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EB the new EOTM & why eotm should have pips.


Jabari.7026

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Since we got the pip system to core wvw we gained a lot of numbers, but lost numbers in Eotm. For WvW:ers these are different modes within the realm of WvW.

  • Eotm = Pug wvw.
  • Core WvW = organized groups fights.

Sadly eotm did not get the pip system not even a nerfed version, this means they flock over to core wvw since they also want to get in on those fancy stuff, and for good reason. This ended up with two new types of wvw players stuck in one queue. It resulted in that just a fraction of players join VoIP in core wvw, this then leads to flaming and toxicity in the team/map chats.

Yes it’s not Anet’s fault as such they might have missed that Eotm and Core WvW are driffrent modes for the wvw community. But all this could be resolved easly with just giving eotm a nerfed version of the pip system. Both sides would be happy and can fully enjoy the mode they prefer to play.

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Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode. But k-trains (which meant easy exp and wxp), and easy leveling (which meant a ton more rank chest), made it a permanent place for a lot of players, the first diamond ranked players came out of there. It took them 3-4 years to finally fix that mess and make wvw more rewarding. Eotm players can do the same things in wvw, you just have to be smarter about what you take, and learn to fight experienced enemies, earn the new rewards like everyone else, hell some of you already have an unfair advantage with the amount of pips you get for ranks gained in ez mode.

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@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

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@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode. But k-trains (which meant easy exp and wxp), and easy leveling (which meant a ton more rank chest), made it a permanent place for a lot of players, the first diamond ranked players came out of there. It took them 3-4 years to finally fix that mess and make wvw more rewarding. Eotm players can do the same things in wvw, you just have to be smarter about what you take, and learn to fight experienced enemies, earn the new rewards like everyone else, hell some of you already have an unfair advantage with the amount of pips you get for ranks gained in ez mode.

I need to kind of see the dev post that stated EotM was only a holding area of WvW, AFAIK the holding area was Obsidian Sanctum, the first Diamond ranked players came out of OS also, where zergs used to mass farm each other before anet removed all the loot/wxp/xp etc from the zone, when you could rank up 1 level a minute with boosters yea,

If WvW was more rewarding like you state, then we would see no one in EotM but the fact is I could go in there any time of day / night and easily find a zerg and action, but I couldn't do that on any of the boarderlands, the 2 game modes are completely different, and Anet failed to address that, by only listening to those players who didn't want to go to EotM, the thinking behind it was, that if Anet nerfed all the loot/WxP etc in EotM then all them players would go to WvW, but they didn't.

If the rewards where truly in WvW you would see massive queues all day everyday, but you don't you only see them for a couple of hours in the evening, this is why people are asking for better rewards in WvW, and as for the Pips earned, if ALL them players from EotM came into WvW you would be on here complaining that the K-Trainers where taking up valuable queue spaces,

EotM should get its own pip system, and let the players decide what they want to play, because as it stands there is more battle action in EotM than on the boarderlands.

I personally love WvW, but it has some horrible problems, where players are rewarded more for PvDing then killing NPCs than actually fighting real players on the enemy team, in this situation it makes WvW no different than EotM, which is why you are seeing the WvW turning into a K-Train, and seeing zergs go to EotM to actually fight each other, if Anet lowered the WxP from PvDing in WvW and upped the WxP for real battles, WvW would change overnight.

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@Ok I Did It.2854 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode. But k-trains (which meant easy exp and wxp), and easy leveling (which meant a ton more rank chest), made it a permanent place for a lot of players, the first diamond ranked players came out of there. It took them 3-4 years to finally fix that mess and make wvw more rewarding. Eotm players can do the same things in wvw, you just have to be smarter about what you take, and learn to fight experienced enemies, earn the new rewards like everyone else, hell some of you already have an unfair advantage with the amount of pips you get for ranks gained in ez mode.

I need to kind of see the dev post that stated EotM was only a holding area of WvW, AFAIK the holding area was Obsidian Sanctum, the first Diamond ranked players came out of OS also, where zergs used to mass farm each other before anet removed all the loot/wxp/xp etc from the zone, when you could rank up 1 level a minute with boosters yea,

If WvW was more rewarding like you state, then we would see no one in EotM but the fact is I could go in there any time of day / night and easily find a zerg and action, but I couldn't do that on any of the boarderlands, the 2 game modes are completely different, and Anet failed to address that, by only listening to those players who didn't want to go to EotM, the thinking behind it was, that if Anet nerfed all the loot/WxP etc in EotM then all them players would go to WvW, but they didn't.

If the rewards where truly in WvW you would see massive queues all day everyday, but you don't you only see them for a couple of hours in the evening, this is why people are asking for better rewards in WvW, and as for the Pips earned, if ALL them players from EotM came into WvW you would be on here complaining that the K-Trainers where taking up valuable queue spaces,

EotM should get its own pip system, and let the players decide what they want to play, because as it stands there is more battle action in EotM than on the boarderlands.

I personally love WvW, but it has some horrible problems, where players are rewarded more for PvDing then killing NPCs than actually fighting real players on the enemy team, in this situation it makes WvW no different than EotM, which is why you are seeing the WvW turning into a K-Train, and seeing zergs go to EotM to actually fight each other, if Anet lowered the WxP from PvDing in WvW and upped the WxP for real battles, WvW would change overnight.

EotM announcement:"We are in the process of designing a brand-new map that will let you enjoy WvW while waiting to enter the existing Borderlands and Eternal Battleground maps."

McKenna:"Skirmishes are only part of The Mist War and not part of EoTM. Because of that pips cannot be earned while in EoTM. However, vendors for both the backpack and skirmish rewards will be in EoTM in case of queues."

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@BlaqueFyre.5678 said:EotM announcement:"We are in the process of designing a brand-new map that will let you enjoy WvW while waiting to enter the existing Borderlands and Eternal Battleground maps."They also wanted dungeons to be end game, time changes things.@BlaqueFyre.5678 said:McKenna:"Skirmishes are only part of The Mist War and not part of EoTM. Because of that pips cannot be earned while in EoTM. However, vendors for both the backpack and skirmish rewards will be in EoTM in case of queues."That's just a other way of saying; Later cub.Just a excuse for not doing it in that point of time.

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@Rumba.3174 said:

@BlaqueFyre.5678 said:EotM announcement:"We are in the process of designing a brand-new map that will let you enjoy WvW while waiting to enter the existing Borderlands and Eternal Battleground maps."They also wanted dungeons to be end game, time changes things.@BlaqueFyre.5678 said:McKenna:"Skirmishes are only part of The Mist War and not part of EoTM. Because of that pips cannot be earned while in EoTM. However, vendors for both the backpack and skirmish rewards will be in EoTM in case of queues."That's just a other way of saying; Later cub.Just a excuse for not doing it in that point of time.

A player asked for proof on the statements I provided them and queue weak rebuttal lol.

Anet has stated their stance and have stated what each accomplishes.

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Eotm should have a nerfed version of the pip system too keep the pip farmers out of regular WvV as they are just idle repair bots wasting supply when it needed for other uses . Plus they are taking up spots from people that really want to play WvW!

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode. But k-trains (which meant easy exp and wxp), and easy leveling (which meant a ton more rank chest), made it a permanent place for a lot of players, the first diamond ranked players came out of there. It took them 3-4 years to finally fix that mess and make wvw more rewarding. Eotm players can do the same things in wvw, you just have to be smarter about what you take, and learn to fight experienced enemies, earn the new rewards like everyone else, hell some of you already have an unfair advantage with the amount of pips you get for ranks gained in ez mode.

Actually you are wrong their was a Diamond ranked player/s before EOTM ever came out, this was confirmed on the old forum be a Dev long time ago not too long after WvW exp was added to the game. Even in one of the video streams while back they (Anet) "said it was crazy" .

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@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

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@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

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@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

Not really. By that definition then WvW should get PvP pips as well. And vice versa because they both pit players against players.

EOTM is just that. It's at best a lobby. And an introduction to some of the mechanics.

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@Strider Pj.2193 said:

@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

Not really. By that definition then WvW should get PvP pips as well. And vice versa because they both pit players against players.

EOTM is just that. It's at best a lobby. And an introduction to some of the mechanics.

PvP + it's modes

  • Stronghold
  • Conquest

WvW + its modes

  • Core WvW
  • Edge of the mists

PvE + it's modes

  • Open world
  • Living world
  • Dugeons
  • Fractals
  • Raids
  • Personal Story
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@Rumba.3174 said:

@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

Not really. By that definition then WvW should get PvP pips as well. And vice versa because they both pit players against players.

EOTM is just that. It's at best a lobby. And an introduction to some of the mechanics.

PvP + it's modes
  • Stronghold
  • Conquest

WvW + its modes
  • Core WvW
  • Edge of the mists

PvE + it's modes
  • Open world
  • Living world
  • Dugeons
  • Fractals
  • Raids
  • Personal Story

Again pips are only awarded to Mist War Skirmishes, guess what isn't part of the Mist War or its Skirmishes, oh right EotM. The rewards aren't WvW rewards they are Mist War Rewards

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@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

@Rumba.3174 said:
PvP + it's modes
  • Stronghold
  • Conquest

WvW + its modes
  • Core WvW
  • Edge of the mists

PvE + it's modes
  • Open world
  • Living world
  • Dugeons
  • Fractals
  • Raids
  • Personal Story

I don't get Fractal rewards for doing Personal Story, or Dungeon rewards for doing Open World. So no, there should be no pips for EoTM.

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@BlaqueFyre.5678 said:

@Rumba.3174 said:

@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

Not really. By that definition then WvW should get PvP pips as well. And vice versa because they both pit players against players.

EOTM is just that. It's at best a lobby. And an introduction to some of the mechanics.

PvP + it's modes
  • Stronghold
  • Conquest

WvW + its modes
  • Core WvW
  • Edge of the mists

PvE + it's modes
  • Open world
  • Living world
  • Dugeons
  • Fractals
  • Raids
  • Personal Story

Again pips are only awarded to Mist War Skirmishes, guess what isn't part of the Mist War or its Skirmishes, oh right EotM. The rewards aren't WvW rewards they are Mist War Rewards

Did u even read the OP?Thats the core problem :P

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@Rumba.3174 said:

@BlaqueFyre.5678 said:

@Rumba.3174 said:

@Rumba.3174 said:

@Blodeuyn.2751 said:

@Rumba.3174 said:

@XenesisII.1540 said:Eotm was only ever meant to be a place for players to play when they were stuck in queue, not a different mode.In the beginning yes but time has changed, it's become something of it's own.

@Blodeuyn.2751 said:EoTM is not wvw and rightly should not be treated as such.That's like saying Dugeons are not PvE

EoTM score doesn't count for wvw, nothing you do in EoTM affects wvw score. There aren't even servers in EoTM as there are in wvw. The only thing you get is maybe supply drop in wvw citadel. So no, EoTM is not wvw and therefore should not get pips.

Thats like saying; Fractals are not PvE cos nothing you do in Fractals will effect PvE thus it's not PvE.

Not really. By that definition then WvW should get PvP pips as well. And vice versa because they both pit players against players.

EOTM is just that. It's at best a lobby. And an introduction to some of the mechanics.

PvP + it's modes
  • Stronghold
  • Conquest

WvW + its modes
  • Core WvW
  • Edge of the mists

PvE + it's modes
  • Open world
  • Living world
  • Dugeons
  • Fractals
  • Raids
  • Personal Story

Again pips are only awarded to Mist War Skirmishes, guess what isn't part of the Mist War or its Skirmishes, oh right EotM. The rewards aren't WvW rewards they are Mist War Rewards

Did u even read the OP?Thats the core problem :P

EotM isn't The Mist War, it was designed as an Overflow for Queues, so it doesn't get the Mist War Rewards.

It's like I don't get Raid rewards from dungeons even though they are both PvE. Not a difficult concept to understand.

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@Strider Pj.2193 said:So now that we have new people in WvW, it's 'they stink so get out?'

You must be playing on a server that ques all 4 maps then.Yes we have new players and that really awesome! Indeed I’m in a server that got 4 queues.

But as I said in OP, due to that eotm does not have pips the pugs come to core wvw and they don’t want to join VoIP, cos they are pugs. Due to this it causes alot of friction in map/team chat. So by giving eotm pips they can enjoy their pug wvw back in eotm and still get their rewards.

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@Rumba.3174 said:

@Strider Pj.2193 said:So now that we have new people in WvW, it's 'they stink so get out?'

You must be playing on a server that ques all 4 maps then.Yes we have new players and that really awesome! Indeed I’m in a server that got 4 queues.

But as I said in OP, due to that eotm does not have pips the pugs come to core wvw and they don’t want to join VoIP, cos they are pugs. Due to this it causes alot of friction in map/team chat. So by giving eotm pips they can enjoy their pug wvw back in eotm and still get their rewards.

Heaven forbid they should be embraced and worked with to train them.

So, under your plan, that would also count towards your servers activity for full status then?

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