leave some people behind who haven’t bought Path of Fire and have no plans to do so. Expect WvW queues to come back for the next few days as everyone wants to give the new mount a try.

If you’re interested in The Warclaw it can only be obtained in WvW but, it can be summoned anywhere other mounts can be summoned. That means you will be able to use it in the open world. However, the Chain Pull ability is something that has very limited use in the main PvE part of the world. So, while it will be fun for getting around with it may not have much utility. Still, how many Charr are we going to see running around riding on Warkitties? The answer is a lot…including me.

Who here sees this now being a requirement to join guilds and raids.Why did they have to add abilities that will break the mode.

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@"XenesisII.1540" said:https://www.mmogames.com/gamenews/guild-wars-2-wvw-mount-warclaw-announced/

WvW players know all too well that content for the least popular game mode is rare, so when it does happen it’s something really exciting. That’s why we’re so excited that there’s a Guild Wars 2 WvW mount coming out. This mount won’t just get you around the battlefield quickly, though there is that benefit.

The Warclaw comes with three special abilities that will enhance your WvW gameplay.
1. The first is Battle Maul. When you jump into battle while mounted your Warclaw will maul your enemy before it disappears. This is your standard attack and dismount move.
2. The second ability is Chain Pull and from a WvWer’s standpoint possibly the most exciting of the three abilities. Those on Warclaws will be able to help pull down gates to gain entrance to whatever structure the zerg is currently focused on. This is an advanced ability which almost certainly means that it will have to be unlocked. As of writing this, pre-embargo we don’t yet have that information.
3. The final ability is Evade. Get a quick burst of speed and evade attacks allowing you to break through enemy lines. This will be especially useful in Castle sieges where getting a team through the hall quickly to attack from behind will add a very interesting new element to the event.

The Warclaw is will be available on February 26th for anyone who owns Path of Fire. While we may have to wait a week before we can play with it we can see it now in this fantastic trailer.

As someone who is a long time fan of WvW, I’m especially intrigued to see what kind of impact Warclaw will have on WvW.
Though I suspect that having the mount will become a requirement for taking part in the game.
This has the potential to leave some people behind who haven’t bought Path of Fire and have no plans to do so. Expect WvW queues to come back for the next few days as everyone wants to give the new mount a try.

If you’re interested in The Warclaw it can only be obtained in WvW but, it can be summoned anywhere other mounts can be summoned. That means you will be able to use it in the open world. However, the Chain Pull ability is something that has very limited use in the main PvE part of the world. So, while it will be fun for getting around with it may not have much utility. Still, how many Charr are we going to see running around riding on Warkitties? The answer is a lot…including me.

Who here sees this now being a requirement to join guilds and raids.Why did they have to add abilities that will break the mode.

Why would it be a requirement for Guilds or raids? I cannot seeing anyone being kicked for not owning it

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It can't possibly be a requirement to play WVW, because we play WVW now without it....

As for being a requirement to join a guild/raid, most tryhard WvW guilds require meta builds. Meta WVW builds require one expansion or another anyways, so who does a possible mount requirement affect? The tryhard WvW players that don't have PoF? How many of those are out there? I'm guessing not many.

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